org.jboss.seam.config.example.princessrescue
Class GameRoom

java.lang.Object
  extended by org.jboss.seam.config.example.princessrescue.GameRoom
All Implemented Interfaces:
Serializable

public class GameRoom
extends Object
implements Serializable

represents a room in the game. All configuration is done via XML

Author:
stuart
See Also:
Serialized Form

Constructor Summary
GameRoom()
           
 
Method Summary
 String getAdjacentMessage()
           
 GameRoom getEast()
           
 String getKilledRoomMessage()
           
 String getMessage()
           
 GameRoom getNorth()
           
 RoomType getRoomType()
           
 ShootEffect getShootEffect()
           
 String getShootMessage()
           
 GameRoom getSouth()
           
 GameRoom getWest()
           
 boolean isMonsterKilled()
           
 void reset()
           
 void setAdjacentMessage(String adjacentMessage)
           
 void setEast(GameRoom east)
           
 void setKilledRoomMessage(String killedRoomMessage)
           
 void setMessage(String message)
           
 void setMonsterKilled(boolean monsterKilled)
           
 void setNorth(GameRoom north)
           
 void setRoomType(RoomType roomType)
           
 void setShootEffect(ShootEffect shootEffect)
           
 void setShootMessage(String shootMessage)
           
 void setSouth(GameRoom south)
           
 void setWest(GameRoom west)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GameRoom

public GameRoom()
Method Detail

reset

public void reset()

getMessage

public String getMessage()

setMessage

public void setMessage(String message)

getAdjacentMessage

public String getAdjacentMessage()

setAdjacentMessage

public void setAdjacentMessage(String adjacentMessage)

getShootEffect

public ShootEffect getShootEffect()

setShootEffect

public void setShootEffect(ShootEffect shootEffect)

getShootMessage

public String getShootMessage()

setShootMessage

public void setShootMessage(String shootMessage)

getKilledRoomMessage

public String getKilledRoomMessage()

setKilledRoomMessage

public void setKilledRoomMessage(String killedRoomMessage)

getRoomType

public RoomType getRoomType()

setRoomType

public void setRoomType(RoomType roomType)

getNorth

public GameRoom getNorth()

setNorth

public void setNorth(GameRoom north)

getSouth

public GameRoom getSouth()

setSouth

public void setSouth(GameRoom south)

getEast

public GameRoom getEast()

setEast

public void setEast(GameRoom east)

getWest

public GameRoom getWest()

setWest

public void setWest(GameRoom west)

isMonsterKilled

public boolean isMonsterKilled()

setMonsterKilled

public void setMonsterKilled(boolean monsterKilled)


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