/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0655538158984,9.08766581279,-0.46643963683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.145554299063,9.08766581279,-0.447970069993]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.221132188505,9.08766581279,-0.415889159262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.289991088298,9.08766581279,-0.371171666878]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.350038755615,9.08766581279,-0.315176311217]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.399450672471,9.08766581279,-0.249604482827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.436725482776,9.08766581279,-0.176448548532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.46073061028,9.08766581279,-0.0979313143773]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.470736671332,9.08766581279,-0.0164384867909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0655538158984,9.08766581279,0.46643963683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.145554299063,9.08766581279,0.447970069993]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.221132188505,9.08766581279,0.415889159262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.289991088298,9.08766581279,0.371171666878]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.350038755615,9.08766581279,0.315176311217]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.399450672471,9.08766581279,0.249604482827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.436725482776,9.08766581279,0.176448548532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.46073061028,9.08766581279,0.0979313143773]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.470736671332,9.08766581279,0.0164384867909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.174322368278,9.01241261867,-1.24036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0246514708428,9.08766581279,-0.470378084704]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.105957256833,9.08766581279,-0.458951301675]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.18404358519,9.08766581279,-0.433579515585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.256537842343,9.08766581279,-0.395033635316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.32123732697,9.08766581279,-0.344484857935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.376176177971,9.08766581279,-0.283469082462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.419685106159,9.08766581279,-0.213840242362]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.450442114767,9.08766581279,-0.137713974705]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-90,rx=-86,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.467512667653,9.08766581279,-0.0574033376143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0246514708428,9.08766581279,0.470378084704]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.105957256833,9.08766581279,0.458951301675]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.18404358519,9.08766581279,0.433579515585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.256537842343,9.08766581279,0.395033635316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.32123732697,9.08766581279,0.344484857935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.376176177971,9.08766581279,0.283469082462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.419685106159,9.08766581279,0.213840242362]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.450442114767,9.08766581279,0.137713974705]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-90,rx=-86,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.467512667653,9.08766581279,0.0574033376143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0655538158984,9.01241261867,-1.25084132156]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0655538158984,9.08766581279,-0.46643963683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.145554299063,9.08766581279,-0.447970069993]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.221132188505,9.08766581279,-0.415889159262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.289991088298,9.08766581279,-0.371171666878]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.350038755615,9.08766581279,-0.315176311217]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.399450672471,9.08766581279,-0.249604482827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.436725482776,9.08766581279,-0.176448548532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.46073061028,9.08766581279,-0.0979313143773]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.470736671332,9.08766581279,-0.0164384867909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.46643963683,9.08766581279,0.0655538158984]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.447970069993,9.08766581279,0.145554299063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.415889159262,9.08766581279,0.221132188505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.371171666878,9.08766581279,0.289991088298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.315176311217,9.08766581279,0.350038755615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.249604482827,9.08766581279,0.399450672471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.176448548532,9.08766581279,0.436725482776]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0979313143773,9.08766581279,0.46073061028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0164384867909,9.08766581279,0.470736671332]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0655538158984,9.08766581279,0.46643963683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.145554299063,9.08766581279,0.447970069993]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.221132188505,9.08766581279,0.415889159262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.289991088298,9.08766581279,0.371171666878]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.350038755615,9.08766581279,0.315176311217]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.399450672471,9.08766581279,0.249604482827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.436725482776,9.08766581279,0.176448548532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.46073061028,9.08766581279,0.0979313143773]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.470736671332,9.08766581279,0.0164384867909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.46643963683,9.08766581279,-0.0655538158984]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.447970069993,9.08766581279,-0.145554299063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.415889159262,9.08766581279,-0.221132188505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.371171666878,9.08766581279,-0.289991088298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.315176311217,9.08766581279,-0.350038755615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.249604482827,9.08766581279,-0.399450672471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.176448548532,9.08766581279,-0.436725482776]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0979313143773,9.08766581279,-0.46073061028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0164384867909,9.08766581279,-0.470736671332]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.174322368278,9.01241261867,-1.24036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0246514708428,9.08766581279,-0.470378084704]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.105957256833,9.08766581279,-0.458951301675]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.18404358519,9.08766581279,-0.433579515585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.256537842343,9.08766581279,-0.395033635316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.32123732697,9.08766581279,-0.344484857935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.376176177971,9.08766581279,-0.283469082462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.419685106159,9.08766581279,-0.213840242362]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.450442114767,9.08766581279,-0.137713974705]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.467512667653,9.08766581279,-0.0574033376143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.470378084704,9.08766581279,0.0246514708428]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.458951301675,9.08766581279,0.105957256833]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.433579515585,9.08766581279,0.18404358519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.395033635316,9.08766581279,0.256537842343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.344484857935,9.08766581279,0.32123732697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.283469082462,9.08766581279,0.376176177971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.213840242362,9.08766581279,0.419685106159]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.137713974705,9.08766581279,0.450442114767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-90,rx=-86,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0574033376143,9.08766581279,0.467512667653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0246514708428,9.08766581279,0.470378084704]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.105957256833,9.08766581279,0.458951301675]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.18404358519,9.08766581279,0.433579515585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.256537842343,9.08766581279,0.395033635316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.32123732697,9.08766581279,0.344484857935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.376176177971,9.08766581279,0.283469082462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.419685106159,9.08766581279,0.213840242362]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.450442114767,9.08766581279,0.137713974705]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.467512667653,9.08766581279,0.0574033376143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.470378084704,9.08766581279,-0.0246514708428]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.458951301675,9.08766581279,-0.105957256833]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.433579515585,9.08766581279,-0.18404358519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.395033635316,9.08766581279,-0.256537842343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.344484857935,9.08766581279,-0.32123732697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.283469082462,9.08766581279,-0.376176177971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.213840242362,9.08766581279,-0.419685106159]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.137713974705,9.08766581279,-0.450442114767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-90,rx=-86,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0574033376143,9.08766581279,-0.467512667653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0655538158984,9.01241261867,-1.25084132156]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.46643963683,9.08766581279,0.0655538158984]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.447970069993,9.08766581279,0.145554299063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.415889159262,9.08766581279,0.221132188505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.371171666878,9.08766581279,0.289991088298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.315176311217,9.08766581279,0.350038755615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.249604482827,9.08766581279,0.399450672471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.176448548532,9.08766581279,0.436725482776]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0979313143773,9.08766581279,0.46073061028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0164384867909,9.08766581279,0.470736671332]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.46643963683,9.08766581279,-0.0655538158984]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.447970069993,9.08766581279,-0.145554299063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.415889159262,9.08766581279,-0.221132188505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.371171666878,9.08766581279,-0.289991088298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.315176311217,9.08766581279,-0.350038755615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.249604482827,9.08766581279,-0.399450672471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.176448548532,9.08766581279,-0.436725482776]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0979313143773,9.08766581279,-0.46073061028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0164384867909,9.08766581279,-0.470736671332]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.470378084704,9.08766581279,0.0246514708428]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.458951301675,9.08766581279,0.105957256833]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.433579515585,9.08766581279,0.18404358519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.395033635316,9.08766581279,0.256537842343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.344484857935,9.08766581279,0.32123732697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.283469082462,9.08766581279,0.376176177971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.213840242362,9.08766581279,0.419685106159]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.137713974705,9.08766581279,0.450442114767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-90,rx=-86,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0574033376143,9.08766581279,0.467512667653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.470378084704,9.08766581279,-0.0246514708428]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.458951301675,9.08766581279,-0.105957256833]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.433579515585,9.08766581279,-0.18404358519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.395033635316,9.08766581279,-0.256537842343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.344484857935,9.08766581279,-0.32123732697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.283469082462,9.08766581279,-0.376176177971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.213840242362,9.08766581279,-0.419685106159]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.137713974705,9.08766581279,-0.450442114767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-90,rx=-86,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0574033376143,9.08766581279,-0.467512667653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0655538158984,9.08766581279,-0.46643963683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.145554299063,9.08766581279,-0.447970069993]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.221132188505,9.08766581279,-0.415889159262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.289991088298,9.08766581279,-0.371171666878]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.350038755615,9.08766581279,-0.315176311217]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.399450672471,9.08766581279,-0.249604482827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.436725482776,9.08766581279,-0.176448548532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.46073061028,9.08766581279,-0.0979313143773]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.470736671332,9.08766581279,-0.0164384867909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.46643963683,9.08766581279,0.0655538158984]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.447970069993,9.08766581279,0.145554299063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.415889159262,9.08766581279,0.221132188505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.371171666878,9.08766581279,0.289991088298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.315176311217,9.08766581279,0.350038755615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.249604482827,9.08766581279,0.399450672471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.176448548532,9.08766581279,0.436725482776]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0979313143773,9.08766581279,0.46073061028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0164384867909,9.08766581279,0.470736671332]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0655538158984,9.08766581279,0.46643963683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.145554299063,9.08766581279,0.447970069993]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.221132188505,9.08766581279,0.415889159262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.289991088298,9.08766581279,0.371171666878]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.350038755615,9.08766581279,0.315176311217]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.399450672471,9.08766581279,0.249604482827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.436725482776,9.08766581279,0.176448548532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.46073061028,9.08766581279,0.0979313143773]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.470736671332,9.08766581279,0.0164384867909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.46643963683,9.08766581279,-0.0655538158984]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.447970069993,9.08766581279,-0.145554299063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.415889159262,9.08766581279,-0.221132188505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.371171666878,9.08766581279,-0.289991088298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.315176311217,9.08766581279,-0.350038755615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.249604482827,9.08766581279,-0.399450672471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.176448548532,9.08766581279,-0.436725482776]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0979313143773,9.08766581279,-0.46073061028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0164384867909,9.08766581279,-0.470736671332]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.174322368278,9.01241261867,-1.24036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0246514708428,9.08766581279,-0.470378084704]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.105957256833,9.08766581279,-0.458951301675]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.18404358519,9.08766581279,-0.433579515585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.256537842343,9.08766581279,-0.395033635316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.32123732697,9.08766581279,-0.344484857935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.376176177971,9.08766581279,-0.283469082462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.419685106159,9.08766581279,-0.213840242362]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.450442114767,9.08766581279,-0.137713974705]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.467512667653,9.08766581279,-0.0574033376143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.470378084704,9.08766581279,0.0246514708428]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.458951301675,9.08766581279,0.105957256833]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.433579515585,9.08766581279,0.18404358519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.395033635316,9.08766581279,0.256537842343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.344484857935,9.08766581279,0.32123732697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.283469082462,9.08766581279,0.376176177971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.213840242362,9.08766581279,0.419685106159]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.137713974705,9.08766581279,0.450442114767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0574033376143,9.08766581279,0.467512667653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0246514708428,9.08766581279,0.470378084704]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.105957256833,9.08766581279,0.458951301675]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.18404358519,9.08766581279,0.433579515585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.256537842343,9.08766581279,0.395033635316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.32123732697,9.08766581279,0.344484857935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.376176177971,9.08766581279,0.283469082462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.419685106159,9.08766581279,0.213840242362]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.450442114767,9.08766581279,0.137713974705]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-90,rx=-86,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.467512667653,9.08766581279,0.0574033376143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.470378084704,9.08766581279,-0.0246514708428]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.458951301675,9.08766581279,-0.105957256833]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.433579515585,9.08766581279,-0.18404358519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.395033635316,9.08766581279,-0.256537842343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.344484857935,9.08766581279,-0.32123732697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.283469082462,9.08766581279,-0.376176177971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.213840242362,9.08766581279,-0.419685106159]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.137713974705,9.08766581279,-0.450442114767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-90,rx=-86,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0574033376143,9.08766581279,-0.467512667653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0655538158984,9.01241261867,-1.25084132156]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.387061680209,9.01241261867,-1.19125336105]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.588040318849,9.01241261867,-1.10594299035]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.771151649964,9.01241261867,-0.987029101524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.930831928417,9.01241261867,-0.838124832908]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.06222934975,9.01241261867,-0.663754565356]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.1613514698,9.01241261867,-0.469216451212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.22518651312,9.01241261867,-0.260421432633]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.25179488421,9.01241261867,-0.0437136406023]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.174322368278,9.01241261867,1.24036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.387061680209,9.01241261867,1.19125336105]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.588040318849,9.01241261867,1.10594299035]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.771151649964,9.01241261867,0.987029101524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.930831928417,9.01241261867,0.838124832908]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.06222934975,9.01241261867,0.663754565356]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.1613514698,9.01241261867,0.469216451212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.22518651312,9.01241261867,0.260421432633]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.25179488421,9.01241261867,0.0437136406023]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.281764222175,8.86933058307,-2.00485661532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.625623288253,8.86933058307,-1.92547049473]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.281764222175,9.01241261867,-1.22045493059]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.489413365141,9.01241261867,-1.15298563413]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.682191930662,9.01241261867,-1.05048345262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.854242439576,9.01241261867,-0.916062862977]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.00033722423,9.01241261867,-0.753808166788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.11603726852,9.01241261867,-0.568649390896]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.19782708515,9.01241261867,-0.366212491013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-85,rx=-81,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.24322153193,9.01241261867,-0.152648409903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0655538158984,9.01241261867,1.25084132156]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.281764222175,9.01241261867,1.22045493059]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.489413365141,9.01241261867,1.15298563413]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.682191930662,9.01241261867,1.05048345262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.854242439576,9.01241261867,0.916062862977]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.00033722423,9.01241261867,0.753808166788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.11603726852,9.01241261867,0.568649390896]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.19782708515,9.01241261867,0.366212491013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-85,rx=-81,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.24322153193,9.01241261867,0.152648409903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.105957256833,8.86933058307,-2.02178490068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.455426791654,8.86933058307,-1.97267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.387061680209,9.01241261867,-1.19125336105]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.588040318849,9.01241261867,-1.10594299035]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.771151649964,9.01241261867,-0.987029101524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.930831928417,9.01241261867,-0.838124832908]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.06222934975,9.01241261867,-0.663754565356]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.1613514698,9.01241261867,-0.469216451212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.22518651312,9.01241261867,-0.260421432633]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.25179488421,9.01241261867,-0.0437136406023]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.24036810118,9.01241261867,0.174322368278]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.19125336105,9.01241261867,0.387061680209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.10594299035,9.01241261867,0.588040318849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.987029101524,9.01241261867,0.771151649964]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.838124832908,9.01241261867,0.930831928417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.663754565356,9.01241261867,1.06222934975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.469216451212,9.01241261867,1.1613514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.260421432633,9.01241261867,1.22518651312]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0437136406023,9.01241261867,1.25179488421]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.174322368278,9.01241261867,1.24036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.387061680209,9.01241261867,1.19125336105]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.588040318849,9.01241261867,1.10594299035]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.771151649964,9.01241261867,0.987029101524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.930831928417,9.01241261867,0.838124832908]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.06222934975,9.01241261867,0.663754565356]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.1613514698,9.01241261867,0.469216451212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.22518651312,9.01241261867,0.260421432633]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.25179488421,9.01241261867,0.0437136406023]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.24036810118,9.01241261867,-0.174322368278]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.19125336105,9.01241261867,-0.387061680209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.10594299035,9.01241261867,-0.588040318849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.987029101524,9.01241261867,-0.771151649964]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.838124832908,9.01241261867,-0.930831928417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.663754565356,9.01241261867,-1.06222934975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.469216451212,9.01241261867,-1.1613514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.260421432633,9.01241261867,-1.22518651312]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0437136406023,9.01241261867,-1.25179488421]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.281764222175,8.86933058307,-2.00485661532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.625623288253,8.86933058307,-1.92547049473]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.281764222175,9.01241261867,-1.22045493059]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.489413365141,9.01241261867,-1.15298563413]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.682191930662,9.01241261867,-1.05048345262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.854242439576,9.01241261867,-0.916062862977]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.00033722423,9.01241261867,-0.753808166788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.11603726852,9.01241261867,-0.568649390896]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.19782708515,9.01241261867,-0.366212491013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.24322153193,9.01241261867,-0.152648409903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.25084132156,9.01241261867,0.0655538158984]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.22045493059,9.01241261867,0.281764222175]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.15298563413,9.01241261867,0.489413365141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.05048345262,9.01241261867,0.682191930662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.916062862977,9.01241261867,0.854242439576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.753808166788,9.01241261867,1.00033722423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.568649390896,9.01241261867,1.11603726852]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.366212491013,9.01241261867,1.19782708515]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-85,rx=-81,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.152648409903,9.01241261867,1.24322153193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0655538158984,9.01241261867,1.25084132156]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.281764222175,9.01241261867,1.22045493059]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.489413365141,9.01241261867,1.15298563413]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.682191930662,9.01241261867,1.05048345262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.854242439576,9.01241261867,0.916062862977]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.00033722423,9.01241261867,0.753808166788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.11603726852,9.01241261867,0.568649390896]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.19782708515,9.01241261867,0.366212491013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.24322153193,9.01241261867,0.152648409903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.25084132156,9.01241261867,-0.0655538158984]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.22045493059,9.01241261867,-0.281764222175]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.15298563413,9.01241261867,-0.489413365141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.05048345262,9.01241261867,-0.682191930662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.916062862977,9.01241261867,-0.854242439576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.753808166788,9.01241261867,-1.00033722423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.568649390896,9.01241261867,-1.11603726852]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.366212491013,9.01241261867,-1.19782708515]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-85,rx=-81,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.152648409903,9.01241261867,-1.24322153193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.105957256833,8.86933058307,-2.02178490068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.455426791654,8.86933058307,-1.97267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.24036810118,9.01241261867,0.174322368278]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.19125336105,9.01241261867,0.387061680209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.10594299035,9.01241261867,0.588040318849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.987029101524,9.01241261867,0.771151649964]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.838124832908,9.01241261867,0.930831928417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.663754565356,9.01241261867,1.06222934975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.469216451212,9.01241261867,1.1613514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.260421432633,9.01241261867,1.22518651312]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0437136406023,9.01241261867,1.25179488421]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.24036810118,9.01241261867,-0.174322368278]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.19125336105,9.01241261867,-0.387061680209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.10594299035,9.01241261867,-0.588040318849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.987029101524,9.01241261867,-0.771151649964]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.838124832908,9.01241261867,-0.930831928417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.663754565356,9.01241261867,-1.06222934975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.469216451212,9.01241261867,-1.1613514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.260421432633,9.01241261867,-1.22518651312]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0437136406023,9.01241261867,-1.25179488421]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.25084132156,9.01241261867,0.0655538158984]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.22045493059,9.01241261867,0.281764222175]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.15298563413,9.01241261867,0.489413365141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.05048345262,9.01241261867,0.682191930662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.916062862977,9.01241261867,0.854242439576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.753808166788,9.01241261867,1.00033722423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.568649390896,9.01241261867,1.11603726852]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.366212491013,9.01241261867,1.19782708515]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-85,rx=-81,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.152648409903,9.01241261867,1.24322153193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.25084132156,9.01241261867,-0.0655538158984]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.22045493059,9.01241261867,-0.281764222175]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.15298563413,9.01241261867,-0.489413365141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.05048345262,9.01241261867,-0.682191930662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.916062862977,9.01241261867,-0.854242439576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.753808166788,9.01241261867,-1.00033722423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.568649390896,9.01241261867,-1.11603726852]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.366212491013,9.01241261867,-1.19782708515]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-85,rx=-81,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.152648409903,9.01241261867,-1.24322153193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.387061680209,9.01241261867,-1.19125336105]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.588040318849,9.01241261867,-1.10594299035]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.771151649964,9.01241261867,-0.987029101524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.930831928417,9.01241261867,-0.838124832908]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.06222934975,9.01241261867,-0.663754565356]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.1613514698,9.01241261867,-0.469216451212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.22518651312,9.01241261867,-0.260421432633]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.25179488421,9.01241261867,-0.0437136406023]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.24036810118,9.01241261867,0.174322368278]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.19125336105,9.01241261867,0.387061680209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.10594299035,9.01241261867,0.588040318849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.987029101524,9.01241261867,0.771151649964]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.838124832908,9.01241261867,0.930831928417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.663754565356,9.01241261867,1.06222934975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.469216451212,9.01241261867,1.1613514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.260421432633,9.01241261867,1.22518651312]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0437136406023,9.01241261867,1.25179488421]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.174322368278,9.01241261867,1.24036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.387061680209,9.01241261867,1.19125336105]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.588040318849,9.01241261867,1.10594299035]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.771151649964,9.01241261867,0.987029101524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.930831928417,9.01241261867,0.838124832908]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.06222934975,9.01241261867,0.663754565356]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.1613514698,9.01241261867,0.469216451212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.22518651312,9.01241261867,0.260421432633]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.25179488421,9.01241261867,0.0437136406023]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.24036810118,9.01241261867,-0.174322368278]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.19125336105,9.01241261867,-0.387061680209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.10594299035,9.01241261867,-0.588040318849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.987029101524,9.01241261867,-0.771151649964]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.838124832908,9.01241261867,-0.930831928417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.663754565356,9.01241261867,-1.06222934975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.469216451212,9.01241261867,-1.1613514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.260421432633,9.01241261867,-1.22518651312]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0437136406023,9.01241261867,-1.25179488421]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.281764222175,8.86933058307,-2.00485661532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.625623288253,8.86933058307,-1.92547049473]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.281764222175,9.01241261867,-1.22045493059]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.489413365141,9.01241261867,-1.15298563413]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.682191930662,9.01241261867,-1.05048345262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.854242439576,9.01241261867,-0.916062862977]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.00033722423,9.01241261867,-0.753808166788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.11603726852,9.01241261867,-0.568649390896]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.19782708515,9.01241261867,-0.366212491013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.24322153193,9.01241261867,-0.152648409903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.25084132156,9.01241261867,0.0655538158984]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.22045493059,9.01241261867,0.281764222175]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.15298563413,9.01241261867,0.489413365141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.05048345262,9.01241261867,0.682191930662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.916062862977,9.01241261867,0.854242439576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.753808166788,9.01241261867,1.00033722423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.568649390896,9.01241261867,1.11603726852]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.366212491013,9.01241261867,1.19782708515]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.152648409903,9.01241261867,1.24322153193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0655538158984,9.01241261867,1.25084132156]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.281764222175,9.01241261867,1.22045493059]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.489413365141,9.01241261867,1.15298563413]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.682191930662,9.01241261867,1.05048345262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.854242439576,9.01241261867,0.916062862977]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.00033722423,9.01241261867,0.753808166788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.11603726852,9.01241261867,0.568649390896]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.19782708515,9.01241261867,0.366212491013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-85,rx=-81,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.24322153193,9.01241261867,0.152648409903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.25084132156,9.01241261867,-0.0655538158984]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.22045493059,9.01241261867,-0.281764222175]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.15298563413,9.01241261867,-0.489413365141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.05048345262,9.01241261867,-0.682191930662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.916062862977,9.01241261867,-0.854242439576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.753808166788,9.01241261867,-1.00033722423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.568649390896,9.01241261867,-1.11603726852]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.366212491013,9.01241261867,-1.19782708515]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-85,rx=-81,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.152648409903,9.01241261867,-1.24322153193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.105957256833,8.86933058307,-2.02178490068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.455426791654,8.86933058307,-1.97267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.950473107298,8.86933058307,-1.7875799275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.24644328194,8.86933058307,-1.59537464872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.50454090819,8.86933058307,-1.35469471855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.71692382028,8.86933058307,-1.07285307486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.8771388709,8.86933058307,-0.758413333378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.9803180068,8.86933058307,-0.420929586539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.02332618216,8.86933058307,-0.0706561072137]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.281764222175,8.86933058307,2.00485661532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.625623288253,8.86933058307,1.92547049473]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.950473107298,8.86933058307,1.7875799275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.24644328194,8.86933058307,1.59537464872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.50454090819,8.86933058307,1.35469471855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.71692382028,8.86933058307,1.07285307486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.8771388709,8.86933058307,0.758413333378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.9803180068,8.86933058307,0.420929586539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.02332618216,8.86933058307,0.0706561072137]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.387061680209,8.65950864666,-2.75408696005]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.859423525313,8.65950864666,-2.64503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.30567222149,8.65950864666,-2.45561230202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.791058413868,8.86933058307,-1.86361683581]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.10265412647,8.86933058307,-1.69793845656]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.38074625141,8.86933058307,-1.4806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.61688510019,8.86933058307,-1.2184103158]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.80389571339,8.86933058307,-0.919130774207]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.93609586815,8.86933058307,-0.591923909139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-80,rx=-76,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.00946872967,8.86933058307,-0.246731735621]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.105957256833,8.86933058307,2.02178490068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.455426791654,8.86933058307,1.97267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.791058413868,8.86933058307,1.86361683581]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.10265412647,8.86933058307,1.69793845656]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.38074625141,8.86933058307,1.4806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.61688510019,8.86933058307,1.2184103158]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.80389571339,8.86933058307,0.919130774207]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.93609586815,8.86933058307,0.591923909139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-80,rx=-76,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.00946872967,8.86933058307,0.246731735621]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.145554299063,8.65950864666,-2.77734147592]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.625623288253,8.65950864666,-2.70987217946]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.08668303041,8.65950864666,-2.56006478809]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.950473107298,8.86933058307,-1.7875799275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.24644328194,8.86933058307,-1.59537464872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.50454090819,8.86933058307,-1.35469471855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.71692382028,8.86933058307,-1.07285307486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.8771388709,8.86933058307,-0.758413333378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.9803180068,8.86933058307,-0.420929586539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.02332618216,8.86933058307,-0.0706561072137]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.00485661532,8.86933058307,0.281764222175]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.92547049473,8.86933058307,0.625623288253]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.7875799275,8.86933058307,0.950473107298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.59537464872,8.86933058307,1.24644328194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.35469471855,8.86933058307,1.50454090819]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.07285307486,8.86933058307,1.71692382028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.758413333378,8.86933058307,1.8771388709]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.420929586539,8.86933058307,1.9803180068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0706561072137,8.86933058307,2.02332618216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.281764222175,8.86933058307,2.00485661532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.625623288253,8.86933058307,1.92547049473]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.950473107298,8.86933058307,1.7875799275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.24644328194,8.86933058307,1.59537464872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.50454090819,8.86933058307,1.35469471855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.71692382028,8.86933058307,1.07285307486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.8771388709,8.86933058307,0.758413333378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.9803180068,8.86933058307,0.420929586539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.02332618216,8.86933058307,0.0706561072137]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.00485661532,8.86933058307,-0.281764222175]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.92547049473,8.86933058307,-0.625623288253]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.7875799275,8.86933058307,-0.950473107298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.59537464872,8.86933058307,-1.24644328194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.35469471855,8.86933058307,-1.50454090819]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.07285307486,8.86933058307,-1.71692382028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.758413333378,8.86933058307,-1.8771388709]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.420929586539,8.86933058307,-1.9803180068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0706561072137,8.86933058307,-2.02332618216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.387061680209,8.65950864666,-2.75408696005]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.859423525313,8.65950864666,-2.64503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.30567222149,8.65950864666,-2.45561230202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.791058413868,8.86933058307,-1.86361683581]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.10265412647,8.86933058307,-1.69793845656]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.38074625141,8.86933058307,-1.4806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.61688510019,8.86933058307,-1.2184103158]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.80389571339,8.86933058307,-0.919130774207]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.93609586815,8.86933058307,-0.591923909139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.00946872967,8.86933058307,-0.246731735621]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.02178490068,8.86933058307,0.105957256833]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.97267016055,8.86933058307,0.455426791654]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.86361683581,8.86933058307,0.791058413868]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.69793845656,8.86933058307,1.10265412647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.4806690765,8.86933058307,1.38074625141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.2184103158,8.86933058307,1.61688510019]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.919130774207,8.86933058307,1.80389571339]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.591923909139,8.86933058307,1.93609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-80,rx=-76,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.246731735621,8.86933058307,2.00946872967]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.105957256833,8.86933058307,2.02178490068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.455426791654,8.86933058307,1.97267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.791058413868,8.86933058307,1.86361683581]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.10265412647,8.86933058307,1.69793845656]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.38074625141,8.86933058307,1.4806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.61688510019,8.86933058307,1.2184103158]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.80389571339,8.86933058307,0.919130774207]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.93609586815,8.86933058307,0.591923909139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.00946872967,8.86933058307,0.246731735621]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.02178490068,8.86933058307,-0.105957256833]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.97267016055,8.86933058307,-0.455426791654]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.86361683581,8.86933058307,-0.791058413868]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.69793845656,8.86933058307,-1.10265412647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.4806690765,8.86933058307,-1.38074625141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.2184103158,8.86933058307,-1.61688510019]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.919130774207,8.86933058307,-1.80389571339]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.591923909139,8.86933058307,-1.93609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-80,rx=-76,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.246731735621,8.86933058307,-2.00946872967]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.145554299063,8.65950864666,-2.77734147592]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.625623288253,8.65950864666,-2.70987217946]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.08668303041,8.65950864666,-2.56006478809]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.00485661532,8.86933058307,0.281764222175]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.92547049473,8.86933058307,0.625623288253]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.7875799275,8.86933058307,0.950473107298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.59537464872,8.86933058307,1.24644328194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.35469471855,8.86933058307,1.50454090819]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.07285307486,8.86933058307,1.71692382028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.758413333378,8.86933058307,1.8771388709]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.420929586539,8.86933058307,1.9803180068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0706561072137,8.86933058307,2.02332618216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.00485661532,8.86933058307,-0.281764222175]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.92547049473,8.86933058307,-0.625623288253]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.7875799275,8.86933058307,-0.950473107298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.59537464872,8.86933058307,-1.24644328194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.35469471855,8.86933058307,-1.50454090819]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.07285307486,8.86933058307,-1.71692382028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.758413333378,8.86933058307,-1.8771388709]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.420929586539,8.86933058307,-1.9803180068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0706561072137,8.86933058307,-2.02332618216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.02178490068,8.86933058307,0.105957256833]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.97267016055,8.86933058307,0.455426791654]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.86361683581,8.86933058307,0.791058413868]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.69793845656,8.86933058307,1.10265412647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.4806690765,8.86933058307,1.38074625141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.2184103158,8.86933058307,1.61688510019]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.919130774207,8.86933058307,1.80389571339]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.591923909139,8.86933058307,1.93609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-80,rx=-76,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.246731735621,8.86933058307,2.00946872967]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.02178490068,8.86933058307,-0.105957256833]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.97267016055,8.86933058307,-0.455426791654]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.86361683581,8.86933058307,-0.791058413868]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.69793845656,8.86933058307,-1.10265412647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.4806690765,8.86933058307,-1.38074625141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.2184103158,8.86933058307,-1.61688510019]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.919130774207,8.86933058307,-1.80389571339]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.591923909139,8.86933058307,-1.93609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-80,rx=-76,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.246731735621,8.86933058307,-2.00946872967]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.950473107298,8.86933058307,-1.7875799275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.24644328194,8.86933058307,-1.59537464872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.50454090819,8.86933058307,-1.35469471855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.71692382028,8.86933058307,-1.07285307486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.8771388709,8.86933058307,-0.758413333378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.9803180068,8.86933058307,-0.420929586539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.02332618216,8.86933058307,-0.0706561072137]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.00485661532,8.86933058307,0.281764222175]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.92547049473,8.86933058307,0.625623288253]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.7875799275,8.86933058307,0.950473107298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.59537464872,8.86933058307,1.24644328194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.35469471855,8.86933058307,1.50454090819]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.07285307486,8.86933058307,1.71692382028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.758413333378,8.86933058307,1.8771388709]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.420929586539,8.86933058307,1.9803180068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0706561072137,8.86933058307,2.02332618216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.281764222175,8.86933058307,2.00485661532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.625623288253,8.86933058307,1.92547049473]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.950473107298,8.86933058307,1.7875799275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.24644328194,8.86933058307,1.59537464872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.50454090819,8.86933058307,1.35469471855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.71692382028,8.86933058307,1.07285307486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.8771388709,8.86933058307,0.758413333378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.9803180068,8.86933058307,0.420929586539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.02332618216,8.86933058307,0.0706561072137]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.00485661532,8.86933058307,-0.281764222175]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.92547049473,8.86933058307,-0.625623288253]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.7875799275,8.86933058307,-0.950473107298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.59537464872,8.86933058307,-1.24644328194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.35469471855,8.86933058307,-1.50454090819]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.07285307486,8.86933058307,-1.71692382028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.758413333378,8.86933058307,-1.8771388709]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.420929586539,8.86933058307,-1.9803180068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0706561072137,8.86933058307,-2.02332618216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.387061680209,8.65950864666,-2.75408696005]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.859423525313,8.65950864666,-2.64503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.30567222149,8.65950864666,-2.45561230202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.791058413868,8.86933058307,-1.86361683581]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.10265412647,8.86933058307,-1.69793845656]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.38074625141,8.86933058307,-1.4806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.61688510019,8.86933058307,-1.2184103158]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.80389571339,8.86933058307,-0.919130774207]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.93609586815,8.86933058307,-0.591923909139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.00946872967,8.86933058307,-0.246731735621]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.02178490068,8.86933058307,0.105957256833]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.97267016055,8.86933058307,0.455426791654]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.86361683581,8.86933058307,0.791058413868]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.69793845656,8.86933058307,1.10265412647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.4806690765,8.86933058307,1.38074625141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.2184103158,8.86933058307,1.61688510019]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.919130774207,8.86933058307,1.80389571339]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.591923909139,8.86933058307,1.93609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.246731735621,8.86933058307,2.00946872967]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.105957256833,8.86933058307,2.02178490068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.455426791654,8.86933058307,1.97267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.791058413868,8.86933058307,1.86361683581]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.10265412647,8.86933058307,1.69793845656]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.38074625141,8.86933058307,1.4806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.61688510019,8.86933058307,1.2184103158]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.80389571339,8.86933058307,0.919130774207]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.93609586815,8.86933058307,0.591923909139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-80,rx=-76,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.00946872967,8.86933058307,0.246731735621]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.02178490068,8.86933058307,-0.105957256833]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.97267016055,8.86933058307,-0.455426791654]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.86361683581,8.86933058307,-0.791058413868]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.69793845656,8.86933058307,-1.10265412647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.4806690765,8.86933058307,-1.38074625141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.2184103158,8.86933058307,-1.61688510019]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.919130774207,8.86933058307,-1.80389571339]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.591923909139,8.86933058307,-1.93609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-80,rx=-76,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.246731735621,8.86933058307,-2.00946872967]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.145554299063,8.65950864666,-2.77734147592]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.625623288253,8.65950864666,-2.70987217946]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.08668303041,8.65950864666,-2.56006478809]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.71224872792,8.65950864666,-2.19157843153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.06679942319,8.65950864666,-1.86095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.35855146384,8.65950864666,-1.47378652465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.57864011174,8.65950864666,-1.04183823213]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.7203780847,8.65950864666,-0.578234212127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.77945874614,8.65950864666,-0.0970608381858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.387061680209,8.65950864666,2.75408696005]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.859423525313,8.65950864666,2.64503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.30567222149,8.65950864666,2.45561230202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.71224872792,8.65950864666,2.19157843153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.06679942319,8.65950864666,1.86095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.35855146384,8.65950864666,1.47378652465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.57864011174,8.65950864666,1.04183823213]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.7203780847,8.65950864666,0.578234212127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.77945874614,8.65950864666,0.0970608381858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.489413365141,8.38454368107,-3.48235704006]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.08668303041,8.38454368107,-3.34446647282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.65093438169,8.38454368107,-3.10495598419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.16502292719,8.38454368107,-2.77110297917]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.51472445858,8.65950864666,-2.3324711236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.89674175056,8.65950864666,-2.03400650429]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.22112750424,8.65950864666,-1.67373962662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.47802542266,8.65950864666,-1.26261701734]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.65962979255,8.65950864666,-0.813130428903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-75,rx=-71,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.76042265703,8.65950864666,-0.33893728385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.145554299063,8.65950864666,2.77734147592]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.625623288253,8.65950864666,2.70987217946]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.08668303041,8.65950864666,2.56006478809]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.51472445858,8.65950864666,2.3324711236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.89674175056,8.65950864666,2.03400650429]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.22112750424,8.65950864666,1.67373962662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.47802542266,8.65950864666,1.26261701734]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.65962979255,8.65950864666,0.813130428903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-75,rx=-71,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.76042265703,8.65950864666,0.33893728385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.18404358519,8.38454368107,-3.51176080552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.791058413868,8.38454368107,-3.42645043482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.37403733293,8.38454368107,-3.23702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.91526682294,8.38454368107,-2.949252277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.71224872792,8.65950864666,-2.19157843153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.06679942319,8.65950864666,-1.86095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.35855146384,8.65950864666,-1.47378652465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.57864011174,8.65950864666,-1.04183823213]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.7203780847,8.65950864666,-0.578234212127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.77945874614,8.65950864666,-0.0970608381858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.75408696005,8.65950864666,0.387061680209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.64503363532,8.65950864666,0.859423525313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.45561230202,8.65950864666,1.30567222149]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.19157843153,8.65950864666,1.71224872792]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.86095455939,8.65950864666,2.06679942319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.47378652465,8.65950864666,2.35855146384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.04183823213,8.65950864666,2.57864011174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.578234212127,8.65950864666,2.7203780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0970608381858,8.65950864666,2.77945874614]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.387061680209,8.65950864666,2.75408696005]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.859423525313,8.65950864666,2.64503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.30567222149,8.65950864666,2.45561230202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.71224872792,8.65950864666,2.19157843153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.06679942319,8.65950864666,1.86095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.35855146384,8.65950864666,1.47378652465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.57864011174,8.65950864666,1.04183823213]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.7203780847,8.65950864666,0.578234212127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.77945874614,8.65950864666,0.0970608381858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.75408696005,8.65950864666,-0.387061680209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.64503363532,8.65950864666,-0.859423525313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.45561230202,8.65950864666,-1.30567222149]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.19157843153,8.65950864666,-1.71224872792]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.86095455939,8.65950864666,-2.06679942319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.47378652465,8.65950864666,-2.35855146384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.04183823213,8.65950864666,-2.57864011174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.578234212127,8.65950864666,-2.7203780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0970608381858,8.65950864666,-2.77945874614]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.489413365141,8.38454368107,-3.48235704006]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.08668303041,8.38454368107,-3.34446647282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.65093438169,8.38454368107,-3.10495598419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.16502292719,8.38454368107,-2.77110297917]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.51472445858,8.65950864666,-2.3324711236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.89674175056,8.65950864666,-2.03400650429]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.22112750424,8.65950864666,-1.67373962662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.47802542266,8.65950864666,-1.26261701734]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.65962979255,8.65950864666,-0.813130428903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.76042265703,8.65950864666,-0.33893728385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.77734147592,8.65950864666,0.145554299063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.70987217946,8.65950864666,0.625623288253]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.56006478809,8.65950864666,1.08668303041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.3324711236,8.65950864666,1.51472445858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.03400650429,8.65950864666,1.89674175056]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.67373962662,8.65950864666,2.22112750424]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.26261701734,8.65950864666,2.47802542266]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.813130428903,8.65950864666,2.65962979255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-75,rx=-71,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.33893728385,8.65950864666,2.76042265703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.145554299063,8.65950864666,2.77734147592]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.625623288253,8.65950864666,2.70987217946]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.08668303041,8.65950864666,2.56006478809]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.51472445858,8.65950864666,2.3324711236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.89674175056,8.65950864666,2.03400650429]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.22112750424,8.65950864666,1.67373962662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.47802542266,8.65950864666,1.26261701734]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.65962979255,8.65950864666,0.813130428903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.76042265703,8.65950864666,0.33893728385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.77734147592,8.65950864666,-0.145554299063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.70987217946,8.65950864666,-0.625623288253]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.56006478809,8.65950864666,-1.08668303041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.3324711236,8.65950864666,-1.51472445858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.03400650429,8.65950864666,-1.89674175056]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.67373962662,8.65950864666,-2.22112750424]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.26261701734,8.65950864666,-2.47802542266]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.813130428903,8.65950864666,-2.65962979255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-75,rx=-71,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.33893728385,8.65950864666,-2.76042265703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.18404358519,8.38454368107,-3.51176080552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.791058413868,8.38454368107,-3.42645043482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.37403733293,8.38454368107,-3.23702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.91526682294,8.38454368107,-2.949252277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.75408696005,8.65950864666,0.387061680209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.64503363532,8.65950864666,0.859423525313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.45561230202,8.65950864666,1.30567222149]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.19157843153,8.65950864666,1.71224872792]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.86095455939,8.65950864666,2.06679942319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.47378652465,8.65950864666,2.35855146384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.04183823213,8.65950864666,2.57864011174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.578234212127,8.65950864666,2.7203780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0970608381858,8.65950864666,2.77945874614]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.75408696005,8.65950864666,-0.387061680209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.64503363532,8.65950864666,-0.859423525313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.45561230202,8.65950864666,-1.30567222149]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.19157843153,8.65950864666,-1.71224872792]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.86095455939,8.65950864666,-2.06679942319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.47378652465,8.65950864666,-2.35855146384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.04183823213,8.65950864666,-2.57864011174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.578234212127,8.65950864666,-2.7203780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0970608381858,8.65950864666,-2.77945874614]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.77734147592,8.65950864666,0.145554299063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.70987217946,8.65950864666,0.625623288253]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.56006478809,8.65950864666,1.08668303041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.3324711236,8.65950864666,1.51472445858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.03400650429,8.65950864666,1.89674175056]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.67373962662,8.65950864666,2.22112750424]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.26261701734,8.65950864666,2.47802542266]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.813130428903,8.65950864666,2.65962979255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-75,rx=-71,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.33893728385,8.65950864666,2.76042265703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.77734147592,8.65950864666,-0.145554299063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.70987217946,8.65950864666,-0.625623288253]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.56006478809,8.65950864666,-1.08668303041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.3324711236,8.65950864666,-1.51472445858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.03400650429,8.65950864666,-1.89674175056]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.67373962662,8.65950864666,-2.22112750424]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.26261701734,8.65950864666,-2.47802542266]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.813130428903,8.65950864666,-2.65962979255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-75,rx=-71,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.33893728385,8.65950864666,-2.76042265703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.71224872792,8.65950864666,-2.19157843153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.06679942319,8.65950864666,-1.86095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.35855146384,8.65950864666,-1.47378652465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.57864011174,8.65950864666,-1.04183823213]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.7203780847,8.65950864666,-0.578234212127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.77945874614,8.65950864666,-0.0970608381858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.75408696005,8.65950864666,0.387061680209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.64503363532,8.65950864666,0.859423525313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.45561230202,8.65950864666,1.30567222149]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.19157843153,8.65950864666,1.71224872792]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.86095455939,8.65950864666,2.06679942319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.47378652465,8.65950864666,2.35855146384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.04183823213,8.65950864666,2.57864011174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.578234212127,8.65950864666,2.7203780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0970608381858,8.65950864666,2.77945874614]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.387061680209,8.65950864666,2.75408696005]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.859423525313,8.65950864666,2.64503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.30567222149,8.65950864666,2.45561230202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.71224872792,8.65950864666,2.19157843153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.06679942319,8.65950864666,1.86095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.35855146384,8.65950864666,1.47378652465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.57864011174,8.65950864666,1.04183823213]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.7203780847,8.65950864666,0.578234212127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.77945874614,8.65950864666,0.0970608381858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.75408696005,8.65950864666,-0.387061680209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.64503363532,8.65950864666,-0.859423525313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.45561230202,8.65950864666,-1.30567222149]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.19157843153,8.65950864666,-1.71224872792]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.86095455939,8.65950864666,-2.06679942319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.47378652465,8.65950864666,-2.35855146384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.04183823213,8.65950864666,-2.57864011174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.578234212127,8.65950864666,-2.7203780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0970608381858,8.65950864666,-2.77945874614]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.489413365141,8.38454368107,-3.48235704006]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.08668303041,8.38454368107,-3.34446647282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.65093438169,8.38454368107,-3.10495598419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.16502292719,8.38454368107,-2.77110297917]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.51472445858,8.65950864666,-2.3324711236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.89674175056,8.65950864666,-2.03400650429]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.22112750424,8.65950864666,-1.67373962662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.47802542266,8.65950864666,-1.26261701734]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.65962979255,8.65950864666,-0.813130428903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.76042265703,8.65950864666,-0.33893728385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.77734147592,8.65950864666,0.145554299063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.70987217946,8.65950864666,0.625623288253]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.56006478809,8.65950864666,1.08668303041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.3324711236,8.65950864666,1.51472445858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.03400650429,8.65950864666,1.89674175056]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.67373962662,8.65950864666,2.22112750424]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.26261701734,8.65950864666,2.47802542266]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.813130428903,8.65950864666,2.65962979255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.33893728385,8.65950864666,2.76042265703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.145554299063,8.65950864666,2.77734147592]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.625623288253,8.65950864666,2.70987217946]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.08668303041,8.65950864666,2.56006478809]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.51472445858,8.65950864666,2.3324711236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.89674175056,8.65950864666,2.03400650429]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.22112750424,8.65950864666,1.67373962662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.47802542266,8.65950864666,1.26261701734]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.65962979255,8.65950864666,0.813130428903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-75,rx=-71,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.76042265703,8.65950864666,0.33893728385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.77734147592,8.65950864666,-0.145554299063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.70987217946,8.65950864666,-0.625623288253]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.56006478809,8.65950864666,-1.08668303041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.3324711236,8.65950864666,-1.51472445858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.03400650429,8.65950864666,-1.89674175056]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.67373962662,8.65950864666,-2.22112750424]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.26261701734,8.65950864666,-2.47802542266]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.813130428903,8.65950864666,-2.65962979255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-75,rx=-71,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.33893728385,8.65950864666,-2.76042265703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.18404358519,8.38454368107,-3.51176080552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.791058413868,8.38454368107,-3.42645043482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.37403733293,8.38454368107,-3.23702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.91526682294,8.38454368107,-2.949252277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.61332834661,8.38454368107,-2.35305141236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.98222910662,8.38454368107,-1.8635035691]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.26051634431,8.38454368107,-1.31733411286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.43973444277,8.38454368107,-0.731138126214]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.51443795079,8.38454368107,-0.122726877572]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.489413365141,8.38454368107,3.48235704006]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.08668303041,8.38454368107,3.34446647282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.65093438169,8.38454368107,3.10495598419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.16502292719,8.38454368107,2.77110297917]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.61332834661,8.38454368107,2.35305141236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.98222910662,8.38454368107,1.8635035691]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.26051634431,8.38454368107,1.31733411286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.43973444277,8.38454368107,0.731138126214]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.51443795079,8.38454368107,0.122726877572]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.588040318849,8.04652833573,-4.18412428028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.30567222149,8.04652833573,-4.01844590103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.98363193438,8.04652833573,-3.7306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.60131999471,8.04652833573,-3.32953775989]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.13996826334,8.04652833573,-2.82724012328]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.3983018997,8.38454368107,-2.57186391443]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.80846578683,8.38454368107,-2.11633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.13329586219,8.38454368107,-1.59649398258]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.36292232829,8.38454368107,-1.02814853512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-70,rx=-66,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.49036810118,8.38454368107,-0.428563314692]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.18404358519,8.38454368107,3.51176080552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.791058413868,8.38454368107,3.42645043482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.37403733293,8.38454368107,3.23702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.91526682294,8.38454368107,2.949252277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.3983018997,8.38454368107,2.57186391443]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.80846578683,8.38454368107,2.11633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.13329586219,8.38454368107,1.59649398258]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.36292232829,8.38454368107,1.02814853512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-70,rx=-66,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.49036810118,8.38454368107,0.428563314692]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.221132188505,8.04652833573,-4.21945351493]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.950473107298,8.04652833573,-4.11695133342]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.65093438169,8.04652833573,-3.88935766892]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.3012328503,8.04652833573,-3.54358783976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.88160952324,8.04652833573,-3.09014788724]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.61332834661,8.38454368107,-2.35305141236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.98222910662,8.38454368107,-1.8635035691]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.26051634431,8.38454368107,-1.31733411286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.43973444277,8.38454368107,-0.731138126214]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.51443795079,8.38454368107,-0.122726877572]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.48235704006,8.38454368107,0.489413365141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.34446647282,8.38454368107,1.08668303041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.10495598419,8.38454368107,1.65093438169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.77110297917,8.38454368107,2.16502292719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.35305141236,8.38454368107,2.61332834661]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.8635035691,8.38454368107,2.98222910662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.31733411286,8.38454368107,3.26051634431]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.731138126214,8.38454368107,3.43973444277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.122726877572,8.38454368107,3.51443795079]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.489413365141,8.38454368107,3.48235704006]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.08668303041,8.38454368107,3.34446647282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.65093438169,8.38454368107,3.10495598419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.16502292719,8.38454368107,2.77110297917]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.61332834661,8.38454368107,2.35305141236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.98222910662,8.38454368107,1.8635035691]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.26051634431,8.38454368107,1.31733411286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.43973444277,8.38454368107,0.731138126214]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.51443795079,8.38454368107,0.122726877572]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.48235704006,8.38454368107,-0.489413365141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.34446647282,8.38454368107,-1.08668303041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.10495598419,8.38454368107,-1.65093438169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.77110297917,8.38454368107,-2.16502292719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.35305141236,8.38454368107,-2.61332834661]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.8635035691,8.38454368107,-2.98222910662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.31733411286,8.38454368107,-3.26051634431]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.731138126214,8.38454368107,-3.43973444277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.122726877572,8.38454368107,-3.51443795079]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.588040318849,8.04652833573,-4.18412428028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.30567222149,8.04652833573,-4.01844590103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.98363193438,8.04652833573,-3.7306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.60131999471,8.04652833573,-3.32953775989]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.13996826334,8.04652833573,-2.82724012328]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.3983018997,8.38454368107,-2.57186391443]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.80846578683,8.38454368107,-2.11633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.13329586219,8.38454368107,-1.59649398258]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.36292232829,8.38454368107,-1.02814853512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.49036810118,8.38454368107,-0.428563314692]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.51176080552,8.38454368107,0.18404358519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.42645043482,8.38454368107,0.791058413868]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.23702910152,8.38454368107,1.37403733293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.949252277,8.38454368107,1.91526682294]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.57186391443,8.38454368107,2.3983018997]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.11633076824,8.38454368107,2.80846578683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.59649398258,8.38454368107,3.13329586219]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.02814853512,8.38454368107,3.36292232829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-70,rx=-66,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.428563314692,8.38454368107,3.49036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.18404358519,8.38454368107,3.51176080552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.791058413868,8.38454368107,3.42645043482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.37403733293,8.38454368107,3.23702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.91526682294,8.38454368107,2.949252277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.3983018997,8.38454368107,2.57186391443]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.80846578683,8.38454368107,2.11633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.13329586219,8.38454368107,1.59649398258]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.36292232829,8.38454368107,1.02814853512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.49036810118,8.38454368107,0.428563314692]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.51176080552,8.38454368107,-0.18404358519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.42645043482,8.38454368107,-0.791058413868]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.23702910152,8.38454368107,-1.37403733293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.949252277,8.38454368107,-1.91526682294]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.57186391443,8.38454368107,-2.3983018997]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.11633076824,8.38454368107,-2.80846578683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.59649398258,8.38454368107,-3.13329586219]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.02814853512,8.38454368107,-3.36292232829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-70,rx=-66,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.428563314692,8.38454368107,-3.49036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.221132188505,8.04652833573,-4.21945351493]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.950473107298,8.04652833573,-4.11695133342]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.65093438169,8.04652833573,-3.88935766892]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.3012328503,8.04652833573,-3.54358783976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.88160952324,8.04652833573,-3.09014788724]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.48235704006,8.38454368107,0.489413365141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.34446647282,8.38454368107,1.08668303041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.10495598419,8.38454368107,1.65093438169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.77110297917,8.38454368107,2.16502292719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.35305141236,8.38454368107,2.61332834661]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.8635035691,8.38454368107,2.98222910662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.31733411286,8.38454368107,3.26051634431]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.731138126214,8.38454368107,3.43973444277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.122726877572,8.38454368107,3.51443795079]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.48235704006,8.38454368107,-0.489413365141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.34446647282,8.38454368107,-1.08668303041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.10495598419,8.38454368107,-1.65093438169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.77110297917,8.38454368107,-2.16502292719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.35305141236,8.38454368107,-2.61332834661]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.8635035691,8.38454368107,-2.98222910662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.31733411286,8.38454368107,-3.26051634431]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.731138126214,8.38454368107,-3.43973444277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.122726877572,8.38454368107,-3.51443795079]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.51176080552,8.38454368107,0.18404358519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.42645043482,8.38454368107,0.791058413868]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.23702910152,8.38454368107,1.37403733293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.949252277,8.38454368107,1.91526682294]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.57186391443,8.38454368107,2.3983018997]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.11633076824,8.38454368107,2.80846578683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.59649398258,8.38454368107,3.13329586219]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.02814853512,8.38454368107,3.36292232829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-70,rx=-66,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.428563314692,8.38454368107,3.49036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.51176080552,8.38454368107,-0.18404358519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.42645043482,8.38454368107,-0.791058413868]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.23702910152,8.38454368107,-1.37403733293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.949252277,8.38454368107,-1.91526682294]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.57186391443,8.38454368107,-2.3983018997]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.11633076824,8.38454368107,-2.80846578683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.59649398258,8.38454368107,-3.13329586219]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.02814853512,8.38454368107,-3.36292232829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-70,rx=-66,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.428563314692,8.38454368107,-3.49036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.61332834661,8.38454368107,-2.35305141236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.98222910662,8.38454368107,-1.8635035691]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.26051634431,8.38454368107,-1.31733411286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.43973444277,8.38454368107,-0.731138126214]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.51443795079,8.38454368107,-0.122726877572]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.48235704006,8.38454368107,0.489413365141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.34446647282,8.38454368107,1.08668303041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.10495598419,8.38454368107,1.65093438169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.77110297917,8.38454368107,2.16502292719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.35305141236,8.38454368107,2.61332834661]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.8635035691,8.38454368107,2.98222910662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.31733411286,8.38454368107,3.26051634431]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.731138126214,8.38454368107,3.43973444277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.122726877572,8.38454368107,3.51443795079]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.489413365141,8.38454368107,3.48235704006]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.08668303041,8.38454368107,3.34446647282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.65093438169,8.38454368107,3.10495598419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.16502292719,8.38454368107,2.77110297917]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.61332834661,8.38454368107,2.35305141236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.98222910662,8.38454368107,1.8635035691]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.26051634431,8.38454368107,1.31733411286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.43973444277,8.38454368107,0.731138126214]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.51443795079,8.38454368107,0.122726877572]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.48235704006,8.38454368107,-0.489413365141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.34446647282,8.38454368107,-1.08668303041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.10495598419,8.38454368107,-1.65093438169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.77110297917,8.38454368107,-2.16502292719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.35305141236,8.38454368107,-2.61332834661]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.8635035691,8.38454368107,-2.98222910662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.31733411286,8.38454368107,-3.26051634431]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.731138126214,8.38454368107,-3.43973444277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.122726877572,8.38454368107,-3.51443795079]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.588040318849,8.04652833573,-4.18412428028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.30567222149,8.04652833573,-4.01844590103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.98363193438,8.04652833573,-3.7306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.60131999471,8.04652833573,-3.32953775989]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.13996826334,8.04652833573,-2.82724012328]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.3983018997,8.38454368107,-2.57186391443]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.80846578683,8.38454368107,-2.11633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.13329586219,8.38454368107,-1.59649398258]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.36292232829,8.38454368107,-1.02814853512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.49036810118,8.38454368107,-0.428563314692]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.51176080552,8.38454368107,0.18404358519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.42645043482,8.38454368107,0.791058413868]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.23702910152,8.38454368107,1.37403733293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.949252277,8.38454368107,1.91526682294]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.57186391443,8.38454368107,2.3983018997]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.11633076824,8.38454368107,2.80846578683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.59649398258,8.38454368107,3.13329586219]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.02814853512,8.38454368107,3.36292232829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.428563314692,8.38454368107,3.49036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.18404358519,8.38454368107,3.51176080552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.791058413868,8.38454368107,3.42645043482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.37403733293,8.38454368107,3.23702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.91526682294,8.38454368107,2.949252277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.3983018997,8.38454368107,2.57186391443]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.80846578683,8.38454368107,2.11633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.13329586219,8.38454368107,1.59649398258]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.36292232829,8.38454368107,1.02814853512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-70,rx=-66,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.49036810118,8.38454368107,0.428563314692]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.51176080552,8.38454368107,-0.18404358519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.42645043482,8.38454368107,-0.791058413868]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.23702910152,8.38454368107,-1.37403733293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.949252277,8.38454368107,-1.91526682294]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.57186391443,8.38454368107,-2.3983018997]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.11633076824,8.38454368107,-2.80846578683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.59649398258,8.38454368107,-3.13329586219]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.02814853512,8.38454368107,-3.36292232829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-70,rx=-66,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.428563314692,8.38454368107,-3.49036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.221132188505,8.04652833573,-4.21945351493]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.950473107298,8.04652833573,-4.11695133342]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.65093438169,8.04652833573,-3.88935766892]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.3012328503,8.04652833573,-3.54358783976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.88160952324,8.04652833573,-3.09014788724]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.58321018518,8.04652833573,-2.23903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.91757807874,8.04652833573,-1.58280428557]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.13291234477,8.04652833573,-0.878477637687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.22267016055,8.04652833573,-0.147458891316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.588040318849,8.04652833573,4.18412428028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.30567222149,8.04652833573,4.01844590103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.98363193438,8.04652833573,3.7306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.60131999471,8.04652833573,3.32953775989]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.13996826334,8.04652833573,2.82724012328]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.58321018518,8.04652833573,2.23903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.91757807874,8.04652833573,1.58280428557]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.13291234477,8.04652833573,0.878477637687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.22267016055,8.04652833573,0.147458891316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.682191930662,7.64803511151,-4.85404780829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.51472445858,7.64803511151,-4.66184252952]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.3012328503,7.64803511151,-4.32798952449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.01781944636,7.64803511151,-3.86263274783]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.64271112562,7.64803511151,-3.27991182972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.15692087063,7.64803511151,-2.59753245037]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.37442994898,8.04652833573,-2.54281535484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.76472002827,8.04652833573,-1.91822066462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.04062099453,8.04652833573,-1.23534181018]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-65,rx=-61,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.19374973653,8.04652833573,-0.514927719937]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.221132188505,8.04652833573,4.21945351493]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.950473107298,8.04652833573,4.11695133342]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.65093438169,8.04652833573,3.88935766892]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.3012328503,8.04652833573,3.54358783976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.88160952324,8.04652833573,3.09014788724]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.37442994898,8.04652833573,2.54281535484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.76472002827,8.04652833573,1.91822066462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.04062099453,8.04652833573,1.23534181018]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-65,rx=-61,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.19374973653,8.04652833573,0.514927719937]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.256537842343,7.64803511151,-4.89503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.10265412647,7.64803511151,-4.77611974649]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.91526682294,7.64803511151,-4.512085876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.66968510616,7.64803511151,-4.11095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.34298635836,7.64803511151,-3.58491396874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.91471266169,7.64803511151,-2.9499475812]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.58321018518,8.04652833573,-2.23903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.91757807874,8.04652833573,-1.58280428557]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.13291234477,8.04652833573,-0.878477637687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.22267016055,8.04652833573,-0.147458891316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.18412428028,8.04652833573,0.588040318849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.01844590103,8.04652833573,1.30567222149]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.7306690765,8.04652833573,1.98363193438]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.32953775989,8.04652833573,2.60131999471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.82724012328,8.04652833573,3.13996826334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.23903822617,8.04652833573,3.58321018518]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.58280428557,8.04652833573,3.91757807874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.878477637687,8.04652833573,4.13291234477]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.147458891316,8.04652833573,4.22267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.588040318849,8.04652833573,4.18412428028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.30567222149,8.04652833573,4.01844590103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.98363193438,8.04652833573,3.7306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.60131999471,8.04652833573,3.32953775989]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.13996826334,8.04652833573,2.82724012328]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.58321018518,8.04652833573,2.23903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.91757807874,8.04652833573,1.58280428557]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.13291234477,8.04652833573,0.878477637687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.22267016055,8.04652833573,0.147458891316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.18412428028,8.04652833573,-0.588040318849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.01844590103,8.04652833573,-1.30567222149]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.7306690765,8.04652833573,-1.98363193438]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.32953775989,8.04652833573,-2.60131999471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.82724012328,8.04652833573,-3.13996826334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.23903822617,8.04652833573,-3.58321018518]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.58280428557,8.04652833573,-3.91757807874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.878477637687,8.04652833573,-4.13291234477]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.147458891316,8.04652833573,-4.22267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.682191930662,7.64803511151,-4.85404780829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.51472445858,7.64803511151,-4.66184252952]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.3012328503,7.64803511151,-4.32798952449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.01781944636,7.64803511151,-3.86263274783]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.64271112562,7.64803511151,-3.27991182972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.15692087063,7.64803511151,-2.59753245037]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.37442994898,8.04652833573,-2.54281535484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.76472002827,8.04652833573,-1.91822066462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.04062099453,8.04652833573,-1.23534181018]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.19374973653,8.04652833573,-0.514927719937]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.21945351493,8.04652833573,0.221132188505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.11695133342,8.04652833573,0.950473107298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.88935766892,8.04652833573,1.65093438169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.54358783976,8.04652833573,2.3012328503]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.09014788724,8.04652833573,2.88160952324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.54281535484,8.04652833573,3.37442994898]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.91822066462,8.04652833573,3.76472002827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.23534181018,8.04652833573,4.04062099453]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-65,rx=-61,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.514927719937,8.04652833573,4.19374973653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.221132188505,8.04652833573,4.21945351493]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.950473107298,8.04652833573,4.11695133342]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.65093438169,8.04652833573,3.88935766892]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.3012328503,8.04652833573,3.54358783976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.88160952324,8.04652833573,3.09014788724]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.37442994898,8.04652833573,2.54281535484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.76472002827,8.04652833573,1.91822066462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.04062099453,8.04652833573,1.23534181018]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.19374973653,8.04652833573,0.514927719937]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.21945351493,8.04652833573,-0.221132188505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.11695133342,8.04652833573,-0.950473107298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.88935766892,8.04652833573,-1.65093438169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.54358783976,8.04652833573,-2.3012328503]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.09014788724,8.04652833573,-2.88160952324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.54281535484,8.04652833573,-3.37442994898]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.91822066462,8.04652833573,-3.76472002827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.23534181018,8.04652833573,-4.04062099453]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-65,rx=-61,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.514927719937,8.04652833573,-4.19374973653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.256537842343,7.64803511151,-4.89503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.10265412647,7.64803511151,-4.77611974649]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.91526682294,7.64803511151,-4.512085876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.66968510616,7.64803511151,-4.11095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.34298635836,7.64803511151,-3.58491396874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.91471266169,7.64803511151,-2.9499475812]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.18412428028,8.04652833573,0.588040318849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.01844590103,8.04652833573,1.30567222149]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.7306690765,8.04652833573,1.98363193438]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.32953775989,8.04652833573,2.60131999471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.82724012328,8.04652833573,3.13996826334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.23903822617,8.04652833573,3.58321018518]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.58280428557,8.04652833573,3.91757807874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.878477637687,8.04652833573,4.13291234477]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.147458891316,8.04652833573,4.22267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.18412428028,8.04652833573,-0.588040318849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.01844590103,8.04652833573,-1.30567222149]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.7306690765,8.04652833573,-1.98363193438]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.32953775989,8.04652833573,-2.60131999471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.82724012328,8.04652833573,-3.13996826334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.23903822617,8.04652833573,-3.58321018518]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.58280428557,8.04652833573,-3.91757807874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.878477637687,8.04652833573,-4.13291234477]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.147458891316,8.04652833573,-4.22267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.21945351493,8.04652833573,0.221132188505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.11695133342,8.04652833573,0.950473107298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.88935766892,8.04652833573,1.65093438169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.54358783976,8.04652833573,2.3012328503]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.09014788724,8.04652833573,2.88160952324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.54281535484,8.04652833573,3.37442994898]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.91822066462,8.04652833573,3.76472002827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.23534181018,8.04652833573,4.04062099453]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-65,rx=-61,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.514927719937,8.04652833573,4.19374973653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.21945351493,8.04652833573,-0.221132188505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.11695133342,8.04652833573,-0.950473107298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.88935766892,8.04652833573,-1.65093438169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.54358783976,8.04652833573,-2.3012328503]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.09014788724,8.04652833573,-2.88160952324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.54281535484,8.04652833573,-3.37442994898]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.91822066462,8.04652833573,-3.76472002827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.23534181018,8.04652833573,-4.04062099453]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-65,rx=-61,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.514927719937,8.04652833573,-4.19374973653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.58321018518,8.04652833573,-2.23903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.91757807874,8.04652833573,-1.58280428557]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.13291234477,8.04652833573,-0.878477637687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.22267016055,8.04652833573,-0.147458891316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.18412428028,8.04652833573,0.588040318849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.01844590103,8.04652833573,1.30567222149]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.7306690765,8.04652833573,1.98363193438]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.32953775989,8.04652833573,2.60131999471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.82724012328,8.04652833573,3.13996826334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.23903822617,8.04652833573,3.58321018518]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.58280428557,8.04652833573,3.91757807874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.878477637687,8.04652833573,4.13291234477]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.147458891316,8.04652833573,4.22267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.588040318849,8.04652833573,4.18412428028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.30567222149,8.04652833573,4.01844590103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.98363193438,8.04652833573,3.7306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.60131999471,8.04652833573,3.32953775989]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.13996826334,8.04652833573,2.82724012328]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.58321018518,8.04652833573,2.23903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.91757807874,8.04652833573,1.58280428557]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.13291234477,8.04652833573,0.878477637687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.22267016055,8.04652833573,0.147458891316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.18412428028,8.04652833573,-0.588040318849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.01844590103,8.04652833573,-1.30567222149]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.7306690765,8.04652833573,-1.98363193438]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.32953775989,8.04652833573,-2.60131999471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.82724012328,8.04652833573,-3.13996826334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.23903822617,8.04652833573,-3.58321018518]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.58280428557,8.04652833573,-3.91757807874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.878477637687,8.04652833573,-4.13291234477]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.147458891316,8.04652833573,-4.22267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.682191930662,7.64803511151,-4.85404780829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.51472445858,7.64803511151,-4.66184252952]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.3012328503,7.64803511151,-4.32798952449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.01781944636,7.64803511151,-3.86263274783]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.64271112562,7.64803511151,-3.27991182972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.15692087063,7.64803511151,-2.59753245037]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.37442994898,8.04652833573,-2.54281535484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.76472002827,8.04652833573,-1.91822066462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.04062099453,8.04652833573,-1.23534181018]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.19374973653,8.04652833573,-0.514927719937]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.21945351493,8.04652833573,0.221132188505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.11695133342,8.04652833573,0.950473107298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.88935766892,8.04652833573,1.65093438169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.54358783976,8.04652833573,2.3012328503]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.09014788724,8.04652833573,2.88160952324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.54281535484,8.04652833573,3.37442994898]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.91822066462,8.04652833573,3.76472002827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.23534181018,8.04652833573,4.04062099453]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.514927719937,8.04652833573,4.19374973653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.221132188505,8.04652833573,4.21945351493]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.950473107298,8.04652833573,4.11695133342]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.65093438169,8.04652833573,3.88935766892]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.3012328503,8.04652833573,3.54358783976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.88160952324,8.04652833573,3.09014788724]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.37442994898,8.04652833573,2.54281535484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.76472002827,8.04652833573,1.91822066462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.04062099453,8.04652833573,1.23534181018]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-65,rx=-61,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.19374973653,8.04652833573,0.514927719937]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.21945351493,8.04652833573,-0.221132188505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.11695133342,8.04652833573,-0.950473107298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.88935766892,8.04652833573,-1.65093438169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.54358783976,8.04652833573,-2.3012328503]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.09014788724,8.04652833573,-2.88160952324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.54281535484,8.04652833573,-3.37442994898]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.91822066462,8.04652833573,-3.76472002827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.23534181018,8.04652833573,-4.04062099453]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-65,rx=-61,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.514927719937,8.04652833573,-4.19374973653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.256537842343,7.64803511151,-4.89503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.10265412647,7.64803511151,-4.77611974649]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.91526682294,7.64803511151,-4.512085876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.66968510616,7.64803511151,-4.11095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.34298635836,7.64803511151,-3.58491396874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.91471266169,7.64803511151,-2.9499475812]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.54482467849,7.64803511151,-1.83622836193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.79463628829,7.64803511151,-1.0191314039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.89876530067,7.64803511151,-0.171068653859]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.682191930662,7.64803511151,4.85404780829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.51472445858,7.64803511151,4.66184252952]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.3012328503,7.64803511151,4.32798952449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.01781944636,7.64803511151,3.86263274783]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.64271112562,7.64803511151,3.27991182972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.15692087063,7.64803511151,2.59753245037]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.54482467849,7.64803511151,1.83622836193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.79463628829,7.64803511151,1.0191314039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.89876530067,7.64803511151,0.171068653859]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.771151649964,7.19209678246,-5.48702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.71224872792,7.19209678246,-5.26975972146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.60131999471,7.19209678246,-4.89237135889]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.4113514698,7.19209678246,-4.36633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.11773075671,7.19209678246,-3.70762142667]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.69899487824,7.19209678246,-2.93625788419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.13748241821,7.19209678246,-2.07567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.36749240173,7.64803511151,-2.22534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.68756809521,7.64803511151,-1.43313338813]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-60,rx=-56,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.86521440414,7.64803511151,-0.597373214311]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.256537842343,7.64803511151,4.89503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.10265412647,7.64803511151,4.77611974649]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.91526682294,7.64803511151,4.512085876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.66968510616,7.64803511151,4.11095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.34298635836,7.64803511151,3.58491396874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.91471266169,7.64803511151,2.9499475812]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.36749240173,7.64803511151,2.22534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.68756809521,7.64803511151,1.43313338813]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-60,rx=-56,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.86521440414,7.64803511151,0.597373214311]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.289991088298,7.19209678246,-5.53335959404]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.24644328194,7.19209678246,-5.39893900439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.16502292719,7.19209678246,-5.10047438509]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.01781944636,7.19209678246,-4.64703443256]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.77892104873,7.19209678246,-4.05239669031]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.42520204727,7.19209678246,-3.33462892524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.93702552086,7.19209678246,-2.51554014768]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.54482467849,7.64803511151,-1.83622836193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.79463628829,7.64803511151,-1.0191314039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.89876530067,7.64803511151,-0.171068653859]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.85404780829,7.64803511151,0.682191930662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.66184252952,7.64803511151,1.51472445858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.32798952449,7.64803511151,2.3012328503]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.86263274783,7.64803511151,3.01781944636]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.27991182972,7.64803511151,3.64271112562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.59753245037,7.64803511151,4.15692087063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.83622836193,7.64803511151,4.54482467849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.0191314039,7.64803511151,4.79463628829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.171068653859,7.64803511151,4.89876530067]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.682191930662,7.64803511151,4.85404780829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.51472445858,7.64803511151,4.66184252952]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.3012328503,7.64803511151,4.32798952449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.01781944636,7.64803511151,3.86263274783]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.64271112562,7.64803511151,3.27991182972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.15692087063,7.64803511151,2.59753245037]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.54482467849,7.64803511151,1.83622836193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.79463628829,7.64803511151,1.0191314039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.89876530067,7.64803511151,0.171068653859]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.85404780829,7.64803511151,-0.682191930662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.66184252952,7.64803511151,-1.51472445858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.32798952449,7.64803511151,-2.3012328503]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.86263274783,7.64803511151,-3.01781944636]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.27991182972,7.64803511151,-3.64271112562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.59753245037,7.64803511151,-4.15692087063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.83622836193,7.64803511151,-4.54482467849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.0191314039,7.64803511151,-4.79463628829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.171068653859,7.64803511151,-4.89876530067]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.771151649964,7.19209678246,-5.48702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.71224872792,7.19209678246,-5.26975972146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.60131999471,7.19209678246,-4.89237135889]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.4113514698,7.19209678246,-4.36633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.11773075671,7.19209678246,-3.70762142667]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.69899487824,7.19209678246,-2.93625788419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.13748241821,7.19209678246,-2.07567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.36749240173,7.64803511151,-2.22534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.68756809521,7.64803511151,-1.43313338813]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.86521440414,7.64803511151,-0.597373214311]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.89503363532,7.64803511151,0.256537842343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.77611974649,7.64803511151,1.10265412647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.512085876,7.64803511151,1.91526682294]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.11095455939,7.64803511151,2.66968510616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.58491396874,7.64803511151,3.34298635836]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.9499475812,7.64803511151,3.91471266169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.22534852916,7.64803511151,4.36749240173]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.43313338813,7.64803511151,4.68756809521]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-60,rx=-56,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.597373214311,7.64803511151,4.86521440414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.256537842343,7.64803511151,4.89503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.10265412647,7.64803511151,4.77611974649]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.91526682294,7.64803511151,4.512085876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.66968510616,7.64803511151,4.11095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.34298635836,7.64803511151,3.58491396874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.91471266169,7.64803511151,2.9499475812]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.36749240173,7.64803511151,2.22534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.68756809521,7.64803511151,1.43313338813]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.86521440414,7.64803511151,0.597373214311]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.89503363532,7.64803511151,-0.256537842343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.77611974649,7.64803511151,-1.10265412647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.512085876,7.64803511151,-1.91526682294]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.11095455939,7.64803511151,-2.66968510616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.58491396874,7.64803511151,-3.34298635836]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.9499475812,7.64803511151,-3.91471266169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.22534852916,7.64803511151,-4.36749240173]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.43313338813,7.64803511151,-4.68756809521]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-60,rx=-56,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.597373214311,7.64803511151,-4.86521440414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.289991088298,7.19209678246,-5.53335959404]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.24644328194,7.19209678246,-5.39893900439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.16502292719,7.19209678246,-5.10047438509]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.01781944636,7.19209678246,-4.64703443256]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.77892104873,7.19209678246,-4.05239669031]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.42520204727,7.19209678246,-3.33462892524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.93702552086,7.19209678246,-2.51554014768]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.85404780829,7.64803511151,0.682191930662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.66184252952,7.64803511151,1.51472445858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.32798952449,7.64803511151,2.3012328503]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.86263274783,7.64803511151,3.01781944636]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.27991182972,7.64803511151,3.64271112562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.59753245037,7.64803511151,4.15692087063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.83622836193,7.64803511151,4.54482467849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.0191314039,7.64803511151,4.79463628829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.171068653859,7.64803511151,4.89876530067]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.85404780829,7.64803511151,-0.682191930662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.66184252952,7.64803511151,-1.51472445858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.32798952449,7.64803511151,-2.3012328503]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.86263274783,7.64803511151,-3.01781944636]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.27991182972,7.64803511151,-3.64271112562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.59753245037,7.64803511151,-4.15692087063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.83622836193,7.64803511151,-4.54482467849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.0191314039,7.64803511151,-4.79463628829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.171068653859,7.64803511151,-4.89876530067]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.89503363532,7.64803511151,0.256537842343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.77611974649,7.64803511151,1.10265412647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.512085876,7.64803511151,1.91526682294]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.11095455939,7.64803511151,2.66968510616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.58491396874,7.64803511151,3.34298635836]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.9499475812,7.64803511151,3.91471266169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.22534852916,7.64803511151,4.36749240173]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.43313338813,7.64803511151,4.68756809521]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-60,rx=-56,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.597373214311,7.64803511151,4.86521440414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.89503363532,7.64803511151,-0.256537842343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.77611974649,7.64803511151,-1.10265412647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.512085876,7.64803511151,-1.91526682294]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.11095455939,7.64803511151,-2.66968510616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.58491396874,7.64803511151,-3.34298635836]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.9499475812,7.64803511151,-3.91471266169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.22534852916,7.64803511151,-4.36749240173]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.43313338813,7.64803511151,-4.68756809521]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-60,rx=-56,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.597373214311,7.64803511151,-4.86521440414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.54482467849,7.64803511151,-1.83622836193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.79463628829,7.64803511151,-1.0191314039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.89876530067,7.64803511151,-0.171068653859]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.85404780829,7.64803511151,0.682191930662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.66184252952,7.64803511151,1.51472445858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.32798952449,7.64803511151,2.3012328503]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.86263274783,7.64803511151,3.01781944636]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.27991182972,7.64803511151,3.64271112562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.59753245037,7.64803511151,4.15692087063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.83622836193,7.64803511151,4.54482467849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.0191314039,7.64803511151,4.79463628829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.171068653859,7.64803511151,4.89876530067]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.682191930662,7.64803511151,4.85404780829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.51472445858,7.64803511151,4.66184252952]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.3012328503,7.64803511151,4.32798952449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.01781944636,7.64803511151,3.86263274783]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.64271112562,7.64803511151,3.27991182972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.15692087063,7.64803511151,2.59753245037]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.54482467849,7.64803511151,1.83622836193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.79463628829,7.64803511151,1.0191314039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.89876530067,7.64803511151,0.171068653859]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.85404780829,7.64803511151,-0.682191930662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.66184252952,7.64803511151,-1.51472445858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.32798952449,7.64803511151,-2.3012328503]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.86263274783,7.64803511151,-3.01781944636]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.27991182972,7.64803511151,-3.64271112562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.59753245037,7.64803511151,-4.15692087063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.83622836193,7.64803511151,-4.54482467849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.0191314039,7.64803511151,-4.79463628829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.171068653859,7.64803511151,-4.89876530067]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.771151649964,7.19209678246,-5.48702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.71224872792,7.19209678246,-5.26975972146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.60131999471,7.19209678246,-4.89237135889]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.4113514698,7.19209678246,-4.36633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.11773075671,7.19209678246,-3.70762142667]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.69899487824,7.19209678246,-2.93625788419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.13748241821,7.19209678246,-2.07567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.36749240173,7.64803511151,-2.22534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.68756809521,7.64803511151,-1.43313338813]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.86521440414,7.64803511151,-0.597373214311]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.89503363532,7.64803511151,0.256537842343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.77611974649,7.64803511151,1.10265412647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.512085876,7.64803511151,1.91526682294]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.11095455939,7.64803511151,2.66968510616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.58491396874,7.64803511151,3.34298635836]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.9499475812,7.64803511151,3.91471266169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.22534852916,7.64803511151,4.36749240173]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.43313338813,7.64803511151,4.68756809521]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.597373214311,7.64803511151,4.86521440414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.256537842343,7.64803511151,4.89503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.10265412647,7.64803511151,4.77611974649]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.91526682294,7.64803511151,4.512085876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.66968510616,7.64803511151,4.11095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.34298635836,7.64803511151,3.58491396874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.91471266169,7.64803511151,2.9499475812]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.36749240173,7.64803511151,2.22534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.68756809521,7.64803511151,1.43313338813]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-60,rx=-56,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.86521440414,7.64803511151,0.597373214311]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.89503363532,7.64803511151,-0.256537842343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.77611974649,7.64803511151,-1.10265412647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.512085876,7.64803511151,-1.91526682294]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.11095455939,7.64803511151,-2.66968510616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.58491396874,7.64803511151,-3.34298635836]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.9499475812,7.64803511151,-3.91471266169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.22534852916,7.64803511151,-4.36749240173]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.43313338813,7.64803511151,-4.68756809521]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-60,rx=-56,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.597373214311,7.64803511151,-4.86521440414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.289991088298,7.19209678246,-5.53335959404]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.24644328194,7.19209678246,-5.39893900439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.16502292719,7.19209678246,-5.10047438509]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.01781944636,7.19209678246,-4.64703443256]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.77892104873,7.19209678246,-4.05239669031]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.42520204727,7.19209678246,-3.33462892524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.93702552086,7.19209678246,-2.51554014768]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.41987015459,7.19209678246,-1.15202896476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.53757787891,7.19209678246,-0.193376480652]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.771151649964,7.19209678246,5.48702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.71224872792,7.19209678246,5.26975972146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.60131999471,7.19209678246,4.89237135889]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.4113514698,7.19209678246,4.36633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.11773075671,7.19209678246,3.70762142667]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.69899487824,7.19209678246,2.93625788419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.13748241821,7.19209678246,2.07567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.41987015459,7.19209678246,1.15202896476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.53757787891,7.19209678246,0.193376480652]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.854242439576,6.68218331457,-6.07825079014]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.89674175056,6.68218331457,-5.83757085996]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.88160952324,6.68218331457,-5.41951929316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.77892104873,6.68218331457,-4.83679837504]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.56141197038,6.68218331457,-4.10711378584]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.2053066975,6.68218331457,-3.25263662255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.69104081462,6.68218331457,-2.2993297414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.0038555364,6.68218331457,-1.27615888958]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.29883997225,7.19209678246,-1.62001795566]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-55,rx=-51,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.49965185243,7.19209678246,-0.67527233782]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.289991088298,7.19209678246,5.53335959404]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.24644328194,7.19209678246,5.39893900439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.16502292719,7.19209678246,5.10047438509]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.01781944636,7.19209678246,4.64703443256]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.77892104873,7.19209678246,4.05239669031]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.42520204727,7.19209678246,3.33462892524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.93702552086,7.19209678246,2.51554014768]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.29883997225,7.19209678246,1.62001795566]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-55,rx=-51,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.49965185243,7.19209678246,0.67527233782]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.32123732697,6.68218331457,-6.12957334511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.38074625141,6.68218331457,-5.9806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.3983018997,6.68218331457,-5.65004520436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.34298635836,6.68218331457,-5.14774756774]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.18609586815,6.68218331457,-4.48903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.90201297326,6.68218331457,-3.69393172966]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.46898489471,6.68218331457,-2.78658698676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.86978447758,6.68218331457,-1.79457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.41987015459,7.19209678246,-1.15202896476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.53757787891,7.19209678246,-0.193376480652]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.48702910152,7.19209678246,0.771151649964]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.26975972146,7.19209678246,1.71224872792]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.89237135889,7.19209678246,2.60131999471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.36633076824,7.19209678246,3.4113514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.70762142667,7.19209678246,4.11773075671]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.93625788419,7.19209678246,4.69899487824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.07567763172,7.19209678246,5.13748241821]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.15202896476,7.19209678246,5.41987015459]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.193376480652,7.19209678246,5.53757787891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.771151649964,7.19209678246,5.48702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.71224872792,7.19209678246,5.26975972146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.60131999471,7.19209678246,4.89237135889]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.4113514698,7.19209678246,4.36633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.11773075671,7.19209678246,3.70762142667]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.69899487824,7.19209678246,2.93625788419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.13748241821,7.19209678246,2.07567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.41987015459,7.19209678246,1.15202896476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.53757787891,7.19209678246,0.193376480652]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.48702910152,7.19209678246,-0.771151649964]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.26975972146,7.19209678246,-1.71224872792]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.89237135889,7.19209678246,-2.60131999471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.36633076824,7.19209678246,-3.4113514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.70762142667,7.19209678246,-4.11773075671]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.93625788419,7.19209678246,-4.69899487824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.07567763172,7.19209678246,-5.13748241821]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.15202896476,7.19209678246,-5.41987015459]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.193376480652,7.19209678246,-5.53757787891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.854242439576,6.68218331457,-6.07825079014]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.89674175056,6.68218331457,-5.83757085996]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.88160952324,6.68218331457,-5.41951929316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.77892104873,6.68218331457,-4.83679837504]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.56141197038,6.68218331457,-4.10711378584]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.2053066975,6.68218331457,-3.25263662255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.69104081462,6.68218331457,-2.2993297414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.0038555364,6.68218331457,-1.27615888958]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.29883997225,7.19209678246,-1.62001795566]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.49965185243,7.19209678246,-0.67527233782]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.53335959404,7.19209678246,0.289991088298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.39893900439,7.19209678246,1.24644328194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.10047438509,7.19209678246,2.16502292719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.64703443256,7.19209678246,3.01781944636]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.05239669031,7.19209678246,3.77892104873]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.33462892524,7.19209678246,4.42520204727]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.51554014768,7.19209678246,4.93702552086]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.62001795566,7.19209678246,5.29883997225]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-55,rx=-51,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.67527233782,7.19209678246,5.49965185243]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.289991088298,7.19209678246,5.53335959404]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.24644328194,7.19209678246,5.39893900439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.16502292719,7.19209678246,5.10047438509]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.01781944636,7.19209678246,4.64703443256]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.77892104873,7.19209678246,4.05239669031]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.42520204727,7.19209678246,3.33462892524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.93702552086,7.19209678246,2.51554014768]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.29883997225,7.19209678246,1.62001795566]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.49965185243,7.19209678246,0.67527233782]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.53335959404,7.19209678246,-0.289991088298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.39893900439,7.19209678246,-1.24644328194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.10047438509,7.19209678246,-2.16502292719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.64703443256,7.19209678246,-3.01781944636]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.05239669031,7.19209678246,-3.77892104873]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.33462892524,7.19209678246,-4.42520204727]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.51554014768,7.19209678246,-4.93702552086]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.62001795566,7.19209678246,-5.29883997225]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-55,rx=-51,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.67527233782,7.19209678246,-5.49965185243]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.32123732697,6.68218331457,-6.12957334511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.38074625141,6.68218331457,-5.9806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.3983018997,6.68218331457,-5.65004520436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.34298635836,6.68218331457,-5.14774756774]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.18609586815,6.68218331457,-4.48903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.90201297326,6.68218331457,-3.69393172966]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.46898489471,6.68218331457,-2.78658698676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.86978447758,6.68218331457,-1.79457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.48702910152,7.19209678246,0.771151649964]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.26975972146,7.19209678246,1.71224872792]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.89237135889,7.19209678246,2.60131999471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.36633076824,7.19209678246,3.4113514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.70762142667,7.19209678246,4.11773075671]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.93625788419,7.19209678246,4.69899487824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.07567763172,7.19209678246,5.13748241821]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.15202896476,7.19209678246,5.41987015459]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.193376480652,7.19209678246,5.53757787891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.48702910152,7.19209678246,-0.771151649964]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.26975972146,7.19209678246,-1.71224872792]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.89237135889,7.19209678246,-2.60131999471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.36633076824,7.19209678246,-3.4113514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.70762142667,7.19209678246,-4.11773075671]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.93625788419,7.19209678246,-4.69899487824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.07567763172,7.19209678246,-5.13748241821]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.15202896476,7.19209678246,-5.41987015459]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.193376480652,7.19209678246,-5.53757787891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.53335959404,7.19209678246,0.289991088298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.39893900439,7.19209678246,1.24644328194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.10047438509,7.19209678246,2.16502292719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.64703443256,7.19209678246,3.01781944636]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.05239669031,7.19209678246,3.77892104873]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.33462892524,7.19209678246,4.42520204727]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.51554014768,7.19209678246,4.93702552086]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.62001795566,7.19209678246,5.29883997225]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-55,rx=-51,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.67527233782,7.19209678246,5.49965185243]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.53335959404,7.19209678246,-0.289991088298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.39893900439,7.19209678246,-1.24644328194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.10047438509,7.19209678246,-2.16502292719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.64703443256,7.19209678246,-3.01781944636]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.05239669031,7.19209678246,-3.77892104873]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.33462892524,7.19209678246,-4.42520204727]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.51554014768,7.19209678246,-4.93702552086]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.62001795566,7.19209678246,-5.29883997225]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-55,rx=-51,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.67527233782,7.19209678246,-5.49965185243]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.41987015459,7.19209678246,-1.15202896476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.53757787891,7.19209678246,-0.193376480652]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.48702910152,7.19209678246,0.771151649964]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.26975972146,7.19209678246,1.71224872792]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.89237135889,7.19209678246,2.60131999471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.36633076824,7.19209678246,3.4113514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.70762142667,7.19209678246,4.11773075671]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.93625788419,7.19209678246,4.69899487824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.07567763172,7.19209678246,5.13748241821]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.15202896476,7.19209678246,5.41987015459]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.193376480652,7.19209678246,5.53757787891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.771151649964,7.19209678246,5.48702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.71224872792,7.19209678246,5.26975972146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.60131999471,7.19209678246,4.89237135889]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.4113514698,7.19209678246,4.36633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.11773075671,7.19209678246,3.70762142667]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.69899487824,7.19209678246,2.93625788419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.13748241821,7.19209678246,2.07567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.41987015459,7.19209678246,1.15202896476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.53757787891,7.19209678246,0.193376480652]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.48702910152,7.19209678246,-0.771151649964]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.26975972146,7.19209678246,-1.71224872792]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.89237135889,7.19209678246,-2.60131999471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.36633076824,7.19209678246,-3.4113514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.70762142667,7.19209678246,-4.11773075671]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.93625788419,7.19209678246,-4.69899487824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.07567763172,7.19209678246,-5.13748241821]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.15202896476,7.19209678246,-5.41987015459]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.193376480652,7.19209678246,-5.53757787891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.854242439576,6.68218331457,-6.07825079014]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.89674175056,6.68218331457,-5.83757085996]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.88160952324,6.68218331457,-5.41951929316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.77892104873,6.68218331457,-4.83679837504]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.56141197038,6.68218331457,-4.10711378584]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.2053066975,6.68218331457,-3.25263662255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.69104081462,6.68218331457,-2.2993297414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.0038555364,6.68218331457,-1.27615888958]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.29883997225,7.19209678246,-1.62001795566]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.49965185243,7.19209678246,-0.67527233782]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.53335959404,7.19209678246,0.289991088298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.39893900439,7.19209678246,1.24644328194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.10047438509,7.19209678246,2.16502292719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.64703443256,7.19209678246,3.01781944636]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.05239669031,7.19209678246,3.77892104873]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.33462892524,7.19209678246,4.42520204727]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.51554014768,7.19209678246,4.93702552086]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.62001795566,7.19209678246,5.29883997225]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.67527233782,7.19209678246,5.49965185243]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.289991088298,7.19209678246,5.53335959404]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.24644328194,7.19209678246,5.39893900439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.16502292719,7.19209678246,5.10047438509]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.01781944636,7.19209678246,4.64703443256]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.77892104873,7.19209678246,4.05239669031]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.42520204727,7.19209678246,3.33462892524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.93702552086,7.19209678246,2.51554014768]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.29883997225,7.19209678246,1.62001795566]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-55,rx=-51,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.49965185243,7.19209678246,0.67527233782]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.53335959404,7.19209678246,-0.289991088298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.39893900439,7.19209678246,-1.24644328194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.10047438509,7.19209678246,-2.16502292719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.64703443256,7.19209678246,-3.01781944636]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.05239669031,7.19209678246,-3.77892104873]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.33462892524,7.19209678246,-4.42520204727]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.51554014768,7.19209678246,-4.93702552086]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.62001795566,7.19209678246,-5.29883997225]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-55,rx=-51,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.67527233782,7.19209678246,-5.49965185243]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.32123732697,6.68218331457,-6.12957334511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.38074625141,6.68218331457,-5.9806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.3983018997,6.68218331457,-5.65004520436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.34298635836,6.68218331457,-5.14774756774]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.18609586815,6.68218331457,-4.48903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.90201297326,6.68218331457,-3.69393172966]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.46898489471,6.68218331457,-2.78658698676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.86978447758,6.68218331457,-1.79457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.1342461458,6.68218331457,-0.214212595663]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.854242439576,6.68218331457,6.07825079014]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.89674175056,6.68218331457,5.83757085996]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.88160952324,6.68218331457,5.41951929316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.77892104873,6.68218331457,4.83679837504]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.56141197038,6.68218331457,4.10711378584]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.2053066975,6.68218331457,3.25263662255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.69104081462,6.68218331457,2.2993297414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.0038555364,6.68218331457,1.27615888958]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.1342461458,6.68218331457,0.214212595663]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.930831928417,6.12217545723,-6.62321332009]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.06679942319,6.12217545723,-6.36095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.13996826334,6.12217545723,-5.90542141321]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.11773075671,6.12217545723,-5.27045502567]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.9703780847,6.12217545723,-4.47534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.67200298973,6.12217545723,-3.54426083222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.20128695409,6.12217545723,-2.50548256338]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.54214795235,6.12217545723,-1.39057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.68422909556,6.12217545723,-0.233418423476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-50,rx=-46,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.09223362935,6.68218331457,-0.748032231098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.32123732697,6.68218331457,6.12957334511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.38074625141,6.68218331457,5.9806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.3983018997,6.68218331457,5.65004520436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.34298635836,6.68218331457,5.14774756774]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.18609586815,6.68218331457,4.48903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.90201297326,6.68218331457,3.69393172966]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.46898489471,6.68218331457,2.78658698676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.86978447758,6.68218331457,1.79457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-50,rx=-46,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.09223362935,6.68218331457,0.748032231098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.350038755615,6.12217545723,-6.6791373419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.50454090819,6.12217545723,-6.51688264571]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.61332834661,6.12217545723,-6.15661576803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.64271112562,6.12217545723,-5.60928323564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.56141197038,6.12217545723,-4.89151547057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.34151662061,6.12217545723,-4.02512148315]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.95932199125,6.12217545723,-3.03642621628]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.39605637876,6.12217545723,-1.95547067533]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-45,rx=-41,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.63844982976,6.12217545723,-0.815099147423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.1342461458,6.68218331457,-0.214212595663]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.07825079014,6.68218331457,0.854242439576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.83757085996,6.68218331457,1.89674175056]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.41951929316,6.68218331457,2.88160952324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.83679837504,6.68218331457,3.77892104873]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.10711378584,6.68218331457,4.56141197038]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.25263662255,6.68218331457,5.2053066975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.2993297414,6.68218331457,5.69104081462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.27615888958,6.68218331457,6.0038555364]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.214212595663,6.68218331457,6.1342461458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.854242439576,6.68218331457,6.07825079014]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.89674175056,6.68218331457,5.83757085996]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.88160952324,6.68218331457,5.41951929316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.77892104873,6.68218331457,4.83679837504]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.56141197038,6.68218331457,4.10711378584]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.2053066975,6.68218331457,3.25263662255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.69104081462,6.68218331457,2.2993297414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.0038555364,6.68218331457,1.27615888958]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.1342461458,6.68218331457,0.214212595663]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.07825079014,6.68218331457,-0.854242439576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.83757085996,6.68218331457,-1.89674175056]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.41951929316,6.68218331457,-2.88160952324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.83679837504,6.68218331457,-3.77892104873]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.10711378584,6.68218331457,-4.56141197038]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.25263662255,6.68218331457,-5.2053066975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.2993297414,6.68218331457,-5.69104081462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.27615888958,6.68218331457,-6.0038555364]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.214212595663,6.68218331457,-6.1342461458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.930831928417,6.12217545723,-6.62321332009]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.06679942319,6.12217545723,-6.36095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.13996826334,6.12217545723,-5.90542141321]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.11773075671,6.12217545723,-5.27045502567]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.9703780847,6.12217545723,-4.47534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.67200298973,6.12217545723,-3.54426083222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.20128695409,6.12217545723,-2.50548256338]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.54214795235,6.12217545723,-1.39057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.68422909556,6.12217545723,-0.233418423476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.09223362935,6.68218331457,-0.748032231098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.12957334511,6.68218331457,0.32123732697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.9806690765,6.68218331457,1.38074625141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.65004520436,6.68218331457,2.3983018997]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.14774756774,6.68218331457,3.34298635836]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.48903822617,6.68218331457,4.18609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.69393172966,6.68218331457,4.90201297326]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.78658698676,6.68218331457,5.46898489471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.79457320835,6.68218331457,5.86978447758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-50,rx=-46,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.748032231098,6.68218331457,6.09223362935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.32123732697,6.68218331457,6.12957334511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.38074625141,6.68218331457,5.9806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.3983018997,6.68218331457,5.65004520436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.34298635836,6.68218331457,5.14774756774]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.18609586815,6.68218331457,4.48903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.90201297326,6.68218331457,3.69393172966]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.46898489471,6.68218331457,2.78658698676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.86978447758,6.68218331457,1.79457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.09223362935,6.68218331457,0.748032231098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.12957334511,6.68218331457,-0.32123732697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.9806690765,6.68218331457,-1.38074625141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.65004520436,6.68218331457,-2.3983018997]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.14774756774,6.68218331457,-3.34298635836]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.48903822617,6.68218331457,-4.18609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.69393172966,6.68218331457,-4.90201297326]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.78658698676,6.68218331457,-5.46898489471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.79457320835,6.68218331457,-5.86978447758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-50,rx=-46,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.748032231098,6.68218331457,-6.09223362935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.350038755615,6.12217545723,-6.6791373419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.50454090819,6.12217545723,-6.51688264571]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.61332834661,6.12217545723,-6.15661576803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.64271112562,6.12217545723,-5.60928323564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.56141197038,6.12217545723,-4.89151547057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.34151662061,6.12217545723,-4.02512148315]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.95932199125,6.12217545723,-3.03642621628]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.39605637876,6.12217545723,-1.95547067533]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.63844982976,6.12217545723,-0.815099147423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.07825079014,6.68218331457,0.854242439576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.83757085996,6.68218331457,1.89674175056]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.41951929316,6.68218331457,2.88160952324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.83679837504,6.68218331457,3.77892104873]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.10711378584,6.68218331457,4.56141197038]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.25263662255,6.68218331457,5.2053066975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.2993297414,6.68218331457,5.69104081462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.27615888958,6.68218331457,6.0038555364]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.214212595663,6.68218331457,6.1342461458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.07825079014,6.68218331457,-0.854242439576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.83757085996,6.68218331457,-1.89674175056]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.41951929316,6.68218331457,-2.88160952324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.83679837504,6.68218331457,-3.77892104873]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.10711378584,6.68218331457,-4.56141197038]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.25263662255,6.68218331457,-5.2053066975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.2993297414,6.68218331457,-5.69104081462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.27615888958,6.68218331457,-6.0038555364]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.214212595663,6.68218331457,-6.1342461458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.12957334511,6.68218331457,0.32123732697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.9806690765,6.68218331457,1.38074625141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.65004520436,6.68218331457,2.3983018997]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.14774756774,6.68218331457,3.34298635836]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.48903822617,6.68218331457,4.18609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.69393172966,6.68218331457,4.90201297326]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.78658698676,6.68218331457,5.46898489471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.79457320835,6.68218331457,5.86978447758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-50,rx=-46,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.748032231098,6.68218331457,6.09223362935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.12957334511,6.68218331457,-0.32123732697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.9806690765,6.68218331457,-1.38074625141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.65004520436,6.68218331457,-2.3983018997]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.14774756774,6.68218331457,-3.34298635836]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.48903822617,6.68218331457,-4.18609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.69393172966,6.68218331457,-4.90201297326]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.78658698676,6.68218331457,-5.46898489471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.79457320835,6.68218331457,-5.86978447758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-50,rx=-46,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.748032231098,6.68218331457,-6.09223362935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.1342461458,6.68218331457,-0.214212595663]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.07825079014,6.68218331457,0.854242439576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.83757085996,6.68218331457,1.89674175056]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.41951929316,6.68218331457,2.88160952324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.83679837504,6.68218331457,3.77892104873]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.10711378584,6.68218331457,4.56141197038]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.25263662255,6.68218331457,5.2053066975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.2993297414,6.68218331457,5.69104081462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.27615888958,6.68218331457,6.0038555364]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.214212595663,6.68218331457,6.1342461458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.854242439576,6.68218331457,6.07825079014]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.89674175056,6.68218331457,5.83757085996]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.88160952324,6.68218331457,5.41951929316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.77892104873,6.68218331457,4.83679837504]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.56141197038,6.68218331457,4.10711378584]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.2053066975,6.68218331457,3.25263662255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.69104081462,6.68218331457,2.2993297414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.0038555364,6.68218331457,1.27615888958]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.1342461458,6.68218331457,0.214212595663]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.07825079014,6.68218331457,-0.854242439576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.83757085996,6.68218331457,-1.89674175056]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.41951929316,6.68218331457,-2.88160952324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.83679837504,6.68218331457,-3.77892104873]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.10711378584,6.68218331457,-4.56141197038]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.25263662255,6.68218331457,-5.2053066975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.2993297414,6.68218331457,-5.69104081462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.27615888958,6.68218331457,-6.0038555364]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.214212595663,6.68218331457,-6.1342461458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.930831928417,6.12217545723,-6.62321332009]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.06679942319,6.12217545723,-6.36095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.13996826334,6.12217545723,-5.90542141321]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.11773075671,6.12217545723,-5.27045502567]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.9703780847,6.12217545723,-4.47534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.67200298973,6.12217545723,-3.54426083222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.20128695409,6.12217545723,-2.50548256338]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.54214795235,6.12217545723,-1.39057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.68422909556,6.12217545723,-0.233418423476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.09223362935,6.68218331457,-0.748032231098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.12957334511,6.68218331457,0.32123732697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.9806690765,6.68218331457,1.38074625141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.65004520436,6.68218331457,2.3983018997]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.14774756774,6.68218331457,3.34298635836]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.48903822617,6.68218331457,4.18609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.69393172966,6.68218331457,4.90201297326]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.78658698676,6.68218331457,5.46898489471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.79457320835,6.68218331457,5.86978447758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.748032231098,6.68218331457,6.09223362935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.32123732697,6.68218331457,6.12957334511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.38074625141,6.68218331457,5.9806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.3983018997,6.68218331457,5.65004520436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.34298635836,6.68218331457,5.14774756774]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.18609586815,6.68218331457,4.48903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.90201297326,6.68218331457,3.69393172966]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.46898489471,6.68218331457,2.78658698676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.86978447758,6.68218331457,1.79457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-50,rx=-46,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.09223362935,6.68218331457,0.748032231098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.12957334511,6.68218331457,-0.32123732697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.9806690765,6.68218331457,-1.38074625141]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.65004520436,6.68218331457,-2.3983018997]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.14774756774,6.68218331457,-3.34298635836]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.48903822617,6.68218331457,-4.18609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.69393172966,6.68218331457,-4.90201297326]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.78658698676,6.68218331457,-5.46898489471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.79457320835,6.68218331457,-5.86978447758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-50,rx=-46,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.748032231098,6.68218331457,-6.09223362935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.350038755615,6.12217545723,-6.6791373419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.50454090819,6.12217545723,-6.51688264571]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.61332834661,6.12217545723,-6.15661576803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.64271112562,6.12217545723,-5.60928323564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.56141197038,6.12217545723,-4.89151547057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.34151662061,6.12217545723,-4.02512148315]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.95932199125,6.12217545723,-3.03642621628]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.39605637876,6.12217545723,-1.95547067533]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.63844982976,6.12217545723,-0.815099147423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.930831928417,6.12217545723,6.62321332009]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.06679942319,6.12217545723,6.36095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.13996826334,6.12217545723,5.90542141321]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.11773075671,6.12217545723,5.27045502567]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.9703780847,6.12217545723,4.47534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.67200298973,6.12217545723,3.54426083222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.20128695409,6.12217545723,2.50548256338]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.54214795235,6.12217545723,1.39057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.68422909556,6.12217545723,0.233418423476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.00033722423,5.51633520837,-7.11776919747]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.22112750424,5.51633520837,-6.83592755378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.37442994898,5.51633520837,-6.34637971051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.42520204727,5.51633520837,-5.66400033117]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.34151662061,5.51633520837,-4.80952316788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.09553191437,5.51633520837,-3.80891107687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.6643375554,5.51633520837,-2.6925671502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.03065067212,5.51633520837,-1.49441093317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.18334102586,5.51633520837,-0.250847796145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.350038755615,6.12217545723,6.6791373419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.50454090819,6.12217545723,6.51688264571]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.61332834661,6.12217545723,6.15661576803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.64271112562,6.12217545723,5.60928323564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.56141197038,6.12217545723,4.89151547057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.34151662061,6.12217545723,4.02512148315]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.95932199125,6.12217545723,3.03642621628]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.39605637876,6.12217545723,1.95547067533]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-45,rx=-41,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.63844982976,6.12217545723,0.815099147423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.376176177971,5.51633520837,-7.17786907053]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.61688510019,5.51633520837,-7.00349880298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.80846578683,5.51633520837,-6.61633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.91471266169,5.51633520837,-6.02812887113]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.90201297326,5.51633520837,-5.25676532866]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.74036810118,5.51633520837,-4.32567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.40430504911,5.51633520837,-3.26315640885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.87365042885,5.51633520837,-2.10148582972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-40,rx=-36,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.13414341855,5.51633520837,-0.875962667065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.62321332009,6.12217545723,0.930831928417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.36095455939,6.12217545723,2.06679942319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.90542141321,6.12217545723,3.13996826334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.27045502567,6.12217545723,4.11773075671]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.47534852916,6.12217545723,4.9703780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.54426083222,6.12217545723,5.67200298973]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.50548256338,6.12217545723,6.20128695409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.39057647469,6.12217545723,6.54214795235]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.233418423476,6.12217545723,6.68422909556]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.930831928417,6.12217545723,6.62321332009]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.06679942319,6.12217545723,6.36095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.13996826334,6.12217545723,5.90542141321]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.11773075671,6.12217545723,5.27045502567]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.9703780847,6.12217545723,4.47534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.67200298973,6.12217545723,3.54426083222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.20128695409,6.12217545723,2.50548256338]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.54214795235,6.12217545723,1.39057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.68422909556,6.12217545723,0.233418423476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.62321332009,6.12217545723,-0.930831928417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.36095455939,6.12217545723,-2.06679942319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.90542141321,6.12217545723,-3.13996826334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.27045502567,6.12217545723,-4.11773075671]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.47534852916,6.12217545723,-4.9703780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.54426083222,6.12217545723,-5.67200298973]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.50548256338,6.12217545723,-6.20128695409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.39057647469,6.12217545723,-6.54214795235]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.233418423476,6.12217545723,-6.68422909556]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.00033722423,5.51633520837,-7.11776919747]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.22112750424,5.51633520837,-6.83592755378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.37442994898,5.51633520837,-6.34637971051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.42520204727,5.51633520837,-5.66400033117]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.34151662061,5.51633520837,-4.80952316788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.09553191437,5.51633520837,-3.80891107687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.6643375554,5.51633520837,-2.6925671502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.03065067212,5.51633520837,-1.49441093317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.18334102586,5.51633520837,-0.250847796145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.11776919747,5.51633520837,1.00033722423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.6791373419,6.12217545723,0.350038755615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.51688264571,6.12217545723,1.50454090819]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.15661576803,6.12217545723,2.61332834661]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.60928323564,6.12217545723,3.64271112562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.89151547057,6.12217545723,4.56141197038]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.02512148315,6.12217545723,5.34151662061]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.03642621628,6.12217545723,5.95932199125]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.95547067533,6.12217545723,6.39605637876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-45,rx=-41,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.815099147423,6.12217545723,6.63844982976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.350038755615,6.12217545723,6.6791373419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.50454090819,6.12217545723,6.51688264571]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.61332834661,6.12217545723,6.15661576803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.64271112562,6.12217545723,5.60928323564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.56141197038,6.12217545723,4.89151547057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.34151662061,6.12217545723,4.02512148315]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.95932199125,6.12217545723,3.03642621628]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.39605637876,6.12217545723,1.95547067533]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.63844982976,6.12217545723,0.815099147423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.6791373419,6.12217545723,-0.350038755615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.51688264571,6.12217545723,-1.50454090819]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.15661576803,6.12217545723,-2.61332834661]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.60928323564,6.12217545723,-3.64271112562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.89151547057,6.12217545723,-4.56141197038]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.02512148315,6.12217545723,-5.34151662061]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.03642621628,6.12217545723,-5.95932199125]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.95547067533,6.12217545723,-6.39605637876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-45,rx=-41,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.815099147423,6.12217545723,-6.63844982976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.376176177971,5.51633520837,-7.17786907053]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.61688510019,5.51633520837,-7.00349880298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.80846578683,5.51633520837,-6.61633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.91471266169,5.51633520837,-6.02812887113]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.90201297326,5.51633520837,-5.25676532866]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.74036810118,5.51633520837,-4.32567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.40430504911,5.51633520837,-3.26315640885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.87365042885,5.51633520837,-2.10148582972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.13414341855,5.51633520837,-0.875962667065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.17786907053,5.51633520837,0.376176177971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.62321332009,6.12217545723,0.930831928417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.36095455939,6.12217545723,2.06679942319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.90542141321,6.12217545723,3.13996826334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.27045502567,6.12217545723,4.11773075671]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.47534852916,6.12217545723,4.9703780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.54426083222,6.12217545723,5.67200298973]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.50548256338,6.12217545723,6.20128695409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.39057647469,6.12217545723,6.54214795235]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.233418423476,6.12217545723,6.68422909556]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.62321332009,6.12217545723,-0.930831928417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.36095455939,6.12217545723,-2.06679942319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.90542141321,6.12217545723,-3.13996826334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.27045502567,6.12217545723,-4.11773075671]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.47534852916,6.12217545723,-4.9703780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.54426083222,6.12217545723,-5.67200298973]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.50548256338,6.12217545723,-6.20128695409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.39057647469,6.12217545723,-6.54214795235]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.233418423476,6.12217545723,-6.68422909556]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.11776919747,5.51633520837,1.00033722423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.6791373419,6.12217545723,0.350038755615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.51688264571,6.12217545723,1.50454090819]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.15661576803,6.12217545723,2.61332834661]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.60928323564,6.12217545723,3.64271112562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.89151547057,6.12217545723,4.56141197038]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.02512148315,6.12217545723,5.34151662061]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.03642621628,6.12217545723,5.95932199125]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.95547067533,6.12217545723,6.39605637876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-45,rx=-41,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.815099147423,6.12217545723,6.63844982976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.6791373419,6.12217545723,-0.350038755615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.51688264571,6.12217545723,-1.50454090819]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.15661576803,6.12217545723,-2.61332834661]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.60928323564,6.12217545723,-3.64271112562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.89151547057,6.12217545723,-4.56141197038]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.02512148315,6.12217545723,-5.34151662061]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.03642621628,6.12217545723,-5.95932199125]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.95547067533,6.12217545723,-6.39605637876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-45,rx=-41,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.815099147423,6.12217545723,-6.63844982976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.17786907053,5.51633520837,0.376176177971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.62321332009,6.12217545723,0.930831928417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.36095455939,6.12217545723,2.06679942319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.90542141321,6.12217545723,3.13996826334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.27045502567,6.12217545723,4.11773075671]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.47534852916,6.12217545723,4.9703780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.54426083222,6.12217545723,5.67200298973]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.50548256338,6.12217545723,6.20128695409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.39057647469,6.12217545723,6.54214795235]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.233418423476,6.12217545723,6.68422909556]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.930831928417,6.12217545723,6.62321332009]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.06679942319,6.12217545723,6.36095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.13996826334,6.12217545723,5.90542141321]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.11773075671,6.12217545723,5.27045502567]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.9703780847,6.12217545723,4.47534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.67200298973,6.12217545723,3.54426083222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.20128695409,6.12217545723,2.50548256338]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.54214795235,6.12217545723,1.39057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.68422909556,6.12217545723,0.233418423476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.62321332009,6.12217545723,-0.930831928417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.36095455939,6.12217545723,-2.06679942319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.90542141321,6.12217545723,-3.13996826334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.27045502567,6.12217545723,-4.11773075671]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.47534852916,6.12217545723,-4.9703780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.54426083222,6.12217545723,-5.67200298973]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.50548256338,6.12217545723,-6.20128695409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.39057647469,6.12217545723,-6.54214795235]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.233418423476,6.12217545723,-6.68422909556]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.00033722423,5.51633520837,-7.11776919747]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.22112750424,5.51633520837,-6.83592755378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.37442994898,5.51633520837,-6.34637971051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.42520204727,5.51633520837,-5.66400033117]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.34151662061,5.51633520837,-4.80952316788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.09553191437,5.51633520837,-3.80891107687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.6643375554,5.51633520837,-2.6925671502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.03065067212,5.51633520837,-1.49441093317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.18334102586,5.51633520837,-0.250847796145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.11776919747,5.51633520837,1.00033722423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.6791373419,6.12217545723,0.350038755615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.51688264571,6.12217545723,1.50454090819]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.15661576803,6.12217545723,2.61332834661]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.60928323564,6.12217545723,3.64271112562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.89151547057,6.12217545723,4.56141197038]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.02512148315,6.12217545723,5.34151662061]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.03642621628,6.12217545723,5.95932199125]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.95547067533,6.12217545723,6.39605637876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.815099147423,6.12217545723,6.63844982976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.350038755615,6.12217545723,6.6791373419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.50454090819,6.12217545723,6.51688264571]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.61332834661,6.12217545723,6.15661576803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.64271112562,6.12217545723,5.60928323564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.56141197038,6.12217545723,4.89151547057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.34151662061,6.12217545723,4.02512148315]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.95932199125,6.12217545723,3.03642621628]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.39605637876,6.12217545723,1.95547067533]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-45,rx=-41,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.63844982976,6.12217545723,0.815099147423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.6791373419,6.12217545723,-0.350038755615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.51688264571,6.12217545723,-1.50454090819]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.15661576803,6.12217545723,-2.61332834661]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.60928323564,6.12217545723,-3.64271112562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.89151547057,6.12217545723,-4.56141197038]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.02512148315,6.12217545723,-5.34151662061]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.03642621628,6.12217545723,-5.95932199125]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.95547067533,6.12217545723,-6.39605637876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-45,rx=-41,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.815099147423,6.12217545723,-6.63844982976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.376176177971,5.51633520837,-7.17786907053]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.61688510019,5.51633520837,-7.00349880298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.80846578683,5.51633520837,-6.61633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.91471266169,5.51633520837,-6.02812887113]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.90201297326,5.51633520837,-5.25676532866]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.74036810118,5.51633520837,-4.32567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.40430504911,5.51633520837,-3.26315640885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.87365042885,5.51633520837,-2.10148582972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.13414341855,5.51633520837,-0.875962667065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.17786907053,5.51633520837,0.376176177971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.00033722423,5.51633520837,7.11776919747]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.22112750424,5.51633520837,6.83592755378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.37442994898,5.51633520837,6.34637971051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.42520204727,5.51633520837,5.66400033117]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.34151662061,5.51633520837,4.80952316788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.09553191437,5.51633520837,3.80891107687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.6643375554,5.51633520837,2.6925671502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.03065067212,5.51633520837,1.49441093317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.18334102586,5.51633520837,0.250847796145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.06222934975,4.8692733781,-7.55815455343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.35855146384,4.8692733781,-7.25887501183]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.58321018518,4.8692733781,-6.73903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.69899487824,4.8692733781,-6.01443917412]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.67200298973,4.8692733781,-5.10709443122]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.47267016055,4.8692733781,-4.04457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.07666852387,4.8692733781,-2.85915967519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.46564589506,4.8692733781,-1.5868720221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.62778339353,4.8692733781,-0.266368065618]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.376176177971,5.51633520837,7.17786907053]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.61688510019,5.51633520837,7.00349880298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.80846578683,5.51633520837,6.61633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.91471266169,5.51633520837,6.02812887113]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.90201297326,5.51633520837,5.25676532866]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.74036810118,5.51633520837,4.32567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.40430504911,5.51633520837,3.26315640885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.87365042885,5.51633520837,2.10148582972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-40,rx=-36,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.13414341855,5.51633520837,0.875962667065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.399450672471,4.8692733781,-7.62197288143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.71692382028,4.8692733781,-7.43681410554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.98222910662,4.8692733781,-7.02569149626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.15692087063,4.8692733781,-6.40109680604]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.2053066975,4.8692733781,-5.58200802848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.09553191437,4.8692733781,-4.5933127616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.80054747851,4.8692733781,-3.4650520108]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.29893184876,4.8692733781,-2.23150740804]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-35,rx=-31,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.57554186822,4.8692733781,-0.930159581891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.83592755378,5.51633520837,2.22112750424]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.34637971051,5.51633520837,3.37442994898]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.66400033117,5.51633520837,4.42520204727]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.80952316788,5.51633520837,5.34151662061]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.80891107687,5.51633520837,6.09553191437]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.6925671502,5.51633520837,6.6643375554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.49441093317,5.51633520837,7.03065067212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.250847796145,5.51633520837,7.18334102586]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.00033722423,5.51633520837,7.11776919747]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.22112750424,5.51633520837,6.83592755378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.37442994898,5.51633520837,6.34637971051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.42520204727,5.51633520837,5.66400033117]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.34151662061,5.51633520837,4.80952316788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.09553191437,5.51633520837,3.80891107687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.6643375554,5.51633520837,2.6925671502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.03065067212,5.51633520837,1.49441093317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.18334102586,5.51633520837,0.250847796145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.11776919747,5.51633520837,-1.00033722423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.83592755378,5.51633520837,-2.22112750424]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.34637971051,5.51633520837,-3.37442994898]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.66400033117,5.51633520837,-4.42520204727]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.80952316788,5.51633520837,-5.34151662061]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.80891107687,5.51633520837,-6.09553191437]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.6925671502,5.51633520837,-6.6643375554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.49441093317,5.51633520837,-7.03065067212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.250847796145,5.51633520837,-7.18334102586]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.06222934975,4.8692733781,-7.55815455343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.35855146384,4.8692733781,-7.25887501183]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.58321018518,4.8692733781,-6.73903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.69899487824,4.8692733781,-6.01443917412]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.67200298973,4.8692733781,-5.10709443122]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.47267016055,4.8692733781,-4.04457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.07666852387,4.8692733781,-2.85915967519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.46564589506,4.8692733781,-1.5868720221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.62778339353,4.8692733781,-0.266368065618]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.55815455343,4.8692733781,1.06222934975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.25887501183,4.8692733781,2.35855146384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.00349880298,5.51633520837,1.61688510019]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.61633076824,5.51633520837,2.80846578683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.02812887113,5.51633520837,3.91471266169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.25676532866,5.51633520837,4.90201297326]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.32567763172,5.51633520837,5.74036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.26315640885,5.51633520837,6.40430504911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.10148582972,5.51633520837,6.87365042885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-40,rx=-36,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.875962667065,5.51633520837,7.13414341855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.376176177971,5.51633520837,7.17786907053]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.61688510019,5.51633520837,7.00349880298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.80846578683,5.51633520837,6.61633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.91471266169,5.51633520837,6.02812887113]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.90201297326,5.51633520837,5.25676532866]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.74036810118,5.51633520837,4.32567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.40430504911,5.51633520837,3.26315640885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.87365042885,5.51633520837,2.10148582972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.13414341855,5.51633520837,0.875962667065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.17786907053,5.51633520837,-0.376176177971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.00349880298,5.51633520837,-1.61688510019]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.61633076824,5.51633520837,-2.80846578683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.02812887113,5.51633520837,-3.91471266169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.25676532866,5.51633520837,-4.90201297326]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.32567763172,5.51633520837,-5.74036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.26315640885,5.51633520837,-6.40430504911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.10148582972,5.51633520837,-6.87365042885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-40,rx=-36,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.875962667065,5.51633520837,-7.13414341855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.399450672471,4.8692733781,-7.62197288143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.71692382028,4.8692733781,-7.43681410554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.98222910662,4.8692733781,-7.02569149626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.15692087063,4.8692733781,-6.40109680604]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.2053066975,4.8692733781,-5.58200802848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.09553191437,4.8692733781,-4.5933127616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.80054747851,4.8692733781,-3.4650520108]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.29893184876,4.8692733781,-2.23150740804]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.57554186822,4.8692733781,-0.930159581891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.62197288143,4.8692733781,0.399450672471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.43681410554,4.8692733781,1.71692382028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.83592755378,5.51633520837,2.22112750424]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.34637971051,5.51633520837,3.37442994898]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.66400033117,5.51633520837,4.42520204727]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.80952316788,5.51633520837,5.34151662061]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.80891107687,5.51633520837,6.09553191437]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.6925671502,5.51633520837,6.6643375554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.49441093317,5.51633520837,7.03065067212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.250847796145,5.51633520837,7.18334102586]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.11776919747,5.51633520837,-1.00033722423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.83592755378,5.51633520837,-2.22112750424]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.34637971051,5.51633520837,-3.37442994898]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.66400033117,5.51633520837,-4.42520204727]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.80952316788,5.51633520837,-5.34151662061]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.80891107687,5.51633520837,-6.09553191437]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.6925671502,5.51633520837,-6.6643375554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.49441093317,5.51633520837,-7.03065067212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.250847796145,5.51633520837,-7.18334102586]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.55815455343,4.8692733781,1.06222934975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.25887501183,4.8692733781,2.35855146384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.00349880298,5.51633520837,1.61688510019]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.61633076824,5.51633520837,2.80846578683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.02812887113,5.51633520837,3.91471266169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.25676532866,5.51633520837,4.90201297326]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.32567763172,5.51633520837,5.74036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.26315640885,5.51633520837,6.40430504911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.10148582972,5.51633520837,6.87365042885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-40,rx=-36,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.875962667065,5.51633520837,7.13414341855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.17786907053,5.51633520837,-0.376176177971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.00349880298,5.51633520837,-1.61688510019]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.61633076824,5.51633520837,-2.80846578683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.02812887113,5.51633520837,-3.91471266169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.25676532866,5.51633520837,-4.90201297326]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.32567763172,5.51633520837,-5.74036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.26315640885,5.51633520837,-6.40430504911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.10148582972,5.51633520837,-6.87365042885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-40,rx=-36,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.875962667065,5.51633520837,-7.13414341855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.62197288143,4.8692733781,0.399450672471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.43681410554,4.8692733781,1.71692382028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.83592755378,5.51633520837,2.22112750424]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.34637971051,5.51633520837,3.37442994898]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.66400033117,5.51633520837,4.42520204727]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.80952316788,5.51633520837,5.34151662061]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.80891107687,5.51633520837,6.09553191437]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.6925671502,5.51633520837,6.6643375554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.49441093317,5.51633520837,7.03065067212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.250847796145,5.51633520837,7.18334102586]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.00033722423,5.51633520837,7.11776919747]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.22112750424,5.51633520837,6.83592755378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.37442994898,5.51633520837,6.34637971051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.42520204727,5.51633520837,5.66400033117]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.34151662061,5.51633520837,4.80952316788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.09553191437,5.51633520837,3.80891107687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.6643375554,5.51633520837,2.6925671502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.03065067212,5.51633520837,1.49441093317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.18334102586,5.51633520837,0.250847796145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.11776919747,5.51633520837,-1.00033722423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.83592755378,5.51633520837,-2.22112750424]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.34637971051,5.51633520837,-3.37442994898]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.66400033117,5.51633520837,-4.42520204727]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.80952316788,5.51633520837,-5.34151662061]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.80891107687,5.51633520837,-6.09553191437]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.6925671502,5.51633520837,-6.6643375554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.49441093317,5.51633520837,-7.03065067212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.250847796145,5.51633520837,-7.18334102586]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.06222934975,4.8692733781,-7.55815455343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.35855146384,4.8692733781,-7.25887501183]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.58321018518,4.8692733781,-6.73903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.69899487824,4.8692733781,-6.01443917412]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.67200298973,4.8692733781,-5.10709443122]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.47267016055,4.8692733781,-4.04457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.07666852387,4.8692733781,-2.85915967519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.46564589506,4.8692733781,-1.5868720221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.62778339353,4.8692733781,-0.266368065618]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.55815455343,4.8692733781,1.06222934975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.25887501183,4.8692733781,2.35855146384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.00349880298,5.51633520837,1.61688510019]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.61633076824,5.51633520837,2.80846578683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.02812887113,5.51633520837,3.91471266169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.25676532866,5.51633520837,4.90201297326]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.32567763172,5.51633520837,5.74036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.26315640885,5.51633520837,6.40430504911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.10148582972,5.51633520837,6.87365042885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.875962667065,5.51633520837,7.13414341855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.376176177971,5.51633520837,7.17786907053]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.61688510019,5.51633520837,7.00349880298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.80846578683,5.51633520837,6.61633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.91471266169,5.51633520837,6.02812887113]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.90201297326,5.51633520837,5.25676532866]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.74036810118,5.51633520837,4.32567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.40430504911,5.51633520837,3.26315640885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.87365042885,5.51633520837,2.10148582972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-40,rx=-36,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.13414341855,5.51633520837,0.875962667065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.17786907053,5.51633520837,-0.376176177971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.00349880298,5.51633520837,-1.61688510019]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.61633076824,5.51633520837,-2.80846578683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.02812887113,5.51633520837,-3.91471266169]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.25676532866,5.51633520837,-4.90201297326]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.32567763172,5.51633520837,-5.74036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.26315640885,5.51633520837,-6.40430504911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.10148582972,5.51633520837,-6.87365042885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-40,rx=-36,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.875962667065,5.51633520837,-7.13414341855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.399450672471,4.8692733781,-7.62197288143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.71692382028,4.8692733781,-7.43681410554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.98222910662,4.8692733781,-7.02569149626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.15692087063,4.8692733781,-6.40109680604]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.2053066975,4.8692733781,-5.58200802848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.09553191437,4.8692733781,-4.5933127616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.80054747851,4.8692733781,-3.4650520108]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.29893184876,4.8692733781,-2.23150740804]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.57554186822,4.8692733781,-0.930159581891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.62197288143,4.8692733781,0.399450672471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.43681410554,4.8692733781,1.71692382028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.06222934975,4.8692733781,7.55815455343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.35855146384,4.8692733781,7.25887501183]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.58321018518,4.8692733781,6.73903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.69899487824,4.8692733781,6.01443917412]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.67200298973,4.8692733781,5.10709443122]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.47267016055,4.8692733781,4.04457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.07666852387,4.8692733781,2.85915967519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.46564589506,4.8692733781,1.5868720221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.62778339353,4.8692733781,0.266368065618]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.11603726852,4.18591449766,-7.9410177895]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.47802542266,4.18591449766,-7.62657804802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.76472002827,4.18591449766,-7.08040859178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.93702552086,4.18591449766,-6.31910450335]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.95932199125,4.18591449766,-5.3657976222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.80054747851,4.18591449766,-4.24945369552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.43514177187,4.18591449766,-3.00399226864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.84382304486,4.18591449766,-1.66725605676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.01417372379,4.18591449766,-0.279861113275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.399450672471,4.8692733781,7.62197288143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.71692382028,4.8692733781,7.43681410554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.98222910662,4.8692733781,7.02569149626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.15692087063,4.8692733781,6.40109680604]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.2053066975,4.8692733781,5.58200802848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.09553191437,4.8692733781,4.5933127616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.80054747851,4.8692733781,3.4650520108]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.29893184876,4.8692733781,2.23150740804]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-35,rx=-31,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.57554186822,4.8692733781,0.930159581891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.419685106159,4.18591449766,-8.00806887642]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.80389571339,4.18591449766,-7.81353076228]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.13329586219,4.18591449766,-7.38158246976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.36749240173,4.18591449766,-6.72534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.46898489471,4.18591449766,-5.86476827669]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.40430504911,4.18591449766,-4.82599000785]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.14503363532,4.18591449766,-3.64057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.66866399008,4.18591449766,-2.34454586756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-30,rx=-26,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.95928587003,4.18591449766,-0.977277420653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.73903822617,4.8692733781,3.58321018518]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.01443917412,4.8692733781,4.69899487824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.10709443122,4.8692733781,5.67200298973]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.04457320835,4.8692733781,6.47267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.85915967519,4.8692733781,7.07666852387]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.5868720221,4.8692733781,7.46564589506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.266368065618,4.8692733781,7.62778339353]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.06222934975,4.8692733781,7.55815455343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.35855146384,4.8692733781,7.25887501183]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.58321018518,4.8692733781,6.73903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.69899487824,4.8692733781,6.01443917412]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.67200298973,4.8692733781,5.10709443122]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.47267016055,4.8692733781,4.04457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.07666852387,4.8692733781,2.85915967519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.46564589506,4.8692733781,1.5868720221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.62778339353,4.8692733781,0.266368065618]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.55815455343,4.8692733781,-1.06222934975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.25887501183,4.8692733781,-2.35855146384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.73903822617,4.8692733781,-3.58321018518]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.01443917412,4.8692733781,-4.69899487824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.10709443122,4.8692733781,-5.67200298973]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.04457320835,4.8692733781,-6.47267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.85915967519,4.8692733781,-7.07666852387]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.5868720221,4.8692733781,-7.46564589506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.266368065618,4.8692733781,-7.62778339353]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.11603726852,4.18591449766,-7.9410177895]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.47802542266,4.18591449766,-7.62657804802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.76472002827,4.18591449766,-7.08040859178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.93702552086,4.18591449766,-6.31910450335]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.95932199125,4.18591449766,-5.3657976222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.80054747851,4.18591449766,-4.24945369552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.43514177187,4.18591449766,-3.00399226864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.84382304486,4.18591449766,-1.66725605676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.01417372379,4.18591449766,-0.279861113275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.9410177895,4.18591449766,1.11603726852]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.62657804802,4.18591449766,2.47802542266]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.08040859178,4.18591449766,3.76472002827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.02569149626,4.8692733781,2.98222910662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.40109680604,4.8692733781,4.15692087063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.58200802848,4.8692733781,5.2053066975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.5933127616,4.8692733781,6.09553191437]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.4650520108,4.8692733781,6.80054747851]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.23150740804,4.8692733781,7.29893184876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-35,rx=-31,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.930159581891,4.8692733781,7.57554186822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.399450672471,4.8692733781,7.62197288143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.71692382028,4.8692733781,7.43681410554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.98222910662,4.8692733781,7.02569149626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.15692087063,4.8692733781,6.40109680604]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.2053066975,4.8692733781,5.58200802848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.09553191437,4.8692733781,4.5933127616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.80054747851,4.8692733781,3.4650520108]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.29893184876,4.8692733781,2.23150740804]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.57554186822,4.8692733781,0.930159581891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.62197288143,4.8692733781,-0.399450672471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.43681410554,4.8692733781,-1.71692382028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.02569149626,4.8692733781,-2.98222910662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.40109680604,4.8692733781,-4.15692087063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.58200802848,4.8692733781,-5.2053066975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.5933127616,4.8692733781,-6.09553191437]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.4650520108,4.8692733781,-6.80054747851]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.23150740804,4.8692733781,-7.29893184876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-35,rx=-31,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.930159581891,4.8692733781,-7.57554186822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.419685106159,4.18591449766,-8.00806887642]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.80389571339,4.18591449766,-7.81353076228]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.13329586219,4.18591449766,-7.38158246976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.36749240173,4.18591449766,-6.72534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.46898489471,4.18591449766,-5.86476827669]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.40430504911,4.18591449766,-4.82599000785]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.14503363532,4.18591449766,-3.64057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.66866399008,4.18591449766,-2.34454586756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.95928587003,4.18591449766,-0.977277420653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.00806887642,4.18591449766,0.419685106159]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.81353076228,4.18591449766,1.80389571339]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.38158246976,4.18591449766,3.13329586219]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.73903822617,4.8692733781,3.58321018518]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.01443917412,4.8692733781,4.69899487824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.10709443122,4.8692733781,5.67200298973]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.04457320835,4.8692733781,6.47267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.85915967519,4.8692733781,7.07666852387]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.5868720221,4.8692733781,7.46564589506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.266368065618,4.8692733781,7.62778339353]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.55815455343,4.8692733781,-1.06222934975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.25887501183,4.8692733781,-2.35855146384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.73903822617,4.8692733781,-3.58321018518]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.01443917412,4.8692733781,-4.69899487824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.10709443122,4.8692733781,-5.67200298973]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.04457320835,4.8692733781,-6.47267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.85915967519,4.8692733781,-7.07666852387]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.5868720221,4.8692733781,-7.46564589506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.266368065618,4.8692733781,-7.62778339353]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.9410177895,4.18591449766,1.11603726852]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.62657804802,4.18591449766,2.47802542266]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.08040859178,4.18591449766,3.76472002827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.02569149626,4.8692733781,2.98222910662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.40109680604,4.8692733781,4.15692087063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.58200802848,4.8692733781,5.2053066975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.5933127616,4.8692733781,6.09553191437]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.4650520108,4.8692733781,6.80054747851]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.23150740804,4.8692733781,7.29893184876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-35,rx=-31,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.930159581891,4.8692733781,7.57554186822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.62197288143,4.8692733781,-0.399450672471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.43681410554,4.8692733781,-1.71692382028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.02569149626,4.8692733781,-2.98222910662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.40109680604,4.8692733781,-4.15692087063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.58200802848,4.8692733781,-5.2053066975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.5933127616,4.8692733781,-6.09553191437]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.4650520108,4.8692733781,-6.80054747851]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.23150740804,4.8692733781,-7.29893184876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-35,rx=-31,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.930159581891,4.8692733781,-7.57554186822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.00806887642,4.18591449766,0.419685106159]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.81353076228,4.18591449766,1.80389571339]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.38158246976,4.18591449766,3.13329586219]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.73903822617,4.8692733781,3.58321018518]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.01443917412,4.8692733781,4.69899487824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.10709443122,4.8692733781,5.67200298973]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.04457320835,4.8692733781,6.47267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.85915967519,4.8692733781,7.07666852387]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.5868720221,4.8692733781,7.46564589506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.266368065618,4.8692733781,7.62778339353]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.06222934975,4.8692733781,7.55815455343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.35855146384,4.8692733781,7.25887501183]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.58321018518,4.8692733781,6.73903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.69899487824,4.8692733781,6.01443917412]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.67200298973,4.8692733781,5.10709443122]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.47267016055,4.8692733781,4.04457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.07666852387,4.8692733781,2.85915967519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.46564589506,4.8692733781,1.5868720221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.62778339353,4.8692733781,0.266368065618]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.55815455343,4.8692733781,-1.06222934975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.25887501183,4.8692733781,-2.35855146384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.73903822617,4.8692733781,-3.58321018518]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.01443917412,4.8692733781,-4.69899487824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.10709443122,4.8692733781,-5.67200298973]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.04457320835,4.8692733781,-6.47267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.85915967519,4.8692733781,-7.07666852387]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.5868720221,4.8692733781,-7.46564589506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.266368065618,4.8692733781,-7.62778339353]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.11603726852,4.18591449766,-7.9410177895]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.47802542266,4.18591449766,-7.62657804802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.76472002827,4.18591449766,-7.08040859178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.93702552086,4.18591449766,-6.31910450335]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.95932199125,4.18591449766,-5.3657976222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.80054747851,4.18591449766,-4.24945369552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.43514177187,4.18591449766,-3.00399226864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.84382304486,4.18591449766,-1.66725605676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.01417372379,4.18591449766,-0.279861113275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.9410177895,4.18591449766,1.11603726852]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.62657804802,4.18591449766,2.47802542266]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.08040859178,4.18591449766,3.76472002827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.02569149626,4.8692733781,2.98222910662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.40109680604,4.8692733781,4.15692087063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.58200802848,4.8692733781,5.2053066975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.5933127616,4.8692733781,6.09553191437]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.4650520108,4.8692733781,6.80054747851]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.23150740804,4.8692733781,7.29893184876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.930159581891,4.8692733781,7.57554186822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.399450672471,4.8692733781,7.62197288143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.71692382028,4.8692733781,7.43681410554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.98222910662,4.8692733781,7.02569149626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.15692087063,4.8692733781,6.40109680604]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.2053066975,4.8692733781,5.58200802848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.09553191437,4.8692733781,4.5933127616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.80054747851,4.8692733781,3.4650520108]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.29893184876,4.8692733781,2.23150740804]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-35,rx=-31,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.57554186822,4.8692733781,0.930159581891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.62197288143,4.8692733781,-0.399450672471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.43681410554,4.8692733781,-1.71692382028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.02569149626,4.8692733781,-2.98222910662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.40109680604,4.8692733781,-4.15692087063]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.58200802848,4.8692733781,-5.2053066975]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.5933127616,4.8692733781,-6.09553191437]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.4650520108,4.8692733781,-6.80054747851]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.23150740804,4.8692733781,-7.29893184876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-35,rx=-31,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.930159581891,4.8692733781,-7.57554186822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.419685106159,4.18591449766,-8.00806887642]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.80389571339,4.18591449766,-7.81353076228]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.13329586219,4.18591449766,-7.38158246976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.36749240173,4.18591449766,-6.72534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.46898489471,4.18591449766,-5.86476827669]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.40430504911,4.18591449766,-4.82599000785]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.14503363532,4.18591449766,-3.64057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.66866399008,4.18591449766,-2.34454586756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.95928587003,4.18591449766,-0.977277420653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.00806887642,4.18591449766,0.419685106159]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.81353076228,4.18591449766,1.80389571339]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.38158246976,4.18591449766,3.13329586219]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.11603726852,4.18591449766,7.9410177895]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.47802542266,4.18591449766,7.62657804802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.76472002827,4.18591449766,7.08040859178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.93702552086,4.18591449766,6.31910450335]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.95932199125,4.18591449766,5.3657976222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.80054747851,4.18591449766,4.24945369552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.43514177187,4.18591449766,3.00399226864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.84382304486,4.18591449766,1.66725605676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.01417372379,4.18591449766,0.279861113275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.1613514698,3.47145934074,-8.26344508527]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.57864011174,3.47145934074,-7.9362382202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.91757807874,3.47145934074,-7.36789277275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.13748241821,3.47145934074,-6.57567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.20128695409,3.47145934074,-5.58366385331]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.07666852387,3.47145934074,-4.42199327419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.73702910152,3.47145934074,-3.12596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.16230396505,3.47145934074,-1.73495126612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.33957135293,3.47145934074,-0.291224248876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.419685106159,4.18591449766,8.00806887642]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.80389571339,4.18591449766,7.81353076228]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.13329586219,4.18591449766,7.38158246976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.36749240173,4.18591449766,6.72534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.46898489471,4.18591449766,5.86476827669]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.40430504911,4.18591449766,4.82599000785]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.14503363532,4.18591449766,3.64057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.66866399008,4.18591449766,2.34454586756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-30,rx=-26,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.95928587003,4.18591449766,0.977277420653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.436725482776,3.47145934074,-8.33321863186]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.8771388709,3.47145934074,-8.13078173198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.26051634431,3.47145934074,-7.68129514354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.54482467849,3.47145934074,-6.99841628909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.69104081462,3.47145934074,-6.10289409707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.6643375554,3.47145934074,-5.02193855612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.43514177187,3.47145934074,-3.78839395337]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.98003296797,3.47145934074,-2.43974091736]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-25,rx=-21,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.28245490043,3.47145934074,-1.01695758815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.31910450335,4.18591449766,4.93702552086]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.3657976222,4.18591449766,5.95932199125]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.24945369552,4.18591449766,6.80054747851]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.00399226864,4.18591449766,7.43514177187]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.66725605676,4.18591449766,7.84382304486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.279861113275,4.18591449766,8.01417372379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.11603726852,4.18591449766,7.9410177895]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.47802542266,4.18591449766,7.62657804802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.76472002827,4.18591449766,7.08040859178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.93702552086,4.18591449766,6.31910450335]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.95932199125,4.18591449766,5.3657976222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.80054747851,4.18591449766,4.24945369552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.43514177187,4.18591449766,3.00399226864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.84382304486,4.18591449766,1.66725605676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.01417372379,4.18591449766,0.279861113275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.9410177895,4.18591449766,-1.11603726852]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.62657804802,4.18591449766,-2.47802542266]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.08040859178,4.18591449766,-3.76472002827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.31910450335,4.18591449766,-4.93702552086]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.3657976222,4.18591449766,-5.95932199125]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.24945369552,4.18591449766,-6.80054747851]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.00399226864,4.18591449766,-7.43514177187]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.66725605676,4.18591449766,-7.84382304486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.279861113275,4.18591449766,-8.01417372379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.1613514698,3.47145934074,-8.26344508527]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.57864011174,3.47145934074,-7.9362382202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.91757807874,3.47145934074,-7.36789277275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.13748241821,3.47145934074,-6.57567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.20128695409,3.47145934074,-5.58366385331]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.07666852387,3.47145934074,-4.42199327419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.73702910152,3.47145934074,-3.12596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.16230396505,3.47145934074,-1.73495126612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.33957135293,3.47145934074,-0.291224248876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.26344508527,3.47145934074,1.1613514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.9362382202,3.47145934074,2.57864011174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.36789277275,3.47145934074,3.91757807874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.57567763172,3.47145934074,5.13748241821]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.72534852916,4.18591449766,4.36749240173]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.86476827669,4.18591449766,5.46898489471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.82599000785,4.18591449766,6.40430504911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.64057647469,4.18591449766,7.14503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.34454586756,4.18591449766,7.66866399008]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-30,rx=-26,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.977277420653,4.18591449766,7.95928587003]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.419685106159,4.18591449766,8.00806887642]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.80389571339,4.18591449766,7.81353076228]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.13329586219,4.18591449766,7.38158246976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.36749240173,4.18591449766,6.72534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.46898489471,4.18591449766,5.86476827669]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.40430504911,4.18591449766,4.82599000785]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.14503363532,4.18591449766,3.64057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.66866399008,4.18591449766,2.34454586756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.95928587003,4.18591449766,0.977277420653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.00806887642,4.18591449766,-0.419685106159]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.81353076228,4.18591449766,-1.80389571339]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.38158246976,4.18591449766,-3.13329586219]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.72534852916,4.18591449766,-4.36749240173]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.86476827669,4.18591449766,-5.46898489471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.82599000785,4.18591449766,-6.40430504911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.64057647469,4.18591449766,-7.14503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.34454586756,4.18591449766,-7.66866399008]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-30,rx=-26,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.977277420653,4.18591449766,-7.95928587003]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.436725482776,3.47145934074,-8.33321863186]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.8771388709,3.47145934074,-8.13078173198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.26051634431,3.47145934074,-7.68129514354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.54482467849,3.47145934074,-6.99841628909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.69104081462,3.47145934074,-6.10289409707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.6643375554,3.47145934074,-5.02193855612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.43514177187,3.47145934074,-3.78839395337]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.98003296797,3.47145934074,-2.43974091736]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.28245490043,3.47145934074,-1.01695758815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.33321863186,3.47145934074,0.436725482776]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.13078173198,3.47145934074,1.8771388709]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.68129514354,3.47145934074,3.26051634431]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.99841628909,3.47145934074,4.54482467849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.31910450335,4.18591449766,4.93702552086]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.3657976222,4.18591449766,5.95932199125]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.24945369552,4.18591449766,6.80054747851]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.00399226864,4.18591449766,7.43514177187]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.66725605676,4.18591449766,7.84382304486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.279861113275,4.18591449766,8.01417372379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.9410177895,4.18591449766,-1.11603726852]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.62657804802,4.18591449766,-2.47802542266]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.08040859178,4.18591449766,-3.76472002827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.31910450335,4.18591449766,-4.93702552086]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.3657976222,4.18591449766,-5.95932199125]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.24945369552,4.18591449766,-6.80054747851]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.00399226864,4.18591449766,-7.43514177187]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.66725605676,4.18591449766,-7.84382304486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.279861113275,4.18591449766,-8.01417372379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.26344508527,3.47145934074,1.1613514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.9362382202,3.47145934074,2.57864011174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.36789277275,3.47145934074,3.91757807874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.57567763172,3.47145934074,5.13748241821]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.72534852916,4.18591449766,4.36749240173]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.86476827669,4.18591449766,5.46898489471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.82599000785,4.18591449766,6.40430504911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.64057647469,4.18591449766,7.14503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.34454586756,4.18591449766,7.66866399008]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-30,rx=-26,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.977277420653,4.18591449766,7.95928587003]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.00806887642,4.18591449766,-0.419685106159]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.81353076228,4.18591449766,-1.80389571339]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.38158246976,4.18591449766,-3.13329586219]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.72534852916,4.18591449766,-4.36749240173]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.86476827669,4.18591449766,-5.46898489471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.82599000785,4.18591449766,-6.40430504911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.64057647469,4.18591449766,-7.14503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.34454586756,4.18591449766,-7.66866399008]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-30,rx=-26,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.977277420653,4.18591449766,-7.95928587003]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.33321863186,3.47145934074,0.436725482776]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.13078173198,3.47145934074,1.8771388709]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.68129514354,3.47145934074,3.26051634431]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.99841628909,3.47145934074,4.54482467849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.31910450335,4.18591449766,4.93702552086]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.3657976222,4.18591449766,5.95932199125]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.24945369552,4.18591449766,6.80054747851]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.00399226864,4.18591449766,7.43514177187]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.66725605676,4.18591449766,7.84382304486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.279861113275,4.18591449766,8.01417372379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.11603726852,4.18591449766,7.9410177895]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.47802542266,4.18591449766,7.62657804802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.76472002827,4.18591449766,7.08040859178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.93702552086,4.18591449766,6.31910450335]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.95932199125,4.18591449766,5.3657976222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.80054747851,4.18591449766,4.24945369552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.43514177187,4.18591449766,3.00399226864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.84382304486,4.18591449766,1.66725605676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.01417372379,4.18591449766,0.279861113275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.9410177895,4.18591449766,-1.11603726852]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.62657804802,4.18591449766,-2.47802542266]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.08040859178,4.18591449766,-3.76472002827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.31910450335,4.18591449766,-4.93702552086]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.3657976222,4.18591449766,-5.95932199125]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.24945369552,4.18591449766,-6.80054747851]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.00399226864,4.18591449766,-7.43514177187]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.66725605676,4.18591449766,-7.84382304486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.279861113275,4.18591449766,-8.01417372379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.1613514698,3.47145934074,-8.26344508527]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.57864011174,3.47145934074,-7.9362382202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.91757807874,3.47145934074,-7.36789277275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.13748241821,3.47145934074,-6.57567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.20128695409,3.47145934074,-5.58366385331]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.07666852387,3.47145934074,-4.42199327419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.73702910152,3.47145934074,-3.12596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.16230396505,3.47145934074,-1.73495126612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.33957135293,3.47145934074,-0.291224248876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.26344508527,3.47145934074,1.1613514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.9362382202,3.47145934074,2.57864011174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.36789277275,3.47145934074,3.91757807874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.57567763172,3.47145934074,5.13748241821]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.72534852916,4.18591449766,4.36749240173]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.86476827669,4.18591449766,5.46898489471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.82599000785,4.18591449766,6.40430504911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.64057647469,4.18591449766,7.14503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.34454586756,4.18591449766,7.66866399008]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.977277420653,4.18591449766,7.95928587003]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.419685106159,4.18591449766,8.00806887642]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.80389571339,4.18591449766,7.81353076228]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.13329586219,4.18591449766,7.38158246976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.36749240173,4.18591449766,6.72534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.46898489471,4.18591449766,5.86476827669]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.40430504911,4.18591449766,4.82599000785]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.14503363532,4.18591449766,3.64057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.66866399008,4.18591449766,2.34454586756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-30,rx=-26,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.95928587003,4.18591449766,0.977277420653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.00806887642,4.18591449766,-0.419685106159]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.81353076228,4.18591449766,-1.80389571339]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.38158246976,4.18591449766,-3.13329586219]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.72534852916,4.18591449766,-4.36749240173]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.86476827669,4.18591449766,-5.46898489471]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.82599000785,4.18591449766,-6.40430504911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.64057647469,4.18591449766,-7.14503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.34454586756,4.18591449766,-7.66866399008]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-30,rx=-26,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.977277420653,4.18591449766,-7.95928587003]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.436725482776,3.47145934074,-8.33321863186]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.8771388709,3.47145934074,-8.13078173198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.26051634431,3.47145934074,-7.68129514354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.54482467849,3.47145934074,-6.99841628909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.69104081462,3.47145934074,-6.10289409707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.6643375554,3.47145934074,-5.02193855612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.43514177187,3.47145934074,-3.78839395337]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.98003296797,3.47145934074,-2.43974091736]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.28245490043,3.47145934074,-1.01695758815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.33321863186,3.47145934074,0.436725482776]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.13078173198,3.47145934074,1.8771388709]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.68129514354,3.47145934074,3.26051634431]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.99841628909,3.47145934074,4.54482467849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.1613514698,3.47145934074,8.26344508527]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.57864011174,3.47145934074,7.9362382202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.91757807874,3.47145934074,7.36789277275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.13748241821,3.47145934074,6.57567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.20128695409,3.47145934074,5.58366385331]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.07666852387,3.47145934074,4.42199327419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.73702910152,3.47145934074,3.12596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.16230396505,3.47145934074,1.73495126612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.33957135293,3.47145934074,0.291224248876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.19782708515,2.7313453425,-8.52298257434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.65962979255,2.7313453425,-8.1854988275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.04062099453,2.7313453425,-7.59930284085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.29883997225,2.7313453425,-6.78220588282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.39605637876,2.7313453425,-5.75903503099]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.29893184876,2.7313453425,-4.56087881396]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.98003296797,2.7313453425,-3.22414260209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.41866482354,2.7313453425,-1.78944244874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.6014998085,2.7313453425,-0.300370992096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.436725482776,3.47145934074,8.33321863186]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.8771388709,3.47145934074,8.13078173198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.26051634431,3.47145934074,7.68129514354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.54482467849,3.47145934074,6.99841628909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.69104081462,3.47145934074,6.10289409707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.6643375554,3.47145934074,5.02193855612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.43514177187,3.47145934074,3.78839395337]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.98003296797,3.47145934074,2.43974091736]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-25,rx=-21,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.28245490043,3.47145934074,1.01695758815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.450442114767,2.7313453425,-8.59494756178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.93609586815,2.7313453425,-8.3861525432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.36292232829,2.7313453425,-7.92254852319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.68756809521,2.7313453425,-7.21822187531]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.86978447758,2.7313453425,-6.29457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.87365042885,2.7313453425,-5.17966711965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.66866399008,2.7313453425,-3.90737946657]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.2306690765,2.7313453425,-2.51636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-20,rx=-16,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54258944795,2.7313453425,-1.04889809434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.58366385331,3.47145934074,6.20128695409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.42199327419,3.47145934074,7.07666852387]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.12596266707,3.47145934074,7.73702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.73495126612,3.47145934074,8.16230396505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.291224248876,3.47145934074,8.33957135293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.1613514698,3.47145934074,8.26344508527]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.57864011174,3.47145934074,7.9362382202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.91757807874,3.47145934074,7.36789277275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.13748241821,3.47145934074,6.57567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.20128695409,3.47145934074,5.58366385331]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.07666852387,3.47145934074,4.42199327419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.73702910152,3.47145934074,3.12596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.16230396505,3.47145934074,1.73495126612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.33957135293,3.47145934074,0.291224248876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.26344508527,3.47145934074,-1.1613514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.9362382202,3.47145934074,-2.57864011174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.36789277275,3.47145934074,-3.91757807874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.57567763172,3.47145934074,-5.13748241821]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.58366385331,3.47145934074,-6.20128695409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.42199327419,3.47145934074,-7.07666852387]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.12596266707,3.47145934074,-7.73702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.73495126612,3.47145934074,-8.16230396505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.291224248876,3.47145934074,-8.33957135293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.19782708515,2.7313453425,-8.52298257434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.65962979255,2.7313453425,-8.1854988275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.04062099453,2.7313453425,-7.59930284085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.29883997225,2.7313453425,-6.78220588282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.39605637876,2.7313453425,-5.75903503099]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.29893184876,2.7313453425,-4.56087881396]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.98003296797,2.7313453425,-3.22414260209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.41866482354,2.7313453425,-1.78944244874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.6014998085,2.7313453425,-0.300370992096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.52298257434,2.7313453425,1.19782708515]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.1854988275,2.7313453425,2.65962979255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.59930284085,2.7313453425,4.04062099453]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.78220588282,2.7313453425,5.29883997225]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.75903503099,2.7313453425,6.39605637876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.10289409707,3.47145934074,5.69104081462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.02193855612,3.47145934074,6.6643375554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.78839395337,3.47145934074,7.43514177187]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.43974091736,3.47145934074,7.98003296797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-25,rx=-21,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.01695758815,3.47145934074,8.28245490043]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.436725482776,3.47145934074,8.33321863186]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.8771388709,3.47145934074,8.13078173198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.26051634431,3.47145934074,7.68129514354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.54482467849,3.47145934074,6.99841628909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.69104081462,3.47145934074,6.10289409707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.6643375554,3.47145934074,5.02193855612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.43514177187,3.47145934074,3.78839395337]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.98003296797,3.47145934074,2.43974091736]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.28245490043,3.47145934074,1.01695758815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.33321863186,3.47145934074,-0.436725482776]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.13078173198,3.47145934074,-1.8771388709]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.68129514354,3.47145934074,-3.26051634431]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.99841628909,3.47145934074,-4.54482467849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.10289409707,3.47145934074,-5.69104081462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.02193855612,3.47145934074,-6.6643375554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.78839395337,3.47145934074,-7.43514177187]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.43974091736,3.47145934074,-7.98003296797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-25,rx=-21,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.01695758815,3.47145934074,-8.28245490043]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.450442114767,2.7313453425,-8.59494756178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.93609586815,2.7313453425,-8.3861525432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.36292232829,2.7313453425,-7.92254852319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.68756809521,2.7313453425,-7.21822187531]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.86978447758,2.7313453425,-6.29457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.87365042885,2.7313453425,-5.17966711965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.66866399008,2.7313453425,-3.90737946657]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.2306690765,2.7313453425,-2.51636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54258944795,2.7313453425,-1.04889809434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.59494756178,2.7313453425,0.450442114767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.3861525432,2.7313453425,1.93609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.92254852319,2.7313453425,3.36292232829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.21822187531,2.7313453425,4.68756809521]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.29457320835,2.7313453425,5.86978447758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.58366385331,3.47145934074,6.20128695409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.42199327419,3.47145934074,7.07666852387]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.12596266707,3.47145934074,7.73702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.73495126612,3.47145934074,8.16230396505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.291224248876,3.47145934074,8.33957135293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.26344508527,3.47145934074,-1.1613514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.9362382202,3.47145934074,-2.57864011174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.36789277275,3.47145934074,-3.91757807874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.57567763172,3.47145934074,-5.13748241821]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.58366385331,3.47145934074,-6.20128695409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.42199327419,3.47145934074,-7.07666852387]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.12596266707,3.47145934074,-7.73702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.73495126612,3.47145934074,-8.16230396505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.291224248876,3.47145934074,-8.33957135293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.52298257434,2.7313453425,1.19782708515]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.1854988275,2.7313453425,2.65962979255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.59930284085,2.7313453425,4.04062099453]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.78220588282,2.7313453425,5.29883997225]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.75903503099,2.7313453425,6.39605637876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.10289409707,3.47145934074,5.69104081462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.02193855612,3.47145934074,6.6643375554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.78839395337,3.47145934074,7.43514177187]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.43974091736,3.47145934074,7.98003296797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-25,rx=-21,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.01695758815,3.47145934074,8.28245490043]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.33321863186,3.47145934074,-0.436725482776]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.13078173198,3.47145934074,-1.8771388709]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.68129514354,3.47145934074,-3.26051634431]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.99841628909,3.47145934074,-4.54482467849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.10289409707,3.47145934074,-5.69104081462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.02193855612,3.47145934074,-6.6643375554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.78839395337,3.47145934074,-7.43514177187]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.43974091736,3.47145934074,-7.98003296797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-25,rx=-21,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.01695758815,3.47145934074,-8.28245490043]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.59494756178,2.7313453425,0.450442114767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.3861525432,2.7313453425,1.93609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.92254852319,2.7313453425,3.36292232829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.21822187531,2.7313453425,4.68756809521]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.29457320835,2.7313453425,5.86978447758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.58366385331,3.47145934074,6.20128695409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.42199327419,3.47145934074,7.07666852387]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.12596266707,3.47145934074,7.73702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.73495126612,3.47145934074,8.16230396505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.291224248876,3.47145934074,8.33957135293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.1613514698,3.47145934074,8.26344508527]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.57864011174,3.47145934074,7.9362382202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.91757807874,3.47145934074,7.36789277275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.13748241821,3.47145934074,6.57567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.20128695409,3.47145934074,5.58366385331]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.07666852387,3.47145934074,4.42199327419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.73702910152,3.47145934074,3.12596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.16230396505,3.47145934074,1.73495126612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.33957135293,3.47145934074,0.291224248876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.26344508527,3.47145934074,-1.1613514698]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.9362382202,3.47145934074,-2.57864011174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.36789277275,3.47145934074,-3.91757807874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.57567763172,3.47145934074,-5.13748241821]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.58366385331,3.47145934074,-6.20128695409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.42199327419,3.47145934074,-7.07666852387]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.12596266707,3.47145934074,-7.73702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.73495126612,3.47145934074,-8.16230396505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.291224248876,3.47145934074,-8.33957135293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.19782708515,2.7313453425,-8.52298257434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.65962979255,2.7313453425,-8.1854988275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.04062099453,2.7313453425,-7.59930284085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.29883997225,2.7313453425,-6.78220588282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.39605637876,2.7313453425,-5.75903503099]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.29893184876,2.7313453425,-4.56087881396]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.98003296797,2.7313453425,-3.22414260209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.41866482354,2.7313453425,-1.78944244874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.6014998085,2.7313453425,-0.300370992096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.52298257434,2.7313453425,1.19782708515]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.1854988275,2.7313453425,2.65962979255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.59930284085,2.7313453425,4.04062099453]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.78220588282,2.7313453425,5.29883997225]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.75903503099,2.7313453425,6.39605637876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.10289409707,3.47145934074,5.69104081462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.02193855612,3.47145934074,6.6643375554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.78839395337,3.47145934074,7.43514177187]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.43974091736,3.47145934074,7.98003296797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.01695758815,3.47145934074,8.28245490043]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.436725482776,3.47145934074,8.33321863186]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.8771388709,3.47145934074,8.13078173198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.26051634431,3.47145934074,7.68129514354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.54482467849,3.47145934074,6.99841628909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.69104081462,3.47145934074,6.10289409707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.6643375554,3.47145934074,5.02193855612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.43514177187,3.47145934074,3.78839395337]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.98003296797,3.47145934074,2.43974091736]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-25,rx=-21,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.28245490043,3.47145934074,1.01695758815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.33321863186,3.47145934074,-0.436725482776]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.13078173198,3.47145934074,-1.8771388709]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.68129514354,3.47145934074,-3.26051634431]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.99841628909,3.47145934074,-4.54482467849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.10289409707,3.47145934074,-5.69104081462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.02193855612,3.47145934074,-6.6643375554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.78839395337,3.47145934074,-7.43514177187]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.43974091736,3.47145934074,-7.98003296797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-25,rx=-21,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.01695758815,3.47145934074,-8.28245490043]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.450442114767,2.7313453425,-8.59494756178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.93609586815,2.7313453425,-8.3861525432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.36292232829,2.7313453425,-7.92254852319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.68756809521,2.7313453425,-7.21822187531]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.86978447758,2.7313453425,-6.29457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.87365042885,2.7313453425,-5.17966711965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.66866399008,2.7313453425,-3.90737946657]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.2306690765,2.7313453425,-2.51636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54258944795,2.7313453425,-1.04889809434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.59494756178,2.7313453425,0.450442114767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.3861525432,2.7313453425,1.93609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.92254852319,2.7313453425,3.36292232829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.21822187531,2.7313453425,4.68756809521]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.29457320835,2.7313453425,5.86978447758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.19782708515,2.7313453425,8.52298257434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.65962979255,2.7313453425,8.1854988275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.04062099453,2.7313453425,7.59930284085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.29883997225,2.7313453425,6.78220588282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.39605637876,2.7313453425,5.75903503099]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.29893184876,2.7313453425,4.56087881396]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.98003296797,2.7313453425,3.22414260209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.41866482354,2.7313453425,1.78944244874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.6014998085,2.7313453425,0.300370992096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.22518651312,1.97120521736,-8.71765501971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.7203780847,1.97120521736,-8.37246284619]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.13291234477,1.97120521736,-7.77287762576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.41987015459,1.97120521736,-6.93711745194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.54214795235,1.97120521736,-5.89057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.46564589506,1.97120521736,-4.66505331203]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.16230396505,1.97120521736,-3.29778486512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.61095455939,1.97120521736,-1.83031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.7979656568,1.97120521736,-0.307231730697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.450442114767,2.7313453425,8.59494756178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.93609586815,2.7313453425,8.3861525432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.36292232829,2.7313453425,7.92254852319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.68756809521,2.7313453425,7.21822187531]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.86978447758,2.7313453425,6.29457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.87365042885,2.7313453425,5.17966711965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.66866399008,2.7313453425,3.90737946657]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.2306690765,2.7313453425,2.51636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-20,rx=-16,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54258944795,2.7313453425,1.04889809434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.46073061028,1.97120521736,-8.79126375098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.9803180068,1.97120521736,-8.57769966987]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.43973444277,1.97120521736,-8.10350652481]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.79463628829,1.97120521736,-7.38309243458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.0038555364,1.97120521736,-6.43834681674]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.03065067212,1.97120521736,-5.29797528884]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.84382304486,1.97120521736,-3.99662746269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.41866482354,1.97120521736,-2.57384413347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-15,rx=-11,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.73770973161,1.97120521736,-1.07285585269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.56087881396,2.7313453425,7.29893184876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.22414260209,2.7313453425,7.98003296797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.78944244874,2.7313453425,8.41866482354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.300370992096,2.7313453425,8.6014998085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.19782708515,2.7313453425,8.52298257434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.65962979255,2.7313453425,8.1854988275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.04062099453,2.7313453425,7.59930284085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.29883997225,2.7313453425,6.78220588282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.39605637876,2.7313453425,5.75903503099]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.29893184876,2.7313453425,4.56087881396]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.98003296797,2.7313453425,3.22414260209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.41866482354,2.7313453425,1.78944244874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.6014998085,2.7313453425,0.300370992096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.52298257434,2.7313453425,-1.19782708515]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.1854988275,2.7313453425,-2.65962979255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.59930284085,2.7313453425,-4.04062099453]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.78220588282,2.7313453425,-5.29883997225]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.75903503099,2.7313453425,-6.39605637876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.56087881396,2.7313453425,-7.29893184876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.22414260209,2.7313453425,-7.98003296797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.78944244874,2.7313453425,-8.41866482354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.300370992096,2.7313453425,-8.6014998085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.22518651312,1.97120521736,-8.71765501971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.7203780847,1.97120521736,-8.37246284619]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.13291234477,1.97120521736,-7.77287762576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.41987015459,1.97120521736,-6.93711745194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.54214795235,1.97120521736,-5.89057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.46564589506,1.97120521736,-4.66505331203]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.16230396505,1.97120521736,-3.29778486512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.61095455939,1.97120521736,-1.83031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.7979656568,1.97120521736,-0.307231730697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.71765501971,1.97120521736,1.22518651312]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.37246284619,1.97120521736,2.7203780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.77287762576,1.97120521736,4.13291234477]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.93711745194,1.97120521736,5.41987015459]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.89057647469,1.97120521736,6.54214795235]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.66505331203,1.97120521736,7.46564589506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.17966711965,2.7313453425,6.87365042885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.90737946657,2.7313453425,7.66866399008]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.51636806562,2.7313453425,8.2306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-20,rx=-16,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.04889809434,2.7313453425,8.54258944795]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.450442114767,2.7313453425,8.59494756178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.93609586815,2.7313453425,8.3861525432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.36292232829,2.7313453425,7.92254852319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.68756809521,2.7313453425,7.21822187531]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.86978447758,2.7313453425,6.29457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.87365042885,2.7313453425,5.17966711965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.66866399008,2.7313453425,3.90737946657]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.2306690765,2.7313453425,2.51636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54258944795,2.7313453425,1.04889809434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.59494756178,2.7313453425,-0.450442114767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.3861525432,2.7313453425,-1.93609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.92254852319,2.7313453425,-3.36292232829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.21822187531,2.7313453425,-4.68756809521]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.29457320835,2.7313453425,-5.86978447758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.17966711965,2.7313453425,-6.87365042885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.90737946657,2.7313453425,-7.66866399008]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.51636806562,2.7313453425,-8.2306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-20,rx=-16,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.04889809434,2.7313453425,-8.54258944795]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.46073061028,1.97120521736,-8.79126375098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.9803180068,1.97120521736,-8.57769966987]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.43973444277,1.97120521736,-8.10350652481]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.79463628829,1.97120521736,-7.38309243458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.0038555364,1.97120521736,-6.43834681674]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.03065067212,1.97120521736,-5.29797528884]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.84382304486,1.97120521736,-3.99662746269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.41866482354,1.97120521736,-2.57384413347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.73770973161,1.97120521736,-1.07285585269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.79126375098,1.97120521736,0.46073061028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.57769966987,1.97120521736,1.9803180068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.10350652481,1.97120521736,3.43973444277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.38309243458,1.97120521736,4.79463628829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.43834681674,1.97120521736,6.0038555364]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.29797528884,1.97120521736,7.03065067212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.56087881396,2.7313453425,7.29893184876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.22414260209,2.7313453425,7.98003296797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.78944244874,2.7313453425,8.41866482354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.300370992096,2.7313453425,8.6014998085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.52298257434,2.7313453425,-1.19782708515]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.1854988275,2.7313453425,-2.65962979255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.59930284085,2.7313453425,-4.04062099453]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.78220588282,2.7313453425,-5.29883997225]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.75903503099,2.7313453425,-6.39605637876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.56087881396,2.7313453425,-7.29893184876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.22414260209,2.7313453425,-7.98003296797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.78944244874,2.7313453425,-8.41866482354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.300370992096,2.7313453425,-8.6014998085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.71765501971,1.97120521736,1.22518651312]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.37246284619,1.97120521736,2.7203780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.77287762576,1.97120521736,4.13291234477]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.93711745194,1.97120521736,5.41987015459]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.89057647469,1.97120521736,6.54214795235]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.66505331203,1.97120521736,7.46564589506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.17966711965,2.7313453425,6.87365042885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.90737946657,2.7313453425,7.66866399008]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.51636806562,2.7313453425,8.2306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-20,rx=-16,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.04889809434,2.7313453425,8.54258944795]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.59494756178,2.7313453425,-0.450442114767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.3861525432,2.7313453425,-1.93609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.92254852319,2.7313453425,-3.36292232829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.21822187531,2.7313453425,-4.68756809521]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.29457320835,2.7313453425,-5.86978447758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.17966711965,2.7313453425,-6.87365042885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.90737946657,2.7313453425,-7.66866399008]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.51636806562,2.7313453425,-8.2306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-20,rx=-16,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.04889809434,2.7313453425,-8.54258944795]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.79126375098,1.97120521736,0.46073061028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.57769966987,1.97120521736,1.9803180068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.10350652481,1.97120521736,3.43973444277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.38309243458,1.97120521736,4.79463628829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.43834681674,1.97120521736,6.0038555364]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.29797528884,1.97120521736,7.03065067212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.56087881396,2.7313453425,7.29893184876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.22414260209,2.7313453425,7.98003296797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.78944244874,2.7313453425,8.41866482354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.300370992096,2.7313453425,8.6014998085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.19782708515,2.7313453425,8.52298257434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.65962979255,2.7313453425,8.1854988275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.04062099453,2.7313453425,7.59930284085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.29883997225,2.7313453425,6.78220588282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.39605637876,2.7313453425,5.75903503099]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.29893184876,2.7313453425,4.56087881396]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.98003296797,2.7313453425,3.22414260209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.41866482354,2.7313453425,1.78944244874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.6014998085,2.7313453425,0.300370992096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.52298257434,2.7313453425,-1.19782708515]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.1854988275,2.7313453425,-2.65962979255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.59930284085,2.7313453425,-4.04062099453]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.78220588282,2.7313453425,-5.29883997225]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.75903503099,2.7313453425,-6.39605637876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.56087881396,2.7313453425,-7.29893184876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.22414260209,2.7313453425,-7.98003296797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.78944244874,2.7313453425,-8.41866482354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.300370992096,2.7313453425,-8.6014998085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.22518651312,1.97120521736,-8.71765501971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.7203780847,1.97120521736,-8.37246284619]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.13291234477,1.97120521736,-7.77287762576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.41987015459,1.97120521736,-6.93711745194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.54214795235,1.97120521736,-5.89057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.46564589506,1.97120521736,-4.66505331203]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.16230396505,1.97120521736,-3.29778486512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.61095455939,1.97120521736,-1.83031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.7979656568,1.97120521736,-0.307231730697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.71765501971,1.97120521736,1.22518651312]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.37246284619,1.97120521736,2.7203780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.77287762576,1.97120521736,4.13291234477]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.93711745194,1.97120521736,5.41987015459]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.89057647469,1.97120521736,6.54214795235]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.66505331203,1.97120521736,7.46564589506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.17966711965,2.7313453425,6.87365042885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.90737946657,2.7313453425,7.66866399008]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.51636806562,2.7313453425,8.2306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.04889809434,2.7313453425,8.54258944795]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.450442114767,2.7313453425,8.59494756178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.93609586815,2.7313453425,8.3861525432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.36292232829,2.7313453425,7.92254852319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.68756809521,2.7313453425,7.21822187531]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.86978447758,2.7313453425,6.29457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.87365042885,2.7313453425,5.17966711965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.66866399008,2.7313453425,3.90737946657]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.2306690765,2.7313453425,2.51636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-20,rx=-16,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54258944795,2.7313453425,1.04889809434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.59494756178,2.7313453425,-0.450442114767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.3861525432,2.7313453425,-1.93609586815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.92254852319,2.7313453425,-3.36292232829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.21822187531,2.7313453425,-4.68756809521]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.29457320835,2.7313453425,-5.86978447758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.17966711965,2.7313453425,-6.87365042885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.90737946657,2.7313453425,-7.66866399008]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.51636806562,2.7313453425,-8.2306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-20,rx=-16,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.04889809434,2.7313453425,-8.54258944795]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.46073061028,1.97120521736,-8.79126375098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.9803180068,1.97120521736,-8.57769966987]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.43973444277,1.97120521736,-8.10350652481]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.79463628829,1.97120521736,-7.38309243458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.0038555364,1.97120521736,-6.43834681674]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.03065067212,1.97120521736,-5.29797528884]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.84382304486,1.97120521736,-3.99662746269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.41866482354,1.97120521736,-2.57384413347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.73770973161,1.97120521736,-1.07285585269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.79126375098,1.97120521736,0.46073061028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.57769966987,1.97120521736,1.9803180068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.10350652481,1.97120521736,3.43973444277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.38309243458,1.97120521736,4.79463628829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.43834681674,1.97120521736,6.0038555364]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.29797528884,1.97120521736,7.03065067212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.22518651312,1.97120521736,8.71765501971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.7203780847,1.97120521736,8.37246284619]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.13291234477,1.97120521736,7.77287762576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.41987015459,1.97120521736,6.93711745194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.54214795235,1.97120521736,5.89057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.46564589506,1.97120521736,4.66505331203]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.16230396505,1.97120521736,3.29778486512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.61095455939,1.97120521736,1.83031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.7979656568,1.97120521736,0.307231730697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.24322153193,1.19682409065,-8.8459808465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.76042265703,1.19682409065,-8.49570736718]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.19374973653,1.19682409065,-7.88729611854]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.49965185243,1.19682409065,-7.0392333685]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.63844982976,1.19682409065,-5.97728707458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.57554186822,1.19682409065,-4.73372393756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.28245490043,1.19682409065,-3.34632899407]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.73770973161,1.19682409065,-1.85725753742]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.92747367409,1.19682409065,-0.311754250317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.46073061028,1.97120521736,8.79126375098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.9803180068,1.97120521736,8.57769966987]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.43973444277,1.97120521736,8.10350652481]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.79463628829,1.97120521736,7.38309243458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.0038555364,1.97120521736,6.43834681674]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.03065067212,1.97120521736,5.29797528884]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.84382304486,1.97120521736,3.99662746269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.41866482354,1.97120521736,2.57384413347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-15,rx=-11,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.73770973161,1.97120521736,1.07285585269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.467512667653,1.19682409065,-8.92067311472]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.00946872967,1.19682409065,-8.70396532269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.49036810118,1.19682409065,-8.22279194875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.86521440414,1.19682409065,-7.49177320238]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.09223362935,1.19682409065,-6.53312071828]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.13414341855,1.19682409065,-5.37596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.95928587003,1.19682409065,-4.05545871058]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54258944795,1.19682409065,-2.61173169334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-10,rx=-6,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.86633076824,1.19682409065,-1.0886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.29778486512,1.97120521736,8.16230396505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.83031489384,1.97120521736,8.61095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.307231730697,1.97120521736,8.7979656568]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.22518651312,1.97120521736,8.71765501971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.7203780847,1.97120521736,8.37246284619]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.13291234477,1.97120521736,7.77287762576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.41987015459,1.97120521736,6.93711745194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.54214795235,1.97120521736,5.89057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.46564589506,1.97120521736,4.66505331203]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.16230396505,1.97120521736,3.29778486512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.61095455939,1.97120521736,1.83031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.7979656568,1.97120521736,0.307231730697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.71765501971,1.97120521736,-1.22518651312]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.37246284619,1.97120521736,-2.7203780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.77287762576,1.97120521736,-4.13291234477]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.93711745194,1.97120521736,-5.41987015459]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.89057647469,1.97120521736,-6.54214795235]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.66505331203,1.97120521736,-7.46564589506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.29778486512,1.97120521736,-8.16230396505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.83031489384,1.97120521736,-8.61095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.307231730697,1.97120521736,-8.7979656568]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.24322153193,1.19682409065,-8.8459808465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.76042265703,1.19682409065,-8.49570736718]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.19374973653,1.19682409065,-7.88729611854]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.49965185243,1.19682409065,-7.0392333685]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.63844982976,1.19682409065,-5.97728707458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.57554186822,1.19682409065,-4.73372393756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.28245490043,1.19682409065,-3.34632899407]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.73770973161,1.19682409065,-1.85725753742]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.92747367409,1.19682409065,-0.311754250317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.8459808465,1.19682409065,1.24322153193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.49570736718,1.19682409065,2.76042265703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.88729611854,1.19682409065,4.19374973653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.0392333685,1.19682409065,5.49965185243]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.97728707458,1.19682409065,6.63844982976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.73372393756,1.19682409065,7.57554186822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.34632899407,1.19682409065,8.28245490043]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.99662746269,1.97120521736,7.84382304486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.57384413347,1.97120521736,8.41866482354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-15,rx=-11,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.07285585269,1.97120521736,8.73770973161]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.46073061028,1.97120521736,8.79126375098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.9803180068,1.97120521736,8.57769966987]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.43973444277,1.97120521736,8.10350652481]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.79463628829,1.97120521736,7.38309243458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.0038555364,1.97120521736,6.43834681674]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.03065067212,1.97120521736,5.29797528884]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.84382304486,1.97120521736,3.99662746269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.41866482354,1.97120521736,2.57384413347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.73770973161,1.97120521736,1.07285585269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.79126375098,1.97120521736,-0.46073061028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.57769966987,1.97120521736,-1.9803180068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.10350652481,1.97120521736,-3.43973444277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.38309243458,1.97120521736,-4.79463628829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.43834681674,1.97120521736,-6.0038555364]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.29797528884,1.97120521736,-7.03065067212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.99662746269,1.97120521736,-7.84382304486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.57384413347,1.97120521736,-8.41866482354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-15,rx=-11,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.07285585269,1.97120521736,-8.73770973161]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.467512667653,1.19682409065,-8.92067311472]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.00946872967,1.19682409065,-8.70396532269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.49036810118,1.19682409065,-8.22279194875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.86521440414,1.19682409065,-7.49177320238]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.09223362935,1.19682409065,-6.53312071828]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.13414341855,1.19682409065,-5.37596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.95928587003,1.19682409065,-4.05545871058]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54258944795,1.19682409065,-2.61173169334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.86633076824,1.19682409065,-1.0886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.92067311472,1.19682409065,0.467512667653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.70396532269,1.19682409065,2.00946872967]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.22279194875,1.19682409065,3.49036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.49177320238,1.19682409065,4.86521440414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.53312071828,1.19682409065,6.09223362935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.37596266707,1.19682409065,7.13414341855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.05545871058,1.19682409065,7.95928587003]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.29778486512,1.97120521736,8.16230396505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.83031489384,1.97120521736,8.61095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.307231730697,1.97120521736,8.7979656568]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.71765501971,1.97120521736,-1.22518651312]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.37246284619,1.97120521736,-2.7203780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.77287762576,1.97120521736,-4.13291234477]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.93711745194,1.97120521736,-5.41987015459]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.89057647469,1.97120521736,-6.54214795235]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.66505331203,1.97120521736,-7.46564589506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.29778486512,1.97120521736,-8.16230396505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.83031489384,1.97120521736,-8.61095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.307231730697,1.97120521736,-8.7979656568]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.8459808465,1.19682409065,1.24322153193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.49570736718,1.19682409065,2.76042265703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.88729611854,1.19682409065,4.19374973653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.0392333685,1.19682409065,5.49965185243]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.97728707458,1.19682409065,6.63844982976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.73372393756,1.19682409065,7.57554186822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.34632899407,1.19682409065,8.28245490043]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.99662746269,1.97120521736,7.84382304486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.57384413347,1.97120521736,8.41866482354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-15,rx=-11,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.07285585269,1.97120521736,8.73770973161]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.79126375098,1.97120521736,-0.46073061028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.57769966987,1.97120521736,-1.9803180068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.10350652481,1.97120521736,-3.43973444277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.38309243458,1.97120521736,-4.79463628829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.43834681674,1.97120521736,-6.0038555364]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.29797528884,1.97120521736,-7.03065067212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.99662746269,1.97120521736,-7.84382304486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.57384413347,1.97120521736,-8.41866482354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-15,rx=-11,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.07285585269,1.97120521736,-8.73770973161]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.92067311472,1.19682409065,0.467512667653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.70396532269,1.19682409065,2.00946872967]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.22279194875,1.19682409065,3.49036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.49177320238,1.19682409065,4.86521440414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.53312071828,1.19682409065,6.09223362935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.37596266707,1.19682409065,7.13414341855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.05545871058,1.19682409065,7.95928587003]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.29778486512,1.97120521736,8.16230396505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.83031489384,1.97120521736,8.61095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.307231730697,1.97120521736,8.7979656568]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.22518651312,1.97120521736,8.71765501971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.7203780847,1.97120521736,8.37246284619]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.13291234477,1.97120521736,7.77287762576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.41987015459,1.97120521736,6.93711745194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.54214795235,1.97120521736,5.89057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.46564589506,1.97120521736,4.66505331203]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.16230396505,1.97120521736,3.29778486512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.61095455939,1.97120521736,1.83031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.7979656568,1.97120521736,0.307231730697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.71765501971,1.97120521736,-1.22518651312]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.37246284619,1.97120521736,-2.7203780847]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.77287762576,1.97120521736,-4.13291234477]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.93711745194,1.97120521736,-5.41987015459]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.89057647469,1.97120521736,-6.54214795235]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.66505331203,1.97120521736,-7.46564589506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.29778486512,1.97120521736,-8.16230396505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.83031489384,1.97120521736,-8.61095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.307231730697,1.97120521736,-8.7979656568]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.24322153193,1.19682409065,-8.8459808465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.76042265703,1.19682409065,-8.49570736718]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.19374973653,1.19682409065,-7.88729611854]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.49965185243,1.19682409065,-7.0392333685]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.63844982976,1.19682409065,-5.97728707458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.57554186822,1.19682409065,-4.73372393756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.28245490043,1.19682409065,-3.34632899407]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.73770973161,1.19682409065,-1.85725753742]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.92747367409,1.19682409065,-0.311754250317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.8459808465,1.19682409065,1.24322153193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.49570736718,1.19682409065,2.76042265703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.88729611854,1.19682409065,4.19374973653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.0392333685,1.19682409065,5.49965185243]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.97728707458,1.19682409065,6.63844982976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.73372393756,1.19682409065,7.57554186822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.34632899407,1.19682409065,8.28245490043]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.99662746269,1.97120521736,7.84382304486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.57384413347,1.97120521736,8.41866482354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.07285585269,1.97120521736,8.73770973161]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.46073061028,1.97120521736,8.79126375098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.9803180068,1.97120521736,8.57769966987]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.43973444277,1.97120521736,8.10350652481]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.79463628829,1.97120521736,7.38309243458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.0038555364,1.97120521736,6.43834681674]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.03065067212,1.97120521736,5.29797528884]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.84382304486,1.97120521736,3.99662746269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.41866482354,1.97120521736,2.57384413347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-15,rx=-11,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.73770973161,1.97120521736,1.07285585269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.79126375098,1.97120521736,-0.46073061028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.57769966987,1.97120521736,-1.9803180068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.10350652481,1.97120521736,-3.43973444277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.38309243458,1.97120521736,-4.79463628829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.43834681674,1.97120521736,-6.0038555364]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.29797528884,1.97120521736,-7.03065067212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.99662746269,1.97120521736,-7.84382304486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.57384413347,1.97120521736,-8.41866482354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-15,rx=-11,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.07285585269,1.97120521736,-8.73770973161]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.467512667653,1.19682409065,-8.92067311472]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.00946872967,1.19682409065,-8.70396532269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.49036810118,1.19682409065,-8.22279194875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.86521440414,1.19682409065,-7.49177320238]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.09223362935,1.19682409065,-6.53312071828]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.13414341855,1.19682409065,-5.37596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.95928587003,1.19682409065,-4.05545871058]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54258944795,1.19682409065,-2.61173169334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.86633076824,1.19682409065,-1.0886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.92067311472,1.19682409065,0.467512667653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.70396532269,1.19682409065,2.00946872967]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.22279194875,1.19682409065,3.49036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.49177320238,1.19682409065,4.86521440414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.53312071828,1.19682409065,6.09223362935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.37596266707,1.19682409065,7.13414341855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.05545871058,1.19682409065,7.95928587003]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.24322153193,1.19682409065,8.8459808465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.76042265703,1.19682409065,8.49570736718]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.19374973653,1.19682409065,7.88729611854]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.49965185243,1.19682409065,7.0392333685]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.63844982976,1.19682409065,5.97728707458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.57554186822,1.19682409065,4.73372393756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.28245490043,1.19682409065,3.34632899407]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.73770973161,1.19682409065,1.85725753742]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.92747367409,1.19682409065,0.311754250317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.25179488421,0.414095470323,-8.90698341771]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.77945874614,0.414095470323,-8.55429442526]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.22267016055,0.414095470323,-7.94168752538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.53757787891,0.414095470323,-7.08777646872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.68422909556,0.414095470323,-6.01850691065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.62778339353,0.414095470323,-4.76636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.33957135293,0.414095470323,-3.36940553881]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.7979656568,0.414095470323,-1.8700653297]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.98903822617,0.414095470323,-0.313904131849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.467512667653,1.19682409065,8.92067311472]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.00946872967,1.19682409065,8.70396532269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.49036810118,1.19682409065,8.22279194875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.86521440414,1.19682409065,7.49177320238]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.09223362935,1.19682409065,6.53312071828]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.13414341855,1.19682409065,5.37596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.95928587003,1.19682409065,4.05545871058]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54258944795,1.19682409065,2.61173169334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-10,rx=-6,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.86633076824,1.19682409065,1.0886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.470736671332,0.414095470323,-8.98219076962]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.02332618216,0.414095470323,-8.76398854382]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.51443795079,0.414095470323,-8.2794969609]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.89876530067,0.414095470323,-7.54343705246]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.1342461458,0.414095470323,-6.57817362634]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.18334102586,0.414095470323,-5.4130357233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[8.01417372379,0.414095470323,-4.08342546894]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.6014998085,0.414095470323,-2.62974239802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=-5,rx=-1,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.92747367409,0.414095470323,-1.09615593505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.85725753742,1.19682409065,8.73770973161]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.311754250317,1.19682409065,8.92747367409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.24322153193,1.19682409065,8.8459808465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.76042265703,1.19682409065,8.49570736718]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.19374973653,1.19682409065,7.88729611854]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.49965185243,1.19682409065,7.0392333685]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.63844982976,1.19682409065,5.97728707458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.57554186822,1.19682409065,4.73372393756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.28245490043,1.19682409065,3.34632899407]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.73770973161,1.19682409065,1.85725753742]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.92747367409,1.19682409065,0.311754250317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.8459808465,1.19682409065,-1.24322153193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.49570736718,1.19682409065,-2.76042265703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.88729611854,1.19682409065,-4.19374973653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.0392333685,1.19682409065,-5.49965185243]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.97728707458,1.19682409065,-6.63844982976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.73372393756,1.19682409065,-7.57554186822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.34632899407,1.19682409065,-8.28245490043]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.85725753742,1.19682409065,-8.73770973161]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.311754250317,1.19682409065,-8.92747367409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.25179488421,0.414095470323,-8.90698341771]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.77945874614,0.414095470323,-8.55429442526]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.22267016055,0.414095470323,-7.94168752538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.53757787891,0.414095470323,-7.08777646872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.68422909556,0.414095470323,-6.01850691065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.62778339353,0.414095470323,-4.76636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.33957135293,0.414095470323,-3.36940553881]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.7979656568,0.414095470323,-1.8700653297]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.98903822617,0.414095470323,-0.313904131849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.90698341771,0.414095470323,1.25179488421]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.55429442526,0.414095470323,2.77945874614]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.94168752538,0.414095470323,4.22267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.08777646872,0.414095470323,5.53757787891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.01850691065,0.414095470323,6.68422909556]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.76636806562,0.414095470323,7.62778339353]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.36940553881,0.414095470323,8.33957135293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.8700653297,0.414095470323,8.7979656568]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.61173169334,1.19682409065,8.54258944795]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-10,rx=-6,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.0886485302,1.19682409065,8.86633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.467512667653,1.19682409065,8.92067311472]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.00946872967,1.19682409065,8.70396532269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.49036810118,1.19682409065,8.22279194875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.86521440414,1.19682409065,7.49177320238]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.09223362935,1.19682409065,6.53312071828]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.13414341855,1.19682409065,5.37596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.95928587003,1.19682409065,4.05545871058]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54258944795,1.19682409065,2.61173169334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.86633076824,1.19682409065,1.0886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.92067311472,1.19682409065,-0.467512667653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.70396532269,1.19682409065,-2.00946872967]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.22279194875,1.19682409065,-3.49036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.49177320238,1.19682409065,-4.86521440414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.53312071828,1.19682409065,-6.09223362935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.37596266707,1.19682409065,-7.13414341855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.05545871058,1.19682409065,-7.95928587003]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.61173169334,1.19682409065,-8.54258944795]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-10,rx=-6,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.0886485302,1.19682409065,-8.86633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.470736671332,0.414095470323,-8.98219076962]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.02332618216,0.414095470323,-8.76398854382]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.51443795079,0.414095470323,-8.2794969609]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.89876530067,0.414095470323,-7.54343705246]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.1342461458,0.414095470323,-6.57817362634]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.18334102586,0.414095470323,-5.4130357233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[8.01417372379,0.414095470323,-4.08342546894]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.6014998085,0.414095470323,-2.62974239802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.92747367409,0.414095470323,-1.09615593505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.98219076962,0.414095470323,0.470736671332]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.76398854382,0.414095470323,2.02332618216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.2794969609,0.414095470323,3.51443795079]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.54343705246,0.414095470323,4.89876530067]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.57817362634,0.414095470323,6.1342461458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.4130357233,0.414095470323,7.18334102586]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.08342546894,0.414095470323,8.01417372379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.62974239802,0.414095470323,8.6014998085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.85725753742,1.19682409065,8.73770973161]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.311754250317,1.19682409065,8.92747367409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.8459808465,1.19682409065,-1.24322153193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.49570736718,1.19682409065,-2.76042265703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.88729611854,1.19682409065,-4.19374973653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.0392333685,1.19682409065,-5.49965185243]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.97728707458,1.19682409065,-6.63844982976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.73372393756,1.19682409065,-7.57554186822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.34632899407,1.19682409065,-8.28245490043]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.85725753742,1.19682409065,-8.73770973161]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.311754250317,1.19682409065,-8.92747367409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.90698341771,0.414095470323,1.25179488421]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.55429442526,0.414095470323,2.77945874614]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.94168752538,0.414095470323,4.22267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.08777646872,0.414095470323,5.53757787891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.01850691065,0.414095470323,6.68422909556]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.76636806562,0.414095470323,7.62778339353]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.36940553881,0.414095470323,8.33957135293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.8700653297,0.414095470323,8.7979656568]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.61173169334,1.19682409065,8.54258944795]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-10,rx=-6,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.0886485302,1.19682409065,8.86633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.92067311472,1.19682409065,-0.467512667653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.70396532269,1.19682409065,-2.00946872967]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.22279194875,1.19682409065,-3.49036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.49177320238,1.19682409065,-4.86521440414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.53312071828,1.19682409065,-6.09223362935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.37596266707,1.19682409065,-7.13414341855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.05545871058,1.19682409065,-7.95928587003]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.61173169334,1.19682409065,-8.54258944795]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-10,rx=-6,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.0886485302,1.19682409065,-8.86633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.98219076962,0.414095470323,0.470736671332]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.76398854382,0.414095470323,2.02332618216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.2794969609,0.414095470323,3.51443795079]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.54343705246,0.414095470323,4.89876530067]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.57817362634,0.414095470323,6.1342461458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.4130357233,0.414095470323,7.18334102586]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.08342546894,0.414095470323,8.01417372379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.62974239802,0.414095470323,8.6014998085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.85725753742,1.19682409065,8.73770973161]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.311754250317,1.19682409065,8.92747367409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.24322153193,1.19682409065,8.8459808465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.76042265703,1.19682409065,8.49570736718]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.19374973653,1.19682409065,7.88729611854]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.49965185243,1.19682409065,7.0392333685]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.63844982976,1.19682409065,5.97728707458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.57554186822,1.19682409065,4.73372393756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.28245490043,1.19682409065,3.34632899407]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.73770973161,1.19682409065,1.85725753742]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.92747367409,1.19682409065,0.311754250317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.8459808465,1.19682409065,-1.24322153193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.49570736718,1.19682409065,-2.76042265703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.88729611854,1.19682409065,-4.19374973653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.0392333685,1.19682409065,-5.49965185243]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.97728707458,1.19682409065,-6.63844982976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.73372393756,1.19682409065,-7.57554186822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.34632899407,1.19682409065,-8.28245490043]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.85725753742,1.19682409065,-8.73770973161]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.311754250317,1.19682409065,-8.92747367409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.25179488421,0.414095470323,-8.90698341771]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.77945874614,0.414095470323,-8.55429442526]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.22267016055,0.414095470323,-7.94168752538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.53757787891,0.414095470323,-7.08777646872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.68422909556,0.414095470323,-6.01850691065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.62778339353,0.414095470323,-4.76636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.33957135293,0.414095470323,-3.36940553881]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.7979656568,0.414095470323,-1.8700653297]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.98903822617,0.414095470323,-0.313904131849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.90698341771,0.414095470323,1.25179488421]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.55429442526,0.414095470323,2.77945874614]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.94168752538,0.414095470323,4.22267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.08777646872,0.414095470323,5.53757787891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.01850691065,0.414095470323,6.68422909556]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.76636806562,0.414095470323,7.62778339353]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.36940553881,0.414095470323,8.33957135293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.8700653297,0.414095470323,8.7979656568]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.61173169334,1.19682409065,8.54258944795]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.0886485302,1.19682409065,8.86633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.467512667653,1.19682409065,8.92067311472]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.00946872967,1.19682409065,8.70396532269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.49036810118,1.19682409065,8.22279194875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.86521440414,1.19682409065,7.49177320238]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.09223362935,1.19682409065,6.53312071828]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.13414341855,1.19682409065,5.37596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.95928587003,1.19682409065,4.05545871058]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54258944795,1.19682409065,2.61173169334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-10,rx=-6,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.86633076824,1.19682409065,1.0886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.92067311472,1.19682409065,-0.467512667653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.70396532269,1.19682409065,-2.00946872967]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.22279194875,1.19682409065,-3.49036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.49177320238,1.19682409065,-4.86521440414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.53312071828,1.19682409065,-6.09223362935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.37596266707,1.19682409065,-7.13414341855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.05545871058,1.19682409065,-7.95928587003]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.61173169334,1.19682409065,-8.54258944795]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-10,rx=-6,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.0886485302,1.19682409065,-8.86633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.470736671332,0.414095470323,-8.98219076962]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.02332618216,0.414095470323,-8.76398854382]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.51443795079,0.414095470323,-8.2794969609]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.89876530067,0.414095470323,-7.54343705246]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.1342461458,0.414095470323,-6.57817362634]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.18334102586,0.414095470323,-5.4130357233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[8.01417372379,0.414095470323,-4.08342546894]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.6014998085,0.414095470323,-2.62974239802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.92747367409,0.414095470323,-1.09615593505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.98219076962,0.414095470323,0.470736671332]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.76398854382,0.414095470323,2.02332618216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.2794969609,0.414095470323,3.51443795079]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.54343705246,0.414095470323,4.89876530067]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.57817362634,0.414095470323,6.1342461458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.4130357233,0.414095470323,7.18334102586]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.08342546894,0.414095470323,8.01417372379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.62974239802,0.414095470323,8.6014998085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.25179488421,0.414095470323,8.90698341771]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.77945874614,0.414095470323,8.55429442526]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.22267016055,0.414095470323,7.94168752538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.53757787891,0.414095470323,7.08777646872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.68422909556,0.414095470323,6.01850691065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.62778339353,0.414095470323,4.76636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.33957135293,0.414095470323,3.36940553881]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.7979656568,0.414095470323,1.8700653297]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.98903822617,0.414095470323,0.313904131849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.25084132156,-0.371023606186,-8.90019846693]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.77734147592,-0.371023606186,-8.54777813754]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.21945351493,-0.371023606186,-7.93563789482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.53335959404,-0.371023606186,-7.0823773103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.6791373419,-0.371023606186,-6.01392227506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.62197288143,-0.371023606186,-4.76273725469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.33321863186,-0.371023606186,-3.36683887289]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.79126375098,-0.371023606186,-1.86864079564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.98219076962,-0.371023606186,-0.313665013397]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.470736671332,0.414095470323,8.98219076962]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.02332618216,0.414095470323,8.76398854382]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.51443795079,0.414095470323,8.2794969609]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.89876530067,0.414095470323,7.54343705246]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.1342461458,0.414095470323,6.57817362634]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.18334102586,0.414095470323,5.4130357233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-8.01417372379,0.414095470323,4.08342546894]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.6014998085,0.414095470323,2.62974239802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=-5,rx=-1,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.92747367409,0.414095470323,1.09615593505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.470378084704,-0.371023606186,-8.97534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.02178490068,-0.371023606186,-8.75731252028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.51176080552,-0.371023606186,-8.27319000188]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.89503363532,-0.371023606186,-7.53769079172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.12957334511,-0.371023606186,-6.5731626611]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.17786907053,-0.371023606186,-5.40891230921]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[8.00806887642,-0.371023606186,-4.08031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.59494756178,-0.371023606186,-2.62773917516]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=0,rx=4,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.92067311472,-0.371023606186,-1.09532093135]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.313904131849,0.414095470323,8.98903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.25179488421,0.414095470323,8.90698341771]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.77945874614,0.414095470323,8.55429442526]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.22267016055,0.414095470323,7.94168752538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.53757787891,0.414095470323,7.08777646872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.68422909556,0.414095470323,6.01850691065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.62778339353,0.414095470323,4.76636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.33957135293,0.414095470323,3.36940553881]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.7979656568,0.414095470323,1.8700653297]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.98903822617,0.414095470323,0.313904131849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.90698341771,0.414095470323,-1.25179488421]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.55429442526,0.414095470323,-2.77945874614]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.94168752538,0.414095470323,-4.22267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.08777646872,0.414095470323,-5.53757787891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.01850691065,0.414095470323,-6.68422909556]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.76636806562,0.414095470323,-7.62778339353]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.36940553881,0.414095470323,-8.33957135293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.8700653297,0.414095470323,-8.7979656568]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.313904131849,0.414095470323,-8.98903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.25084132156,-0.371023606186,-8.90019846693]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.77734147592,-0.371023606186,-8.54777813754]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.21945351493,-0.371023606186,-7.93563789482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.53335959404,-0.371023606186,-7.0823773103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.6791373419,-0.371023606186,-6.01392227506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.62197288143,-0.371023606186,-4.76273725469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.33321863186,-0.371023606186,-3.36683887289]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.79126375098,-0.371023606186,-1.86864079564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.98219076962,-0.371023606186,-0.313665013397]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.90019846693,-0.371023606186,1.25084132156]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54777813754,-0.371023606186,2.77734147592]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.93563789482,-0.371023606186,4.21945351493]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.0823773103,-0.371023606186,5.53335959404]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.01392227506,-0.371023606186,6.6791373419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.76273725469,-0.371023606186,7.62197288143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.36683887289,-0.371023606186,8.33321863186]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.86864079564,-0.371023606186,8.79126375098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.313665013397,-0.371023606186,8.98219076962]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=-5,rx=-1,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.09615593505,0.414095470323,8.92747367409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.470736671332,0.414095470323,8.98219076962]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.02332618216,0.414095470323,8.76398854382]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.51443795079,0.414095470323,8.2794969609]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.89876530067,0.414095470323,7.54343705246]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.1342461458,0.414095470323,6.57817362634]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.18334102586,0.414095470323,5.4130357233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-8.01417372379,0.414095470323,4.08342546894]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.6014998085,0.414095470323,2.62974239802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.92747367409,0.414095470323,1.09615593505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.98219076962,0.414095470323,-0.470736671332]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.76398854382,0.414095470323,-2.02332618216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.2794969609,0.414095470323,-3.51443795079]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.54343705246,0.414095470323,-4.89876530067]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.57817362634,0.414095470323,-6.1342461458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.4130357233,0.414095470323,-7.18334102586]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.08342546894,0.414095470323,-8.01417372379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.62974239802,0.414095470323,-8.6014998085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=-5,rx=-1,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.09615593505,0.414095470323,-8.92747367409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.470378084704,-0.371023606186,-8.97534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.02178490068,-0.371023606186,-8.75731252028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.51176080552,-0.371023606186,-8.27319000188]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.89503363532,-0.371023606186,-7.53769079172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.12957334511,-0.371023606186,-6.5731626611]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.17786907053,-0.371023606186,-5.40891230921]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[8.00806887642,-0.371023606186,-4.08031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.59494756178,-0.371023606186,-2.62773917516]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.92067311472,-0.371023606186,-1.09532093135]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.97534852916,-0.371023606186,0.470378084704]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.75731252028,-0.371023606186,2.02178490068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.27319000188,-0.371023606186,3.51176080552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.53769079172,-0.371023606186,4.89503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.5731626611,-0.371023606186,6.12957334511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.40891230921,-0.371023606186,7.17786907053]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.08031489384,-0.371023606186,8.00806887642]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.62773917516,-0.371023606186,8.59494756178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=0,rx=4,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.09532093135,-0.371023606186,8.92067311472]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.313904131849,0.414095470323,8.98903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.90698341771,0.414095470323,-1.25179488421]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.55429442526,0.414095470323,-2.77945874614]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.94168752538,0.414095470323,-4.22267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.08777646872,0.414095470323,-5.53757787891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.01850691065,0.414095470323,-6.68422909556]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.76636806562,0.414095470323,-7.62778339353]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.36940553881,0.414095470323,-8.33957135293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.8700653297,0.414095470323,-8.7979656568]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.313904131849,0.414095470323,-8.98903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.90019846693,-0.371023606186,1.25084132156]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54777813754,-0.371023606186,2.77734147592]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.93563789482,-0.371023606186,4.21945351493]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.0823773103,-0.371023606186,5.53335959404]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.01392227506,-0.371023606186,6.6791373419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.76273725469,-0.371023606186,7.62197288143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.36683887289,-0.371023606186,8.33321863186]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.86864079564,-0.371023606186,8.79126375098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.313665013397,-0.371023606186,8.98219076962]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=-5,rx=-1,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.09615593505,0.414095470323,8.92747367409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.98219076962,0.414095470323,-0.470736671332]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.76398854382,0.414095470323,-2.02332618216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.2794969609,0.414095470323,-3.51443795079]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.54343705246,0.414095470323,-4.89876530067]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.57817362634,0.414095470323,-6.1342461458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.4130357233,0.414095470323,-7.18334102586]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.08342546894,0.414095470323,-8.01417372379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.62974239802,0.414095470323,-8.6014998085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=-5,rx=-1,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.09615593505,0.414095470323,-8.92747367409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.97534852916,-0.371023606186,0.470378084704]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.75731252028,-0.371023606186,2.02178490068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.27319000188,-0.371023606186,3.51176080552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.53769079172,-0.371023606186,4.89503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.5731626611,-0.371023606186,6.12957334511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.40891230921,-0.371023606186,7.17786907053]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.08031489384,-0.371023606186,8.00806887642]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.62773917516,-0.371023606186,8.59494756178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=0,rx=4,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.09532093135,-0.371023606186,8.92067311472]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.313904131849,0.414095470323,8.98903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.25179488421,0.414095470323,8.90698341771]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.77945874614,0.414095470323,8.55429442526]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.22267016055,0.414095470323,7.94168752538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.53757787891,0.414095470323,7.08777646872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.68422909556,0.414095470323,6.01850691065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.62778339353,0.414095470323,4.76636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.33957135293,0.414095470323,3.36940553881]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.7979656568,0.414095470323,1.8700653297]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.98903822617,0.414095470323,0.313904131849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.90698341771,0.414095470323,-1.25179488421]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.55429442526,0.414095470323,-2.77945874614]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.94168752538,0.414095470323,-4.22267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.08777646872,0.414095470323,-5.53757787891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.01850691065,0.414095470323,-6.68422909556]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.76636806562,0.414095470323,-7.62778339353]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.36940553881,0.414095470323,-8.33957135293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.8700653297,0.414095470323,-8.7979656568]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.313904131849,0.414095470323,-8.98903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.25084132156,-0.371023606186,-8.90019846693]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.77734147592,-0.371023606186,-8.54777813754]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.21945351493,-0.371023606186,-7.93563789482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.53335959404,-0.371023606186,-7.0823773103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.6791373419,-0.371023606186,-6.01392227506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.62197288143,-0.371023606186,-4.76273725469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.33321863186,-0.371023606186,-3.36683887289]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.79126375098,-0.371023606186,-1.86864079564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.98219076962,-0.371023606186,-0.313665013397]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.90019846693,-0.371023606186,1.25084132156]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54777813754,-0.371023606186,2.77734147592]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.93563789482,-0.371023606186,4.21945351493]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.0823773103,-0.371023606186,5.53335959404]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.01392227506,-0.371023606186,6.6791373419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.76273725469,-0.371023606186,7.62197288143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.36683887289,-0.371023606186,8.33321863186]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.86864079564,-0.371023606186,8.79126375098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.313665013397,-0.371023606186,8.98219076962]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.09615593505,0.414095470323,8.92747367409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.470736671332,0.414095470323,8.98219076962]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.02332618216,0.414095470323,8.76398854382]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.51443795079,0.414095470323,8.2794969609]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.89876530067,0.414095470323,7.54343705246]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.1342461458,0.414095470323,6.57817362634]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.18334102586,0.414095470323,5.4130357233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-8.01417372379,0.414095470323,4.08342546894]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.6014998085,0.414095470323,2.62974239802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=-5,rx=-1,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.92747367409,0.414095470323,1.09615593505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.98219076962,0.414095470323,-0.470736671332]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.76398854382,0.414095470323,-2.02332618216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.2794969609,0.414095470323,-3.51443795079]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.54343705246,0.414095470323,-4.89876530067]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.57817362634,0.414095470323,-6.1342461458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.4130357233,0.414095470323,-7.18334102586]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.08342546894,0.414095470323,-8.01417372379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.62974239802,0.414095470323,-8.6014998085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=-5,rx=-1,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.09615593505,0.414095470323,-8.92747367409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.470378084704,-0.371023606186,-8.97534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.02178490068,-0.371023606186,-8.75731252028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.51176080552,-0.371023606186,-8.27319000188]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.89503363532,-0.371023606186,-7.53769079172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.12957334511,-0.371023606186,-6.5731626611]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.17786907053,-0.371023606186,-5.40891230921]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[8.00806887642,-0.371023606186,-4.08031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.59494756178,-0.371023606186,-2.62773917516]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.92067311472,-0.371023606186,-1.09532093135]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.97534852916,-0.371023606186,0.470378084704]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.75731252028,-0.371023606186,2.02178490068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.27319000188,-0.371023606186,3.51176080552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.53769079172,-0.371023606186,4.89503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.5731626611,-0.371023606186,6.12957334511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.40891230921,-0.371023606186,7.17786907053]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.08031489384,-0.371023606186,8.00806887642]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.62773917516,-0.371023606186,8.59494756178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.09532093135,-0.371023606186,8.92067311472]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.25084132156,-0.371023606186,8.90019846693]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.77734147592,-0.371023606186,8.54777813754]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.21945351493,-0.371023606186,7.93563789482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.53335959404,-0.371023606186,7.0823773103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.6791373419,-0.371023606186,6.01392227506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.62197288143,-0.371023606186,4.76273725469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.33321863186,-0.371023606186,3.36683887289]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.79126375098,-0.371023606186,1.86864079564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.98219076962,-0.371023606186,0.313665013397]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.24036810118,-1.15255790864,-8.82567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.75408696005,-1.15255790864,-8.4762080969]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.18412428028,-1.15255790864,-7.86919326822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.48702910152,-1.15255790864,-7.0230769841]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.62321332009,-1.15255790864,-5.96356805965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.55815455343,-1.15255790864,-4.72285913743]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.26344508527,-1.15255790864,-3.3386485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.71765501971,-1.15255790864,-1.85299477681]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.90698341771,-1.15255790864,-0.311038714797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.24036810118,-1.15255790864,8.82567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.470378084704,-0.371023606186,8.97534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.02178490068,-0.371023606186,8.75731252028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.51176080552,-0.371023606186,8.27319000188]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.89503363532,-0.371023606186,7.53769079172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.12957334511,-0.371023606186,6.5731626611]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.17786907053,-0.371023606186,5.40891230921]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-8.00806887642,-0.371023606186,4.08031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.59494756178,-0.371023606186,2.62773917516]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=0,rx=4,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.92067311472,-0.371023606186,1.09532093135]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.46643963683,-1.15255790864,-8.90019846693]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.00485661532,-1.15255790864,-8.68398806065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.48235704006,-1.15255790864,-8.20391907146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.85404780829,-1.15255790864,-7.47457815267]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.07825079014,-1.15255790864,-6.51812595902]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.11776919747,-1.15255790864,-5.36362380645]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.9410177895,-1.15255790864,-4.04615065864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.52298257434,-1.15255790864,-2.60573727051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=5,rx=9,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.8459808465,-1.15255790864,-1.08614987399]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.46643963683,-1.15255790864,8.90019846693]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.25084132156,-0.371023606186,8.90019846693]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.77734147592,-0.371023606186,8.54777813754]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.21945351493,-0.371023606186,7.93563789482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.53335959404,-0.371023606186,7.0823773103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.6791373419,-0.371023606186,6.01392227506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.62197288143,-0.371023606186,4.76273725469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.33321863186,-0.371023606186,3.36683887289]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.79126375098,-0.371023606186,1.86864079564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.98219076962,-0.371023606186,0.313665013397]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.90019846693,-0.371023606186,-1.25084132156]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54777813754,-0.371023606186,-2.77734147592]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.93563789482,-0.371023606186,-4.21945351493]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.0823773103,-0.371023606186,-5.53335959404]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.01392227506,-0.371023606186,-6.6791373419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.76273725469,-0.371023606186,-7.62197288143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.36683887289,-0.371023606186,-8.33321863186]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.86864079564,-0.371023606186,-8.79126375098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.313665013397,-0.371023606186,-8.98219076962]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.24036810118,-1.15255790864,-8.82567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.75408696005,-1.15255790864,-8.4762080969]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.18412428028,-1.15255790864,-7.86919326822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.48702910152,-1.15255790864,-7.0230769841]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.62321332009,-1.15255790864,-5.96356805965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.55815455343,-1.15255790864,-4.72285913743]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.26344508527,-1.15255790864,-3.3386485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.71765501971,-1.15255790864,-1.85299477681]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.90698341771,-1.15255790864,-0.311038714797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.82567763172,-1.15255790864,1.24036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.4762080969,-1.15255790864,2.75408696005]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.86919326822,-1.15255790864,4.18412428028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.0230769841,-1.15255790864,5.48702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.96356805965,-1.15255790864,6.62321332009]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.72285913743,-1.15255790864,7.55815455343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.3386485302,-1.15255790864,8.26344508527]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.85299477681,-1.15255790864,8.71765501971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.311038714797,-1.15255790864,8.90698341771]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.24036810118,-1.15255790864,8.82567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.470378084704,-0.371023606186,8.97534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.02178490068,-0.371023606186,8.75731252028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.51176080552,-0.371023606186,8.27319000188]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.89503363532,-0.371023606186,7.53769079172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.12957334511,-0.371023606186,6.5731626611]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.17786907053,-0.371023606186,5.40891230921]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-8.00806887642,-0.371023606186,4.08031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.59494756178,-0.371023606186,2.62773917516]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.92067311472,-0.371023606186,1.09532093135]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.97534852916,-0.371023606186,-0.470378084704]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.75731252028,-0.371023606186,-2.02178490068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.27319000188,-0.371023606186,-3.51176080552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.53769079172,-0.371023606186,-4.89503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.5731626611,-0.371023606186,-6.12957334511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.40891230921,-0.371023606186,-7.17786907053]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.08031489384,-0.371023606186,-8.00806887642]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.62773917516,-0.371023606186,-8.59494756178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=0,rx=4,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.09532093135,-0.371023606186,-8.92067311472]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.46643963683,-1.15255790864,-8.90019846693]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.00485661532,-1.15255790864,-8.68398806065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.48235704006,-1.15255790864,-8.20391907146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.85404780829,-1.15255790864,-7.47457815267]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.07825079014,-1.15255790864,-6.51812595902]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.11776919747,-1.15255790864,-5.36362380645]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.9410177895,-1.15255790864,-4.04615065864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.52298257434,-1.15255790864,-2.60573727051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.8459808465,-1.15255790864,-1.08614987399]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.90019846693,-1.15255790864,0.46643963683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.68398806065,-1.15255790864,2.00485661532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.20391907146,-1.15255790864,3.48235704006]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.47457815267,-1.15255790864,4.85404780829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.51812595902,-1.15255790864,6.07825079014]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.36362380645,-1.15255790864,7.11776919747]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.04615065864,-1.15255790864,7.9410177895]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.60573727051,-1.15255790864,8.52298257434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=5,rx=9,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.08614987399,-1.15255790864,8.8459808465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.46643963683,-1.15255790864,8.90019846693]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.90019846693,-0.371023606186,-1.25084132156]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54777813754,-0.371023606186,-2.77734147592]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.93563789482,-0.371023606186,-4.21945351493]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.0823773103,-0.371023606186,-5.53335959404]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.01392227506,-0.371023606186,-6.6791373419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.76273725469,-0.371023606186,-7.62197288143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.36683887289,-0.371023606186,-8.33321863186]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.86864079564,-0.371023606186,-8.79126375098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.313665013397,-0.371023606186,-8.98219076962]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.82567763172,-1.15255790864,1.24036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.4762080969,-1.15255790864,2.75408696005]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.86919326822,-1.15255790864,4.18412428028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.0230769841,-1.15255790864,5.48702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.96356805965,-1.15255790864,6.62321332009]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.72285913743,-1.15255790864,7.55815455343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.3386485302,-1.15255790864,8.26344508527]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.85299477681,-1.15255790864,8.71765501971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.311038714797,-1.15255790864,8.90698341771]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.24036810118,-1.15255790864,8.82567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.97534852916,-0.371023606186,-0.470378084704]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.75731252028,-0.371023606186,-2.02178490068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.27319000188,-0.371023606186,-3.51176080552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.53769079172,-0.371023606186,-4.89503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.5731626611,-0.371023606186,-6.12957334511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.40891230921,-0.371023606186,-7.17786907053]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.08031489384,-0.371023606186,-8.00806887642]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.62773917516,-0.371023606186,-8.59494756178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=0,rx=4,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.09532093135,-0.371023606186,-8.92067311472]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.90019846693,-1.15255790864,0.46643963683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.68398806065,-1.15255790864,2.00485661532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.20391907146,-1.15255790864,3.48235704006]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.47457815267,-1.15255790864,4.85404780829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.51812595902,-1.15255790864,6.07825079014]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.36362380645,-1.15255790864,7.11776919747]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.04615065864,-1.15255790864,7.9410177895]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.60573727051,-1.15255790864,8.52298257434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.08614987399,-1.15255790864,8.8459808465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=5,rx=9,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.46643963683,-1.15255790864,8.90019846693]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.25084132156,-0.371023606186,8.90019846693]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.77734147592,-0.371023606186,8.54777813754]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.21945351493,-0.371023606186,7.93563789482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.53335959404,-0.371023606186,7.0823773103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.6791373419,-0.371023606186,6.01392227506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.62197288143,-0.371023606186,4.76273725469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.33321863186,-0.371023606186,3.36683887289]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.79126375098,-0.371023606186,1.86864079564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.98219076962,-0.371023606186,0.313665013397]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.90019846693,-0.371023606186,-1.25084132156]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54777813754,-0.371023606186,-2.77734147592]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.93563789482,-0.371023606186,-4.21945351493]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.0823773103,-0.371023606186,-5.53335959404]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.01392227506,-0.371023606186,-6.6791373419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.76273725469,-0.371023606186,-7.62197288143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.36683887289,-0.371023606186,-8.33321863186]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.86864079564,-0.371023606186,-8.79126375098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.313665013397,-0.371023606186,-8.98219076962]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.24036810118,-1.15255790864,-8.82567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.75408696005,-1.15255790864,-8.4762080969]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.18412428028,-1.15255790864,-7.86919326822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.48702910152,-1.15255790864,-7.0230769841]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.62321332009,-1.15255790864,-5.96356805965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.55815455343,-1.15255790864,-4.72285913743]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.26344508527,-1.15255790864,-3.3386485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.71765501971,-1.15255790864,-1.85299477681]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.90698341771,-1.15255790864,-0.311038714797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.82567763172,-1.15255790864,1.24036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.4762080969,-1.15255790864,2.75408696005]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.86919326822,-1.15255790864,4.18412428028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.0230769841,-1.15255790864,5.48702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.96356805965,-1.15255790864,6.62321332009]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.72285913743,-1.15255790864,7.55815455343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.3386485302,-1.15255790864,8.26344508527]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.85299477681,-1.15255790864,8.71765501971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.311038714797,-1.15255790864,8.90698341771]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.24036810118,-1.15255790864,8.82567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.470378084704,-0.371023606186,8.97534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.02178490068,-0.371023606186,8.75731252028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.51176080552,-0.371023606186,8.27319000188]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.89503363532,-0.371023606186,7.53769079172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.12957334511,-0.371023606186,6.5731626611]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.17786907053,-0.371023606186,5.40891230921]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-8.00806887642,-0.371023606186,4.08031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.59494756178,-0.371023606186,2.62773917516]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=0,rx=4,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.92067311472,-0.371023606186,1.09532093135]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.97534852916,-0.371023606186,-0.470378084704]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.75731252028,-0.371023606186,-2.02178490068]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.27319000188,-0.371023606186,-3.51176080552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.53769079172,-0.371023606186,-4.89503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.5731626611,-0.371023606186,-6.12957334511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.40891230921,-0.371023606186,-7.17786907053]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.08031489384,-0.371023606186,-8.00806887642]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.62773917516,-0.371023606186,-8.59494756178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=0,rx=4,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.09532093135,-0.371023606186,-8.92067311472]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.46643963683,-1.15255790864,-8.90019846693]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.00485661532,-1.15255790864,-8.68398806065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.48235704006,-1.15255790864,-8.20391907146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.85404780829,-1.15255790864,-7.47457815267]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.07825079014,-1.15255790864,-6.51812595902]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.11776919747,-1.15255790864,-5.36362380645]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.9410177895,-1.15255790864,-4.04615065864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.52298257434,-1.15255790864,-2.60573727051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.8459808465,-1.15255790864,-1.08614987399]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.90019846693,-1.15255790864,0.46643963683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.68398806065,-1.15255790864,2.00485661532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.20391907146,-1.15255790864,3.48235704006]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.47457815267,-1.15255790864,4.85404780829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.51812595902,-1.15255790864,6.07825079014]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.36362380645,-1.15255790864,7.11776919747]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.04615065864,-1.15255790864,7.9410177895]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.60573727051,-1.15255790864,8.52298257434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.08614987399,-1.15255790864,8.8459808465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.46643963683,-1.15255790864,8.90019846693]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.75408696005,-1.15255790864,8.4762080969]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.18412428028,-1.15255790864,7.86919326822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.48702910152,-1.15255790864,7.0230769841]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.62321332009,-1.15255790864,5.96356805965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.55815455343,-1.15255790864,4.72285913743]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.26344508527,-1.15255790864,3.3386485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.71765501971,-1.15255790864,1.85299477681]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.90698341771,-1.15255790864,0.311038714797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.22045493059,-1.92455948909,-8.68398806065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.70987217946,-1.92455948909,-8.34012899457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.11695133342,-1.92455948909,-7.7428593293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.39893900439,-1.92455948909,-6.91032680139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.51688264571,-1.92455948909,-5.86782749041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.43681410554,-1.92455948909,-4.6470372104]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.13078173198,-1.92455948909,-3.28504905626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.57769966987,-1.92455948909,-1.82324634887]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.76398854382,-1.92455948909,-0.306045223767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.22045493059,-1.92455948909,8.68398806065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.70987217946,-1.92455948909,8.34012899457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.00485661532,-1.15255790864,8.68398806065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.48235704006,-1.15255790864,8.20391907146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.85404780829,-1.15255790864,7.47457815267]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.07825079014,-1.15255790864,6.51812595902]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.11776919747,-1.15255790864,5.36362380645]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.9410177895,-1.15255790864,4.04615065864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.52298257434,-1.15255790864,2.60573727051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=5,rx=9,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.8459808465,-1.15255790864,1.08614987399]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.458951301675,-1.92455948909,-8.75731252028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.97267016055,-1.92455948909,-8.54457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.42645043482,-1.92455948909,-8.07221136324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.77611974649,-1.92455948909,-7.3545794606]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.9806690765,-1.92455948909,-6.41348238265]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.00349880298,-1.92455948909,-5.27751488788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.81353076228,-1.92455948909,-3.98119277379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.3861525432,-1.92455948909,-2.56390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=10,rx=14,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.70396532269,-1.92455948909,-1.06871256026]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.458951301675,-1.92455948909,8.75731252028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.97267016055,-1.92455948909,8.54457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.75408696005,-1.15255790864,8.4762080969]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.18412428028,-1.15255790864,7.86919326822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.48702910152,-1.15255790864,7.0230769841]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.62321332009,-1.15255790864,5.96356805965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.55815455343,-1.15255790864,4.72285913743]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.26344508527,-1.15255790864,3.3386485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.71765501971,-1.15255790864,1.85299477681]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.90698341771,-1.15255790864,0.311038714797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.82567763172,-1.15255790864,-1.24036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.4762080969,-1.15255790864,-2.75408696005]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.86919326822,-1.15255790864,-4.18412428028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.0230769841,-1.15255790864,-5.48702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.96356805965,-1.15255790864,-6.62321332009]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.72285913743,-1.15255790864,-7.55815455343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.3386485302,-1.15255790864,-8.26344508527]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.85299477681,-1.15255790864,-8.71765501971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.311038714797,-1.15255790864,-8.90698341771]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.22045493059,-1.92455948909,-8.68398806065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.70987217946,-1.92455948909,-8.34012899457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.11695133342,-1.92455948909,-7.7428593293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.39893900439,-1.92455948909,-6.91032680139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.51688264571,-1.92455948909,-5.86782749041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.43681410554,-1.92455948909,-4.6470372104]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.13078173198,-1.92455948909,-3.28504905626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.57769966987,-1.92455948909,-1.82324634887]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.76398854382,-1.92455948909,-0.306045223767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.68398806065,-1.92455948909,1.22045493059]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.34012899457,-1.92455948909,2.70987217946]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.7428593293,-1.92455948909,4.11695133342]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.91032680139,-1.92455948909,5.39893900439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.86782749041,-1.92455948909,6.51688264571]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.6470372104,-1.92455948909,7.43681410554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.28504905626,-1.92455948909,8.13078173198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.82324634887,-1.92455948909,8.57769966987]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.306045223767,-1.92455948909,8.76398854382]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.22045493059,-1.92455948909,8.68398806065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.70987217946,-1.92455948909,8.34012899457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.00485661532,-1.15255790864,8.68398806065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.48235704006,-1.15255790864,8.20391907146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.85404780829,-1.15255790864,7.47457815267]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.07825079014,-1.15255790864,6.51812595902]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.11776919747,-1.15255790864,5.36362380645]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.9410177895,-1.15255790864,4.04615065864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.52298257434,-1.15255790864,2.60573727051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.8459808465,-1.15255790864,1.08614987399]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.90019846693,-1.15255790864,-0.46643963683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.68398806065,-1.15255790864,-2.00485661532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.20391907146,-1.15255790864,-3.48235704006]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.47457815267,-1.15255790864,-4.85404780829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.51812595902,-1.15255790864,-6.07825079014]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.36362380645,-1.15255790864,-7.11776919747]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.04615065864,-1.15255790864,-7.9410177895]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.60573727051,-1.15255790864,-8.52298257434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=5,rx=9,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.08614987399,-1.15255790864,-8.8459808465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.458951301675,-1.92455948909,-8.75731252028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.97267016055,-1.92455948909,-8.54457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.42645043482,-1.92455948909,-8.07221136324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.77611974649,-1.92455948909,-7.3545794606]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.9806690765,-1.92455948909,-6.41348238265]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.00349880298,-1.92455948909,-5.27751488788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.81353076228,-1.92455948909,-3.98119277379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.3861525432,-1.92455948909,-2.56390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.70396532269,-1.92455948909,-1.06871256026]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.75731252028,-1.92455948909,0.458951301675]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54457320835,-1.92455948909,1.97267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.07221136324,-1.92455948909,3.42645043482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.3545794606,-1.92455948909,4.77611974649]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.41348238265,-1.92455948909,5.9806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.27751488788,-1.92455948909,7.00349880298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.98119277379,-1.92455948909,7.81353076228]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.56390413185,-1.92455948909,8.3861525432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=10,rx=14,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.06871256026,-1.92455948909,8.70396532269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.458951301675,-1.92455948909,8.75731252028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.97267016055,-1.92455948909,8.54457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.82567763172,-1.15255790864,-1.24036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.4762080969,-1.15255790864,-2.75408696005]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.86919326822,-1.15255790864,-4.18412428028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.0230769841,-1.15255790864,-5.48702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.96356805965,-1.15255790864,-6.62321332009]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.72285913743,-1.15255790864,-7.55815455343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.3386485302,-1.15255790864,-8.26344508527]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.85299477681,-1.15255790864,-8.71765501971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.311038714797,-1.15255790864,-8.90698341771]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.68398806065,-1.92455948909,1.22045493059]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.34012899457,-1.92455948909,2.70987217946]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.7428593293,-1.92455948909,4.11695133342]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.91032680139,-1.92455948909,5.39893900439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.86782749041,-1.92455948909,6.51688264571]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.6470372104,-1.92455948909,7.43681410554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.28504905626,-1.92455948909,8.13078173198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.82324634887,-1.92455948909,8.57769966987]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.306045223767,-1.92455948909,8.76398854382]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.22045493059,-1.92455948909,8.68398806065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.70987217946,-1.92455948909,8.34012899457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.90019846693,-1.15255790864,-0.46643963683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.68398806065,-1.15255790864,-2.00485661532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.20391907146,-1.15255790864,-3.48235704006]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.47457815267,-1.15255790864,-4.85404780829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.51812595902,-1.15255790864,-6.07825079014]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.36362380645,-1.15255790864,-7.11776919747]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.04615065864,-1.15255790864,-7.9410177895]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.60573727051,-1.15255790864,-8.52298257434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=5,rx=9,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.08614987399,-1.15255790864,-8.8459808465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.75731252028,-1.92455948909,0.458951301675]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54457320835,-1.92455948909,1.97267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.07221136324,-1.92455948909,3.42645043482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.3545794606,-1.92455948909,4.77611974649]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.41348238265,-1.92455948909,5.9806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.27751488788,-1.92455948909,7.00349880298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.98119277379,-1.92455948909,7.81353076228]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.56390413185,-1.92455948909,8.3861525432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.06871256026,-1.92455948909,8.70396532269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.458951301675,-1.92455948909,8.75731252028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=10,rx=14,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.97267016055,-1.92455948909,8.54457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.75408696005,-1.15255790864,8.4762080969]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.18412428028,-1.15255790864,7.86919326822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.48702910152,-1.15255790864,7.0230769841]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.62321332009,-1.15255790864,5.96356805965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.55815455343,-1.15255790864,4.72285913743]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.26344508527,-1.15255790864,3.3386485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.71765501971,-1.15255790864,1.85299477681]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.90698341771,-1.15255790864,0.311038714797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.82567763172,-1.15255790864,-1.24036810118]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.4762080969,-1.15255790864,-2.75408696005]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.86919326822,-1.15255790864,-4.18412428028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.0230769841,-1.15255790864,-5.48702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.96356805965,-1.15255790864,-6.62321332009]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.72285913743,-1.15255790864,-7.55815455343]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.3386485302,-1.15255790864,-8.26344508527]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.85299477681,-1.15255790864,-8.71765501971]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.311038714797,-1.15255790864,-8.90698341771]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.22045493059,-1.92455948909,-8.68398806065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.70987217946,-1.92455948909,-8.34012899457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.11695133342,-1.92455948909,-7.7428593293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.39893900439,-1.92455948909,-6.91032680139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.51688264571,-1.92455948909,-5.86782749041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.43681410554,-1.92455948909,-4.6470372104]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.13078173198,-1.92455948909,-3.28504905626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.57769966987,-1.92455948909,-1.82324634887]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.76398854382,-1.92455948909,-0.306045223767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.68398806065,-1.92455948909,1.22045493059]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.34012899457,-1.92455948909,2.70987217946]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.7428593293,-1.92455948909,4.11695133342]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.91032680139,-1.92455948909,5.39893900439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.86782749041,-1.92455948909,6.51688264571]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.6470372104,-1.92455948909,7.43681410554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.28504905626,-1.92455948909,8.13078173198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.82324634887,-1.92455948909,8.57769966987]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.306045223767,-1.92455948909,8.76398854382]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.22045493059,-1.92455948909,8.68398806065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.70987217946,-1.92455948909,8.34012899457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.00485661532,-1.15255790864,8.68398806065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.48235704006,-1.15255790864,8.20391907146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.85404780829,-1.15255790864,7.47457815267]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.07825079014,-1.15255790864,6.51812595902]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.11776919747,-1.15255790864,5.36362380645]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.9410177895,-1.15255790864,4.04615065864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.52298257434,-1.15255790864,2.60573727051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=5,rx=9,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.8459808465,-1.15255790864,1.08614987399]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.90019846693,-1.15255790864,-0.46643963683]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.68398806065,-1.15255790864,-2.00485661532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.20391907146,-1.15255790864,-3.48235704006]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.47457815267,-1.15255790864,-4.85404780829]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.51812595902,-1.15255790864,-6.07825079014]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.36362380645,-1.15255790864,-7.11776919747]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.04615065864,-1.15255790864,-7.9410177895]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.60573727051,-1.15255790864,-8.52298257434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=5,rx=9,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.08614987399,-1.15255790864,-8.8459808465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.458951301675,-1.92455948909,-8.75731252028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.97267016055,-1.92455948909,-8.54457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.42645043482,-1.92455948909,-8.07221136324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.77611974649,-1.92455948909,-7.3545794606]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.9806690765,-1.92455948909,-6.41348238265]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.00349880298,-1.92455948909,-5.27751488788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.81353076228,-1.92455948909,-3.98119277379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.3861525432,-1.92455948909,-2.56390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.70396532269,-1.92455948909,-1.06871256026]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.75731252028,-1.92455948909,0.458951301675]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54457320835,-1.92455948909,1.97267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[8.07221136324,-1.92455948909,3.42645043482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.3545794606,-1.92455948909,4.77611974649]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.41348238265,-1.92455948909,5.9806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.27751488788,-1.92455948909,7.00349880298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.98119277379,-1.92455948909,7.81353076228]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.56390413185,-1.92455948909,8.3861525432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.06871256026,-1.92455948909,8.70396532269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.458951301675,-1.92455948909,8.75731252028]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.97267016055,-1.92455948909,8.54457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.11695133342,-1.92455948909,7.7428593293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.39893900439,-1.92455948909,6.91032680139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.51688264571,-1.92455948909,5.86782749041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.43681410554,-1.92455948909,4.6470372104]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.13078173198,-1.92455948909,3.28504905626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.57769966987,-1.92455948909,1.82324634887]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.76398854382,-1.92455948909,0.306045223767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.19125336105,-2.68115294937,-8.4762080969]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.64503363532,-2.68115294937,-8.14057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.01844590103,-2.68115294937,-7.55759755562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.26975972146,-2.68115294937,-6.74498485915]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.36095455939,-2.68115294937,-5.72742921087]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.25887501183,-2.68115294937,-4.53584852423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.9362382202,-2.68115294937,-3.20644837544]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.37246284619,-2.68115294937,-1.7796219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.55429442526,-2.68115294937,-0.298722543789]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.19125336105,-2.68115294937,8.4762080969]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.64503363532,-2.68115294937,8.14057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.01844590103,-2.68115294937,7.55759755562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.42645043482,-1.92455948909,8.07221136324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.77611974649,-1.92455948909,7.3545794606]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.9806690765,-1.92455948909,6.41348238265]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.00349880298,-1.92455948909,5.27751488788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.81353076228,-1.92455948909,3.98119277379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.3861525432,-1.92455948909,2.56390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=10,rx=14,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.70396532269,-1.92455948909,1.06871256026]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.447970069993,-2.68115294937,-8.54777813754]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.92547049473,-2.68115294937,-8.34012899457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.34446647282,-2.68115294937,-7.87906925242]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.66184252952,-2.68115294937,-7.17860797803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.83757085996,-2.68115294937,-6.26002833277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.83592755378,-2.68115294937,-5.15124089436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.62657804802,-2.68115294937,-3.88593560802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.1854988275,-2.68115294937,-2.50255813461]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=15,rx=19,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.49570736718,-2.68115294937,-1.04314169864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.447970069993,-2.68115294937,8.54777813754]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.92547049473,-2.68115294937,8.34012899457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.34446647282,-2.68115294937,7.87906925242]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.11695133342,-1.92455948909,7.7428593293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.39893900439,-1.92455948909,6.91032680139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.51688264571,-1.92455948909,5.86782749041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.43681410554,-1.92455948909,4.6470372104]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.13078173198,-1.92455948909,3.28504905626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.57769966987,-1.92455948909,1.82324634887]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.76398854382,-1.92455948909,0.306045223767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.68398806065,-1.92455948909,-1.22045493059]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.34012899457,-1.92455948909,-2.70987217946]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.7428593293,-1.92455948909,-4.11695133342]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.91032680139,-1.92455948909,-5.39893900439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.86782749041,-1.92455948909,-6.51688264571]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.6470372104,-1.92455948909,-7.43681410554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.28504905626,-1.92455948909,-8.13078173198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.82324634887,-1.92455948909,-8.57769966987]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.306045223767,-1.92455948909,-8.76398854382]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.19125336105,-2.68115294937,-8.4762080969]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.64503363532,-2.68115294937,-8.14057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.01844590103,-2.68115294937,-7.55759755562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.26975972146,-2.68115294937,-6.74498485915]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.36095455939,-2.68115294937,-5.72742921087]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.25887501183,-2.68115294937,-4.53584852423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.9362382202,-2.68115294937,-3.20644837544]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.37246284619,-2.68115294937,-1.7796219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.55429442526,-2.68115294937,-0.298722543789]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.4762080969,-2.68115294937,1.19125336105]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.14057647469,-2.68115294937,2.64503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.55759755562,-2.68115294937,4.01844590103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.74498485915,-2.68115294937,5.26975972146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.72742921087,-2.68115294937,6.36095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.53584852423,-2.68115294937,7.25887501183]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.20644837544,-2.68115294937,7.9362382202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.7796219153,-2.68115294937,8.37246284619]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.298722543789,-2.68115294937,8.55429442526]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.19125336105,-2.68115294937,8.4762080969]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.64503363532,-2.68115294937,8.14057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.01844590103,-2.68115294937,7.55759755562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.42645043482,-1.92455948909,8.07221136324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.77611974649,-1.92455948909,7.3545794606]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.9806690765,-1.92455948909,6.41348238265]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.00349880298,-1.92455948909,5.27751488788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.81353076228,-1.92455948909,3.98119277379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.3861525432,-1.92455948909,2.56390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.70396532269,-1.92455948909,1.06871256026]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.75731252028,-1.92455948909,-0.458951301675]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54457320835,-1.92455948909,-1.97267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.07221136324,-1.92455948909,-3.42645043482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.3545794606,-1.92455948909,-4.77611974649]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.41348238265,-1.92455948909,-5.9806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.27751488788,-1.92455948909,-7.00349880298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.98119277379,-1.92455948909,-7.81353076228]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.56390413185,-1.92455948909,-8.3861525432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=10,rx=14,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.06871256026,-1.92455948909,-8.70396532269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.447970069993,-2.68115294937,-8.54777813754]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.92547049473,-2.68115294937,-8.34012899457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.34446647282,-2.68115294937,-7.87906925242]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.66184252952,-2.68115294937,-7.17860797803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.83757085996,-2.68115294937,-6.26002833277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.83592755378,-2.68115294937,-5.15124089436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.62657804802,-2.68115294937,-3.88593560802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.1854988275,-2.68115294937,-2.50255813461]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.49570736718,-2.68115294937,-1.04314169864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54777813754,-2.68115294937,0.447970069993]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.34012899457,-2.68115294937,1.92547049473]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.87906925242,-2.68115294937,3.34446647282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.17860797803,-2.68115294937,4.66184252952]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.26002833277,-2.68115294937,5.83757085996]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.15124089436,-2.68115294937,6.83592755378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.88593560802,-2.68115294937,7.62657804802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.50255813461,-2.68115294937,8.1854988275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=15,rx=19,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.04314169864,-2.68115294937,8.49570736718]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.447970069993,-2.68115294937,8.54777813754]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.92547049473,-2.68115294937,8.34012899457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.34446647282,-2.68115294937,7.87906925242]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.68398806065,-1.92455948909,-1.22045493059]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.34012899457,-1.92455948909,-2.70987217946]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.7428593293,-1.92455948909,-4.11695133342]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.91032680139,-1.92455948909,-5.39893900439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.86782749041,-1.92455948909,-6.51688264571]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.6470372104,-1.92455948909,-7.43681410554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.28504905626,-1.92455948909,-8.13078173198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.82324634887,-1.92455948909,-8.57769966987]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.306045223767,-1.92455948909,-8.76398854382]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.4762080969,-2.68115294937,1.19125336105]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.14057647469,-2.68115294937,2.64503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.55759755562,-2.68115294937,4.01844590103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.74498485915,-2.68115294937,5.26975972146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.72742921087,-2.68115294937,6.36095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.53584852423,-2.68115294937,7.25887501183]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.20644837544,-2.68115294937,7.9362382202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.7796219153,-2.68115294937,8.37246284619]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.298722543789,-2.68115294937,8.55429442526]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.19125336105,-2.68115294937,8.4762080969]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.64503363532,-2.68115294937,8.14057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.01844590103,-2.68115294937,7.55759755562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.75731252028,-1.92455948909,-0.458951301675]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54457320835,-1.92455948909,-1.97267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.07221136324,-1.92455948909,-3.42645043482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.3545794606,-1.92455948909,-4.77611974649]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.41348238265,-1.92455948909,-5.9806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.27751488788,-1.92455948909,-7.00349880298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.98119277379,-1.92455948909,-7.81353076228]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.56390413185,-1.92455948909,-8.3861525432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=10,rx=14,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.06871256026,-1.92455948909,-8.70396532269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54777813754,-2.68115294937,0.447970069993]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.34012899457,-2.68115294937,1.92547049473]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.87906925242,-2.68115294937,3.34446647282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.17860797803,-2.68115294937,4.66184252952]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.26002833277,-2.68115294937,5.83757085996]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.15124089436,-2.68115294937,6.83592755378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.88593560802,-2.68115294937,7.62657804802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.50255813461,-2.68115294937,8.1854988275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.04314169864,-2.68115294937,8.49570736718]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.447970069993,-2.68115294937,8.54777813754]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.92547049473,-2.68115294937,8.34012899457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=15,rx=19,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.34446647282,-2.68115294937,7.87906925242]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.11695133342,-1.92455948909,7.7428593293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.39893900439,-1.92455948909,6.91032680139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.51688264571,-1.92455948909,5.86782749041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.43681410554,-1.92455948909,4.6470372104]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.13078173198,-1.92455948909,3.28504905626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.57769966987,-1.92455948909,1.82324634887]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.76398854382,-1.92455948909,0.306045223767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.68398806065,-1.92455948909,-1.22045493059]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.34012899457,-1.92455948909,-2.70987217946]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.7428593293,-1.92455948909,-4.11695133342]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.91032680139,-1.92455948909,-5.39893900439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.86782749041,-1.92455948909,-6.51688264571]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.6470372104,-1.92455948909,-7.43681410554]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.28504905626,-1.92455948909,-8.13078173198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.82324634887,-1.92455948909,-8.57769966987]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.306045223767,-1.92455948909,-8.76398854382]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.19125336105,-2.68115294937,-8.4762080969]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.64503363532,-2.68115294937,-8.14057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.01844590103,-2.68115294937,-7.55759755562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.26975972146,-2.68115294937,-6.74498485915]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.36095455939,-2.68115294937,-5.72742921087]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.25887501183,-2.68115294937,-4.53584852423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.9362382202,-2.68115294937,-3.20644837544]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.37246284619,-2.68115294937,-1.7796219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.55429442526,-2.68115294937,-0.298722543789]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.4762080969,-2.68115294937,1.19125336105]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.14057647469,-2.68115294937,2.64503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.55759755562,-2.68115294937,4.01844590103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.74498485915,-2.68115294937,5.26975972146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.72742921087,-2.68115294937,6.36095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.53584852423,-2.68115294937,7.25887501183]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.20644837544,-2.68115294937,7.9362382202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.7796219153,-2.68115294937,8.37246284619]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.298722543789,-2.68115294937,8.55429442526]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.19125336105,-2.68115294937,8.4762080969]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.64503363532,-2.68115294937,8.14057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.01844590103,-2.68115294937,7.55759755562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.42645043482,-1.92455948909,8.07221136324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.77611974649,-1.92455948909,7.3545794606]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.9806690765,-1.92455948909,6.41348238265]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.00349880298,-1.92455948909,5.27751488788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.81353076228,-1.92455948909,3.98119277379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.3861525432,-1.92455948909,2.56390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=10,rx=14,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.70396532269,-1.92455948909,1.06871256026]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.75731252028,-1.92455948909,-0.458951301675]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54457320835,-1.92455948909,-1.97267016055]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-8.07221136324,-1.92455948909,-3.42645043482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.3545794606,-1.92455948909,-4.77611974649]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.41348238265,-1.92455948909,-5.9806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.27751488788,-1.92455948909,-7.00349880298]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.98119277379,-1.92455948909,-7.81353076228]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.56390413185,-1.92455948909,-8.3861525432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=10,rx=14,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.06871256026,-1.92455948909,-8.70396532269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.447970069993,-2.68115294937,-8.54777813754]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.92547049473,-2.68115294937,-8.34012899457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.34446647282,-2.68115294937,-7.87906925242]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.66184252952,-2.68115294937,-7.17860797803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.83757085996,-2.68115294937,-6.26002833277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.83592755378,-2.68115294937,-5.15124089436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.62657804802,-2.68115294937,-3.88593560802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.1854988275,-2.68115294937,-2.50255813461]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.49570736718,-2.68115294937,-1.04314169864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.54777813754,-2.68115294937,0.447970069993]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.34012899457,-2.68115294937,1.92547049473]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.87906925242,-2.68115294937,3.34446647282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.17860797803,-2.68115294937,4.66184252952]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.26002833277,-2.68115294937,5.83757085996]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.15124089436,-2.68115294937,6.83592755378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.88593560802,-2.68115294937,7.62657804802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.50255813461,-2.68115294937,8.1854988275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.04314169864,-2.68115294937,8.49570736718]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.447970069993,-2.68115294937,8.54777813754]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.92547049473,-2.68115294937,8.34012899457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.34446647282,-2.68115294937,7.87906925242]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.26975972146,-2.68115294937,6.74498485915]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.36095455939,-2.68115294937,5.72742921087]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.25887501183,-2.68115294937,4.53584852423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.9362382202,-2.68115294937,3.20644837544]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.37246284619,-2.68115294937,1.7796219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.55429442526,-2.68115294937,0.298722543789]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.15298563413,-3.4165801564,-8.20391907146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.56006478809,-3.4165801564,-7.87906925242]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.88935766892,-3.4165801564,-7.31481790114]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.10047438509,-3.4165801564,-6.52830950941]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.15661576803,-3.4165801564,-5.54344173672]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.02569149626,-3.4165801564,-4.39013929198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.68129514354,-3.4165801564,-3.10344468637]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.10350652481,-3.4165801564,-1.72245348439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.2794969609,-3.4165801564,-0.289126404879]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.15298563413,-3.4165801564,8.20391907146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.56006478809,-3.4165801564,7.87906925242]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.88935766892,-3.4165801564,7.31481790114]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.10047438509,-3.4165801564,6.52830950941]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.66184252952,-2.68115294937,7.17860797803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.83757085996,-2.68115294937,6.26002833277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.83592755378,-2.68115294937,5.15124089436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.62657804802,-2.68115294937,3.88593560802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.1854988275,-2.68115294937,2.50255813461]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=15,rx=19,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.49570736718,-2.68115294937,1.04314169864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.433579515585,-3.4165801564,-8.27319000188]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.86361683581,-3.4165801564,-8.07221136324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.23702910152,-3.4165801564,-7.62596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.512085876,-3.4165801564,-6.94800295417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.65004520436,-3.4165801564,-6.05893168738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.61633076824,-3.4165801564,-4.98576284723]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.38158246976,-3.4165801564,-3.76110412588]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.92254852319,-3.4165801564,-2.42216615888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=20,rx=24,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.22279194875,-3.4165801564,-1.00963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.433579515585,-3.4165801564,8.27319000188]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.86361683581,-3.4165801564,8.07221136324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.23702910152,-3.4165801564,7.62596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.512085876,-3.4165801564,6.94800295417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.26975972146,-2.68115294937,6.74498485915]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.36095455939,-2.68115294937,5.72742921087]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.25887501183,-2.68115294937,4.53584852423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.9362382202,-2.68115294937,3.20644837544]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.37246284619,-2.68115294937,1.7796219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.55429442526,-2.68115294937,0.298722543789]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.4762080969,-2.68115294937,-1.19125336105]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.14057647469,-2.68115294937,-2.64503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.55759755562,-2.68115294937,-4.01844590103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.74498485915,-2.68115294937,-5.26975972146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.72742921087,-2.68115294937,-6.36095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.53584852423,-2.68115294937,-7.25887501183]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.20644837544,-2.68115294937,-7.9362382202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.7796219153,-2.68115294937,-8.37246284619]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.298722543789,-2.68115294937,-8.55429442526]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.15298563413,-3.4165801564,-8.20391907146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.56006478809,-3.4165801564,-7.87906925242]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.88935766892,-3.4165801564,-7.31481790114]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.10047438509,-3.4165801564,-6.52830950941]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.15661576803,-3.4165801564,-5.54344173672]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.02569149626,-3.4165801564,-4.39013929198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.68129514354,-3.4165801564,-3.10344468637]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.10350652481,-3.4165801564,-1.72245348439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.2794969609,-3.4165801564,-0.289126404879]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.20391907146,-3.4165801564,1.15298563413]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.87906925242,-3.4165801564,2.56006478809]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.31481790114,-3.4165801564,3.88935766892]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.52830950941,-3.4165801564,5.10047438509]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.54344173672,-3.4165801564,6.15661576803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.39013929198,-3.4165801564,7.02569149626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.10344468637,-3.4165801564,7.68129514354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.72245348439,-3.4165801564,8.10350652481]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.289126404879,-3.4165801564,8.2794969609]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.15298563413,-3.4165801564,8.20391907146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.56006478809,-3.4165801564,7.87906925242]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.88935766892,-3.4165801564,7.31481790114]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.10047438509,-3.4165801564,6.52830950941]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.66184252952,-2.68115294937,7.17860797803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.83757085996,-2.68115294937,6.26002833277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.83592755378,-2.68115294937,5.15124089436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.62657804802,-2.68115294937,3.88593560802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.1854988275,-2.68115294937,2.50255813461]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.49570736718,-2.68115294937,1.04314169864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54777813754,-2.68115294937,-0.447970069993]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.34012899457,-2.68115294937,-1.92547049473]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.87906925242,-2.68115294937,-3.34446647282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.17860797803,-2.68115294937,-4.66184252952]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.26002833277,-2.68115294937,-5.83757085996]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.15124089436,-2.68115294937,-6.83592755378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.88593560802,-2.68115294937,-7.62657804802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.50255813461,-2.68115294937,-8.1854988275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=15,rx=19,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.04314169864,-2.68115294937,-8.49570736718]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.433579515585,-3.4165801564,-8.27319000188]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.86361683581,-3.4165801564,-8.07221136324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.23702910152,-3.4165801564,-7.62596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.512085876,-3.4165801564,-6.94800295417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.65004520436,-3.4165801564,-6.05893168738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.61633076824,-3.4165801564,-4.98576284723]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.38158246976,-3.4165801564,-3.76110412588]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.92254852319,-3.4165801564,-2.42216615888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.22279194875,-3.4165801564,-1.00963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.27319000188,-3.4165801564,0.433579515585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.07221136324,-3.4165801564,1.86361683581]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.62596266707,-3.4165801564,3.23702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.94800295417,-3.4165801564,4.512085876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.05893168738,-3.4165801564,5.65004520436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.98576284723,-3.4165801564,6.61633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.76110412588,-3.4165801564,7.38158246976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.42216615888,-3.4165801564,7.92254852319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=20,rx=24,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.00963189882,-3.4165801564,8.22279194875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.433579515585,-3.4165801564,8.27319000188]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.86361683581,-3.4165801564,8.07221136324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.23702910152,-3.4165801564,7.62596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.512085876,-3.4165801564,6.94800295417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.4762080969,-2.68115294937,-1.19125336105]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.14057647469,-2.68115294937,-2.64503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.55759755562,-2.68115294937,-4.01844590103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.74498485915,-2.68115294937,-5.26975972146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.72742921087,-2.68115294937,-6.36095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.53584852423,-2.68115294937,-7.25887501183]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.20644837544,-2.68115294937,-7.9362382202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.7796219153,-2.68115294937,-8.37246284619]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.298722543789,-2.68115294937,-8.55429442526]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.20391907146,-3.4165801564,1.15298563413]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.87906925242,-3.4165801564,2.56006478809]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.31481790114,-3.4165801564,3.88935766892]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.52830950941,-3.4165801564,5.10047438509]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.54344173672,-3.4165801564,6.15661576803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.39013929198,-3.4165801564,7.02569149626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.10344468637,-3.4165801564,7.68129514354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.72245348439,-3.4165801564,8.10350652481]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.289126404879,-3.4165801564,8.2794969609]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.15298563413,-3.4165801564,8.20391907146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.56006478809,-3.4165801564,7.87906925242]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.88935766892,-3.4165801564,7.31481790114]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.10047438509,-3.4165801564,6.52830950941]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54777813754,-2.68115294937,-0.447970069993]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.34012899457,-2.68115294937,-1.92547049473]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.87906925242,-2.68115294937,-3.34446647282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.17860797803,-2.68115294937,-4.66184252952]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.26002833277,-2.68115294937,-5.83757085996]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.15124089436,-2.68115294937,-6.83592755378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.88593560802,-2.68115294937,-7.62657804802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.50255813461,-2.68115294937,-8.1854988275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=15,rx=19,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.04314169864,-2.68115294937,-8.49570736718]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.27319000188,-3.4165801564,0.433579515585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.07221136324,-3.4165801564,1.86361683581]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.62596266707,-3.4165801564,3.23702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.94800295417,-3.4165801564,4.512085876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.05893168738,-3.4165801564,5.65004520436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.98576284723,-3.4165801564,6.61633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.76110412588,-3.4165801564,7.38158246976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.42216615888,-3.4165801564,7.92254852319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.00963189882,-3.4165801564,8.22279194875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.433579515585,-3.4165801564,8.27319000188]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.86361683581,-3.4165801564,8.07221136324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.23702910152,-3.4165801564,7.62596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=20,rx=24,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.512085876,-3.4165801564,6.94800295417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.26975972146,-2.68115294937,6.74498485915]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.36095455939,-2.68115294937,5.72742921087]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.25887501183,-2.68115294937,4.53584852423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.9362382202,-2.68115294937,3.20644837544]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.37246284619,-2.68115294937,1.7796219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.55429442526,-2.68115294937,0.298722543789]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.4762080969,-2.68115294937,-1.19125336105]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.14057647469,-2.68115294937,-2.64503363532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.55759755562,-2.68115294937,-4.01844590103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.74498485915,-2.68115294937,-5.26975972146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.72742921087,-2.68115294937,-6.36095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.53584852423,-2.68115294937,-7.25887501183]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.20644837544,-2.68115294937,-7.9362382202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.7796219153,-2.68115294937,-8.37246284619]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.298722543789,-2.68115294937,-8.55429442526]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.15298563413,-3.4165801564,-8.20391907146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.56006478809,-3.4165801564,-7.87906925242]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.88935766892,-3.4165801564,-7.31481790114]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.10047438509,-3.4165801564,-6.52830950941]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.15661576803,-3.4165801564,-5.54344173672]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.02569149626,-3.4165801564,-4.39013929198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.68129514354,-3.4165801564,-3.10344468637]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.10350652481,-3.4165801564,-1.72245348439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.2794969609,-3.4165801564,-0.289126404879]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.20391907146,-3.4165801564,1.15298563413]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.87906925242,-3.4165801564,2.56006478809]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.31481790114,-3.4165801564,3.88935766892]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.52830950941,-3.4165801564,5.10047438509]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.54344173672,-3.4165801564,6.15661576803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.39013929198,-3.4165801564,7.02569149626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[3.10344468637,-3.4165801564,7.68129514354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.72245348439,-3.4165801564,8.10350652481]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.289126404879,-3.4165801564,8.2794969609]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.15298563413,-3.4165801564,8.20391907146]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.56006478809,-3.4165801564,7.87906925242]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.88935766892,-3.4165801564,7.31481790114]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.10047438509,-3.4165801564,6.52830950941]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.66184252952,-2.68115294937,7.17860797803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.83757085996,-2.68115294937,6.26002833277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.83592755378,-2.68115294937,5.15124089436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.62657804802,-2.68115294937,3.88593560802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.1854988275,-2.68115294937,2.50255813461]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=15,rx=19,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.49570736718,-2.68115294937,1.04314169864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.54777813754,-2.68115294937,-0.447970069993]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.34012899457,-2.68115294937,-1.92547049473]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.87906925242,-2.68115294937,-3.34446647282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.17860797803,-2.68115294937,-4.66184252952]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.26002833277,-2.68115294937,-5.83757085996]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.15124089436,-2.68115294937,-6.83592755378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.88593560802,-2.68115294937,-7.62657804802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.50255813461,-2.68115294937,-8.1854988275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=15,rx=19,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.04314169864,-2.68115294937,-8.49570736718]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.433579515585,-3.4165801564,-8.27319000188]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.86361683581,-3.4165801564,-8.07221136324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.23702910152,-3.4165801564,-7.62596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.512085876,-3.4165801564,-6.94800295417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.65004520436,-3.4165801564,-6.05893168738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.61633076824,-3.4165801564,-4.98576284723]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.38158246976,-3.4165801564,-3.76110412588]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.92254852319,-3.4165801564,-2.42216615888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.22279194875,-3.4165801564,-1.00963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.27319000188,-3.4165801564,0.433579515585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[8.07221136324,-3.4165801564,1.86361683581]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.62596266707,-3.4165801564,3.23702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.94800295417,-3.4165801564,4.512085876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.05893168738,-3.4165801564,5.65004520436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.98576284723,-3.4165801564,6.61633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.76110412588,-3.4165801564,7.38158246976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.42216615888,-3.4165801564,7.92254852319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.00963189882,-3.4165801564,8.22279194875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.433579515585,-3.4165801564,8.27319000188]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.86361683581,-3.4165801564,8.07221136324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.23702910152,-3.4165801564,7.62596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.512085876,-3.4165801564,6.94800295417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.15661576803,-3.4165801564,5.54344173672]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.02569149626,-3.4165801564,4.39013929198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.68129514354,-3.4165801564,3.10344468637]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.10350652481,-3.4165801564,1.72245348439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.2794969609,-3.4165801564,0.289126404879]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.10594299035,-4.12524406507,-7.86919326822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.45561230202,-4.12524406507,-7.55759755562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.7306690765,-4.12524406507,-7.01636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.89237135889,-4.12524406507,-6.2619497824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.90542141321,-4.12524406507,-5.31726532374]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.73903822617,-4.12524406507,-4.21101844888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.36789277275,-4.12524406507,-2.97682190933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.77287762576,-4.12524406507,-1.65217614241]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.94168752538,-4.12524406507,-0.277329839449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.10594299035,-4.12524406507,7.86919326822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.45561230202,-4.12524406507,7.55759755562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.7306690765,-4.12524406507,7.01636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.89237135889,-4.12524406507,6.2619497824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.90542141321,-4.12524406507,5.31726532374]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.65004520436,-3.4165801564,6.05893168738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.61633076824,-3.4165801564,4.98576284723]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.38158246976,-3.4165801564,3.76110412588]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.92254852319,-3.4165801564,2.42216615888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=20,rx=24,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.22279194875,-3.4165801564,1.00963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.415889159262,-4.12524406507,-7.93563789482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.7875799275,-4.12524406507,-7.7428593293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.10495598419,-4.12524406507,-7.31481790114]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.32798952449,-4.12524406507,-6.66451943252]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.41951929316,-4.12524406507,-5.81172291336]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.34637971051,-4.12524406507,-4.78234013435]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.08040859178,-4.12524406507,-3.60764837033]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.59930284085,-4.12524406507,-2.32334003615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=25,rx=29,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.88729611854,-4.12524406507,-0.968438190626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.415889159262,-4.12524406507,7.93563789482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.7875799275,-4.12524406507,7.7428593293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.10495598419,-4.12524406507,7.31481790114]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.32798952449,-4.12524406507,6.66451943252]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.41951929316,-4.12524406507,5.81172291336]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.15661576803,-3.4165801564,5.54344173672]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.02569149626,-3.4165801564,4.39013929198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.68129514354,-3.4165801564,3.10344468637]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.10350652481,-3.4165801564,1.72245348439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.2794969609,-3.4165801564,0.289126404879]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.20391907146,-3.4165801564,-1.15298563413]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.87906925242,-3.4165801564,-2.56006478809]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.31481790114,-3.4165801564,-3.88935766892]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.52830950941,-3.4165801564,-5.10047438509]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.54344173672,-3.4165801564,-6.15661576803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.39013929198,-3.4165801564,-7.02569149626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.10344468637,-3.4165801564,-7.68129514354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.72245348439,-3.4165801564,-8.10350652481]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.289126404879,-3.4165801564,-8.2794969609]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.10594299035,-4.12524406507,-7.86919326822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.45561230202,-4.12524406507,-7.55759755562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.7306690765,-4.12524406507,-7.01636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.89237135889,-4.12524406507,-6.2619497824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.90542141321,-4.12524406507,-5.31726532374]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.73903822617,-4.12524406507,-4.21101844888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.36789277275,-4.12524406507,-2.97682190933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.77287762576,-4.12524406507,-1.65217614241]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.94168752538,-4.12524406507,-0.277329839449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.86919326822,-4.12524406507,1.10594299035]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.55759755562,-4.12524406507,2.45561230202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.01636806562,-4.12524406507,3.7306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.2619497824,-4.12524406507,4.89237135889]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.31726532374,-4.12524406507,5.90542141321]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.21101844888,-4.12524406507,6.73903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.97682190933,-4.12524406507,7.36789277275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.65217614241,-4.12524406507,7.77287762576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.277329839449,-4.12524406507,7.94168752538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.10594299035,-4.12524406507,7.86919326822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.45561230202,-4.12524406507,7.55759755562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.7306690765,-4.12524406507,7.01636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.89237135889,-4.12524406507,6.2619497824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.90542141321,-4.12524406507,5.31726532374]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.65004520436,-3.4165801564,6.05893168738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.61633076824,-3.4165801564,4.98576284723]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.38158246976,-3.4165801564,3.76110412588]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.92254852319,-3.4165801564,2.42216615888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.22279194875,-3.4165801564,1.00963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.27319000188,-3.4165801564,-0.433579515585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.07221136324,-3.4165801564,-1.86361683581]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.62596266707,-3.4165801564,-3.23702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.94800295417,-3.4165801564,-4.512085876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.05893168738,-3.4165801564,-5.65004520436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.98576284723,-3.4165801564,-6.61633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.76110412588,-3.4165801564,-7.38158246976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.42216615888,-3.4165801564,-7.92254852319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=20,rx=24,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.00963189882,-3.4165801564,-8.22279194875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.415889159262,-4.12524406507,-7.93563789482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.7875799275,-4.12524406507,-7.7428593293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.10495598419,-4.12524406507,-7.31481790114]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.32798952449,-4.12524406507,-6.66451943252]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.41951929316,-4.12524406507,-5.81172291336]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.34637971051,-4.12524406507,-4.78234013435]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.08040859178,-4.12524406507,-3.60764837033]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.59930284085,-4.12524406507,-2.32334003615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.88729611854,-4.12524406507,-0.968438190626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.93563789482,-4.12524406507,0.415889159262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.7428593293,-4.12524406507,1.7875799275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.31481790114,-4.12524406507,3.10495598419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.66451943252,-4.12524406507,4.32798952449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.81172291336,-4.12524406507,5.41951929316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.78234013435,-4.12524406507,6.34637971051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.60764837033,-4.12524406507,7.08040859178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.32334003615,-4.12524406507,7.59930284085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=25,rx=29,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.968438190626,-4.12524406507,7.88729611854]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.415889159262,-4.12524406507,7.93563789482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.7875799275,-4.12524406507,7.7428593293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.10495598419,-4.12524406507,7.31481790114]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.32798952449,-4.12524406507,6.66451943252]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.41951929316,-4.12524406507,5.81172291336]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.20391907146,-3.4165801564,-1.15298563413]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.87906925242,-3.4165801564,-2.56006478809]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.31481790114,-3.4165801564,-3.88935766892]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.52830950941,-3.4165801564,-5.10047438509]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.54344173672,-3.4165801564,-6.15661576803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.39013929198,-3.4165801564,-7.02569149626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.10344468637,-3.4165801564,-7.68129514354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.72245348439,-3.4165801564,-8.10350652481]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.289126404879,-3.4165801564,-8.2794969609]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.86919326822,-4.12524406507,1.10594299035]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.55759755562,-4.12524406507,2.45561230202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.01636806562,-4.12524406507,3.7306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.2619497824,-4.12524406507,4.89237135889]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.31726532374,-4.12524406507,5.90542141321]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.21101844888,-4.12524406507,6.73903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.97682190933,-4.12524406507,7.36789277275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.65217614241,-4.12524406507,7.77287762576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.277329839449,-4.12524406507,7.94168752538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.10594299035,-4.12524406507,7.86919326822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.45561230202,-4.12524406507,7.55759755562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.7306690765,-4.12524406507,7.01636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.89237135889,-4.12524406507,6.2619497824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.90542141321,-4.12524406507,5.31726532374]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.27319000188,-3.4165801564,-0.433579515585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.07221136324,-3.4165801564,-1.86361683581]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.62596266707,-3.4165801564,-3.23702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.94800295417,-3.4165801564,-4.512085876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.05893168738,-3.4165801564,-5.65004520436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.98576284723,-3.4165801564,-6.61633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.76110412588,-3.4165801564,-7.38158246976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.42216615888,-3.4165801564,-7.92254852319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=20,rx=24,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.00963189882,-3.4165801564,-8.22279194875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.93563789482,-4.12524406507,0.415889159262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.7428593293,-4.12524406507,1.7875799275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.31481790114,-4.12524406507,3.10495598419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.66451943252,-4.12524406507,4.32798952449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.81172291336,-4.12524406507,5.41951929316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.78234013435,-4.12524406507,6.34637971051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.60764837033,-4.12524406507,7.08040859178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.32334003615,-4.12524406507,7.59930284085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.968438190626,-4.12524406507,7.88729611854]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.415889159262,-4.12524406507,7.93563789482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.7875799275,-4.12524406507,7.7428593293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.10495598419,-4.12524406507,7.31481790114]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.32798952449,-4.12524406507,6.66451943252]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=25,rx=29,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.41951929316,-4.12524406507,5.81172291336]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.15661576803,-3.4165801564,5.54344173672]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.02569149626,-3.4165801564,4.39013929198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.68129514354,-3.4165801564,3.10344468637]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.10350652481,-3.4165801564,1.72245348439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.2794969609,-3.4165801564,0.289126404879]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.20391907146,-3.4165801564,-1.15298563413]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.87906925242,-3.4165801564,-2.56006478809]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.31481790114,-3.4165801564,-3.88935766892]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.52830950941,-3.4165801564,-5.10047438509]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.54344173672,-3.4165801564,-6.15661576803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.39013929198,-3.4165801564,-7.02569149626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-3.10344468637,-3.4165801564,-7.68129514354]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.72245348439,-3.4165801564,-8.10350652481]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.289126404879,-3.4165801564,-8.2794969609]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.10594299035,-4.12524406507,-7.86919326822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.45561230202,-4.12524406507,-7.55759755562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.7306690765,-4.12524406507,-7.01636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.89237135889,-4.12524406507,-6.2619497824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.90542141321,-4.12524406507,-5.31726532374]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.73903822617,-4.12524406507,-4.21101844888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.36789277275,-4.12524406507,-2.97682190933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.77287762576,-4.12524406507,-1.65217614241]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.94168752538,-4.12524406507,-0.277329839449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.86919326822,-4.12524406507,1.10594299035]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.55759755562,-4.12524406507,2.45561230202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.01636806562,-4.12524406507,3.7306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.2619497824,-4.12524406507,4.89237135889]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.31726532374,-4.12524406507,5.90542141321]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.21101844888,-4.12524406507,6.73903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.97682190933,-4.12524406507,7.36789277275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.65217614241,-4.12524406507,7.77287762576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.277329839449,-4.12524406507,7.94168752538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.10594299035,-4.12524406507,7.86919326822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.45561230202,-4.12524406507,7.55759755562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.7306690765,-4.12524406507,7.01636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.89237135889,-4.12524406507,6.2619497824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.90542141321,-4.12524406507,5.31726532374]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.65004520436,-3.4165801564,6.05893168738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.61633076824,-3.4165801564,4.98576284723]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.38158246976,-3.4165801564,3.76110412588]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.92254852319,-3.4165801564,2.42216615888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=20,rx=24,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.22279194875,-3.4165801564,1.00963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.27319000188,-3.4165801564,-0.433579515585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-8.07221136324,-3.4165801564,-1.86361683581]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.62596266707,-3.4165801564,-3.23702910152]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.94800295417,-3.4165801564,-4.512085876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.05893168738,-3.4165801564,-5.65004520436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.98576284723,-3.4165801564,-6.61633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.76110412588,-3.4165801564,-7.38158246976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.42216615888,-3.4165801564,-7.92254852319]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=20,rx=24,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.00963189882,-3.4165801564,-8.22279194875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.415889159262,-4.12524406507,-7.93563789482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.7875799275,-4.12524406507,-7.7428593293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.10495598419,-4.12524406507,-7.31481790114]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.32798952449,-4.12524406507,-6.66451943252]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.41951929316,-4.12524406507,-5.81172291336]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.34637971051,-4.12524406507,-4.78234013435]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[7.08040859178,-4.12524406507,-3.60764837033]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.59930284085,-4.12524406507,-2.32334003615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.88729611854,-4.12524406507,-0.968438190626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.93563789482,-4.12524406507,0.415889159262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.7428593293,-4.12524406507,1.7875799275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[7.31481790114,-4.12524406507,3.10495598419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.66451943252,-4.12524406507,4.32798952449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.81172291336,-4.12524406507,5.41951929316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.78234013435,-4.12524406507,6.34637971051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.60764837033,-4.12524406507,7.08040859178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.32334003615,-4.12524406507,7.59930284085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.968438190626,-4.12524406507,7.88729611854]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.415889159262,-4.12524406507,7.93563789482]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.7875799275,-4.12524406507,7.7428593293]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.10495598419,-4.12524406507,7.31481790114]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.32798952449,-4.12524406507,6.66451943252]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.41951929316,-4.12524406507,5.81172291336]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.73903822617,-4.12524406507,4.21101844888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.36789277275,-4.12524406507,2.97682190933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.77287762576,-4.12524406507,1.65217614241]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.94168752538,-4.12524406507,0.277329839449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.05048345262,-4.80175131514,-7.47457815267]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.3324711236,-4.80175131514,-7.17860797803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.54358783976,-4.80175131514,-6.66451943252]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.64703443256,-4.80175131514,-5.94793283647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.60928323564,-4.80175131514,-5.05062131098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.40109680604,-4.80175131514,-3.9998492127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.99841628909,-4.80175131514,-2.82754372011]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.38309243458,-4.80175131514,-1.56932474239]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.54343705246,-4.80175131514,-0.263422626484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.05048345262,-4.80175131514,7.47457815267]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.3324711236,-4.80175131514,7.17860797803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.54358783976,-4.80175131514,6.66451943252]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.64703443256,-4.80175131514,5.94793283647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.60928323564,-4.80175131514,5.05062131098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.40109680604,-4.80175131514,3.9998492127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.34637971051,-4.12524406507,4.78234013435]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.08040859178,-4.12524406507,3.60764837033]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.59930284085,-4.12524406507,2.32334003615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=25,rx=29,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.88729611854,-4.12524406507,0.968438190626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.395033635316,-4.80175131514,-7.53769079172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.69793845656,-4.80175131514,-7.3545794606]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.949252277,-4.80175131514,-6.94800295417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.11095455939,-4.80175131514,-6.33031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.14774756774,-4.80175131514,-5.52028341875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.02812887113,-4.80175131514,-4.54252092539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.72534852916,-4.80175131514,-3.42673623233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.21822187531,-4.80175131514,-2.20683189286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=30,rx=34,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.49177320238,-4.80175131514,-0.919874083039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.395033635316,-4.80175131514,7.53769079172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.69793845656,-4.80175131514,7.3545794606]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.949252277,-4.80175131514,6.94800295417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.11095455939,-4.80175131514,6.33031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.14774756774,-4.80175131514,5.52028341875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.02812887113,-4.80175131514,4.54252092539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.73903822617,-4.12524406507,4.21101844888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.36789277275,-4.12524406507,2.97682190933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.77287762576,-4.12524406507,1.65217614241]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.94168752538,-4.12524406507,0.277329839449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.86919326822,-4.12524406507,-1.10594299035]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.55759755562,-4.12524406507,-2.45561230202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.01636806562,-4.12524406507,-3.7306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.2619497824,-4.12524406507,-4.89237135889]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.31726532374,-4.12524406507,-5.90542141321]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.21101844888,-4.12524406507,-6.73903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.97682190933,-4.12524406507,-7.36789277275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.65217614241,-4.12524406507,-7.77287762576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.277329839449,-4.12524406507,-7.94168752538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.05048345262,-4.80175131514,-7.47457815267]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.3324711236,-4.80175131514,-7.17860797803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.54358783976,-4.80175131514,-6.66451943252]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.64703443256,-4.80175131514,-5.94793283647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.60928323564,-4.80175131514,-5.05062131098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.40109680604,-4.80175131514,-3.9998492127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.99841628909,-4.80175131514,-2.82754372011]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.38309243458,-4.80175131514,-1.56932474239]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.54343705246,-4.80175131514,-0.263422626484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.47457815267,-4.80175131514,1.05048345262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.17860797803,-4.80175131514,2.3324711236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.66451943252,-4.80175131514,3.54358783976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.94793283647,-4.80175131514,4.64703443256]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.05062131098,-4.80175131514,5.60928323564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.9998492127,-4.80175131514,6.40109680604]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.82754372011,-4.80175131514,6.99841628909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.56932474239,-4.80175131514,7.38309243458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.263422626484,-4.80175131514,7.54343705246]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.05048345262,-4.80175131514,7.47457815267]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.3324711236,-4.80175131514,7.17860797803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.54358783976,-4.80175131514,6.66451943252]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.64703443256,-4.80175131514,5.94793283647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.60928323564,-4.80175131514,5.05062131098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.40109680604,-4.80175131514,3.9998492127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.34637971051,-4.12524406507,4.78234013435]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.08040859178,-4.12524406507,3.60764837033]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.59930284085,-4.12524406507,2.32334003615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.88729611854,-4.12524406507,0.968438190626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.93563789482,-4.12524406507,-0.415889159262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.7428593293,-4.12524406507,-1.7875799275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.31481790114,-4.12524406507,-3.10495598419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.66451943252,-4.12524406507,-4.32798952449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.81172291336,-4.12524406507,-5.41951929316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.78234013435,-4.12524406507,-6.34637971051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.60764837033,-4.12524406507,-7.08040859178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.32334003615,-4.12524406507,-7.59930284085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=25,rx=29,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.968438190626,-4.12524406507,-7.88729611854]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.395033635316,-4.80175131514,-7.53769079172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.69793845656,-4.80175131514,-7.3545794606]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.949252277,-4.80175131514,-6.94800295417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.11095455939,-4.80175131514,-6.33031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.14774756774,-4.80175131514,-5.52028341875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.02812887113,-4.80175131514,-4.54252092539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.72534852916,-4.80175131514,-3.42673623233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.21822187531,-4.80175131514,-2.20683189286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.49177320238,-4.80175131514,-0.919874083039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.53769079172,-4.80175131514,0.395033635316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.3545794606,-4.80175131514,1.69793845656]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.94800295417,-4.80175131514,2.949252277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.33031489384,-4.80175131514,4.11095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.52028341875,-4.80175131514,5.14774756774]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.54252092539,-4.80175131514,6.02812887113]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.42673623233,-4.80175131514,6.72534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.20683189286,-4.80175131514,7.21822187531]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=30,rx=34,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.919874083039,-4.80175131514,7.49177320238]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.395033635316,-4.80175131514,7.53769079172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.69793845656,-4.80175131514,7.3545794606]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.949252277,-4.80175131514,6.94800295417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.11095455939,-4.80175131514,6.33031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.14774756774,-4.80175131514,5.52028341875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.02812887113,-4.80175131514,4.54252092539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.86919326822,-4.12524406507,-1.10594299035]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.55759755562,-4.12524406507,-2.45561230202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.01636806562,-4.12524406507,-3.7306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.2619497824,-4.12524406507,-4.89237135889]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.31726532374,-4.12524406507,-5.90542141321]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.21101844888,-4.12524406507,-6.73903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.97682190933,-4.12524406507,-7.36789277275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.65217614241,-4.12524406507,-7.77287762576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.277329839449,-4.12524406507,-7.94168752538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.47457815267,-4.80175131514,1.05048345262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.17860797803,-4.80175131514,2.3324711236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.66451943252,-4.80175131514,3.54358783976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.94793283647,-4.80175131514,4.64703443256]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.05062131098,-4.80175131514,5.60928323564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.9998492127,-4.80175131514,6.40109680604]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.82754372011,-4.80175131514,6.99841628909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.56932474239,-4.80175131514,7.38309243458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.263422626484,-4.80175131514,7.54343705246]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.05048345262,-4.80175131514,7.47457815267]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.3324711236,-4.80175131514,7.17860797803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.54358783976,-4.80175131514,6.66451943252]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.64703443256,-4.80175131514,5.94793283647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.60928323564,-4.80175131514,5.05062131098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.40109680604,-4.80175131514,3.9998492127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.93563789482,-4.12524406507,-0.415889159262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.7428593293,-4.12524406507,-1.7875799275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.31481790114,-4.12524406507,-3.10495598419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.66451943252,-4.12524406507,-4.32798952449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.81172291336,-4.12524406507,-5.41951929316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.78234013435,-4.12524406507,-6.34637971051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.60764837033,-4.12524406507,-7.08040859178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.32334003615,-4.12524406507,-7.59930284085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=25,rx=29,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.968438190626,-4.12524406507,-7.88729611854]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.53769079172,-4.80175131514,0.395033635316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.3545794606,-4.80175131514,1.69793845656]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.94800295417,-4.80175131514,2.949252277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.33031489384,-4.80175131514,4.11095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.52028341875,-4.80175131514,5.14774756774]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.54252092539,-4.80175131514,6.02812887113]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.42673623233,-4.80175131514,6.72534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.20683189286,-4.80175131514,7.21822187531]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.919874083039,-4.80175131514,7.49177320238]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.395033635316,-4.80175131514,7.53769079172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.69793845656,-4.80175131514,7.3545794606]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.949252277,-4.80175131514,6.94800295417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.11095455939,-4.80175131514,6.33031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.14774756774,-4.80175131514,5.52028341875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=30,rx=34,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.02812887113,-4.80175131514,4.54252092539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.73903822617,-4.12524406507,4.21101844888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.36789277275,-4.12524406507,2.97682190933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.77287762576,-4.12524406507,1.65217614241]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.94168752538,-4.12524406507,0.277329839449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.86919326822,-4.12524406507,-1.10594299035]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.55759755562,-4.12524406507,-2.45561230202]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.01636806562,-4.12524406507,-3.7306690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.2619497824,-4.12524406507,-4.89237135889]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.31726532374,-4.12524406507,-5.90542141321]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.21101844888,-4.12524406507,-6.73903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.97682190933,-4.12524406507,-7.36789277275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.65217614241,-4.12524406507,-7.77287762576]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.277329839449,-4.12524406507,-7.94168752538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.05048345262,-4.80175131514,-7.47457815267]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.3324711236,-4.80175131514,-7.17860797803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.54358783976,-4.80175131514,-6.66451943252]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.64703443256,-4.80175131514,-5.94793283647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.60928323564,-4.80175131514,-5.05062131098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.40109680604,-4.80175131514,-3.9998492127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.99841628909,-4.80175131514,-2.82754372011]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.38309243458,-4.80175131514,-1.56932474239]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.54343705246,-4.80175131514,-0.263422626484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.47457815267,-4.80175131514,1.05048345262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.17860797803,-4.80175131514,2.3324711236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.66451943252,-4.80175131514,3.54358783976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.94793283647,-4.80175131514,4.64703443256]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.05062131098,-4.80175131514,5.60928323564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.9998492127,-4.80175131514,6.40109680604]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.82754372011,-4.80175131514,6.99841628909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.56932474239,-4.80175131514,7.38309243458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.263422626484,-4.80175131514,7.54343705246]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.05048345262,-4.80175131514,7.47457815267]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.3324711236,-4.80175131514,7.17860797803]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.54358783976,-4.80175131514,6.66451943252]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.64703443256,-4.80175131514,5.94793283647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.60928323564,-4.80175131514,5.05062131098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.40109680604,-4.80175131514,3.9998492127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.34637971051,-4.12524406507,4.78234013435]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-7.08040859178,-4.12524406507,3.60764837033]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.59930284085,-4.12524406507,2.32334003615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=25,rx=29,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.88729611854,-4.12524406507,0.968438190626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.93563789482,-4.12524406507,-0.415889159262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.7428593293,-4.12524406507,-1.7875799275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-7.31481790114,-4.12524406507,-3.10495598419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.66451943252,-4.12524406507,-4.32798952449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.81172291336,-4.12524406507,-5.41951929316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.78234013435,-4.12524406507,-6.34637971051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.60764837033,-4.12524406507,-7.08040859178]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.32334003615,-4.12524406507,-7.59930284085]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=25,rx=29,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.968438190626,-4.12524406507,-7.88729611854]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.395033635316,-4.80175131514,-7.53769079172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.69793845656,-4.80175131514,-7.3545794606]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.949252277,-4.80175131514,-6.94800295417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.11095455939,-4.80175131514,-6.33031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.14774756774,-4.80175131514,-5.52028341875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.02812887113,-4.80175131514,-4.54252092539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.72534852916,-4.80175131514,-3.42673623233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.21822187531,-4.80175131514,-2.20683189286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.49177320238,-4.80175131514,-0.919874083039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.53769079172,-4.80175131514,0.395033635316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.3545794606,-4.80175131514,1.69793845656]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.94800295417,-4.80175131514,2.949252277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.33031489384,-4.80175131514,4.11095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.52028341875,-4.80175131514,5.14774756774]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.54252092539,-4.80175131514,6.02812887113]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.42673623233,-4.80175131514,6.72534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.20683189286,-4.80175131514,7.21822187531]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.919874083039,-4.80175131514,7.49177320238]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.395033635316,-4.80175131514,7.53769079172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.69793845656,-4.80175131514,7.3545794606]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.949252277,-4.80175131514,6.94800295417]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.11095455939,-4.80175131514,6.33031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.14774756774,-4.80175131514,5.52028341875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.02812887113,-4.80175131514,4.54252092539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.99841628909,-4.80175131514,2.82754372011]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.38309243458,-4.80175131514,1.56932474239]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.54343705246,-4.80175131514,0.263422626484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.987029101524,-5.44095327793,-7.0230769841]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.19157843153,-5.44095327793,-6.74498485915]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.32953775989,-5.44095327793,-6.2619497824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.36633076824,-5.44095327793,-5.5886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.27045502567,-5.44095327793,-4.7455390204]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.01443917412,-5.44095327793,-3.75823870883]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.57567763172,-5.44095327793,-2.65674621585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.93711745194,-5.44095327793,-1.47452983348]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.08777646872,-5.44095327793,-0.247510608273]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.987029101524,-5.44095327793,7.0230769841]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.19157843153,-5.44095327793,6.74498485915]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.32953775989,-5.44095327793,6.2619497824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.36633076824,-5.44095327793,5.5886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.27045502567,-5.44095327793,4.7455390204]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.01443917412,-5.44095327793,3.75823870883]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.57567763172,-5.44095327793,2.65674621585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.72534852916,-4.80175131514,3.42673623233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.21822187531,-4.80175131514,2.20683189286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=30,rx=34,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.49177320238,-4.80175131514,0.919874083039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.371171666878,-5.44095327793,-7.0823773103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.59537464872,-5.44095327793,-6.91032680139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.77110297917,-5.44095327793,-6.52830950941]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.86263274783,-5.44095327793,-5.94793283647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.83679837504,-5.44095327793,-5.18683123409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.66400033117,-5.44095327793,-4.26813038933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.31910450335,-5.44095327793,-3.21974456247]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.78220588282,-5.44095327793,-2.07352842635]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=35,rx=39,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.0392333685,-5.44095327793,-0.864309178244]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.371171666878,-5.44095327793,7.0823773103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.59537464872,-5.44095327793,6.91032680139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.77110297917,-5.44095327793,6.52830950941]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.86263274783,-5.44095327793,5.94793283647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.83679837504,-5.44095327793,5.18683123409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.66400033117,-5.44095327793,4.26813038933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.31910450335,-5.44095327793,3.21974456247]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.99841628909,-4.80175131514,2.82754372011]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.38309243458,-4.80175131514,1.56932474239]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.54343705246,-4.80175131514,0.263422626484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.47457815267,-4.80175131514,-1.05048345262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.17860797803,-4.80175131514,-2.3324711236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.66451943252,-4.80175131514,-3.54358783976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.94793283647,-4.80175131514,-4.64703443256]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.05062131098,-4.80175131514,-5.60928323564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.9998492127,-4.80175131514,-6.40109680604]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.82754372011,-4.80175131514,-6.99841628909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.56932474239,-4.80175131514,-7.38309243458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.263422626484,-4.80175131514,-7.54343705246]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.987029101524,-5.44095327793,-7.0230769841]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.19157843153,-5.44095327793,-6.74498485915]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.32953775989,-5.44095327793,-6.2619497824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.36633076824,-5.44095327793,-5.5886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.27045502567,-5.44095327793,-4.7455390204]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.01443917412,-5.44095327793,-3.75823870883]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.57567763172,-5.44095327793,-2.65674621585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.93711745194,-5.44095327793,-1.47452983348]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.08777646872,-5.44095327793,-0.247510608273]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.0230769841,-5.44095327793,0.987029101524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.74498485915,-5.44095327793,2.19157843153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.2619497824,-5.44095327793,3.32953775989]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.5886485302,-5.44095327793,4.36633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.7455390204,-5.44095327793,5.27045502567]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.75823870883,-5.44095327793,6.01443917412]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.65674621585,-5.44095327793,6.57567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.47452983348,-5.44095327793,6.93711745194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.247510608273,-5.44095327793,7.08777646872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.987029101524,-5.44095327793,7.0230769841]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.19157843153,-5.44095327793,6.74498485915]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.32953775989,-5.44095327793,6.2619497824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.36633076824,-5.44095327793,5.5886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.27045502567,-5.44095327793,4.7455390204]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.01443917412,-5.44095327793,3.75823870883]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.57567763172,-5.44095327793,2.65674621585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.72534852916,-4.80175131514,3.42673623233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.21822187531,-4.80175131514,2.20683189286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.49177320238,-4.80175131514,0.919874083039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.53769079172,-4.80175131514,-0.395033635316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.3545794606,-4.80175131514,-1.69793845656]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.94800295417,-4.80175131514,-2.949252277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.33031489384,-4.80175131514,-4.11095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.52028341875,-4.80175131514,-5.14774756774]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.54252092539,-4.80175131514,-6.02812887113]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.42673623233,-4.80175131514,-6.72534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.20683189286,-4.80175131514,-7.21822187531]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=30,rx=34,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.919874083039,-4.80175131514,-7.49177320238]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.371171666878,-5.44095327793,-7.0823773103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.59537464872,-5.44095327793,-6.91032680139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.77110297917,-5.44095327793,-6.52830950941]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.86263274783,-5.44095327793,-5.94793283647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.83679837504,-5.44095327793,-5.18683123409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.66400033117,-5.44095327793,-4.26813038933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.31910450335,-5.44095327793,-3.21974456247]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.78220588282,-5.44095327793,-2.07352842635]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.0392333685,-5.44095327793,-0.864309178244]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.0823773103,-5.44095327793,0.371171666878]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.91032680139,-5.44095327793,1.59537464872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.52830950941,-5.44095327793,2.77110297917]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.94793283647,-5.44095327793,3.86263274783]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.18683123409,-5.44095327793,4.83679837504]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.26813038933,-5.44095327793,5.66400033117]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.21974456247,-5.44095327793,6.31910450335]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.07352842635,-5.44095327793,6.78220588282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=35,rx=39,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.864309178244,-5.44095327793,7.0392333685]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.371171666878,-5.44095327793,7.0823773103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.59537464872,-5.44095327793,6.91032680139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.77110297917,-5.44095327793,6.52830950941]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.86263274783,-5.44095327793,5.94793283647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.83679837504,-5.44095327793,5.18683123409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.66400033117,-5.44095327793,4.26813038933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.31910450335,-5.44095327793,3.21974456247]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.47457815267,-4.80175131514,-1.05048345262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.17860797803,-4.80175131514,-2.3324711236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.66451943252,-4.80175131514,-3.54358783976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.94793283647,-4.80175131514,-4.64703443256]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.05062131098,-4.80175131514,-5.60928323564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.9998492127,-4.80175131514,-6.40109680604]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.82754372011,-4.80175131514,-6.99841628909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.56932474239,-4.80175131514,-7.38309243458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.263422626484,-4.80175131514,-7.54343705246]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.0230769841,-5.44095327793,0.987029101524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.74498485915,-5.44095327793,2.19157843153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.2619497824,-5.44095327793,3.32953775989]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.5886485302,-5.44095327793,4.36633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.7455390204,-5.44095327793,5.27045502567]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.75823870883,-5.44095327793,6.01443917412]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.65674621585,-5.44095327793,6.57567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.47452983348,-5.44095327793,6.93711745194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.247510608273,-5.44095327793,7.08777646872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.987029101524,-5.44095327793,7.0230769841]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.19157843153,-5.44095327793,6.74498485915]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.32953775989,-5.44095327793,6.2619497824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.36633076824,-5.44095327793,5.5886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.27045502567,-5.44095327793,4.7455390204]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.01443917412,-5.44095327793,3.75823870883]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.57567763172,-5.44095327793,2.65674621585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.53769079172,-4.80175131514,-0.395033635316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.3545794606,-4.80175131514,-1.69793845656]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.94800295417,-4.80175131514,-2.949252277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.33031489384,-4.80175131514,-4.11095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.52028341875,-4.80175131514,-5.14774756774]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.54252092539,-4.80175131514,-6.02812887113]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.42673623233,-4.80175131514,-6.72534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.20683189286,-4.80175131514,-7.21822187531]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=30,rx=34,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.919874083039,-4.80175131514,-7.49177320238]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.0823773103,-5.44095327793,0.371171666878]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.91032680139,-5.44095327793,1.59537464872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.52830950941,-5.44095327793,2.77110297917]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.94793283647,-5.44095327793,3.86263274783]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.18683123409,-5.44095327793,4.83679837504]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.26813038933,-5.44095327793,5.66400033117]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.21974456247,-5.44095327793,6.31910450335]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.07352842635,-5.44095327793,6.78220588282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.864309178244,-5.44095327793,7.0392333685]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.371171666878,-5.44095327793,7.0823773103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.59537464872,-5.44095327793,6.91032680139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.77110297917,-5.44095327793,6.52830950941]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.86263274783,-5.44095327793,5.94793283647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.83679837504,-5.44095327793,5.18683123409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.66400033117,-5.44095327793,4.26813038933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=35,rx=39,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.31910450335,-5.44095327793,3.21974456247]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.99841628909,-4.80175131514,2.82754372011]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.38309243458,-4.80175131514,1.56932474239]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.54343705246,-4.80175131514,0.263422626484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.47457815267,-4.80175131514,-1.05048345262]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.17860797803,-4.80175131514,-2.3324711236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.66451943252,-4.80175131514,-3.54358783976]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.94793283647,-4.80175131514,-4.64703443256]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.05062131098,-4.80175131514,-5.60928323564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.9998492127,-4.80175131514,-6.40109680604]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.82754372011,-4.80175131514,-6.99841628909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.56932474239,-4.80175131514,-7.38309243458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.263422626484,-4.80175131514,-7.54343705246]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.987029101524,-5.44095327793,-7.0230769841]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.19157843153,-5.44095327793,-6.74498485915]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.32953775989,-5.44095327793,-6.2619497824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.36633076824,-5.44095327793,-5.5886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.27045502567,-5.44095327793,-4.7455390204]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.01443917412,-5.44095327793,-3.75823870883]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.57567763172,-5.44095327793,-2.65674621585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.93711745194,-5.44095327793,-1.47452983348]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.08777646872,-5.44095327793,-0.247510608273]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.0230769841,-5.44095327793,0.987029101524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.74498485915,-5.44095327793,2.19157843153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.2619497824,-5.44095327793,3.32953775989]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.5886485302,-5.44095327793,4.36633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.7455390204,-5.44095327793,5.27045502567]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.75823870883,-5.44095327793,6.01443917412]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.65674621585,-5.44095327793,6.57567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.47452983348,-5.44095327793,6.93711745194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.247510608273,-5.44095327793,7.08777646872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.987029101524,-5.44095327793,7.0230769841]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.19157843153,-5.44095327793,6.74498485915]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.32953775989,-5.44095327793,6.2619497824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.36633076824,-5.44095327793,5.5886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.27045502567,-5.44095327793,4.7455390204]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.01443917412,-5.44095327793,3.75823870883]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.57567763172,-5.44095327793,2.65674621585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.72534852916,-4.80175131514,3.42673623233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.21822187531,-4.80175131514,2.20683189286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=30,rx=34,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.49177320238,-4.80175131514,0.919874083039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.53769079172,-4.80175131514,-0.395033635316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.3545794606,-4.80175131514,-1.69793845656]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.94800295417,-4.80175131514,-2.949252277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.33031489384,-4.80175131514,-4.11095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.52028341875,-4.80175131514,-5.14774756774]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.54252092539,-4.80175131514,-6.02812887113]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.42673623233,-4.80175131514,-6.72534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.20683189286,-4.80175131514,-7.21822187531]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=30,rx=34,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.919874083039,-4.80175131514,-7.49177320238]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.371171666878,-5.44095327793,-7.0823773103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.59537464872,-5.44095327793,-6.91032680139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.77110297917,-5.44095327793,-6.52830950941]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.86263274783,-5.44095327793,-5.94793283647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.83679837504,-5.44095327793,-5.18683123409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.66400033117,-5.44095327793,-4.26813038933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[6.31910450335,-5.44095327793,-3.21974456247]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.78220588282,-5.44095327793,-2.07352842635]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.0392333685,-5.44095327793,-0.864309178244]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[7.0823773103,-5.44095327793,0.371171666878]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.91032680139,-5.44095327793,1.59537464872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.52830950941,-5.44095327793,2.77110297917]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.94793283647,-5.44095327793,3.86263274783]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.18683123409,-5.44095327793,4.83679837504]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.26813038933,-5.44095327793,5.66400033117]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.21974456247,-5.44095327793,6.31910450335]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.07352842635,-5.44095327793,6.78220588282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.864309178244,-5.44095327793,7.0392333685]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.371171666878,-5.44095327793,7.0823773103]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.59537464872,-5.44095327793,6.91032680139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.77110297917,-5.44095327793,6.52830950941]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.86263274783,-5.44095327793,5.94793283647]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.83679837504,-5.44095327793,5.18683123409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.66400033117,-5.44095327793,4.26813038933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-6.31910450335,-5.44095327793,3.21974456247]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.93711745194,-5.44095327793,1.47452983348]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.08777646872,-5.44095327793,0.247510608273]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.916062862977,-6.03798524056,-6.51812595902]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.03400650429,-6.03798524056,-6.26002833277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.09014788724,-6.03798524056,-5.81172291336]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.05239669031,-6.03798524056,-5.18683123409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.89151547057,-6.03798524056,-4.40434031245]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.58200802848,-6.03798524056,-3.48802573911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.10289409707,-6.03798524056,-2.46572926871]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.43834681674,-6.03798524056,-1.36851286221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.57817362634,-6.03798524056,-0.229714884882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.916062862977,-6.03798524056,6.51812595902]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.03400650429,-6.03798524056,6.26002833277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.09014788724,-6.03798524056,5.81172291336]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.05239669031,-6.03798524056,5.18683123409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.89151547057,-6.03798524056,4.40434031245]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.58200802848,-6.03798524056,3.48802573911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.10289409707,-6.03798524056,2.46572926871]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.43834681674,-6.03798524056,1.36851286221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.78220588282,-5.44095327793,2.07352842635]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=35,rx=39,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.0392333685,-5.44095327793,0.864309178244]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.344484857935,-6.03798524056,-6.5731626611]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.4806690765,-6.03798524056,-6.41348238265]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.57186391443,-6.03798524056,-6.05893168738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.58491396874,-6.03798524056,-5.52028341875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.48903822617,-6.03798524056,-4.81390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.25676532866,-6.03798524056,-3.96125680385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.86476827669,-6.03798524056,-2.98824869236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.29457320835,-6.03798524056,-1.92444415648]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=40,rx=44,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.53312071828,-6.03798524056,-0.802166358719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.344484857935,-6.03798524056,6.5731626611]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.4806690765,-6.03798524056,6.41348238265]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.57186391443,-6.03798524056,6.05893168738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.58491396874,-6.03798524056,5.52028341875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.48903822617,-6.03798524056,4.81390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.25676532866,-6.03798524056,3.96125680385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.86476827669,-6.03798524056,2.98824869236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.29457320835,-6.03798524056,1.92444415648]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.93711745194,-5.44095327793,1.47452983348]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.08777646872,-5.44095327793,0.247510608273]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.0230769841,-5.44095327793,-0.987029101524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.74498485915,-5.44095327793,-2.19157843153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.2619497824,-5.44095327793,-3.32953775989]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.5886485302,-5.44095327793,-4.36633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.7455390204,-5.44095327793,-5.27045502567]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.75823870883,-5.44095327793,-6.01443917412]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.65674621585,-5.44095327793,-6.57567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.47452983348,-5.44095327793,-6.93711745194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.247510608273,-5.44095327793,-7.08777646872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.916062862977,-6.03798524056,-6.51812595902]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.03400650429,-6.03798524056,-6.26002833277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.09014788724,-6.03798524056,-5.81172291336]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.05239669031,-6.03798524056,-5.18683123409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.89151547057,-6.03798524056,-4.40434031245]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.58200802848,-6.03798524056,-3.48802573911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.10289409707,-6.03798524056,-2.46572926871]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.43834681674,-6.03798524056,-1.36851286221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.57817362634,-6.03798524056,-0.229714884882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.51812595902,-6.03798524056,0.916062862977]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.26002833277,-6.03798524056,2.03400650429]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.81172291336,-6.03798524056,3.09014788724]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.18683123409,-6.03798524056,4.05239669031]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.40434031245,-6.03798524056,4.89151547057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.48802573911,-6.03798524056,5.58200802848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.46572926871,-6.03798524056,6.10289409707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.36851286221,-6.03798524056,6.43834681674]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.229714884882,-6.03798524056,6.57817362634]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.916062862977,-6.03798524056,6.51812595902]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.03400650429,-6.03798524056,6.26002833277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.09014788724,-6.03798524056,5.81172291336]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.05239669031,-6.03798524056,5.18683123409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.89151547057,-6.03798524056,4.40434031245]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.58200802848,-6.03798524056,3.48802573911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.10289409707,-6.03798524056,2.46572926871]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.43834681674,-6.03798524056,1.36851286221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.78220588282,-5.44095327793,2.07352842635]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.0392333685,-5.44095327793,0.864309178244]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.0823773103,-5.44095327793,-0.371171666878]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.91032680139,-5.44095327793,-1.59537464872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.52830950941,-5.44095327793,-2.77110297917]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.94793283647,-5.44095327793,-3.86263274783]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.18683123409,-5.44095327793,-4.83679837504]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.26813038933,-5.44095327793,-5.66400033117]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.21974456247,-5.44095327793,-6.31910450335]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.07352842635,-5.44095327793,-6.78220588282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=35,rx=39,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.864309178244,-5.44095327793,-7.0392333685]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.344484857935,-6.03798524056,-6.5731626611]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.4806690765,-6.03798524056,-6.41348238265]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.57186391443,-6.03798524056,-6.05893168738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.58491396874,-6.03798524056,-5.52028341875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.48903822617,-6.03798524056,-4.81390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.25676532866,-6.03798524056,-3.96125680385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.86476827669,-6.03798524056,-2.98824869236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.29457320835,-6.03798524056,-1.92444415648]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.53312071828,-6.03798524056,-0.802166358719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.5731626611,-6.03798524056,0.344484857935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.41348238265,-6.03798524056,1.4806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.05893168738,-6.03798524056,2.57186391443]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.52028341875,-6.03798524056,3.58491396874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.81390413185,-6.03798524056,4.48903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.96125680385,-6.03798524056,5.25676532866]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.98824869236,-6.03798524056,5.86476827669]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.92444415648,-6.03798524056,6.29457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=40,rx=44,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.802166358719,-6.03798524056,6.53312071828]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.344484857935,-6.03798524056,6.5731626611]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.4806690765,-6.03798524056,6.41348238265]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.57186391443,-6.03798524056,6.05893168738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.58491396874,-6.03798524056,5.52028341875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.48903822617,-6.03798524056,4.81390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.25676532866,-6.03798524056,3.96125680385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.86476827669,-6.03798524056,2.98824869236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.29457320835,-6.03798524056,1.92444415648]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.0230769841,-5.44095327793,-0.987029101524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.74498485915,-5.44095327793,-2.19157843153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.2619497824,-5.44095327793,-3.32953775989]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.5886485302,-5.44095327793,-4.36633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.7455390204,-5.44095327793,-5.27045502567]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.75823870883,-5.44095327793,-6.01443917412]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.65674621585,-5.44095327793,-6.57567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.47452983348,-5.44095327793,-6.93711745194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.247510608273,-5.44095327793,-7.08777646872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.51812595902,-6.03798524056,0.916062862977]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.26002833277,-6.03798524056,2.03400650429]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.81172291336,-6.03798524056,3.09014788724]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.18683123409,-6.03798524056,4.05239669031]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.40434031245,-6.03798524056,4.89151547057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.48802573911,-6.03798524056,5.58200802848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.46572926871,-6.03798524056,6.10289409707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.36851286221,-6.03798524056,6.43834681674]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.229714884882,-6.03798524056,6.57817362634]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.916062862977,-6.03798524056,6.51812595902]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.03400650429,-6.03798524056,6.26002833277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.09014788724,-6.03798524056,5.81172291336]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.05239669031,-6.03798524056,5.18683123409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.89151547057,-6.03798524056,4.40434031245]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.58200802848,-6.03798524056,3.48802573911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.10289409707,-6.03798524056,2.46572926871]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.43834681674,-6.03798524056,1.36851286221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.0823773103,-5.44095327793,-0.371171666878]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.91032680139,-5.44095327793,-1.59537464872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.52830950941,-5.44095327793,-2.77110297917]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.94793283647,-5.44095327793,-3.86263274783]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.18683123409,-5.44095327793,-4.83679837504]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.26813038933,-5.44095327793,-5.66400033117]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.21974456247,-5.44095327793,-6.31910450335]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.07352842635,-5.44095327793,-6.78220588282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=35,rx=39,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.864309178244,-5.44095327793,-7.0392333685]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.5731626611,-6.03798524056,0.344484857935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.41348238265,-6.03798524056,1.4806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.05893168738,-6.03798524056,2.57186391443]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.52028341875,-6.03798524056,3.58491396874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.81390413185,-6.03798524056,4.48903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.96125680385,-6.03798524056,5.25676532866]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.98824869236,-6.03798524056,5.86476827669]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.92444415648,-6.03798524056,6.29457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.802166358719,-6.03798524056,6.53312071828]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.344484857935,-6.03798524056,6.5731626611]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.4806690765,-6.03798524056,6.41348238265]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.57186391443,-6.03798524056,6.05893168738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.58491396874,-6.03798524056,5.52028341875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.48903822617,-6.03798524056,4.81390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.25676532866,-6.03798524056,3.96125680385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.86476827669,-6.03798524056,2.98824869236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=40,rx=44,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.29457320835,-6.03798524056,1.92444415648]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.93711745194,-5.44095327793,1.47452983348]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.08777646872,-5.44095327793,0.247510608273]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.0230769841,-5.44095327793,-0.987029101524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.74498485915,-5.44095327793,-2.19157843153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.2619497824,-5.44095327793,-3.32953775989]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.5886485302,-5.44095327793,-4.36633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.7455390204,-5.44095327793,-5.27045502567]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.75823870883,-5.44095327793,-6.01443917412]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.65674621585,-5.44095327793,-6.57567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.47452983348,-5.44095327793,-6.93711745194]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.247510608273,-5.44095327793,-7.08777646872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.916062862977,-6.03798524056,-6.51812595902]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[2.03400650429,-6.03798524056,-6.26002833277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.09014788724,-6.03798524056,-5.81172291336]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.05239669031,-6.03798524056,-5.18683123409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.89151547057,-6.03798524056,-4.40434031245]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.58200802848,-6.03798524056,-3.48802573911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.10289409707,-6.03798524056,-2.46572926871]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.43834681674,-6.03798524056,-1.36851286221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.57817362634,-6.03798524056,-0.229714884882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.51812595902,-6.03798524056,0.916062862977]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.26002833277,-6.03798524056,2.03400650429]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.81172291336,-6.03798524056,3.09014788724]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.18683123409,-6.03798524056,4.05239669031]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.40434031245,-6.03798524056,4.89151547057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.48802573911,-6.03798524056,5.58200802848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.46572926871,-6.03798524056,6.10289409707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.36851286221,-6.03798524056,6.43834681674]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.229714884882,-6.03798524056,6.57817362634]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.916062862977,-6.03798524056,6.51812595902]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-2.03400650429,-6.03798524056,6.26002833277]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.09014788724,-6.03798524056,5.81172291336]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.05239669031,-6.03798524056,5.18683123409]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.89151547057,-6.03798524056,4.40434031245]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.58200802848,-6.03798524056,3.48802573911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.10289409707,-6.03798524056,2.46572926871]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.43834681674,-6.03798524056,1.36851286221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.78220588282,-5.44095327793,2.07352842635]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=35,rx=39,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.0392333685,-5.44095327793,0.864309178244]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-7.0823773103,-5.44095327793,-0.371171666878]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.91032680139,-5.44095327793,-1.59537464872]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.52830950941,-5.44095327793,-2.77110297917]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.94793283647,-5.44095327793,-3.86263274783]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.18683123409,-5.44095327793,-4.83679837504]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.26813038933,-5.44095327793,-5.66400033117]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.21974456247,-5.44095327793,-6.31910450335]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.07352842635,-5.44095327793,-6.78220588282]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=35,rx=39,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.864309178244,-5.44095327793,-7.0392333685]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.344484857935,-6.03798524056,-6.5731626611]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.4806690765,-6.03798524056,-6.41348238265]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.57186391443,-6.03798524056,-6.05893168738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.58491396874,-6.03798524056,-5.52028341875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.48903822617,-6.03798524056,-4.81390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.25676532866,-6.03798524056,-3.96125680385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.86476827669,-6.03798524056,-2.98824869236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.29457320835,-6.03798524056,-1.92444415648]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.53312071828,-6.03798524056,-0.802166358719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.5731626611,-6.03798524056,0.344484857935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.41348238265,-6.03798524056,1.4806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[6.05893168738,-6.03798524056,2.57186391443]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.52028341875,-6.03798524056,3.58491396874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.81390413185,-6.03798524056,4.48903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.96125680385,-6.03798524056,5.25676532866]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.98824869236,-6.03798524056,5.86476827669]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.92444415648,-6.03798524056,6.29457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.802166358719,-6.03798524056,6.53312071828]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.344484857935,-6.03798524056,6.5731626611]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.4806690765,-6.03798524056,6.41348238265]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.57186391443,-6.03798524056,6.05893168738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.58491396874,-6.03798524056,5.52028341875]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.48903822617,-6.03798524056,4.81390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.25676532866,-6.03798524056,3.96125680385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.86476827669,-6.03798524056,2.98824869236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.29457320835,-6.03798524056,1.92444415648]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.57817362634,-6.03798524056,0.229714884882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.838124832908,-6.5883034293,-5.96356805965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.86095455939,-6.5883034293,-5.72742921087]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.82724012328,-6.5883034293,-5.31726532374]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.70762142667,-6.5883034293,-4.7455390204]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.47534852916,-6.5883034293,-4.0296219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.10709443122,-6.5883034293,-3.19126678738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.58366385331,-6.5883034293,-2.25594663299]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.89057647469,-6.5883034293,-1.25208068171]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.01850691065,-6.5883034293,-0.210170892511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.838124832908,-6.5883034293,5.96356805965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.86095455939,-6.5883034293,5.72742921087]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.82724012328,-6.5883034293,5.31726532374]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.70762142667,-6.5883034293,4.7455390204]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.47534852916,-6.5883034293,4.0296219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.10709443122,-6.5883034293,3.19126678738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.58366385331,-6.5883034293,2.25594663299]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.89057647469,-6.5883034293,1.25208068171]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.01850691065,-6.5883034293,0.210170892511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=40,rx=44,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.53312071828,-6.03798524056,0.802166358719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.315176311217,-6.5883034293,-6.01392227506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.35469471855,-6.5883034293,-5.86782749041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.35305141236,-6.5883034293,-5.54344173672]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.27991182972,-6.5883034293,-5.05062131098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.10711378584,-6.5883034293,-4.40434031245]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.80952316788,-6.5883034293,-3.62423566222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.3657976222,-6.5883034293,-2.73401044535]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.75903503099,-6.5883034293,-1.76071370457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=45,rx=49,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.97728707458,-6.5883034293,-0.733918568843]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.315176311217,-6.5883034293,6.01392227506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.35469471855,-6.5883034293,5.86782749041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.35305141236,-6.5883034293,5.54344173672]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.27991182972,-6.5883034293,5.05062131098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.10711378584,-6.5883034293,4.40434031245]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.80952316788,-6.5883034293,3.62423566222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.3657976222,-6.5883034293,2.73401044535]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.75903503099,-6.5883034293,1.76071370457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=45,rx=49,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.97728707458,-6.5883034293,0.733918568843]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.57817362634,-6.03798524056,0.229714884882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.51812595902,-6.03798524056,-0.916062862977]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.26002833277,-6.03798524056,-2.03400650429]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.81172291336,-6.03798524056,-3.09014788724]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.18683123409,-6.03798524056,-4.05239669031]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.40434031245,-6.03798524056,-4.89151547057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.48802573911,-6.03798524056,-5.58200802848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.46572926871,-6.03798524056,-6.10289409707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.36851286221,-6.03798524056,-6.43834681674]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.229714884882,-6.03798524056,-6.57817362634]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.838124832908,-6.5883034293,-5.96356805965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.86095455939,-6.5883034293,-5.72742921087]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.82724012328,-6.5883034293,-5.31726532374]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.70762142667,-6.5883034293,-4.7455390204]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.47534852916,-6.5883034293,-4.0296219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.10709443122,-6.5883034293,-3.19126678738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.58366385331,-6.5883034293,-2.25594663299]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.89057647469,-6.5883034293,-1.25208068171]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.01850691065,-6.5883034293,-0.210170892511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.96356805965,-6.5883034293,0.838124832908]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.72742921087,-6.5883034293,1.86095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.31726532374,-6.5883034293,2.82724012328]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.7455390204,-6.5883034293,3.70762142667]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.0296219153,-6.5883034293,4.47534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.19126678738,-6.5883034293,5.10709443122]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.25594663299,-6.5883034293,5.58366385331]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.25208068171,-6.5883034293,5.89057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.210170892511,-6.5883034293,6.01850691065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.838124832908,-6.5883034293,5.96356805965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.86095455939,-6.5883034293,5.72742921087]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.82724012328,-6.5883034293,5.31726532374]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.70762142667,-6.5883034293,4.7455390204]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.47534852916,-6.5883034293,4.0296219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.10709443122,-6.5883034293,3.19126678738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.58366385331,-6.5883034293,2.25594663299]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.89057647469,-6.5883034293,1.25208068171]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.01850691065,-6.5883034293,0.210170892511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.53312071828,-6.03798524056,0.802166358719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.5731626611,-6.03798524056,-0.344484857935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.41348238265,-6.03798524056,-1.4806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.05893168738,-6.03798524056,-2.57186391443]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.52028341875,-6.03798524056,-3.58491396874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.81390413185,-6.03798524056,-4.48903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.96125680385,-6.03798524056,-5.25676532866]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.98824869236,-6.03798524056,-5.86476827669]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.92444415648,-6.03798524056,-6.29457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=40,rx=44,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.802166358719,-6.03798524056,-6.53312071828]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.315176311217,-6.5883034293,-6.01392227506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.35469471855,-6.5883034293,-5.86782749041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.35305141236,-6.5883034293,-5.54344173672]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.27991182972,-6.5883034293,-5.05062131098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.10711378584,-6.5883034293,-4.40434031245]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.80952316788,-6.5883034293,-3.62423566222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.3657976222,-6.5883034293,-2.73401044535]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.75903503099,-6.5883034293,-1.76071370457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.97728707458,-6.5883034293,-0.733918568843]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.01392227506,-6.5883034293,0.315176311217]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.86782749041,-6.5883034293,1.35469471855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.54344173672,-6.5883034293,2.35305141236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.05062131098,-6.5883034293,3.27991182972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.40434031245,-6.5883034293,4.10711378584]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.62423566222,-6.5883034293,4.80952316788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.73401044535,-6.5883034293,5.3657976222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.76071370457,-6.5883034293,5.75903503099]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=45,rx=49,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.733918568843,-6.5883034293,5.97728707458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.315176311217,-6.5883034293,6.01392227506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.35469471855,-6.5883034293,5.86782749041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.35305141236,-6.5883034293,5.54344173672]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.27991182972,-6.5883034293,5.05062131098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.10711378584,-6.5883034293,4.40434031245]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.80952316788,-6.5883034293,3.62423566222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.3657976222,-6.5883034293,2.73401044535]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.75903503099,-6.5883034293,1.76071370457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.97728707458,-6.5883034293,0.733918568843]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.51812595902,-6.03798524056,-0.916062862977]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.26002833277,-6.03798524056,-2.03400650429]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.81172291336,-6.03798524056,-3.09014788724]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.18683123409,-6.03798524056,-4.05239669031]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.40434031245,-6.03798524056,-4.89151547057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.48802573911,-6.03798524056,-5.58200802848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.46572926871,-6.03798524056,-6.10289409707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.36851286221,-6.03798524056,-6.43834681674]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.229714884882,-6.03798524056,-6.57817362634]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.96356805965,-6.5883034293,0.838124832908]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.72742921087,-6.5883034293,1.86095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.31726532374,-6.5883034293,2.82724012328]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.7455390204,-6.5883034293,3.70762142667]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.0296219153,-6.5883034293,4.47534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.19126678738,-6.5883034293,5.10709443122]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.25594663299,-6.5883034293,5.58366385331]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.25208068171,-6.5883034293,5.89057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.210170892511,-6.5883034293,6.01850691065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.838124832908,-6.5883034293,5.96356805965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.86095455939,-6.5883034293,5.72742921087]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.82724012328,-6.5883034293,5.31726532374]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.70762142667,-6.5883034293,4.7455390204]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.47534852916,-6.5883034293,4.0296219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.10709443122,-6.5883034293,3.19126678738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.58366385331,-6.5883034293,2.25594663299]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.89057647469,-6.5883034293,1.25208068171]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.01850691065,-6.5883034293,0.210170892511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.5731626611,-6.03798524056,-0.344484857935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.41348238265,-6.03798524056,-1.4806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.05893168738,-6.03798524056,-2.57186391443]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.52028341875,-6.03798524056,-3.58491396874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.81390413185,-6.03798524056,-4.48903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.96125680385,-6.03798524056,-5.25676532866]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.98824869236,-6.03798524056,-5.86476827669]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.92444415648,-6.03798524056,-6.29457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=40,rx=44,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.802166358719,-6.03798524056,-6.53312071828]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.01392227506,-6.5883034293,0.315176311217]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.86782749041,-6.5883034293,1.35469471855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.54344173672,-6.5883034293,2.35305141236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.05062131098,-6.5883034293,3.27991182972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.40434031245,-6.5883034293,4.10711378584]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.62423566222,-6.5883034293,4.80952316788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.73401044535,-6.5883034293,5.3657976222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.76071370457,-6.5883034293,5.75903503099]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.733918568843,-6.5883034293,5.97728707458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.315176311217,-6.5883034293,6.01392227506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.35469471855,-6.5883034293,5.86782749041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.35305141236,-6.5883034293,5.54344173672]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.27991182972,-6.5883034293,5.05062131098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.10711378584,-6.5883034293,4.40434031245]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.80952316788,-6.5883034293,3.62423566222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.3657976222,-6.5883034293,2.73401044535]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.75903503099,-6.5883034293,1.76071370457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=45,rx=49,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.97728707458,-6.5883034293,0.733918568843]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.57817362634,-6.03798524056,0.229714884882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.51812595902,-6.03798524056,-0.916062862977]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.26002833277,-6.03798524056,-2.03400650429]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.81172291336,-6.03798524056,-3.09014788724]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.18683123409,-6.03798524056,-4.05239669031]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.40434031245,-6.03798524056,-4.89151547057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.48802573911,-6.03798524056,-5.58200802848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.46572926871,-6.03798524056,-6.10289409707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.36851286221,-6.03798524056,-6.43834681674]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.229714884882,-6.03798524056,-6.57817362634]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.838124832908,-6.5883034293,-5.96356805965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.86095455939,-6.5883034293,-5.72742921087]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.82724012328,-6.5883034293,-5.31726532374]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.70762142667,-6.5883034293,-4.7455390204]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.47534852916,-6.5883034293,-4.0296219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.10709443122,-6.5883034293,-3.19126678738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.58366385331,-6.5883034293,-2.25594663299]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.89057647469,-6.5883034293,-1.25208068171]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.01850691065,-6.5883034293,-0.210170892511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.96356805965,-6.5883034293,0.838124832908]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.72742921087,-6.5883034293,1.86095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.31726532374,-6.5883034293,2.82724012328]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.7455390204,-6.5883034293,3.70762142667]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.0296219153,-6.5883034293,4.47534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.19126678738,-6.5883034293,5.10709443122]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.25594663299,-6.5883034293,5.58366385331]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.25208068171,-6.5883034293,5.89057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.210170892511,-6.5883034293,6.01850691065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.838124832908,-6.5883034293,5.96356805965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.86095455939,-6.5883034293,5.72742921087]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.82724012328,-6.5883034293,5.31726532374]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.70762142667,-6.5883034293,4.7455390204]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.47534852916,-6.5883034293,4.0296219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.10709443122,-6.5883034293,3.19126678738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.58366385331,-6.5883034293,2.25594663299]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.89057647469,-6.5883034293,1.25208068171]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.01850691065,-6.5883034293,0.210170892511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=40,rx=44,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.53312071828,-6.03798524056,0.802166358719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.5731626611,-6.03798524056,-0.344484857935]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.41348238265,-6.03798524056,-1.4806690765]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-6.05893168738,-6.03798524056,-2.57186391443]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.52028341875,-6.03798524056,-3.58491396874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.81390413185,-6.03798524056,-4.48903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.96125680385,-6.03798524056,-5.25676532866]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.98824869236,-6.03798524056,-5.86476827669]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.92444415648,-6.03798524056,-6.29457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=40,rx=44,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.802166358719,-6.03798524056,-6.53312071828]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.315176311217,-6.5883034293,-6.01392227506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.35469471855,-6.5883034293,-5.86782749041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.35305141236,-6.5883034293,-5.54344173672]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.27991182972,-6.5883034293,-5.05062131098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.10711378584,-6.5883034293,-4.40434031245]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.80952316788,-6.5883034293,-3.62423566222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[5.3657976222,-6.5883034293,-2.73401044535]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.75903503099,-6.5883034293,-1.76071370457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.97728707458,-6.5883034293,-0.733918568843]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[6.01392227506,-6.5883034293,0.315176311217]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.86782749041,-6.5883034293,1.35469471855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.54344173672,-6.5883034293,2.35305141236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[5.05062131098,-6.5883034293,3.27991182972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.40434031245,-6.5883034293,4.10711378584]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.62423566222,-6.5883034293,4.80952316788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.73401044535,-6.5883034293,5.3657976222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.76071370457,-6.5883034293,5.75903503099]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.733918568843,-6.5883034293,5.97728707458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.315176311217,-6.5883034293,6.01392227506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.35469471855,-6.5883034293,5.86782749041]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.35305141236,-6.5883034293,5.54344173672]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.27991182972,-6.5883034293,5.05062131098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.10711378584,-6.5883034293,4.40434031245]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.80952316788,-6.5883034293,3.62423566222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-5.3657976222,-6.5883034293,2.73401044535]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.75903503099,-6.5883034293,1.76071370457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=45,rx=49,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.97728707458,-6.5883034293,0.733918568843]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.753808166788,-7.08771959043,-5.36362380645]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.67373962662,-7.08771959043,-5.15124089436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.54281535484,-7.08771959043,-4.78234013435]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.33462892524,-7.08771959043,-4.26813038933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.02512148315,-7.08771959043,-3.62423566222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.5933127616,-7.08771959043,-2.87022036846]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.02193855612,-7.08771959043,-2.02899488121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.29797528884,-7.08771959043,-1.12611941121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.4130357233,-7.08771959043,-0.189027372744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.753808166788,-7.08771959043,5.36362380645]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.67373962662,-7.08771959043,5.15124089436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.54281535484,-7.08771959043,4.78234013435]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.33462892524,-7.08771959043,4.26813038933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.02512148315,-7.08771959043,3.62423566222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.5933127616,-7.08771959043,2.87022036846]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.02193855612,-7.08771959043,2.02899488121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.29797528884,-7.08771959043,1.12611941121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.4130357233,-7.08771959043,0.189027372744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.36362380645,-7.08771959043,-0.753808166788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.283469082462,-7.08771959043,-5.40891230921]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.2184103158,-7.08771959043,-5.27751488788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.11633076824,-7.08771959043,-4.98576284723]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.9499475812,-7.08771959043,-4.54252092539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.69393172966,-7.08771959043,-3.96125680385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.32567763172,-7.08771959043,-3.25963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.82599000785,-7.08771959043,-2.458964728]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.17966711965,-7.08771959043,-1.58358315822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.37596266707,-7.08771959043,-0.660085215506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.283469082462,-7.08771959043,5.40891230921]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.2184103158,-7.08771959043,5.27751488788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.11633076824,-7.08771959043,4.98576284723]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.9499475812,-7.08771959043,4.54252092539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.69393172966,-7.08771959043,3.96125680385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.32567763172,-7.08771959043,3.25963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.82599000785,-7.08771959043,2.458964728]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.17966711965,-7.08771959043,1.58358315822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=50,rx=54,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.37596266707,-7.08771959043,0.660085215506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=50,rx=54,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.40891230921,-7.08771959043,-0.283469082462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.96356805965,-6.5883034293,-0.838124832908]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.72742921087,-6.5883034293,-1.86095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.31726532374,-6.5883034293,-2.82724012328]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.7455390204,-6.5883034293,-3.70762142667]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.0296219153,-6.5883034293,-4.47534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.19126678738,-6.5883034293,-5.10709443122]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.25594663299,-6.5883034293,-5.58366385331]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.25208068171,-6.5883034293,-5.89057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.210170892511,-6.5883034293,-6.01850691065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.753808166788,-7.08771959043,-5.36362380645]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.67373962662,-7.08771959043,-5.15124089436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.54281535484,-7.08771959043,-4.78234013435]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.33462892524,-7.08771959043,-4.26813038933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.02512148315,-7.08771959043,-3.62423566222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.5933127616,-7.08771959043,-2.87022036846]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.02193855612,-7.08771959043,-2.02899488121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.29797528884,-7.08771959043,-1.12611941121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.4130357233,-7.08771959043,-0.189027372744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.36362380645,-7.08771959043,0.753808166788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.15124089436,-7.08771959043,1.67373962662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.78234013435,-7.08771959043,2.54281535484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.26813038933,-7.08771959043,3.33462892524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.62423566222,-7.08771959043,4.02512148315]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.87022036846,-7.08771959043,4.5933127616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.02899488121,-7.08771959043,5.02193855612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.12611941121,-7.08771959043,5.29797528884]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.189027372744,-7.08771959043,5.4130357233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.753808166788,-7.08771959043,5.36362380645]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.67373962662,-7.08771959043,5.15124089436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.54281535484,-7.08771959043,4.78234013435]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.33462892524,-7.08771959043,4.26813038933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.02512148315,-7.08771959043,3.62423566222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.5933127616,-7.08771959043,2.87022036846]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.02193855612,-7.08771959043,2.02899488121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.29797528884,-7.08771959043,1.12611941121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.4130357233,-7.08771959043,0.189027372744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.36362380645,-7.08771959043,-0.753808166788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.01392227506,-6.5883034293,-0.315176311217]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.86782749041,-6.5883034293,-1.35469471855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.54344173672,-6.5883034293,-2.35305141236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.05062131098,-6.5883034293,-3.27991182972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.40434031245,-6.5883034293,-4.10711378584]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.62423566222,-6.5883034293,-4.80952316788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.73401044535,-6.5883034293,-5.3657976222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.76071370457,-6.5883034293,-5.75903503099]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=45,rx=49,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.733918568843,-6.5883034293,-5.97728707458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.283469082462,-7.08771959043,-5.40891230921]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.2184103158,-7.08771959043,-5.27751488788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.11633076824,-7.08771959043,-4.98576284723]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.9499475812,-7.08771959043,-4.54252092539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.69393172966,-7.08771959043,-3.96125680385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.32567763172,-7.08771959043,-3.25963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.82599000785,-7.08771959043,-2.458964728]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.17966711965,-7.08771959043,-1.58358315822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.37596266707,-7.08771959043,-0.660085215506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.40891230921,-7.08771959043,0.283469082462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.27751488788,-7.08771959043,1.2184103158]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.98576284723,-7.08771959043,2.11633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.54252092539,-7.08771959043,2.9499475812]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.96125680385,-7.08771959043,3.69393172966]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.25963189882,-7.08771959043,4.32567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.458964728,-7.08771959043,4.82599000785]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.58358315822,-7.08771959043,5.17966711965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=50,rx=54,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.660085215506,-7.08771959043,5.37596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.283469082462,-7.08771959043,5.40891230921]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.2184103158,-7.08771959043,5.27751488788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.11633076824,-7.08771959043,4.98576284723]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.9499475812,-7.08771959043,4.54252092539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.69393172966,-7.08771959043,3.96125680385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.32567763172,-7.08771959043,3.25963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.82599000785,-7.08771959043,2.458964728]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.17966711965,-7.08771959043,1.58358315822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.37596266707,-7.08771959043,0.660085215506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.40891230921,-7.08771959043,-0.283469082462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.96356805965,-6.5883034293,-0.838124832908]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.72742921087,-6.5883034293,-1.86095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.31726532374,-6.5883034293,-2.82724012328]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.7455390204,-6.5883034293,-3.70762142667]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.0296219153,-6.5883034293,-4.47534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.19126678738,-6.5883034293,-5.10709443122]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.25594663299,-6.5883034293,-5.58366385331]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.25208068171,-6.5883034293,-5.89057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.210170892511,-6.5883034293,-6.01850691065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.36362380645,-7.08771959043,0.753808166788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.15124089436,-7.08771959043,1.67373962662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.78234013435,-7.08771959043,2.54281535484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.26813038933,-7.08771959043,3.33462892524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.62423566222,-7.08771959043,4.02512148315]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.87022036846,-7.08771959043,4.5933127616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.02899488121,-7.08771959043,5.02193855612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.12611941121,-7.08771959043,5.29797528884]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.189027372744,-7.08771959043,5.4130357233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.753808166788,-7.08771959043,5.36362380645]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.67373962662,-7.08771959043,5.15124089436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.54281535484,-7.08771959043,4.78234013435]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.33462892524,-7.08771959043,4.26813038933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.02512148315,-7.08771959043,3.62423566222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.5933127616,-7.08771959043,2.87022036846]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.02193855612,-7.08771959043,2.02899488121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.29797528884,-7.08771959043,1.12611941121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.4130357233,-7.08771959043,0.189027372744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.36362380645,-7.08771959043,-0.753808166788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.01392227506,-6.5883034293,-0.315176311217]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.86782749041,-6.5883034293,-1.35469471855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.54344173672,-6.5883034293,-2.35305141236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.05062131098,-6.5883034293,-3.27991182972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.40434031245,-6.5883034293,-4.10711378584]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.62423566222,-6.5883034293,-4.80952316788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.73401044535,-6.5883034293,-5.3657976222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.76071370457,-6.5883034293,-5.75903503099]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=45,rx=49,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.733918568843,-6.5883034293,-5.97728707458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.40891230921,-7.08771959043,0.283469082462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.27751488788,-7.08771959043,1.2184103158]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.98576284723,-7.08771959043,2.11633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.54252092539,-7.08771959043,2.9499475812]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.96125680385,-7.08771959043,3.69393172966]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.25963189882,-7.08771959043,4.32567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.458964728,-7.08771959043,4.82599000785]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.58358315822,-7.08771959043,5.17966711965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.660085215506,-7.08771959043,5.37596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.283469082462,-7.08771959043,5.40891230921]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.2184103158,-7.08771959043,5.27751488788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.11633076824,-7.08771959043,4.98576284723]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.9499475812,-7.08771959043,4.54252092539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.69393172966,-7.08771959043,3.96125680385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.32567763172,-7.08771959043,3.25963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.82599000785,-7.08771959043,2.458964728]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.17966711965,-7.08771959043,1.58358315822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=50,rx=54,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.37596266707,-7.08771959043,0.660085215506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.40891230921,-7.08771959043,-0.283469082462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.96356805965,-6.5883034293,-0.838124832908]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.72742921087,-6.5883034293,-1.86095455939]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.31726532374,-6.5883034293,-2.82724012328]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.7455390204,-6.5883034293,-3.70762142667]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.0296219153,-6.5883034293,-4.47534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.19126678738,-6.5883034293,-5.10709443122]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.25594663299,-6.5883034293,-5.58366385331]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.25208068171,-6.5883034293,-5.89057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.210170892511,-6.5883034293,-6.01850691065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.753808166788,-7.08771959043,-5.36362380645]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.67373962662,-7.08771959043,-5.15124089436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.54281535484,-7.08771959043,-4.78234013435]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.33462892524,-7.08771959043,-4.26813038933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.02512148315,-7.08771959043,-3.62423566222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.5933127616,-7.08771959043,-2.87022036846]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.02193855612,-7.08771959043,-2.02899488121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.29797528884,-7.08771959043,-1.12611941121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.4130357233,-7.08771959043,-0.189027372744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.36362380645,-7.08771959043,0.753808166788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.15124089436,-7.08771959043,1.67373962662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.78234013435,-7.08771959043,2.54281535484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.26813038933,-7.08771959043,3.33462892524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.62423566222,-7.08771959043,4.02512148315]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.87022036846,-7.08771959043,4.5933127616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[2.02899488121,-7.08771959043,5.02193855612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.12611941121,-7.08771959043,5.29797528884]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.189027372744,-7.08771959043,5.4130357233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.753808166788,-7.08771959043,5.36362380645]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.67373962662,-7.08771959043,5.15124089436]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.54281535484,-7.08771959043,4.78234013435]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.33462892524,-7.08771959043,4.26813038933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.02512148315,-7.08771959043,3.62423566222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.5933127616,-7.08771959043,2.87022036846]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.02193855612,-7.08771959043,2.02899488121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.29797528884,-7.08771959043,1.12611941121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.4130357233,-7.08771959043,0.189027372744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.36362380645,-7.08771959043,-0.753808166788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-6.01392227506,-6.5883034293,-0.315176311217]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.86782749041,-6.5883034293,-1.35469471855]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.54344173672,-6.5883034293,-2.35305141236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-5.05062131098,-6.5883034293,-3.27991182972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.40434031245,-6.5883034293,-4.10711378584]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.62423566222,-6.5883034293,-4.80952316788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.73401044535,-6.5883034293,-5.3657976222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.76071370457,-6.5883034293,-5.75903503099]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=45,rx=49,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.733918568843,-6.5883034293,-5.97728707458]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.283469082462,-7.08771959043,-5.40891230921]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.2184103158,-7.08771959043,-5.27751488788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.11633076824,-7.08771959043,-4.98576284723]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.9499475812,-7.08771959043,-4.54252092539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.69393172966,-7.08771959043,-3.96125680385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.32567763172,-7.08771959043,-3.25963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.82599000785,-7.08771959043,-2.458964728]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.17966711965,-7.08771959043,-1.58358315822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.37596266707,-7.08771959043,-0.660085215506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.40891230921,-7.08771959043,0.283469082462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[5.27751488788,-7.08771959043,1.2184103158]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.98576284723,-7.08771959043,2.11633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.54252092539,-7.08771959043,2.9499475812]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.96125680385,-7.08771959043,3.69393172966]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.25963189882,-7.08771959043,4.32567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.458964728,-7.08771959043,4.82599000785]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.58358315822,-7.08771959043,5.17966711965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.660085215506,-7.08771959043,5.37596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.283469082462,-7.08771959043,5.40891230921]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.2184103158,-7.08771959043,5.27751488788]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.11633076824,-7.08771959043,4.98576284723]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.9499475812,-7.08771959043,4.54252092539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.69393172966,-7.08771959043,3.96125680385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.32567763172,-7.08771959043,3.25963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.82599000785,-7.08771959043,2.458964728]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.17966711965,-7.08771959043,1.58358315822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=50,rx=54,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.37596266707,-7.08771959043,0.660085215506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.40891230921,-7.08771959043,-0.283469082462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.663754565356,-7.53243286541,-4.72285913743]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.47378652465,-7.53243286541,-4.53584852423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.23903822617,-7.53243286541,-4.21101844888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.93625788419,-7.53243286541,-3.75823870883]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.54426083222,-7.53243286541,-3.19126678738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.04457320835,-7.53243286541,-2.52732983945]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.42199327419,-7.53243286541,-1.78660125324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.66505331203,-7.53243286541,-0.991587692013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.76636806562,-7.53243286541,-0.166445240532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.663754565356,-7.53243286541,4.72285913743]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.47378652465,-7.53243286541,4.53584852423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.23903822617,-7.53243286541,4.21101844888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.93625788419,-7.53243286541,3.75823870883]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.54426083222,-7.53243286541,3.19126678738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.04457320835,-7.53243286541,2.52732983945]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.42199327419,-7.53243286541,1.78660125324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.66505331203,-7.53243286541,0.991587692013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.76636806562,-7.53243286541,0.166445240532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.72285913743,-7.53243286541,-0.663754565356]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.53584852423,-7.53243286541,-1.47378652465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.249604482827,-7.53243286541,-4.76273725469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.07285307486,-7.53243286541,-4.6470372104]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.8635035691,-7.53243286541,-4.39013929198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.59753245037,-7.53243286541,-3.9998492127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.25263662255,-7.53243286541,-3.48802573911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.80891107687,-7.53243286541,-2.87022036846]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.24945369552,-7.53243286541,-2.16520480432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.56087881396,-7.53243286541,-1.39440058784]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.73372393756,-7.53243286541,-0.581228215109]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.249604482827,-7.53243286541,4.76273725469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.07285307486,-7.53243286541,4.6470372104]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.8635035691,-7.53243286541,4.39013929198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.59753245037,-7.53243286541,3.9998492127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.25263662255,-7.53243286541,3.48802573911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.80891107687,-7.53243286541,2.87022036846]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.24945369552,-7.53243286541,2.16520480432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.56087881396,-7.53243286541,1.39440058784]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=55,rx=59,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.73372393756,-7.53243286541,0.581228215109]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.76273725469,-7.53243286541,-0.249604482827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=55,rx=59,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.6470372104,-7.53243286541,-1.07285307486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.15124089436,-7.08771959043,-1.67373962662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.78234013435,-7.08771959043,-2.54281535484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.26813038933,-7.08771959043,-3.33462892524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.62423566222,-7.08771959043,-4.02512148315]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.87022036846,-7.08771959043,-4.5933127616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.02899488121,-7.08771959043,-5.02193855612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.12611941121,-7.08771959043,-5.29797528884]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.189027372744,-7.08771959043,-5.4130357233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.663754565356,-7.53243286541,-4.72285913743]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.47378652465,-7.53243286541,-4.53584852423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.23903822617,-7.53243286541,-4.21101844888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.93625788419,-7.53243286541,-3.75823870883]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.54426083222,-7.53243286541,-3.19126678738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.04457320835,-7.53243286541,-2.52732983945]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.42199327419,-7.53243286541,-1.78660125324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.66505331203,-7.53243286541,-0.991587692013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.76636806562,-7.53243286541,-0.166445240532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.72285913743,-7.53243286541,0.663754565356]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.53584852423,-7.53243286541,1.47378652465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.21101844888,-7.53243286541,2.23903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.75823870883,-7.53243286541,2.93625788419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.19126678738,-7.53243286541,3.54426083222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.52732983945,-7.53243286541,4.04457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.78660125324,-7.53243286541,4.42199327419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.991587692013,-7.53243286541,4.66505331203]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.166445240532,-7.53243286541,4.76636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.663754565356,-7.53243286541,4.72285913743]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.47378652465,-7.53243286541,4.53584852423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.23903822617,-7.53243286541,4.21101844888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.93625788419,-7.53243286541,3.75823870883]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.54426083222,-7.53243286541,3.19126678738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.04457320835,-7.53243286541,2.52732983945]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.42199327419,-7.53243286541,1.78660125324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.66505331203,-7.53243286541,0.991587692013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.76636806562,-7.53243286541,0.166445240532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.72285913743,-7.53243286541,-0.663754565356]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.53584852423,-7.53243286541,-1.47378652465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.27751488788,-7.08771959043,-1.2184103158]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.98576284723,-7.08771959043,-2.11633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.54252092539,-7.08771959043,-2.9499475812]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.96125680385,-7.08771959043,-3.69393172966]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.25963189882,-7.08771959043,-4.32567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.458964728,-7.08771959043,-4.82599000785]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.58358315822,-7.08771959043,-5.17966711965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=50,rx=54,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.660085215506,-7.08771959043,-5.37596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.249604482827,-7.53243286541,-4.76273725469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.07285307486,-7.53243286541,-4.6470372104]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.8635035691,-7.53243286541,-4.39013929198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.59753245037,-7.53243286541,-3.9998492127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.25263662255,-7.53243286541,-3.48802573911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.80891107687,-7.53243286541,-2.87022036846]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.24945369552,-7.53243286541,-2.16520480432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.56087881396,-7.53243286541,-1.39440058784]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.73372393756,-7.53243286541,-0.581228215109]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.76273725469,-7.53243286541,0.249604482827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.6470372104,-7.53243286541,1.07285307486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.39013929198,-7.53243286541,1.8635035691]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.9998492127,-7.53243286541,2.59753245037]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.48802573911,-7.53243286541,3.25263662255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.87022036846,-7.53243286541,3.80891107687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.16520480432,-7.53243286541,4.24945369552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.39440058784,-7.53243286541,4.56087881396]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=55,rx=59,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.581228215109,-7.53243286541,4.73372393756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.249604482827,-7.53243286541,4.76273725469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.07285307486,-7.53243286541,4.6470372104]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.8635035691,-7.53243286541,4.39013929198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.59753245037,-7.53243286541,3.9998492127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.25263662255,-7.53243286541,3.48802573911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.80891107687,-7.53243286541,2.87022036846]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.24945369552,-7.53243286541,2.16520480432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.56087881396,-7.53243286541,1.39440058784]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.73372393756,-7.53243286541,0.581228215109]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.76273725469,-7.53243286541,-0.249604482827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.6470372104,-7.53243286541,-1.07285307486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.15124089436,-7.08771959043,-1.67373962662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.78234013435,-7.08771959043,-2.54281535484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.26813038933,-7.08771959043,-3.33462892524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.62423566222,-7.08771959043,-4.02512148315]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.87022036846,-7.08771959043,-4.5933127616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.02899488121,-7.08771959043,-5.02193855612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.12611941121,-7.08771959043,-5.29797528884]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.189027372744,-7.08771959043,-5.4130357233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.72285913743,-7.53243286541,0.663754565356]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.53584852423,-7.53243286541,1.47378652465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.21101844888,-7.53243286541,2.23903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.75823870883,-7.53243286541,2.93625788419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.19126678738,-7.53243286541,3.54426083222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.52732983945,-7.53243286541,4.04457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.78660125324,-7.53243286541,4.42199327419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.991587692013,-7.53243286541,4.66505331203]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.166445240532,-7.53243286541,4.76636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.663754565356,-7.53243286541,4.72285913743]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.47378652465,-7.53243286541,4.53584852423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.23903822617,-7.53243286541,4.21101844888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.93625788419,-7.53243286541,3.75823870883]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.54426083222,-7.53243286541,3.19126678738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.04457320835,-7.53243286541,2.52732983945]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.42199327419,-7.53243286541,1.78660125324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.66505331203,-7.53243286541,0.991587692013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.76636806562,-7.53243286541,0.166445240532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.72285913743,-7.53243286541,-0.663754565356]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.53584852423,-7.53243286541,-1.47378652465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.27751488788,-7.08771959043,-1.2184103158]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.98576284723,-7.08771959043,-2.11633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.54252092539,-7.08771959043,-2.9499475812]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.96125680385,-7.08771959043,-3.69393172966]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.25963189882,-7.08771959043,-4.32567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.458964728,-7.08771959043,-4.82599000785]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.58358315822,-7.08771959043,-5.17966711965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=50,rx=54,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.660085215506,-7.08771959043,-5.37596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.76273725469,-7.53243286541,0.249604482827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.6470372104,-7.53243286541,1.07285307486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.39013929198,-7.53243286541,1.8635035691]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.9998492127,-7.53243286541,2.59753245037]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.48802573911,-7.53243286541,3.25263662255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.87022036846,-7.53243286541,3.80891107687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.16520480432,-7.53243286541,4.24945369552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.39440058784,-7.53243286541,4.56087881396]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.581228215109,-7.53243286541,4.73372393756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.249604482827,-7.53243286541,4.76273725469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.07285307486,-7.53243286541,4.6470372104]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.8635035691,-7.53243286541,4.39013929198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.59753245037,-7.53243286541,3.9998492127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.25263662255,-7.53243286541,3.48802573911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.80891107687,-7.53243286541,2.87022036846]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.24945369552,-7.53243286541,2.16520480432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.56087881396,-7.53243286541,1.39440058784]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=55,rx=59,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.73372393756,-7.53243286541,0.581228215109]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.76273725469,-7.53243286541,-0.249604482827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.6470372104,-7.53243286541,-1.07285307486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.15124089436,-7.08771959043,-1.67373962662]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.78234013435,-7.08771959043,-2.54281535484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.26813038933,-7.08771959043,-3.33462892524]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.62423566222,-7.08771959043,-4.02512148315]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.87022036846,-7.08771959043,-4.5933127616]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-2.02899488121,-7.08771959043,-5.02193855612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.12611941121,-7.08771959043,-5.29797528884]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.189027372744,-7.08771959043,-5.4130357233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.663754565356,-7.53243286541,-4.72285913743]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.47378652465,-7.53243286541,-4.53584852423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.23903822617,-7.53243286541,-4.21101844888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.93625788419,-7.53243286541,-3.75823870883]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.54426083222,-7.53243286541,-3.19126678738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.04457320835,-7.53243286541,-2.52732983945]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.42199327419,-7.53243286541,-1.78660125324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.66505331203,-7.53243286541,-0.991587692013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.76636806562,-7.53243286541,-0.166445240532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.72285913743,-7.53243286541,0.663754565356]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.53584852423,-7.53243286541,1.47378652465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.21101844888,-7.53243286541,2.23903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.75823870883,-7.53243286541,2.93625788419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.19126678738,-7.53243286541,3.54426083222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.52732983945,-7.53243286541,4.04457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.78660125324,-7.53243286541,4.42199327419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.991587692013,-7.53243286541,4.66505331203]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.166445240532,-7.53243286541,4.76636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.663754565356,-7.53243286541,4.72285913743]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.47378652465,-7.53243286541,4.53584852423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.23903822617,-7.53243286541,4.21101844888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.93625788419,-7.53243286541,3.75823870883]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.54426083222,-7.53243286541,3.19126678738]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.04457320835,-7.53243286541,2.52732983945]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.42199327419,-7.53243286541,1.78660125324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.66505331203,-7.53243286541,0.991587692013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.76636806562,-7.53243286541,0.166445240532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.72285913743,-7.53243286541,-0.663754565356]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.53584852423,-7.53243286541,-1.47378652465]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-5.27751488788,-7.08771959043,-1.2184103158]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.98576284723,-7.08771959043,-2.11633076824]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.54252092539,-7.08771959043,-2.9499475812]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.96125680385,-7.08771959043,-3.69393172966]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.25963189882,-7.08771959043,-4.32567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.458964728,-7.08771959043,-4.82599000785]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.58358315822,-7.08771959043,-5.17966711965]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=50,rx=54,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.660085215506,-7.08771959043,-5.37596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.249604482827,-7.53243286541,-4.76273725469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.07285307486,-7.53243286541,-4.6470372104]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.8635035691,-7.53243286541,-4.39013929198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.59753245037,-7.53243286541,-3.9998492127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.25263662255,-7.53243286541,-3.48802573911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.80891107687,-7.53243286541,-2.87022036846]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[4.24945369552,-7.53243286541,-2.16520480432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.56087881396,-7.53243286541,-1.39440058784]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.73372393756,-7.53243286541,-0.581228215109]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.76273725469,-7.53243286541,0.249604482827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.6470372104,-7.53243286541,1.07285307486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[4.39013929198,-7.53243286541,1.8635035691]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.9998492127,-7.53243286541,2.59753245037]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.48802573911,-7.53243286541,3.25263662255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.87022036846,-7.53243286541,3.80891107687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.16520480432,-7.53243286541,4.24945369552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.39440058784,-7.53243286541,4.56087881396]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.581228215109,-7.53243286541,4.73372393756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.249604482827,-7.53243286541,4.76273725469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.07285307486,-7.53243286541,4.6470372104]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.8635035691,-7.53243286541,4.39013929198]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.59753245037,-7.53243286541,3.9998492127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.25263662255,-7.53243286541,3.48802573911]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.80891107687,-7.53243286541,2.87022036846]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-4.24945369552,-7.53243286541,2.16520480432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.56087881396,-7.53243286541,1.39440058784]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=55,rx=59,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.73372393756,-7.53243286541,0.581228215109]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.76273725469,-7.53243286541,-0.249604482827]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.6470372104,-7.53243286541,-1.07285307486]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.568649390896,-7.9190587177,-4.04615065864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.26261701734,-7.9190587177,-3.88593560802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.91822066462,-7.9190587177,-3.60764837033]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.51554014768,-7.9190587177,-3.21974456247]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.03642621628,-7.9190587177,-2.73401044535]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.4650520108,-7.9190587177,-2.16520480432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.78839395337,-7.9190587177,-1.53061051096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.99662746269,-7.9190587177,-0.849509391744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.08342546894,-7.9190587177,-0.142596359538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.568649390896,-7.9190587177,4.04615065864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.26261701734,-7.9190587177,3.88593560802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.91822066462,-7.9190587177,3.60764837033]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.51554014768,-7.9190587177,3.21974456247]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.03642621628,-7.9190587177,2.73401044535]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.4650520108,-7.9190587177,2.16520480432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.78839395337,-7.9190587177,1.53061051096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.99662746269,-7.9190587177,0.849509391744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.08342546894,-7.9190587177,0.142596359538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.04615065864,-7.9190587177,-0.568649390896]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.88593560802,-7.9190587177,-1.26261701734]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.60764837033,-7.9190587177,-1.91822066462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.213840242362,-7.9190587177,-4.08031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.919130774207,-7.9190587177,-3.98119277379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.59649398258,-7.9190587177,-3.76110412588]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.22534852916,-7.9190587177,-3.42673623233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.78658698676,-7.9190587177,-2.98824869236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.26315640885,-7.9190587177,-2.458964728]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.64057647469,-7.9190587177,-1.85496636468]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.90737946657,-7.9190587177,-1.19460578703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.05545871058,-7.9190587177,-0.497947717039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.213840242362,-7.9190587177,4.08031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.919130774207,-7.9190587177,3.98119277379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.59649398258,-7.9190587177,3.76110412588]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.22534852916,-7.9190587177,3.42673623233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.78658698676,-7.9190587177,2.98824869236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.26315640885,-7.9190587177,2.458964728]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.64057647469,-7.9190587177,1.85496636468]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.90737946657,-7.9190587177,1.19460578703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=60,rx=64,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.05545871058,-7.9190587177,0.497947717039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.08031489384,-7.9190587177,-0.213840242362]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.98119277379,-7.9190587177,-0.919130774207]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=60,rx=64,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.76110412588,-7.9190587177,-1.59649398258]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.21101844888,-7.53243286541,-2.23903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.75823870883,-7.53243286541,-2.93625788419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.19126678738,-7.53243286541,-3.54426083222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.52732983945,-7.53243286541,-4.04457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.78660125324,-7.53243286541,-4.42199327419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.991587692013,-7.53243286541,-4.66505331203]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.166445240532,-7.53243286541,-4.76636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.568649390896,-7.9190587177,-4.04615065864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.26261701734,-7.9190587177,-3.88593560802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.91822066462,-7.9190587177,-3.60764837033]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.51554014768,-7.9190587177,-3.21974456247]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.03642621628,-7.9190587177,-2.73401044535]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.4650520108,-7.9190587177,-2.16520480432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.78839395337,-7.9190587177,-1.53061051096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.99662746269,-7.9190587177,-0.849509391744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.08342546894,-7.9190587177,-0.142596359538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.04615065864,-7.9190587177,0.568649390896]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.88593560802,-7.9190587177,1.26261701734]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.60764837033,-7.9190587177,1.91822066462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.21974456247,-7.9190587177,2.51554014768]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.73401044535,-7.9190587177,3.03642621628]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.16520480432,-7.9190587177,3.4650520108]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.53061051096,-7.9190587177,3.78839395337]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.849509391744,-7.9190587177,3.99662746269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.142596359538,-7.9190587177,4.08342546894]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.568649390896,-7.9190587177,4.04615065864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.26261701734,-7.9190587177,3.88593560802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.91822066462,-7.9190587177,3.60764837033]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.51554014768,-7.9190587177,3.21974456247]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.03642621628,-7.9190587177,2.73401044535]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.4650520108,-7.9190587177,2.16520480432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.78839395337,-7.9190587177,1.53061051096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.99662746269,-7.9190587177,0.849509391744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.08342546894,-7.9190587177,0.142596359538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.04615065864,-7.9190587177,-0.568649390896]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.88593560802,-7.9190587177,-1.26261701734]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.60764837033,-7.9190587177,-1.91822066462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.39013929198,-7.53243286541,-1.8635035691]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.9998492127,-7.53243286541,-2.59753245037]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.48802573911,-7.53243286541,-3.25263662255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.87022036846,-7.53243286541,-3.80891107687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.16520480432,-7.53243286541,-4.24945369552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.39440058784,-7.53243286541,-4.56087881396]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=55,rx=59,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.581228215109,-7.53243286541,-4.73372393756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.213840242362,-7.9190587177,-4.08031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.919130774207,-7.9190587177,-3.98119277379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.59649398258,-7.9190587177,-3.76110412588]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.22534852916,-7.9190587177,-3.42673623233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.78658698676,-7.9190587177,-2.98824869236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.26315640885,-7.9190587177,-2.458964728]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.64057647469,-7.9190587177,-1.85496636468]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.90737946657,-7.9190587177,-1.19460578703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.05545871058,-7.9190587177,-0.497947717039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.08031489384,-7.9190587177,0.213840242362]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.98119277379,-7.9190587177,0.919130774207]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.76110412588,-7.9190587177,1.59649398258]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.42673623233,-7.9190587177,2.22534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.98824869236,-7.9190587177,2.78658698676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.458964728,-7.9190587177,3.26315640885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.85496636468,-7.9190587177,3.64057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.19460578703,-7.9190587177,3.90737946657]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=60,rx=64,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.497947717039,-7.9190587177,4.05545871058]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.213840242362,-7.9190587177,4.08031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.919130774207,-7.9190587177,3.98119277379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.59649398258,-7.9190587177,3.76110412588]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.22534852916,-7.9190587177,3.42673623233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.78658698676,-7.9190587177,2.98824869236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.26315640885,-7.9190587177,2.458964728]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.64057647469,-7.9190587177,1.85496636468]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.90737946657,-7.9190587177,1.19460578703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.05545871058,-7.9190587177,0.497947717039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.08031489384,-7.9190587177,-0.213840242362]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.98119277379,-7.9190587177,-0.919130774207]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.76110412588,-7.9190587177,-1.59649398258]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.21101844888,-7.53243286541,-2.23903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.75823870883,-7.53243286541,-2.93625788419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.19126678738,-7.53243286541,-3.54426083222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.52732983945,-7.53243286541,-4.04457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.78660125324,-7.53243286541,-4.42199327419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.991587692013,-7.53243286541,-4.66505331203]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.166445240532,-7.53243286541,-4.76636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.04615065864,-7.9190587177,0.568649390896]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.88593560802,-7.9190587177,1.26261701734]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.60764837033,-7.9190587177,1.91822066462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.21974456247,-7.9190587177,2.51554014768]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.73401044535,-7.9190587177,3.03642621628]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.16520480432,-7.9190587177,3.4650520108]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.53061051096,-7.9190587177,3.78839395337]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.849509391744,-7.9190587177,3.99662746269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.142596359538,-7.9190587177,4.08342546894]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.568649390896,-7.9190587177,4.04615065864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.26261701734,-7.9190587177,3.88593560802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.91822066462,-7.9190587177,3.60764837033]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.51554014768,-7.9190587177,3.21974456247]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.03642621628,-7.9190587177,2.73401044535]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.4650520108,-7.9190587177,2.16520480432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.78839395337,-7.9190587177,1.53061051096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.99662746269,-7.9190587177,0.849509391744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.08342546894,-7.9190587177,0.142596359538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.04615065864,-7.9190587177,-0.568649390896]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.88593560802,-7.9190587177,-1.26261701734]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.60764837033,-7.9190587177,-1.91822066462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.39013929198,-7.53243286541,-1.8635035691]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.9998492127,-7.53243286541,-2.59753245037]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.48802573911,-7.53243286541,-3.25263662255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.87022036846,-7.53243286541,-3.80891107687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.16520480432,-7.53243286541,-4.24945369552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.39440058784,-7.53243286541,-4.56087881396]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=55,rx=59,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.581228215109,-7.53243286541,-4.73372393756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.08031489384,-7.9190587177,0.213840242362]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.98119277379,-7.9190587177,0.919130774207]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.76110412588,-7.9190587177,1.59649398258]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.42673623233,-7.9190587177,2.22534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.98824869236,-7.9190587177,2.78658698676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.458964728,-7.9190587177,3.26315640885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.85496636468,-7.9190587177,3.64057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.19460578703,-7.9190587177,3.90737946657]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.497947717039,-7.9190587177,4.05545871058]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.213840242362,-7.9190587177,4.08031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.919130774207,-7.9190587177,3.98119277379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.59649398258,-7.9190587177,3.76110412588]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.22534852916,-7.9190587177,3.42673623233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.78658698676,-7.9190587177,2.98824869236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.26315640885,-7.9190587177,2.458964728]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.64057647469,-7.9190587177,1.85496636468]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.90737946657,-7.9190587177,1.19460578703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=60,rx=64,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.05545871058,-7.9190587177,0.497947717039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.08031489384,-7.9190587177,-0.213840242362]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.98119277379,-7.9190587177,-0.919130774207]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.76110412588,-7.9190587177,-1.59649398258]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.21101844888,-7.53243286541,-2.23903822617]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.75823870883,-7.53243286541,-2.93625788419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.19126678738,-7.53243286541,-3.54426083222]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.52732983945,-7.53243286541,-4.04457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.78660125324,-7.53243286541,-4.42199327419]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.991587692013,-7.53243286541,-4.66505331203]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.166445240532,-7.53243286541,-4.76636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.568649390896,-7.9190587177,-4.04615065864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.26261701734,-7.9190587177,-3.88593560802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.91822066462,-7.9190587177,-3.60764837033]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.51554014768,-7.9190587177,-3.21974456247]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.03642621628,-7.9190587177,-2.73401044535]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.4650520108,-7.9190587177,-2.16520480432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.78839395337,-7.9190587177,-1.53061051096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.99662746269,-7.9190587177,-0.849509391744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.08342546894,-7.9190587177,-0.142596359538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.04615065864,-7.9190587177,0.568649390896]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.88593560802,-7.9190587177,1.26261701734]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.60764837033,-7.9190587177,1.91822066462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.21974456247,-7.9190587177,2.51554014768]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.73401044535,-7.9190587177,3.03642621628]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.16520480432,-7.9190587177,3.4650520108]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.53061051096,-7.9190587177,3.78839395337]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.849509391744,-7.9190587177,3.99662746269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.142596359538,-7.9190587177,4.08342546894]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.568649390896,-7.9190587177,4.04615065864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.26261701734,-7.9190587177,3.88593560802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.91822066462,-7.9190587177,3.60764837033]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.51554014768,-7.9190587177,3.21974456247]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.03642621628,-7.9190587177,2.73401044535]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.4650520108,-7.9190587177,2.16520480432]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.78839395337,-7.9190587177,1.53061051096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.99662746269,-7.9190587177,0.849509391744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.08342546894,-7.9190587177,0.142596359538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.04615065864,-7.9190587177,-0.568649390896]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.88593560802,-7.9190587177,-1.26261701734]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.60764837033,-7.9190587177,-1.91822066462]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-4.39013929198,-7.53243286541,-1.8635035691]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.9998492127,-7.53243286541,-2.59753245037]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.48802573911,-7.53243286541,-3.25263662255]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.87022036846,-7.53243286541,-3.80891107687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.16520480432,-7.53243286541,-4.24945369552]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.39440058784,-7.53243286541,-4.56087881396]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=55,rx=59,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.581228215109,-7.53243286541,-4.73372393756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.213840242362,-7.9190587177,-4.08031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.919130774207,-7.9190587177,-3.98119277379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.59649398258,-7.9190587177,-3.76110412588]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.22534852916,-7.9190587177,-3.42673623233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.78658698676,-7.9190587177,-2.98824869236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.26315640885,-7.9190587177,-2.458964728]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.64057647469,-7.9190587177,-1.85496636468]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.90737946657,-7.9190587177,-1.19460578703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.05545871058,-7.9190587177,-0.497947717039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[4.08031489384,-7.9190587177,0.213840242362]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.98119277379,-7.9190587177,0.919130774207]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.76110412588,-7.9190587177,1.59649398258]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.42673623233,-7.9190587177,2.22534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.98824869236,-7.9190587177,2.78658698676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.458964728,-7.9190587177,3.26315640885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.85496636468,-7.9190587177,3.64057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.19460578703,-7.9190587177,3.90737946657]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.497947717039,-7.9190587177,4.05545871058]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.213840242362,-7.9190587177,4.08031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.919130774207,-7.9190587177,3.98119277379]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.59649398258,-7.9190587177,3.76110412588]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.22534852916,-7.9190587177,3.42673623233]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.78658698676,-7.9190587177,2.98824869236]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.26315640885,-7.9190587177,2.458964728]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.64057647469,-7.9190587177,1.85496636468]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.90737946657,-7.9190587177,1.19460578703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=60,rx=64,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.05545871058,-7.9190587177,0.497947717039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-4.08031489384,-7.9190587177,-0.213840242362]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.98119277379,-7.9190587177,-0.919130774207]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.76110412588,-7.9190587177,-1.59649398258]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.469216451212,-8.2446546911,-3.3386485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.04183823213,-8.2446546911,-3.20644837544]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.58280428557,-8.2446546911,-2.97682190933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.07567763172,-8.2446546911,-2.65674621585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.50548256338,-8.2446546911,-2.25594663299]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.85915967519,-8.2446546911,-1.78660125324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.12596266707,-8.2446546911,-1.26297089848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.29778486512,-8.2446546911,-0.700965812057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.36940553881,-8.2446546911,-0.117662234145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.469216451212,-8.2446546911,3.3386485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.04183823213,-8.2446546911,3.20644837544]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.58280428557,-8.2446546911,2.97682190933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.07567763172,-8.2446546911,2.65674621585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.50548256338,-8.2446546911,2.25594663299]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.85915967519,-8.2446546911,1.78660125324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.12596266707,-8.2446546911,1.26297089848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.29778486512,-8.2446546911,0.700965812057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.36940553881,-8.2446546911,0.117662234145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.3386485302,-8.2446546911,-0.469216451212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.20644837544,-8.2446546911,-1.04183823213]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.97682190933,-8.2446546911,-1.58280428557]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.65674621585,-8.2446546911,-2.07567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.176448548532,-8.2446546911,-3.36683887289]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.758413333378,-8.2446546911,-3.28504905626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.31733411286,-8.2446546911,-3.10344468637]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.83622836193,-8.2446546911,-2.82754372011]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.2993297414,-8.2446546911,-2.46572926871]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.6925671502,-8.2446546911,-2.02899488121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.00399226864,-8.2446546911,-1.53061051096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.22414260209,-8.2446546911,-0.985719314856]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.34632899407,-8.2446546911,-0.410877536174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.176448548532,-8.2446546911,3.36683887289]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.758413333378,-8.2446546911,3.28504905626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.31733411286,-8.2446546911,3.10344468637]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.83622836193,-8.2446546911,2.82754372011]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.2993297414,-8.2446546911,2.46572926871]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.6925671502,-8.2446546911,2.02899488121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.00399226864,-8.2446546911,1.53061051096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.22414260209,-8.2446546911,0.985719314856]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=65,rx=69,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.34632899407,-8.2446546911,0.410877536174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.36683887289,-8.2446546911,-0.176448548532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.28504905626,-8.2446546911,-0.758413333378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.10344468637,-8.2446546911,-1.31733411286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=65,rx=69,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.82754372011,-8.2446546911,-1.83622836193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.21974456247,-7.9190587177,-2.51554014768]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.73401044535,-7.9190587177,-3.03642621628]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.16520480432,-7.9190587177,-3.4650520108]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.53061051096,-7.9190587177,-3.78839395337]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.849509391744,-7.9190587177,-3.99662746269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.142596359538,-7.9190587177,-4.08342546894]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.469216451212,-8.2446546911,-3.3386485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.04183823213,-8.2446546911,-3.20644837544]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.58280428557,-8.2446546911,-2.97682190933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.07567763172,-8.2446546911,-2.65674621585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.50548256338,-8.2446546911,-2.25594663299]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.85915967519,-8.2446546911,-1.78660125324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.12596266707,-8.2446546911,-1.26297089848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.29778486512,-8.2446546911,-0.700965812057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.36940553881,-8.2446546911,-0.117662234145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.3386485302,-8.2446546911,0.469216451212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.20644837544,-8.2446546911,1.04183823213]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.97682190933,-8.2446546911,1.58280428557]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.65674621585,-8.2446546911,2.07567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.25594663299,-8.2446546911,2.50548256338]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.78660125324,-8.2446546911,2.85915967519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.26297089848,-8.2446546911,3.12596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.700965812057,-8.2446546911,3.29778486512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.117662234145,-8.2446546911,3.36940553881]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.469216451212,-8.2446546911,3.3386485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.04183823213,-8.2446546911,3.20644837544]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.58280428557,-8.2446546911,2.97682190933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.07567763172,-8.2446546911,2.65674621585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.50548256338,-8.2446546911,2.25594663299]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.85915967519,-8.2446546911,1.78660125324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.12596266707,-8.2446546911,1.26297089848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.29778486512,-8.2446546911,0.700965812057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.36940553881,-8.2446546911,0.117662234145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.3386485302,-8.2446546911,-0.469216451212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.20644837544,-8.2446546911,-1.04183823213]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.97682190933,-8.2446546911,-1.58280428557]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.65674621585,-8.2446546911,-2.07567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.42673623233,-7.9190587177,-2.22534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.98824869236,-7.9190587177,-2.78658698676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.458964728,-7.9190587177,-3.26315640885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.85496636468,-7.9190587177,-3.64057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.19460578703,-7.9190587177,-3.90737946657]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=60,rx=64,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.497947717039,-7.9190587177,-4.05545871058]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.176448548532,-8.2446546911,-3.36683887289]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.758413333378,-8.2446546911,-3.28504905626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.31733411286,-8.2446546911,-3.10344468637]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.83622836193,-8.2446546911,-2.82754372011]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.2993297414,-8.2446546911,-2.46572926871]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.6925671502,-8.2446546911,-2.02899488121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.00399226864,-8.2446546911,-1.53061051096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.22414260209,-8.2446546911,-0.985719314856]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.34632899407,-8.2446546911,-0.410877536174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.36683887289,-8.2446546911,0.176448548532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.28504905626,-8.2446546911,0.758413333378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.10344468637,-8.2446546911,1.31733411286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.82754372011,-8.2446546911,1.83622836193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.46572926871,-8.2446546911,2.2993297414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.02899488121,-8.2446546911,2.6925671502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.53061051096,-8.2446546911,3.00399226864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.985719314856,-8.2446546911,3.22414260209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=65,rx=69,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.410877536174,-8.2446546911,3.34632899407]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.176448548532,-8.2446546911,3.36683887289]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.758413333378,-8.2446546911,3.28504905626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.31733411286,-8.2446546911,3.10344468637]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.83622836193,-8.2446546911,2.82754372011]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.2993297414,-8.2446546911,2.46572926871]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.6925671502,-8.2446546911,2.02899488121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.00399226864,-8.2446546911,1.53061051096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.22414260209,-8.2446546911,0.985719314856]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.34632899407,-8.2446546911,0.410877536174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.36683887289,-8.2446546911,-0.176448548532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.28504905626,-8.2446546911,-0.758413333378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.10344468637,-8.2446546911,-1.31733411286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.82754372011,-8.2446546911,-1.83622836193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.21974456247,-7.9190587177,-2.51554014768]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.73401044535,-7.9190587177,-3.03642621628]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.16520480432,-7.9190587177,-3.4650520108]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.53061051096,-7.9190587177,-3.78839395337]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.849509391744,-7.9190587177,-3.99662746269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.142596359538,-7.9190587177,-4.08342546894]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.3386485302,-8.2446546911,0.469216451212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.20644837544,-8.2446546911,1.04183823213]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.97682190933,-8.2446546911,1.58280428557]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.65674621585,-8.2446546911,2.07567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.25594663299,-8.2446546911,2.50548256338]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.78660125324,-8.2446546911,2.85915967519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.26297089848,-8.2446546911,3.12596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.700965812057,-8.2446546911,3.29778486512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.117662234145,-8.2446546911,3.36940553881]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.469216451212,-8.2446546911,3.3386485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.04183823213,-8.2446546911,3.20644837544]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.58280428557,-8.2446546911,2.97682190933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.07567763172,-8.2446546911,2.65674621585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.50548256338,-8.2446546911,2.25594663299]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.85915967519,-8.2446546911,1.78660125324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.12596266707,-8.2446546911,1.26297089848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.29778486512,-8.2446546911,0.700965812057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.36940553881,-8.2446546911,0.117662234145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.3386485302,-8.2446546911,-0.469216451212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.20644837544,-8.2446546911,-1.04183823213]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.97682190933,-8.2446546911,-1.58280428557]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.65674621585,-8.2446546911,-2.07567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.42673623233,-7.9190587177,-2.22534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.98824869236,-7.9190587177,-2.78658698676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.458964728,-7.9190587177,-3.26315640885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.85496636468,-7.9190587177,-3.64057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.19460578703,-7.9190587177,-3.90737946657]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=60,rx=64,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.497947717039,-7.9190587177,-4.05545871058]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.36683887289,-8.2446546911,0.176448548532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.28504905626,-8.2446546911,0.758413333378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.10344468637,-8.2446546911,1.31733411286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.82754372011,-8.2446546911,1.83622836193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.46572926871,-8.2446546911,2.2993297414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.02899488121,-8.2446546911,2.6925671502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.53061051096,-8.2446546911,3.00399226864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.985719314856,-8.2446546911,3.22414260209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.410877536174,-8.2446546911,3.34632899407]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.176448548532,-8.2446546911,3.36683887289]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.758413333378,-8.2446546911,3.28504905626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.31733411286,-8.2446546911,3.10344468637]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.83622836193,-8.2446546911,2.82754372011]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.2993297414,-8.2446546911,2.46572926871]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.6925671502,-8.2446546911,2.02899488121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.00399226864,-8.2446546911,1.53061051096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.22414260209,-8.2446546911,0.985719314856]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=65,rx=69,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.34632899407,-8.2446546911,0.410877536174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.36683887289,-8.2446546911,-0.176448548532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.28504905626,-8.2446546911,-0.758413333378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.10344468637,-8.2446546911,-1.31733411286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.82754372011,-8.2446546911,-1.83622836193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.21974456247,-7.9190587177,-2.51554014768]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.73401044535,-7.9190587177,-3.03642621628]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.16520480432,-7.9190587177,-3.4650520108]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.53061051096,-7.9190587177,-3.78839395337]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.849509391744,-7.9190587177,-3.99662746269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.142596359538,-7.9190587177,-4.08342546894]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.469216451212,-8.2446546911,-3.3386485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[1.04183823213,-8.2446546911,-3.20644837544]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.58280428557,-8.2446546911,-2.97682190933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.07567763172,-8.2446546911,-2.65674621585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.50548256338,-8.2446546911,-2.25594663299]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.85915967519,-8.2446546911,-1.78660125324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.12596266707,-8.2446546911,-1.26297089848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.29778486512,-8.2446546911,-0.700965812057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.36940553881,-8.2446546911,-0.117662234145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.3386485302,-8.2446546911,0.469216451212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.20644837544,-8.2446546911,1.04183823213]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.97682190933,-8.2446546911,1.58280428557]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.65674621585,-8.2446546911,2.07567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.25594663299,-8.2446546911,2.50548256338]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.78660125324,-8.2446546911,2.85915967519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[1.26297089848,-8.2446546911,3.12596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.700965812057,-8.2446546911,3.29778486512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.117662234145,-8.2446546911,3.36940553881]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.469216451212,-8.2446546911,3.3386485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-1.04183823213,-8.2446546911,3.20644837544]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.58280428557,-8.2446546911,2.97682190933]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.07567763172,-8.2446546911,2.65674621585]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.50548256338,-8.2446546911,2.25594663299]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.85915967519,-8.2446546911,1.78660125324]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.12596266707,-8.2446546911,1.26297089848]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.29778486512,-8.2446546911,0.700965812057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.36940553881,-8.2446546911,0.117662234145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.3386485302,-8.2446546911,-0.469216451212]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.20644837544,-8.2446546911,-1.04183823213]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.97682190933,-8.2446546911,-1.58280428557]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.65674621585,-8.2446546911,-2.07567763172]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.42673623233,-7.9190587177,-2.22534852916]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.98824869236,-7.9190587177,-2.78658698676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.458964728,-7.9190587177,-3.26315640885]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.85496636468,-7.9190587177,-3.64057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.19460578703,-7.9190587177,-3.90737946657]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=60,rx=64,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.497947717039,-7.9190587177,-4.05545871058]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.176448548532,-8.2446546911,-3.36683887289]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.758413333378,-8.2446546911,-3.28504905626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.31733411286,-8.2446546911,-3.10344468637]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.83622836193,-8.2446546911,-2.82754372011]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.2993297414,-8.2446546911,-2.46572926871]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.6925671502,-8.2446546911,-2.02899488121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[3.00399226864,-8.2446546911,-1.53061051096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.22414260209,-8.2446546911,-0.985719314856]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.34632899407,-8.2446546911,-0.410877536174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.36683887289,-8.2446546911,0.176448548532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[3.28504905626,-8.2446546911,0.758413333378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[3.10344468637,-8.2446546911,1.31733411286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.82754372011,-8.2446546911,1.83622836193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.46572926871,-8.2446546911,2.2993297414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.02899488121,-8.2446546911,2.6925671502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.53061051096,-8.2446546911,3.00399226864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.985719314856,-8.2446546911,3.22414260209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.410877536174,-8.2446546911,3.34632899407]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.176448548532,-8.2446546911,3.36683887289]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.758413333378,-8.2446546911,3.28504905626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.31733411286,-8.2446546911,3.10344468637]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.83622836193,-8.2446546911,2.82754372011]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.2993297414,-8.2446546911,2.46572926871]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.6925671502,-8.2446546911,2.02899488121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-3.00399226864,-8.2446546911,1.53061051096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.22414260209,-8.2446546911,0.985719314856]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=65,rx=69,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.34632899407,-8.2446546911,0.410877536174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.36683887289,-8.2446546911,-0.176448548532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-3.28504905626,-8.2446546911,-0.758413333378]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-3.10344468637,-8.2446546911,-1.31733411286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.82754372011,-8.2446546911,-1.83622836193]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.366212491013,-8.50674280367,-2.60573727051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.813130428903,-8.50674280367,-2.50255813461]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.23534181018,-8.50674280367,-2.32334003615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.62001795566,-8.50674280367,-2.07352842635]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.95547067533,-8.50674280367,-1.76071370457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.23150740804,-8.50674280367,-1.39440058784]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.43974091736,-8.50674280367,-0.985719314856]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.57384413347,-8.50674280367,-0.547087459286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.62974239802,-8.50674280367,-0.0918326281039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.366212491013,-8.50674280367,2.60573727051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.813130428903,-8.50674280367,2.50255813461]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.23534181018,-8.50674280367,2.32334003615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.62001795566,-8.50674280367,2.07352842635]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.95547067533,-8.50674280367,1.76071370457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.23150740804,-8.50674280367,1.39440058784]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.43974091736,-8.50674280367,0.985719314856]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.57384413347,-8.50674280367,0.547087459286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.62974239802,-8.50674280367,0.0918326281039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.60573727051,-8.50674280367,-0.366212491013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.50255813461,-8.50674280367,-0.813130428903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.32334003615,-8.50674280367,-1.23534181018]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.07352842635,-8.50674280367,-1.62001795566]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.76071370457,-8.50674280367,-1.95547067533]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.137713974705,-8.50674280367,-2.62773917516]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.591923909139,-8.50674280367,-2.56390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.02814853512,-8.50674280367,-2.42216615888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.43313338813,-8.50674280367,-2.20683189286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.79457320835,-8.50674280367,-1.92444415648]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.10148582972,-8.50674280367,-1.58358315822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.34454586756,-8.50674280367,-1.19460578703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.51636806562,-8.50674280367,-0.769330923502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.61173169334,-8.50674280367,-0.320680329163]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.137713974705,-8.50674280367,2.62773917516]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.591923909139,-8.50674280367,2.56390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.02814853512,-8.50674280367,2.42216615888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.43313338813,-8.50674280367,2.20683189286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.79457320835,-8.50674280367,1.92444415648]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.10148582972,-8.50674280367,1.58358315822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.34454586756,-8.50674280367,1.19460578703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.51636806562,-8.50674280367,0.769330923502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=70,rx=74,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.61173169334,-8.50674280367,0.320680329163]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.62773917516,-8.50674280367,-0.137713974705]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.56390413185,-8.50674280367,-0.591923909139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.42216615888,-8.50674280367,-1.02814853512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.20683189286,-8.50674280367,-1.43313338813]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=70,rx=74,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.92444415648,-8.50674280367,-1.79457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.25594663299,-8.2446546911,-2.50548256338]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.78660125324,-8.2446546911,-2.85915967519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.26297089848,-8.2446546911,-3.12596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.700965812057,-8.2446546911,-3.29778486512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.117662234145,-8.2446546911,-3.36940553881]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.366212491013,-8.50674280367,-2.60573727051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.813130428903,-8.50674280367,-2.50255813461]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.23534181018,-8.50674280367,-2.32334003615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.62001795566,-8.50674280367,-2.07352842635]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.95547067533,-8.50674280367,-1.76071370457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.23150740804,-8.50674280367,-1.39440058784]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.43974091736,-8.50674280367,-0.985719314856]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.57384413347,-8.50674280367,-0.547087459286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.62974239802,-8.50674280367,-0.0918326281039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.60573727051,-8.50674280367,0.366212491013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.50255813461,-8.50674280367,0.813130428903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.32334003615,-8.50674280367,1.23534181018]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.07352842635,-8.50674280367,1.62001795566]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.76071370457,-8.50674280367,1.95547067533]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.39440058784,-8.50674280367,2.23150740804]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.985719314856,-8.50674280367,2.43974091736]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.547087459286,-8.50674280367,2.57384413347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0918326281039,-8.50674280367,2.62974239802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.366212491013,-8.50674280367,2.60573727051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.813130428903,-8.50674280367,2.50255813461]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.23534181018,-8.50674280367,2.32334003615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.62001795566,-8.50674280367,2.07352842635]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.95547067533,-8.50674280367,1.76071370457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.23150740804,-8.50674280367,1.39440058784]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.43974091736,-8.50674280367,0.985719314856]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.57384413347,-8.50674280367,0.547087459286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.62974239802,-8.50674280367,0.0918326281039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.60573727051,-8.50674280367,-0.366212491013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.50255813461,-8.50674280367,-0.813130428903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.32334003615,-8.50674280367,-1.23534181018]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.07352842635,-8.50674280367,-1.62001795566]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.76071370457,-8.50674280367,-1.95547067533]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.46572926871,-8.2446546911,-2.2993297414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.02899488121,-8.2446546911,-2.6925671502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.53061051096,-8.2446546911,-3.00399226864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.985719314856,-8.2446546911,-3.22414260209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=65,rx=69,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.410877536174,-8.2446546911,-3.34632899407]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.137713974705,-8.50674280367,-2.62773917516]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.591923909139,-8.50674280367,-2.56390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.02814853512,-8.50674280367,-2.42216615888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.43313338813,-8.50674280367,-2.20683189286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.79457320835,-8.50674280367,-1.92444415648]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.10148582972,-8.50674280367,-1.58358315822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.34454586756,-8.50674280367,-1.19460578703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.51636806562,-8.50674280367,-0.769330923502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.61173169334,-8.50674280367,-0.320680329163]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.62773917516,-8.50674280367,0.137713974705]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.56390413185,-8.50674280367,0.591923909139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.42216615888,-8.50674280367,1.02814853512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.20683189286,-8.50674280367,1.43313338813]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.92444415648,-8.50674280367,1.79457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.58358315822,-8.50674280367,2.10148582972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.19460578703,-8.50674280367,2.34454586756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.769330923502,-8.50674280367,2.51636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=70,rx=74,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.320680329163,-8.50674280367,2.61173169334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.137713974705,-8.50674280367,2.62773917516]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.591923909139,-8.50674280367,2.56390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.02814853512,-8.50674280367,2.42216615888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.43313338813,-8.50674280367,2.20683189286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.79457320835,-8.50674280367,1.92444415648]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.10148582972,-8.50674280367,1.58358315822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.34454586756,-8.50674280367,1.19460578703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.51636806562,-8.50674280367,0.769330923502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.61173169334,-8.50674280367,0.320680329163]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.62773917516,-8.50674280367,-0.137713974705]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.56390413185,-8.50674280367,-0.591923909139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.42216615888,-8.50674280367,-1.02814853512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.20683189286,-8.50674280367,-1.43313338813]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.92444415648,-8.50674280367,-1.79457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.25594663299,-8.2446546911,-2.50548256338]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.78660125324,-8.2446546911,-2.85915967519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.26297089848,-8.2446546911,-3.12596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.700965812057,-8.2446546911,-3.29778486512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.117662234145,-8.2446546911,-3.36940553881]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.60573727051,-8.50674280367,0.366212491013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.50255813461,-8.50674280367,0.813130428903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.32334003615,-8.50674280367,1.23534181018]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.07352842635,-8.50674280367,1.62001795566]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.76071370457,-8.50674280367,1.95547067533]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.39440058784,-8.50674280367,2.23150740804]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.985719314856,-8.50674280367,2.43974091736]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.547087459286,-8.50674280367,2.57384413347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0918326281039,-8.50674280367,2.62974239802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.366212491013,-8.50674280367,2.60573727051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.813130428903,-8.50674280367,2.50255813461]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.23534181018,-8.50674280367,2.32334003615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.62001795566,-8.50674280367,2.07352842635]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.95547067533,-8.50674280367,1.76071370457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.23150740804,-8.50674280367,1.39440058784]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.43974091736,-8.50674280367,0.985719314856]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.57384413347,-8.50674280367,0.547087459286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.62974239802,-8.50674280367,0.0918326281039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.60573727051,-8.50674280367,-0.366212491013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.50255813461,-8.50674280367,-0.813130428903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.32334003615,-8.50674280367,-1.23534181018]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.07352842635,-8.50674280367,-1.62001795566]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.76071370457,-8.50674280367,-1.95547067533]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.46572926871,-8.2446546911,-2.2993297414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.02899488121,-8.2446546911,-2.6925671502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.53061051096,-8.2446546911,-3.00399226864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.985719314856,-8.2446546911,-3.22414260209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=65,rx=69,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.410877536174,-8.2446546911,-3.34632899407]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.62773917516,-8.50674280367,0.137713974705]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.56390413185,-8.50674280367,0.591923909139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.42216615888,-8.50674280367,1.02814853512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.20683189286,-8.50674280367,1.43313338813]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.92444415648,-8.50674280367,1.79457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.58358315822,-8.50674280367,2.10148582972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.19460578703,-8.50674280367,2.34454586756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.769330923502,-8.50674280367,2.51636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.320680329163,-8.50674280367,2.61173169334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.137713974705,-8.50674280367,2.62773917516]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.591923909139,-8.50674280367,2.56390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.02814853512,-8.50674280367,2.42216615888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.43313338813,-8.50674280367,2.20683189286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.79457320835,-8.50674280367,1.92444415648]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.10148582972,-8.50674280367,1.58358315822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.34454586756,-8.50674280367,1.19460578703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.51636806562,-8.50674280367,0.769330923502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=70,rx=74,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.61173169334,-8.50674280367,0.320680329163]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.62773917516,-8.50674280367,-0.137713974705]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.56390413185,-8.50674280367,-0.591923909139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.42216615888,-8.50674280367,-1.02814853512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.20683189286,-8.50674280367,-1.43313338813]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.92444415648,-8.50674280367,-1.79457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.25594663299,-8.2446546911,-2.50548256338]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.78660125324,-8.2446546911,-2.85915967519]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-1.26297089848,-8.2446546911,-3.12596266707]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.700965812057,-8.2446546911,-3.29778486512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.117662234145,-8.2446546911,-3.36940553881]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.366212491013,-8.50674280367,-2.60573727051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.813130428903,-8.50674280367,-2.50255813461]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.23534181018,-8.50674280367,-2.32334003615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.62001795566,-8.50674280367,-2.07352842635]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.95547067533,-8.50674280367,-1.76071370457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.23150740804,-8.50674280367,-1.39440058784]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.43974091736,-8.50674280367,-0.985719314856]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.57384413347,-8.50674280367,-0.547087459286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.62974239802,-8.50674280367,-0.0918326281039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.60573727051,-8.50674280367,0.366212491013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.50255813461,-8.50674280367,0.813130428903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.32334003615,-8.50674280367,1.23534181018]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.07352842635,-8.50674280367,1.62001795566]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.76071370457,-8.50674280367,1.95547067533]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.39440058784,-8.50674280367,2.23150740804]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.985719314856,-8.50674280367,2.43974091736]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.547087459286,-8.50674280367,2.57384413347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0918326281039,-8.50674280367,2.62974239802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.366212491013,-8.50674280367,2.60573727051]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.813130428903,-8.50674280367,2.50255813461]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.23534181018,-8.50674280367,2.32334003615]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.62001795566,-8.50674280367,2.07352842635]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.95547067533,-8.50674280367,1.76071370457]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.23150740804,-8.50674280367,1.39440058784]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.43974091736,-8.50674280367,0.985719314856]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.57384413347,-8.50674280367,0.547087459286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.62974239802,-8.50674280367,0.0918326281039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.60573727051,-8.50674280367,-0.366212491013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.50255813461,-8.50674280367,-0.813130428903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.32334003615,-8.50674280367,-1.23534181018]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.07352842635,-8.50674280367,-1.62001795566]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.76071370457,-8.50674280367,-1.95547067533]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.46572926871,-8.2446546911,-2.2993297414]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.02899488121,-8.2446546911,-2.6925671502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.53061051096,-8.2446546911,-3.00399226864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.985719314856,-8.2446546911,-3.22414260209]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=65,rx=69,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.410877536174,-8.2446546911,-3.34632899407]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.137713974705,-8.50674280367,-2.62773917516]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.591923909139,-8.50674280367,-2.56390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.02814853512,-8.50674280367,-2.42216615888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.43313338813,-8.50674280367,-2.20683189286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.79457320835,-8.50674280367,-1.92444415648]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.10148582972,-8.50674280367,-1.58358315822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[2.34454586756,-8.50674280367,-1.19460578703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.51636806562,-8.50674280367,-0.769330923502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.61173169334,-8.50674280367,-0.320680329163]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.62773917516,-8.50674280367,0.137713974705]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[2.56390413185,-8.50674280367,0.591923909139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.42216615888,-8.50674280367,1.02814853512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[2.20683189286,-8.50674280367,1.43313338813]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.92444415648,-8.50674280367,1.79457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.58358315822,-8.50674280367,2.10148582972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.19460578703,-8.50674280367,2.34454586756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.769330923502,-8.50674280367,2.51636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.320680329163,-8.50674280367,2.61173169334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.137713974705,-8.50674280367,2.62773917516]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.591923909139,-8.50674280367,2.56390413185]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.02814853512,-8.50674280367,2.42216615888]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.43313338813,-8.50674280367,2.20683189286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.79457320835,-8.50674280367,1.92444415648]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.10148582972,-8.50674280367,1.58358315822]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-2.34454586756,-8.50674280367,1.19460578703]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.51636806562,-8.50674280367,0.769330923502]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=70,rx=74,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.61173169334,-8.50674280367,0.320680329163]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.62773917516,-8.50674280367,-0.137713974705]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-2.56390413185,-8.50674280367,-0.591923909139]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.42216615888,-8.50674280367,-1.02814853512]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-2.20683189286,-8.50674280367,-1.43313338813]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.92444415648,-8.50674280367,-1.79457320835]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.260421432633,-8.7033284066,-1.85299477681]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.578234212127,-8.7033284066,-1.7796219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.878477637687,-8.7033284066,-1.65217614241]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.15202896476,-8.7033284066,-1.47452983348]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.39057647469,-8.7033284066,-1.25208068171]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.5868720221,-8.7033284066,-0.991587692013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.73495126612,-8.7033284066,-0.700965812057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.83031489384,-8.7033284066,-0.389045440608]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.8700653297,-8.7033284066,-0.065304120313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.260421432633,-8.7033284066,1.85299477681]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.578234212127,-8.7033284066,1.7796219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.878477637687,-8.7033284066,1.65217614241]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.15202896476,-8.7033284066,1.47452983348]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.39057647469,-8.7033284066,1.25208068171]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.5868720221,-8.7033284066,0.991587692013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.73495126612,-8.7033284066,0.700965812057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.83031489384,-8.7033284066,0.389045440608]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.8700653297,-8.7033284066,0.065304120313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.85299477681,-8.7033284066,-0.260421432633]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.7796219153,-8.7033284066,-0.578234212127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.65217614241,-8.7033284066,-0.878477637687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.47452983348,-8.7033284066,-1.15202896476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.25208068171,-8.7033284066,-1.39057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.991587692013,-8.7033284066,-1.5868720221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0979313143773,-8.7033284066,-1.86864079564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.420929586539,-8.7033284066,-1.82324634887]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.731138126214,-8.7033284066,-1.72245348439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.0191314039,-8.7033284066,-1.56932474239]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.27615888958,-8.7033284066,-1.36851286221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.49441093317,-8.7033284066,-1.12611941121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.66725605676,-8.7033284066,-0.849509391744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.78944244874,-8.7033284066,-0.547087459286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.85725753742,-8.7033284066,-0.228042551216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0979313143773,-8.7033284066,1.86864079564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.420929586539,-8.7033284066,1.82324634887]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.731138126214,-8.7033284066,1.72245348439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.0191314039,-8.7033284066,1.56932474239]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.27615888958,-8.7033284066,1.36851286221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.49441093317,-8.7033284066,1.12611941121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.66725605676,-8.7033284066,0.849509391744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.78944244874,-8.7033284066,0.547087459286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=75,rx=79,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.85725753742,-8.7033284066,0.228042551216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.86864079564,-8.7033284066,-0.0979313143773]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.82324634887,-8.7033284066,-0.420929586539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.72245348439,-8.7033284066,-0.731138126214]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.56932474239,-8.7033284066,-1.0191314039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.36851286221,-8.7033284066,-1.27615888958]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=75,rx=79,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.12611941121,-8.7033284066,-1.49441093317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.39440058784,-8.50674280367,-2.23150740804]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.985719314856,-8.50674280367,-2.43974091736]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.547087459286,-8.50674280367,-2.57384413347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0918326281039,-8.50674280367,-2.62974239802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.260421432633,-8.7033284066,-1.85299477681]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.578234212127,-8.7033284066,-1.7796219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.878477637687,-8.7033284066,-1.65217614241]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.15202896476,-8.7033284066,-1.47452983348]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.39057647469,-8.7033284066,-1.25208068171]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.5868720221,-8.7033284066,-0.991587692013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.73495126612,-8.7033284066,-0.700965812057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.83031489384,-8.7033284066,-0.389045440608]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.8700653297,-8.7033284066,-0.065304120313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.85299477681,-8.7033284066,0.260421432633]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.7796219153,-8.7033284066,0.578234212127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.65217614241,-8.7033284066,0.878477637687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.47452983348,-8.7033284066,1.15202896476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.25208068171,-8.7033284066,1.39057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.991587692013,-8.7033284066,1.5868720221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.700965812057,-8.7033284066,1.73495126612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.389045440608,-8.7033284066,1.83031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.065304120313,-8.7033284066,1.8700653297]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.260421432633,-8.7033284066,1.85299477681]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.578234212127,-8.7033284066,1.7796219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.878477637687,-8.7033284066,1.65217614241]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.15202896476,-8.7033284066,1.47452983348]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.39057647469,-8.7033284066,1.25208068171]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.5868720221,-8.7033284066,0.991587692013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.73495126612,-8.7033284066,0.700965812057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.83031489384,-8.7033284066,0.389045440608]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.8700653297,-8.7033284066,0.065304120313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.85299477681,-8.7033284066,-0.260421432633]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.7796219153,-8.7033284066,-0.578234212127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.65217614241,-8.7033284066,-0.878477637687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.47452983348,-8.7033284066,-1.15202896476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.25208068171,-8.7033284066,-1.39057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.991587692013,-8.7033284066,-1.5868720221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.58358315822,-8.50674280367,-2.10148582972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.19460578703,-8.50674280367,-2.34454586756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.769330923502,-8.50674280367,-2.51636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=70,rx=74,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.320680329163,-8.50674280367,-2.61173169334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0979313143773,-8.7033284066,-1.86864079564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.420929586539,-8.7033284066,-1.82324634887]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.731138126214,-8.7033284066,-1.72245348439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.0191314039,-8.7033284066,-1.56932474239]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.27615888958,-8.7033284066,-1.36851286221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.49441093317,-8.7033284066,-1.12611941121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.66725605676,-8.7033284066,-0.849509391744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.78944244874,-8.7033284066,-0.547087459286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.85725753742,-8.7033284066,-0.228042551216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.86864079564,-8.7033284066,0.0979313143773]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.82324634887,-8.7033284066,0.420929586539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.72245348439,-8.7033284066,0.731138126214]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.56932474239,-8.7033284066,1.0191314039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.36851286221,-8.7033284066,1.27615888958]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.12611941121,-8.7033284066,1.49441093317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.849509391744,-8.7033284066,1.66725605676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.547087459286,-8.7033284066,1.78944244874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=75,rx=79,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.228042551216,-8.7033284066,1.85725753742]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0979313143773,-8.7033284066,1.86864079564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.420929586539,-8.7033284066,1.82324634887]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.731138126214,-8.7033284066,1.72245348439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.0191314039,-8.7033284066,1.56932474239]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.27615888958,-8.7033284066,1.36851286221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.49441093317,-8.7033284066,1.12611941121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.66725605676,-8.7033284066,0.849509391744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.78944244874,-8.7033284066,0.547087459286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.85725753742,-8.7033284066,0.228042551216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.86864079564,-8.7033284066,-0.0979313143773]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.82324634887,-8.7033284066,-0.420929586539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.72245348439,-8.7033284066,-0.731138126214]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.56932474239,-8.7033284066,-1.0191314039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.36851286221,-8.7033284066,-1.27615888958]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.12611941121,-8.7033284066,-1.49441093317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.39440058784,-8.50674280367,-2.23150740804]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.985719314856,-8.50674280367,-2.43974091736]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.547087459286,-8.50674280367,-2.57384413347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0918326281039,-8.50674280367,-2.62974239802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.85299477681,-8.7033284066,0.260421432633]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.7796219153,-8.7033284066,0.578234212127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.65217614241,-8.7033284066,0.878477637687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.47452983348,-8.7033284066,1.15202896476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.25208068171,-8.7033284066,1.39057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.991587692013,-8.7033284066,1.5868720221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.700965812057,-8.7033284066,1.73495126612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.389045440608,-8.7033284066,1.83031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.065304120313,-8.7033284066,1.8700653297]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.260421432633,-8.7033284066,1.85299477681]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.578234212127,-8.7033284066,1.7796219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.878477637687,-8.7033284066,1.65217614241]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.15202896476,-8.7033284066,1.47452983348]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.39057647469,-8.7033284066,1.25208068171]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.5868720221,-8.7033284066,0.991587692013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.73495126612,-8.7033284066,0.700965812057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.83031489384,-8.7033284066,0.389045440608]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.8700653297,-8.7033284066,0.065304120313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.85299477681,-8.7033284066,-0.260421432633]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.7796219153,-8.7033284066,-0.578234212127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.65217614241,-8.7033284066,-0.878477637687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.47452983348,-8.7033284066,-1.15202896476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.25208068171,-8.7033284066,-1.39057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.991587692013,-8.7033284066,-1.5868720221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.58358315822,-8.50674280367,-2.10148582972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.19460578703,-8.50674280367,-2.34454586756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.769330923502,-8.50674280367,-2.51636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=70,rx=74,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.320680329163,-8.50674280367,-2.61173169334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.86864079564,-8.7033284066,0.0979313143773]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.82324634887,-8.7033284066,0.420929586539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.72245348439,-8.7033284066,0.731138126214]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.56932474239,-8.7033284066,1.0191314039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.36851286221,-8.7033284066,1.27615888958]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.12611941121,-8.7033284066,1.49441093317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.849509391744,-8.7033284066,1.66725605676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.547087459286,-8.7033284066,1.78944244874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.228042551216,-8.7033284066,1.85725753742]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0979313143773,-8.7033284066,1.86864079564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.420929586539,-8.7033284066,1.82324634887]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.731138126214,-8.7033284066,1.72245348439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.0191314039,-8.7033284066,1.56932474239]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.27615888958,-8.7033284066,1.36851286221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.49441093317,-8.7033284066,1.12611941121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.66725605676,-8.7033284066,0.849509391744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.78944244874,-8.7033284066,0.547087459286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=75,rx=79,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.85725753742,-8.7033284066,0.228042551216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.86864079564,-8.7033284066,-0.0979313143773]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.82324634887,-8.7033284066,-0.420929586539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.72245348439,-8.7033284066,-0.731138126214]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.56932474239,-8.7033284066,-1.0191314039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.36851286221,-8.7033284066,-1.27615888958]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.12611941121,-8.7033284066,-1.49441093317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.39440058784,-8.50674280367,-2.23150740804]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.985719314856,-8.50674280367,-2.43974091736]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.547087459286,-8.50674280367,-2.57384413347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0918326281039,-8.50674280367,-2.62974239802]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.260421432633,-8.7033284066,-1.85299477681]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.578234212127,-8.7033284066,-1.7796219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.878477637687,-8.7033284066,-1.65217614241]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.15202896476,-8.7033284066,-1.47452983348]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.39057647469,-8.7033284066,-1.25208068171]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.5868720221,-8.7033284066,-0.991587692013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.73495126612,-8.7033284066,-0.700965812057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.83031489384,-8.7033284066,-0.389045440608]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.8700653297,-8.7033284066,-0.065304120313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.85299477681,-8.7033284066,0.260421432633]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.7796219153,-8.7033284066,0.578234212127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.65217614241,-8.7033284066,0.878477637687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.47452983348,-8.7033284066,1.15202896476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.25208068171,-8.7033284066,1.39057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.991587692013,-8.7033284066,1.5868720221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.700965812057,-8.7033284066,1.73495126612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.389045440608,-8.7033284066,1.83031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.065304120313,-8.7033284066,1.8700653297]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.260421432633,-8.7033284066,1.85299477681]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.578234212127,-8.7033284066,1.7796219153]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.878477637687,-8.7033284066,1.65217614241]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.15202896476,-8.7033284066,1.47452983348]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.39057647469,-8.7033284066,1.25208068171]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.5868720221,-8.7033284066,0.991587692013]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.73495126612,-8.7033284066,0.700965812057]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.83031489384,-8.7033284066,0.389045440608]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.8700653297,-8.7033284066,0.065304120313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.85299477681,-8.7033284066,-0.260421432633]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.7796219153,-8.7033284066,-0.578234212127]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.65217614241,-8.7033284066,-0.878477637687]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.47452983348,-8.7033284066,-1.15202896476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.25208068171,-8.7033284066,-1.39057647469]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.991587692013,-8.7033284066,-1.5868720221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.58358315822,-8.50674280367,-2.10148582972]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.19460578703,-8.50674280367,-2.34454586756]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.769330923502,-8.50674280367,-2.51636806562]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=70,rx=74,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.320680329163,-8.50674280367,-2.61173169334]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0979313143773,-8.7033284066,-1.86864079564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.420929586539,-8.7033284066,-1.82324634887]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.731138126214,-8.7033284066,-1.72245348439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.0191314039,-8.7033284066,-1.56932474239]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.27615888958,-8.7033284066,-1.36851286221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.49441093317,-8.7033284066,-1.12611941121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[1.66725605676,-8.7033284066,-0.849509391744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.78944244874,-8.7033284066,-0.547087459286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.85725753742,-8.7033284066,-0.228042551216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.86864079564,-8.7033284066,0.0979313143773]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.82324634887,-8.7033284066,0.420929586539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.72245348439,-8.7033284066,0.731138126214]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.56932474239,-8.7033284066,1.0191314039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.36851286221,-8.7033284066,1.27615888958]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.12611941121,-8.7033284066,1.49441093317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.849509391744,-8.7033284066,1.66725605676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.547087459286,-8.7033284066,1.78944244874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.228042551216,-8.7033284066,1.85725753742]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0979313143773,-8.7033284066,1.86864079564]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.420929586539,-8.7033284066,1.82324634887]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.731138126214,-8.7033284066,1.72245348439]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.0191314039,-8.7033284066,1.56932474239]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.27615888958,-8.7033284066,1.36851286221]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.49441093317,-8.7033284066,1.12611941121]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-1.66725605676,-8.7033284066,0.849509391744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.78944244874,-8.7033284066,0.547087459286]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=75,rx=79,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.85725753742,-8.7033284066,0.228042551216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.86864079564,-8.7033284066,-0.0979313143773]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.82324634887,-8.7033284066,-0.420929586539]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.72245348439,-8.7033284066,-0.731138126214]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.56932474239,-8.7033284066,-1.0191314039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.36851286221,-8.7033284066,-1.27615888958]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.12611941121,-8.7033284066,-1.49441093317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.152648409903,-8.83291536477,-1.08614987399]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.33893728385,-8.83291536477,-1.04314169864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.514927719937,-8.83291536477,-0.968438190626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.67527233782,-8.83291536477,-0.864309178244]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.815099147423,-8.83291536477,-0.733918568843]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.930159581891,-8.83291536477,-0.581228215109]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.01695758815,-8.83291536477,-0.410877536174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.07285585269,-8.83291536477,-0.228042551216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.09615593505,-8.83291536477,-0.0382786087347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.152648409903,-8.83291536477,1.08614987399]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.33893728385,-8.83291536477,1.04314169864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.514927719937,-8.83291536477,0.968438190626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.67527233782,-8.83291536477,0.864309178244]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.815099147423,-8.83291536477,0.733918568843]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.930159581891,-8.83291536477,0.581228215109]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.01695758815,-8.83291536477,0.410877536174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.07285585269,-8.83291536477,0.228042551216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.09615593505,-8.83291536477,0.0382786087347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.08614987399,-8.83291536477,-0.152648409903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.04314169864,-8.83291536477,-0.33893728385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.968438190626,-8.83291536477,-0.514927719937]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.864309178244,-8.83291536477,-0.67527233782]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.733918568843,-8.83291536477,-0.815099147423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.581228215109,-8.83291536477,-0.930159581891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.410877536174,-8.83291536477,-1.01695758815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0574033376143,-8.83291536477,-1.09532093135]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.246731735621,-8.83291536477,-1.06871256026]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.428563314692,-8.83291536477,-1.00963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.597373214311,-8.83291536477,-0.919874083039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.748032231098,-8.83291536477,-0.802166358719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.875962667065,-8.83291536477,-0.660085215506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.977277420653,-8.83291536477,-0.497947717039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.04889809434,-8.83291536477,-0.320680329163]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.0886485302,-8.83291536477,-0.133669231758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0574033376143,-8.83291536477,1.09532093135]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.246731735621,-8.83291536477,1.06871256026]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.428563314692,-8.83291536477,1.00963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.597373214311,-8.83291536477,0.919874083039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.748032231098,-8.83291536477,0.802166358719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.875962667065,-8.83291536477,0.660085215506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.977277420653,-8.83291536477,0.497947717039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.04889809434,-8.83291536477,0.320680329163]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=80,rx=84,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.0886485302,-8.83291536477,0.133669231758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.09532093135,-8.83291536477,-0.0574033376143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.06871256026,-8.83291536477,-0.246731735621]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.00963189882,-8.83291536477,-0.428563314692]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.919874083039,-8.83291536477,-0.597373214311]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.802166358719,-8.83291536477,-0.748032231098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.660085215506,-8.83291536477,-0.875962667065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=80,rx=84,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.497947717039,-8.83291536477,-0.977277420653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.700965812057,-8.7033284066,-1.73495126612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.389045440608,-8.7033284066,-1.83031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.065304120313,-8.7033284066,-1.8700653297]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.152648409903,-8.83291536477,-1.08614987399]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.33893728385,-8.83291536477,-1.04314169864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.514927719937,-8.83291536477,-0.968438190626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.67527233782,-8.83291536477,-0.864309178244]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.815099147423,-8.83291536477,-0.733918568843]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.930159581891,-8.83291536477,-0.581228215109]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.01695758815,-8.83291536477,-0.410877536174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.07285585269,-8.83291536477,-0.228042551216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.09615593505,-8.83291536477,-0.0382786087347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.08614987399,-8.83291536477,0.152648409903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.04314169864,-8.83291536477,0.33893728385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.968438190626,-8.83291536477,0.514927719937]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.864309178244,-8.83291536477,0.67527233782]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.733918568843,-8.83291536477,0.815099147423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.581228215109,-8.83291536477,0.930159581891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.410877536174,-8.83291536477,1.01695758815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.228042551216,-8.83291536477,1.07285585269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0382786087347,-8.83291536477,1.09615593505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.152648409903,-8.83291536477,1.08614987399]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.33893728385,-8.83291536477,1.04314169864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.514927719937,-8.83291536477,0.968438190626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.67527233782,-8.83291536477,0.864309178244]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.815099147423,-8.83291536477,0.733918568843]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.930159581891,-8.83291536477,0.581228215109]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.01695758815,-8.83291536477,0.410877536174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.07285585269,-8.83291536477,0.228042551216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.09615593505,-8.83291536477,0.0382786087347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.08614987399,-8.83291536477,-0.152648409903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.04314169864,-8.83291536477,-0.33893728385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.968438190626,-8.83291536477,-0.514927719937]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.864309178244,-8.83291536477,-0.67527233782]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.733918568843,-8.83291536477,-0.815099147423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.581228215109,-8.83291536477,-0.930159581891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.410877536174,-8.83291536477,-1.01695758815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.849509391744,-8.7033284066,-1.66725605676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.547087459286,-8.7033284066,-1.78944244874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=75,rx=79,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.228042551216,-8.7033284066,-1.85725753742]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0574033376143,-8.83291536477,-1.09532093135]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.246731735621,-8.83291536477,-1.06871256026]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.428563314692,-8.83291536477,-1.00963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.597373214311,-8.83291536477,-0.919874083039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.748032231098,-8.83291536477,-0.802166358719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.875962667065,-8.83291536477,-0.660085215506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.977277420653,-8.83291536477,-0.497947717039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.04889809434,-8.83291536477,-0.320680329163]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.0886485302,-8.83291536477,-0.133669231758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.09532093135,-8.83291536477,0.0574033376143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.06871256026,-8.83291536477,0.246731735621]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.00963189882,-8.83291536477,0.428563314692]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.919874083039,-8.83291536477,0.597373214311]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.802166358719,-8.83291536477,0.748032231098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.660085215506,-8.83291536477,0.875962667065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.497947717039,-8.83291536477,0.977277420653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.320680329163,-8.83291536477,1.04889809434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=80,rx=84,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.133669231758,-8.83291536477,1.0886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0574033376143,-8.83291536477,1.09532093135]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.246731735621,-8.83291536477,1.06871256026]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.428563314692,-8.83291536477,1.00963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.597373214311,-8.83291536477,0.919874083039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.748032231098,-8.83291536477,0.802166358719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.875962667065,-8.83291536477,0.660085215506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.977277420653,-8.83291536477,0.497947717039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.04889809434,-8.83291536477,0.320680329163]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.0886485302,-8.83291536477,0.133669231758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.09532093135,-8.83291536477,-0.0574033376143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.06871256026,-8.83291536477,-0.246731735621]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.00963189882,-8.83291536477,-0.428563314692]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.919874083039,-8.83291536477,-0.597373214311]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.802166358719,-8.83291536477,-0.748032231098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.660085215506,-8.83291536477,-0.875962667065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.497947717039,-8.83291536477,-0.977277420653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.700965812057,-8.7033284066,-1.73495126612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.389045440608,-8.7033284066,-1.83031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.065304120313,-8.7033284066,-1.8700653297]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.08614987399,-8.83291536477,0.152648409903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.04314169864,-8.83291536477,0.33893728385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.968438190626,-8.83291536477,0.514927719937]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.864309178244,-8.83291536477,0.67527233782]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.733918568843,-8.83291536477,0.815099147423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.581228215109,-8.83291536477,0.930159581891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.410877536174,-8.83291536477,1.01695758815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.228042551216,-8.83291536477,1.07285585269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0382786087347,-8.83291536477,1.09615593505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.152648409903,-8.83291536477,1.08614987399]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.33893728385,-8.83291536477,1.04314169864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.514927719937,-8.83291536477,0.968438190626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.67527233782,-8.83291536477,0.864309178244]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.815099147423,-8.83291536477,0.733918568843]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.930159581891,-8.83291536477,0.581228215109]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.01695758815,-8.83291536477,0.410877536174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.07285585269,-8.83291536477,0.228042551216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.09615593505,-8.83291536477,0.0382786087347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.08614987399,-8.83291536477,-0.152648409903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.04314169864,-8.83291536477,-0.33893728385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.968438190626,-8.83291536477,-0.514927719937]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.864309178244,-8.83291536477,-0.67527233782]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.733918568843,-8.83291536477,-0.815099147423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.581228215109,-8.83291536477,-0.930159581891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.410877536174,-8.83291536477,-1.01695758815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.849509391744,-8.7033284066,-1.66725605676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.547087459286,-8.7033284066,-1.78944244874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=75,rx=79,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.228042551216,-8.7033284066,-1.85725753742]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.09532093135,-8.83291536477,0.0574033376143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.06871256026,-8.83291536477,0.246731735621]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.00963189882,-8.83291536477,0.428563314692]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.919874083039,-8.83291536477,0.597373214311]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.802166358719,-8.83291536477,0.748032231098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.660085215506,-8.83291536477,0.875962667065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.497947717039,-8.83291536477,0.977277420653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.320680329163,-8.83291536477,1.04889809434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.133669231758,-8.83291536477,1.0886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0574033376143,-8.83291536477,1.09532093135]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.246731735621,-8.83291536477,1.06871256026]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.428563314692,-8.83291536477,1.00963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.597373214311,-8.83291536477,0.919874083039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.748032231098,-8.83291536477,0.802166358719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.875962667065,-8.83291536477,0.660085215506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.977277420653,-8.83291536477,0.497947717039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.04889809434,-8.83291536477,0.320680329163]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=80,rx=84,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.0886485302,-8.83291536477,0.133669231758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.09532093135,-8.83291536477,-0.0574033376143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.06871256026,-8.83291536477,-0.246731735621]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.00963189882,-8.83291536477,-0.428563314692]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.919874083039,-8.83291536477,-0.597373214311]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.802166358719,-8.83291536477,-0.748032231098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.660085215506,-8.83291536477,-0.875962667065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.497947717039,-8.83291536477,-0.977277420653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.700965812057,-8.7033284066,-1.73495126612]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.389045440608,-8.7033284066,-1.83031489384]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.065304120313,-8.7033284066,-1.8700653297]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.152648409903,-8.83291536477,-1.08614987399]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.33893728385,-8.83291536477,-1.04314169864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.514927719937,-8.83291536477,-0.968438190626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.67527233782,-8.83291536477,-0.864309178244]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.815099147423,-8.83291536477,-0.733918568843]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.930159581891,-8.83291536477,-0.581228215109]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.01695758815,-8.83291536477,-0.410877536174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.07285585269,-8.83291536477,-0.228042551216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.09615593505,-8.83291536477,-0.0382786087347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.08614987399,-8.83291536477,0.152648409903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.04314169864,-8.83291536477,0.33893728385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.968438190626,-8.83291536477,0.514927719937]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.864309178244,-8.83291536477,0.67527233782]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.733918568843,-8.83291536477,0.815099147423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.581228215109,-8.83291536477,0.930159581891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.410877536174,-8.83291536477,1.01695758815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.228042551216,-8.83291536477,1.07285585269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0382786087347,-8.83291536477,1.09615593505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.152648409903,-8.83291536477,1.08614987399]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.33893728385,-8.83291536477,1.04314169864]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.514927719937,-8.83291536477,0.968438190626]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.67527233782,-8.83291536477,0.864309178244]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.815099147423,-8.83291536477,0.733918568843]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.930159581891,-8.83291536477,0.581228215109]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.01695758815,-8.83291536477,0.410877536174]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.07285585269,-8.83291536477,0.228042551216]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.09615593505,-8.83291536477,0.0382786087347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.08614987399,-8.83291536477,-0.152648409903]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.04314169864,-8.83291536477,-0.33893728385]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.968438190626,-8.83291536477,-0.514927719937]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.864309178244,-8.83291536477,-0.67527233782]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.733918568843,-8.83291536477,-0.815099147423]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.581228215109,-8.83291536477,-0.930159581891]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.410877536174,-8.83291536477,-1.01695758815]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.849509391744,-8.7033284066,-1.66725605676]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.547087459286,-8.7033284066,-1.78944244874]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=75,rx=79,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.228042551216,-8.7033284066,-1.85725753742]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0574033376143,-8.83291536477,-1.09532093135]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.246731735621,-8.83291536477,-1.06871256026]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.428563314692,-8.83291536477,-1.00963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.597373214311,-8.83291536477,-0.919874083039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.748032231098,-8.83291536477,-0.802166358719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.875962667065,-8.83291536477,-0.660085215506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.977277420653,-8.83291536477,-0.497947717039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.04889809434,-8.83291536477,-0.320680329163]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.0886485302,-8.83291536477,-0.133669231758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.09532093135,-8.83291536477,0.0574033376143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[1.06871256026,-8.83291536477,0.246731735621]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[1.00963189882,-8.83291536477,0.428563314692]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.919874083039,-8.83291536477,0.597373214311]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.802166358719,-8.83291536477,0.748032231098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.660085215506,-8.83291536477,0.875962667065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.497947717039,-8.83291536477,0.977277420653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.320680329163,-8.83291536477,1.04889809434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.133669231758,-8.83291536477,1.0886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0574033376143,-8.83291536477,1.09532093135]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.246731735621,-8.83291536477,1.06871256026]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.428563314692,-8.83291536477,1.00963189882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.597373214311,-8.83291536477,0.919874083039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.748032231098,-8.83291536477,0.802166358719]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.875962667065,-8.83291536477,0.660085215506]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.977277420653,-8.83291536477,0.497947717039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.04889809434,-8.83291536477,0.320680329163]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=80,rx=84,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.0886485302,-8.83291536477,0.133669231758]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.09532093135,-8.83291536477,-0.0574033376143]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-1.06871256026,-8.83291536477,-0.246731735621]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-1.00963189882,-8.83291536477,-0.428563314692]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.919874083039,-8.83291536477,-0.597373214311]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.802166358719,-8.83291536477,-0.748032231098]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.660085215506,-8.83291536477,-0.875962667065]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.497947717039,-8.83291536477,-0.977277420653]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0437136406023,-8.89451744317,-0.311038714797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0970608381858,-8.89451744317,-0.298722543789]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.147458891316,-8.89451744317,-0.277329839449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.193376480652,-8.89451744317,-0.247510608273]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.233418423476,-8.89451744317,-0.210170892511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.266368065618,-8.89451744317,-0.166445240532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.291224248876,-8.89451744317,-0.117662234145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.307231730697,-8.89451744317,-0.065304120313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.313904131849,-8.89451744317,-0.0109617738308]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0437136406023,-8.89451744317,0.311038714797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0970608381858,-8.89451744317,0.298722543789]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.147458891316,-8.89451744317,0.277329839449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.193376480652,-8.89451744317,0.247510608273]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.233418423476,-8.89451744317,0.210170892511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.266368065618,-8.89451744317,0.166445240532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.291224248876,-8.89451744317,0.117662234145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.307231730697,-8.89451744317,0.065304120313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.313904131849,-8.89451744317,0.0109617738308]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.311038714797,-8.89451744317,-0.0437136406023]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.298722543789,-8.89451744317,-0.0970608381858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.277329839449,-8.89451744317,-0.147458891316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.247510608273,-8.89451744317,-0.193376480652]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.210170892511,-8.89451744317,-0.233418423476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.166445240532,-8.89451744317,-0.266368065618]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.117662234145,-8.89451744317,-0.291224248876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.065304120313,-8.89451744317,-0.307231730697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0164384867909,-8.89451744317,-0.313665013397]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0706561072137,-8.89451744317,-0.306045223767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.122726877572,-8.89451744317,-0.289126404879]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.171068653859,-8.89451744317,-0.263422626484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.214212595663,-8.89451744317,-0.229714884882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.250847796145,-8.89451744317,-0.189027372744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.279861113275,-8.89451744317,-0.142596359538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.300370992096,-8.89451744317,-0.0918326281039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.311754250317,-8.89451744317,-0.0382786087347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0164384867909,-8.89451744317,0.313665013397]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0706561072137,-8.89451744317,0.306045223767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.122726877572,-8.89451744317,0.289126404879]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.171068653859,-8.89451744317,0.263422626484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.214212595663,-8.89451744317,0.229714884882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.250847796145,-8.89451744317,0.189027372744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.279861113275,-8.89451744317,0.142596359538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.300370992096,-8.89451744317,0.0918326281039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=6,score_Turret_Dir=6,rxm=85,rx=90,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.311754250317,-8.89451744317,0.0382786087347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.313665013397,-8.89451744317,-0.0164384867909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.306045223767,-8.89451744317,-0.0706561072137]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.289126404879,-8.89451744317,-0.122726877572]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.263422626484,-8.89451744317,-0.171068653859]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.229714884882,-8.89451744317,-0.214212595663]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.189027372744,-8.89451744317,-0.250847796145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.142596359538,-8.89451744317,-0.279861113275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=2,score_Turret_Dir=2,rxm=85,rx=90,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0918326281039,-8.89451744317,-0.300370992096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.228042551216,-8.83291536477,-1.07285585269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0382786087347,-8.83291536477,-1.09615593505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0437136406023,-8.89451744317,-0.311038714797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0970608381858,-8.89451744317,-0.298722543789]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.147458891316,-8.89451744317,-0.277329839449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.193376480652,-8.89451744317,-0.247510608273]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.233418423476,-8.89451744317,-0.210170892511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.266368065618,-8.89451744317,-0.166445240532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.291224248876,-8.89451744317,-0.117662234145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.307231730697,-8.89451744317,-0.065304120313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.313904131849,-8.89451744317,-0.0109617738308]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.311038714797,-8.89451744317,0.0437136406023]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.298722543789,-8.89451744317,0.0970608381858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.277329839449,-8.89451744317,0.147458891316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.247510608273,-8.89451744317,0.193376480652]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.210170892511,-8.89451744317,0.233418423476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.166445240532,-8.89451744317,0.266368065618]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.117662234145,-8.89451744317,0.291224248876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.065304120313,-8.89451744317,0.307231730697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0109617738308,-8.89451744317,0.313904131849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0437136406023,-8.89451744317,0.311038714797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0970608381858,-8.89451744317,0.298722543789]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.147458891316,-8.89451744317,0.277329839449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.193376480652,-8.89451744317,0.247510608273]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.233418423476,-8.89451744317,0.210170892511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.266368065618,-8.89451744317,0.166445240532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.291224248876,-8.89451744317,0.117662234145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.307231730697,-8.89451744317,0.065304120313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.313904131849,-8.89451744317,0.0109617738308]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.311038714797,-8.89451744317,-0.0437136406023]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.298722543789,-8.89451744317,-0.0970608381858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.277329839449,-8.89451744317,-0.147458891316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.247510608273,-8.89451744317,-0.193376480652]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.210170892511,-8.89451744317,-0.233418423476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.166445240532,-8.89451744317,-0.266368065618]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.117662234145,-8.89451744317,-0.291224248876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.065304120313,-8.89451744317,-0.307231730697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.320680329163,-8.83291536477,-1.04889809434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=80,rx=84,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.133669231758,-8.83291536477,-1.0886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0164384867909,-8.89451744317,-0.313665013397]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0706561072137,-8.89451744317,-0.306045223767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.122726877572,-8.89451744317,-0.289126404879]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.171068653859,-8.89451744317,-0.263422626484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.214212595663,-8.89451744317,-0.229714884882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.250847796145,-8.89451744317,-0.189027372744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.279861113275,-8.89451744317,-0.142596359538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.300370992096,-8.89451744317,-0.0918326281039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.311754250317,-8.89451744317,-0.0382786087347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.313665013397,-8.89451744317,0.0164384867909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.306045223767,-8.89451744317,0.0706561072137]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.289126404879,-8.89451744317,0.122726877572]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.263422626484,-8.89451744317,0.171068653859]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.229714884882,-8.89451744317,0.214212595663]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.189027372744,-8.89451744317,0.250847796145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.142596359538,-8.89451744317,0.279861113275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0918326281039,-8.89451744317,0.300370992096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=3,score_Turret_Dir=3,rxm=85,rx=90,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0382786087347,-8.89451744317,0.311754250317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0164384867909,-8.89451744317,0.313665013397]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0706561072137,-8.89451744317,0.306045223767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.122726877572,-8.89451744317,0.289126404879]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.171068653859,-8.89451744317,0.263422626484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.214212595663,-8.89451744317,0.229714884882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.250847796145,-8.89451744317,0.189027372744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.279861113275,-8.89451744317,0.142596359538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.300370992096,-8.89451744317,0.0918326281039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.311754250317,-8.89451744317,0.0382786087347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.313665013397,-8.89451744317,-0.0164384867909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.306045223767,-8.89451744317,-0.0706561072137]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.289126404879,-8.89451744317,-0.122726877572]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.263422626484,-8.89451744317,-0.171068653859]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.229714884882,-8.89451744317,-0.214212595663]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.189027372744,-8.89451744317,-0.250847796145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.142596359538,-8.89451744317,-0.279861113275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0918326281039,-8.89451744317,-0.300370992096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.228042551216,-8.83291536477,-1.07285585269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0382786087347,-8.83291536477,-1.09615593505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.311038714797,-8.89451744317,0.0437136406023]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.298722543789,-8.89451744317,0.0970608381858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.277329839449,-8.89451744317,0.147458891316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.247510608273,-8.89451744317,0.193376480652]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.210170892511,-8.89451744317,0.233418423476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.166445240532,-8.89451744317,0.266368065618]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.117662234145,-8.89451744317,0.291224248876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.065304120313,-8.89451744317,0.307231730697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0109617738308,-8.89451744317,0.313904131849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0437136406023,-8.89451744317,0.311038714797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0970608381858,-8.89451744317,0.298722543789]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.147458891316,-8.89451744317,0.277329839449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.193376480652,-8.89451744317,0.247510608273]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.233418423476,-8.89451744317,0.210170892511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.266368065618,-8.89451744317,0.166445240532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.291224248876,-8.89451744317,0.117662234145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.307231730697,-8.89451744317,0.065304120313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.313904131849,-8.89451744317,0.0109617738308]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.311038714797,-8.89451744317,-0.0437136406023]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.298722543789,-8.89451744317,-0.0970608381858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.277329839449,-8.89451744317,-0.147458891316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.247510608273,-8.89451744317,-0.193376480652]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.210170892511,-8.89451744317,-0.233418423476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.166445240532,-8.89451744317,-0.266368065618]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.117662234145,-8.89451744317,-0.291224248876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.065304120313,-8.89451744317,-0.307231730697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.320680329163,-8.83291536477,-1.04889809434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=80,rx=84,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.133669231758,-8.83291536477,-1.0886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.313665013397,-8.89451744317,0.0164384867909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.306045223767,-8.89451744317,0.0706561072137]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.289126404879,-8.89451744317,0.122726877572]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.263422626484,-8.89451744317,0.171068653859]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.229714884882,-8.89451744317,0.214212595663]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.189027372744,-8.89451744317,0.250847796145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.142596359538,-8.89451744317,0.279861113275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0918326281039,-8.89451744317,0.300370992096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0382786087347,-8.89451744317,0.311754250317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0164384867909,-8.89451744317,0.313665013397]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0706561072137,-8.89451744317,0.306045223767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.122726877572,-8.89451744317,0.289126404879]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.171068653859,-8.89451744317,0.263422626484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.214212595663,-8.89451744317,0.229714884882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.250847796145,-8.89451744317,0.189027372744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.279861113275,-8.89451744317,0.142596359538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.300370992096,-8.89451744317,0.0918326281039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=4,score_Turret_Dir=4,rxm=85,rx=90,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.311754250317,-8.89451744317,0.0382786087347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.313665013397,-8.89451744317,-0.0164384867909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.306045223767,-8.89451744317,-0.0706561072137]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.289126404879,-8.89451744317,-0.122726877572]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.263422626484,-8.89451744317,-0.171068653859]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.229714884882,-8.89451744317,-0.214212595663]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.189027372744,-8.89451744317,-0.250847796145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.142596359538,-8.89451744317,-0.279861113275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0918326281039,-8.89451744317,-0.300370992096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.228042551216,-8.83291536477,-1.07285585269]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0382786087347,-8.83291536477,-1.09615593505]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-175,ry=-171] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0437136406023,-8.89451744317,-0.311038714797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-165,ry=-161] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0970608381858,-8.89451744317,-0.298722543789]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-155,ry=-151] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.147458891316,-8.89451744317,-0.277329839449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-145,ry=-141] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.193376480652,-8.89451744317,-0.247510608273]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-135,ry=-131] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.233418423476,-8.89451744317,-0.210170892511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-125,ry=-121] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.266368065618,-8.89451744317,-0.166445240532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-115,ry=-111] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.291224248876,-8.89451744317,-0.117662234145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-105,ry=-101] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.307231730697,-8.89451744317,-0.065304120313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-95,ry=-91] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.313904131849,-8.89451744317,-0.0109617738308]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-85,ry=-81] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.311038714797,-8.89451744317,0.0437136406023]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-75,ry=-71] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.298722543789,-8.89451744317,0.0970608381858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-65,ry=-61] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.277329839449,-8.89451744317,0.147458891316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-55,ry=-51] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.247510608273,-8.89451744317,0.193376480652]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-45,ry=-41] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.210170892511,-8.89451744317,0.233418423476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-35,ry=-31] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.166445240532,-8.89451744317,0.266368065618]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-25,ry=-21] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.117662234145,-8.89451744317,0.291224248876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-15,ry=-11] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.065304120313,-8.89451744317,0.307231730697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-5,ry=-1] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0109617738308,-8.89451744317,0.313904131849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=5,ry=9] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0437136406023,-8.89451744317,0.311038714797]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=15,ry=19] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0970608381858,-8.89451744317,0.298722543789]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=25,ry=29] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.147458891316,-8.89451744317,0.277329839449]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=35,ry=39] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.193376480652,-8.89451744317,0.247510608273]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=45,ry=49] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.233418423476,-8.89451744317,0.210170892511]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=55,ry=59] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.266368065618,-8.89451744317,0.166445240532]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=65,ry=69] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.291224248876,-8.89451744317,0.117662234145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=75,ry=79] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.307231730697,-8.89451744317,0.065304120313]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=85,ry=89] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.313904131849,-8.89451744317,0.0109617738308]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=95,ry=99] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.311038714797,-8.89451744317,-0.0437136406023]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=105,ry=109] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.298722543789,-8.89451744317,-0.0970608381858]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=115,ry=119] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.277329839449,-8.89451744317,-0.147458891316]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=125,ry=129] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.247510608273,-8.89451744317,-0.193376480652]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=135,ry=139] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.210170892511,-8.89451744317,-0.233418423476]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=145,ry=149] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.166445240532,-8.89451744317,-0.266368065618]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=155,ry=159] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.117662234145,-8.89451744317,-0.291224248876]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=165,ry=169] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.065304120313,-8.89451744317,-0.307231730697]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.320680329163,-8.83291536477,-1.04889809434]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=80,rx=84,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.133669231758,-8.83291536477,-1.0886485302]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-180,ry=-176] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0164384867909,-8.89451744317,-0.313665013397]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-170,ry=-166] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[0.0706561072137,-8.89451744317,-0.306045223767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-160,ry=-156] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.122726877572,-8.89451744317,-0.289126404879]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-150,ry=-146] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.171068653859,-8.89451744317,-0.263422626484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-140,ry=-136] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.214212595663,-8.89451744317,-0.229714884882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-130,ry=-126] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.250847796145,-8.89451744317,-0.189027372744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-120,ry=-116] ~ ~1 ~ /summon Arrow ~1 ~0 ~-1 {Motion:[0.279861113275,-8.89451744317,-0.142596359538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-110,ry=-106] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.300370992096,-8.89451744317,-0.0918326281039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=-100,ry=-96] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.311754250317,-8.89451744317,-0.0382786087347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-90,ry=-86] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.313665013397,-8.89451744317,0.0164384867909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-80,ry=-76] ~ ~1 ~ /summon Arrow ~1 ~0 ~0 {Motion:[0.306045223767,-8.89451744317,0.0706561072137]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-70,ry=-66] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.289126404879,-8.89451744317,0.122726877572]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-60,ry=-56] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.263422626484,-8.89451744317,0.171068653859]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-50,ry=-46] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.229714884882,-8.89451744317,0.214212595663]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-40,ry=-36] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.189027372744,-8.89451744317,0.250847796145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-30,ry=-26] ~ ~1 ~ /summon Arrow ~1 ~0 ~1 {Motion:[0.142596359538,-8.89451744317,0.279861113275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-20,ry=-16] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0918326281039,-8.89451744317,0.300370992096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=-10,ry=-6] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[0.0382786087347,-8.89451744317,0.311754250317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=0,ry=4] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0164384867909,-8.89451744317,0.313665013397]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=10,ry=14] ~ ~1 ~ /summon Arrow ~0 ~0 ~1 {Motion:[-0.0706561072137,-8.89451744317,0.306045223767]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=20,ry=24] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.122726877572,-8.89451744317,0.289126404879]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=30,ry=34] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.171068653859,-8.89451744317,0.263422626484]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=40,ry=44] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.214212595663,-8.89451744317,0.229714884882]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=50,ry=54] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.250847796145,-8.89451744317,0.189027372744]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=60,ry=64] ~ ~1 ~ /summon Arrow ~-1 ~0 ~1 {Motion:[-0.279861113275,-8.89451744317,0.142596359538]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=70,ry=74] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.300370992096,-8.89451744317,0.0918326281039]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=5,score_Turret_Dir=5,rxm=85,rx=90,rym=80,ry=84] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.311754250317,-8.89451744317,0.0382786087347]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=90,ry=94] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.313665013397,-8.89451744317,-0.0164384867909]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=100,ry=104] ~ ~1 ~ /summon Arrow ~-1 ~0 ~0 {Motion:[-0.306045223767,-8.89451744317,-0.0706561072137]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=110,ry=114] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.289126404879,-8.89451744317,-0.122726877572]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=120,ry=124] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.263422626484,-8.89451744317,-0.171068653859]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=130,ry=134] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.229714884882,-8.89451744317,-0.214212595663]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=140,ry=144] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.189027372744,-8.89451744317,-0.250847796145]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=150,ry=154] ~ ~1 ~ /summon Arrow ~-1 ~0 ~-1 {Motion:[-0.142596359538,-8.89451744317,-0.279861113275]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=160,ry=164] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0918326281039,-8.89451744317,-0.300370992096]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0109617738308,-8.89451744317,-0.313904131849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=7,score_Turret_Dir=7,rxm=85,rx=90,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0382786087347,-8.89451744317,-0.311754250317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0109617738308,-8.89451744317,-0.313904131849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=8,score_Turret_Dir=8,rxm=85,rx=90,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0382786087347,-8.89451744317,-0.311754250317]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=175,ry=180] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0109617738308,-8.89451744317,-0.313904131849]}
/execute @e[type=Zombie,score_Turret_Is_Firing_min=1,score_Turret_Is_Firing=1,score_Turret_Dir_min=1,score_Turret_Dir=1,rxm=85,rx=90,rym=170,ry=174] ~ ~1 ~ /summon Arrow ~0 ~0 ~-1 {Motion:[-0.0382786087347,-8.89451744317,-0.311754250317]}