# Example 4 - Job Parameters and Job State ## Overview This example is designed to demonstrate how you can pass run-time parameters into quartz jobs and how you can maintain state in a job. The program will perform the following actions: Start up the Quartz Scheduler Schedule two jobs, each job will execute the every ten seconds for a total of times The scheduler will pass a run-time job parameter of "Green" to the first job instance The scheduler will pass a run-time job parameter of "Red" to the second job instance The program will wait 60 seconds so that the two jobs have plenty of time to run Shut down the Scheduler ## Running the Example This example can be executed from the examples/example4 directory. There are two out-of-the-box methods for running this example example4.sh - A UNIX/Linux shell script example4.bat - A Windows Batch file ## The Code The code for this example resides in the package org.quartz.examples.example4. The code in this example is made up of the following classes:
Class Name | Description
--- | ---
JobStateExample | The main program
ColorJob | A simple job that prints a favorite color (passed in as a run-time parameter) and displays its execution count.
### ColorJob ColorJob is a simple job that implements the StateFulJob interface and logs the following information when the job is executed: The time/date of execution The job's favorite color (which is passed in as a run-time parameter) The job's execution count calculated from a member variable The job's execution count maintained as a job map parameter
    _log.info("ColorJob: " + jobName + " executing at " + new Date() + "\n" +
        "  favorite color is " + favoriteColor + "\n" +
        "  execution count (from job map) is " + count + "\n" +
        "  execution count (from job member variable) is " + _counter);
The variable favoriteColor is passed in as a job parameter. It is retrieved as follows from the JobDataMap:
    JobDataMap data = context.getJobDetail().getJobDataMap();
    String favoriteColor = data.getString(FAVORITE_COLOR);
The variable count is stored in the job data map as well:
    JobDataMap data = context.getJobDetail().getJobDataMap();
    int count = data.getInt(EXECUTION_COUNT);
The variable is later incremented and stored back into the job data map so that job state can be preserved:
    count++;
    data.put(EXECUTION_COUNT, count);
There is also a member variable named counter. This variable is defined as a member variable to the class:
    private int _counter = 1;
This variable is also incremented and displayed. However, its count will always be displayed as "1" because Quartz will always instantiate a new instance of the class during each execution. This prevents member variables from being used to maintain state. ### JobStateExample The program starts by getting an instance of the Scheduler. This is done by creating a StdSchedulerFactory and then using it to create a scheduler. This will create a simple, RAM-based scheduler.
    SchedulerFactory sf = new StdSchedulerFactory();
    Scheduler sched = sf.getScheduler();
Job #1 is scheduled to run every 10 seconds, for a maximum of five times:
    JobDetail job1 = new JobDetail("job1", "group1", ColorJob.class);
    		SimpleTrigger trigger1 = new SimpleTrigger("trigger1", "group1", "job1", "group1",
    				new Date(ts), null, 4, 10000);
    		// pass initialization parameters into the job
Job #1 is passed in two job parameters. One is a favorite color, with a value of "Green". The other is an execution count, which is initialized with a value of 1.
    job1.getJobDataMap().put(ColorJob.FAVORITE_COLOR, "Green");
    		job1.getJobDataMap().put(ColorJob.EXECUTION_COUNT, 1);
Job #2 is also scheduled to run every 10 seconds, for a maximum of five times:
    JobDetail job2 = new JobDetail("job2", "group1", ColorJob.class);
    		SimpleTrigger trigger2 = new SimpleTrigger("trigger2", "group1", "job2", "group1",
    				new Date(ts + 1000), null, 4, 10000);
Job #2 is also passed in two job parameters. One is a favorite color, with a value of "Red". The other is an execution count, which is initialized with a value of 1.
    job2.getJobDataMap().put(ColorJob.FAVORITE_COLOR, "Red");
    		job2.getJobDataMap().put(ColorJob.EXECUTION_COUNT, 1);
The scheduler is then started.
    sched.start();
To let the program have an opportunity to run the job, we then sleep for one minute (60 seconds)
    Thread.sleep(60L * 1000L);
Finally, we will gracefully shutdown the scheduler:
    sched.shutdown(true);
Note: passing true into the shutdown message tells the Quartz Scheduler to wait until all jobs have completed running before returning from the method call.