Serialized Form
Package org.jboss.seam.config.example.princessrescue |
allRooms
Instance<T> allRooms
gameMessage
GameMessage gameMessage
startRoom
GameRoom startRoom
currentRoom
GameRoom currentRoom
emptyRoomShootMessage
String emptyRoomShootMessage
startMessage
String startMessage
gameOver
boolean gameOver
builder
StringBuilder builder
message
String message
- message that is displayed when the player enters the room.
adjacentMessage
String adjacentMessage
- message that is displayed when the player is adjacent to the room
shootEffect
ShootEffect shootEffect
- What happens if an arrow is fired into the room
shootMessage
String shootMessage
- Message that is displayed when the arrow hits something, even if it is
just annoyed
killedRoomMessage
String killedRoomMessage
- Message that is display when a player enters a room that has something
they just shot.
monsterKilled
boolean monsterKilled
- if the monster in the room has been killed.
roomType
RoomType roomType
- what happens when the player enters the room. There is no difference
between dying and winning, only a different message is displayed
north
GameRoom north
south
GameRoom south
east
GameRoom east
west
GameRoom west
Copyright © 2011 Seam Framework. All Rights Reserved.