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## org.drools.runtime.rule
Interface StatefulRuleSession

All Known Subinterfaces:
  StatefulKnowledgeSession

    public interface StatefulRuleSession

An interface for all `StatefulRuleSession` methods. This interface adds methods available to the StatefulKnowledgeSession beyond what the WorkingMemory provides.

See Also:
  `StatefulKnowledgeSession`

Method Summary
`int` | `fireAllRules()` Fire all Activations on the Agenda.
`int` | `fireAllRules(AgendaFilter agendaFilter)` Fire all Activations on the Agenda
`int` | `fireAllRules(AgendaFilter agendaFilter, int max)` Fire all Activations on the Agenda
`int` | `fireAllRules(int max)` Fire Activations on the Agenda up to the given maximum number of activations, before returning the control to the application.
`void` | `fireUntilHalt()` Keeps firing activations until a halt is called.
`void` | `fireUntilHalt(AgendaFilter agendaFilter)` Keeps firing activations until a halt is called.

Method Detail

### fireAllRules

    int fireAllRules()

  Fire all Activations on the Agenda.

  Returns:
    returns the number of rules fired

### fireAllRules

    int fireAllRules(int max)

  Fire Activations on the Agenda up to the given maximum number of activations, before returning the control to the application. In case the application wants to continue firing the rules later, from the point where it stopped, it just needs to call `fireAllRules()` again.

  Parameters:
    `max` - the maximum number of rules that should be fired
  Returns:
    returns the number of rules fired

### fireAllRules

    int fireAllRules(AgendaFilter agendaFilter)

  Fire all Activations on the Agenda

  Parameters:
    `agendaFilter` - filters the activations that may fire
  Returns:
    returns the number of rules fired

### fireAllRules

    int fireAllRules(AgendaFilter agendaFilter,
                     int max)

  Fire all Activations on the Agenda

  Parameters:
    `agendaFilter` - filters the activations that may fire
    `max` - the maximum number of rules that should be fired
  Returns:
    returns the number of rules fired

### fireUntilHalt

    void fireUntilHalt()

  Keeps firing activations until a halt is called. If in a given moment, there is no activation to fire, it will wait for an activation to be added to an active agenda group or rule flow group. This blocks the thread until halt is called.

  Throws:
    `IllegalStateException` - if this method is called when running in sequential mode

### fireUntilHalt

    void fireUntilHalt(AgendaFilter agendaFilter)

  Keeps firing activations until a halt is called. If in a given moment, there is no activation to fire, it will wait for an activation to be added to an active agenda group or rule flow group. This blocks the thread until halt is called.

  Parameters:
    `agendaFilter` - filters the activations that may fire
  Throws:
    `IllegalStateException` - if this method is called when running in sequential mode

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